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mirror of https://github.com/bulletphysics/bullet3.git synced 2026-08-17 08:39:52 +00:00
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cedd0432bfe6789445e9031fcd8cd7b27e18ac53
bullet3/src/BulletCollision
History
Erwin Coumans c2006f31e4 don't build any demos on older Mac OS versions <10.9
use btCompoundCompoundCollisionShape to determine maximum collision algorithm size
2015-05-06 08:27:01 -07:00
..
BroadphaseCollision
disable memmove in btDbvt
2015-05-04 17:03:37 -07:00
CollisionDispatch
don't build any demos on older Mac OS versions <10.9
2015-05-06 08:27:01 -07:00
CollisionShapes
Added experimental implicit gyroscopic force implementation, one by Michael Ewert, and another by Cooper (from OpenDE)
2015-03-24 15:55:05 -07:00
Gimpact
_N -> n, _C -> c, _L ->l, some collision with a standard C++ header?
2015-02-20 13:51:24 -08:00
NarrowPhaseCollision
fix an issue in MPR collision detection (which is not used by default), only for testing in the VoronoiFracture demo
2015-04-29 12:09:12 -07:00
CMakeLists.txt
add btInMemorySerializer (experiments, allows for in-memory deep copy of worlds, bypassing the BulletFileLoader mechanism)
2014-09-16 19:18:10 -07:00
premake4.lua
premake: use *.cpp insteadl of **.cpp
2014-09-05 11:22:25 -07:00
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