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bullet3/src/BulletDynamics
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Erwin Coumans 567b003654 separate spinning and rolling friction coefficients, exposed in URDF as spinning_friction / m_rolling_friction
improvements in VR demo, add grasper etc.
2016-09-16 00:57:00 +01:00
..
Character
Fixed btKinematicController from clipping through walls in corners.
2016-08-19 18:46:07 -05:00
ConstraintSolver
separate spinning and rolling friction coefficients, exposed in URDF as spinning_friction / m_rolling_friction
2016-09-16 00:57:00 +01:00
Dynamics
separate spinning friction (torsional friction around contact normal) from
2016-09-16 00:04:33 +01:00
Featherstone
separate spinning and rolling friction coefficients, exposed in URDF as spinning_friction / m_rolling_friction
2016-09-16 00:57:00 +01:00
MLCPSolvers
Enable softness for btRigidBody contacts. This is implemented by some value (CFM, constraint force mixing) to the main diagonal of A.
2016-01-22 17:43:36 -08:00
Vehicle
fix warnings (thanks to Aaron!)
2015-09-10 17:52:41 -07:00
CMakeLists.txt
Add slider constraint.
2016-08-25 11:54:59 -07:00
premake4.lua
premake: use *.cpp insteadl of **.cpp
2014-09-05 11:22:25 -07:00
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