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mirror of https://github.com/bulletphysics/bullet3.git synced 2026-09-22 18:24:34 +00:00
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e22a11c0210826741c2087b6f6c253f5ae74cdec
bullet3/src
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erwin.coumans e22a11c021 update serialization structures
2013-09-14 06:22:22 +00:00
..
BulletCollision
minor update manual
2013-09-13 16:34:39 +00:00
BulletDynamics
update serialization structures
2013-09-14 06:22:22 +00:00
BulletMultiThreaded
use __int64 for 64bit uint64_t for 64bit Visual Studio
2013-09-10 21:26:19 +00:00
BulletSoftBody
fix Clang issue
2013-09-10 20:06:24 +00:00
LinearMath
update serialization structures
2013-09-14 06:22:22 +00:00
MiniCL
fix MinGW compilation, use size_t instead of unsigned long
2012-09-09 22:19:54 +00:00
vectormath
Apple contribution for OSX SSE and iOS NEON optimizations unit tests, thanks to Jordan Hubbard, Ian Ollmann and Hristo Hristov.
2012-06-07 00:56:30 +00:00
btBulletCollisionCommon.h
fix and re-enable sphere-box collision algorithm, Issue 643
2012-07-31 17:17:51 +00:00
btBulletDynamicsCommon.h
Add btGearConstraint, with a demo in Bullet/Demos/ConstraintDemo
2012-09-13 22:40:39 +00:00
Bullet-C-Api.h
apply changes from Blender/extern/bullet2
2011-03-13 16:21:42 +00:00
CMakeLists.txt
Add the option BUILD_MULTITHREADING to CMAKE, only enabled on APPLE and MSVC platforms. This controls multi-core (BulletMultiThreaded), MiniCL, DX11 and OpenCL acceleration.
2012-09-28 19:32:30 +00:00
Makefile.am
Add faster processing of btCompoundShape versus btCompoundShape, using a dedicated btCompoundCompoundCollisionAlgorithm,
2013-09-12 19:28:39 +00:00
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