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bullet3
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e88dca3152011be03ece926ff3bc45d3e9ead231
bullet3
/
examples
/
RobotSimulator
History
erwincoumans
329a1f5a74
PyBullet: move TinyRenderer into a plugin, default statically loaded. You can also dynamically load a render plugin, as shown in renderPlugin.py example. premake has a way to compile the tinyRendererPlugin.
2018-01-17 12:48:48 -08:00
..
b3RobotSimulatorClientAPI.cpp
Add filename as an argument in the softbody loading function.
2018-01-07 19:56:46 -08:00
b3RobotSimulatorClientAPI.h
Add filename as an argument in the softbody loading function.
2018-01-07 19:56:46 -08:00
CMakeLists.txt
PyBullet: move TinyRenderer into a plugin, default statically loaded. You can also dynamically load a render plugin, as shown in renderPlugin.py example. premake has a way to compile the tinyRendererPlugin.
2018-01-17 12:48:48 -08:00
MinitaurSetup.cpp
remove testing getToeForces
2018-01-09 18:13:34 -08:00
MinitaurSetup.h
remove testing getToeForces
2018-01-09 18:13:34 -08:00
premake4.lua
PyBullet: move TinyRenderer into a plugin, default statically loaded. You can also dynamically load a render plugin, as shown in renderPlugin.py example. premake has a way to compile the tinyRendererPlugin.
2018-01-17 12:48:48 -08:00
RobotSimulatorMain.cpp
expose pybullet 'enableConeFriction' to switch between pyramid and cone friction model.
2017-12-01 10:07:07 -08:00
VRGloveSimulatorMain.cpp
Add option to --useKitchen=1 to VRGloveSimulatorMain
2017-05-02 22:33:42 -07:00