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mirror of https://github.com/bulletphysics/bullet3.git synced 2026-10-12 11:55:29 +00:00
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f38d3c5b69228cc7b9323c181b489b2e33ed3645
bullet3/src/BulletDynamics
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erwincoumans f38d3c5b69 Merge pull request #720 from MiCroN3000/character_controller_fixes
Fix kinematic character controller
2016-07-28 13:23:41 -07:00
..
Character
The kinematic character controller with various fixes and a few new features like, being able to set any vector for gravity/up, jumping in a certain direction, possibility to use collision masks, angular & linear velocity, angular & linear damping.
2016-07-28 20:15:38 +02:00
ConstraintSolver
remove unused findex from btTypedConstraint.h
2016-06-13 18:33:18 -07:00
Dynamics
remove unused function in btRigidBody (btSetCrossMatrixMinus)
2015-12-08 07:54:19 -08:00
Featherstone
Add inverse kinematics example with implementations by Sam Buss.
2016-07-24 22:22:42 -07:00
MLCPSolvers
Enable softness for btRigidBody contacts. This is implemented by some value (CFM, constraint force mixing) to the main diagonal of A.
2016-01-22 17:43:36 -08:00
Vehicle
fix warnings (thanks to Aaron!)
2015-09-10 17:52:41 -07:00
CMakeLists.txt
fix whitespace formatting in cmake files
2015-12-07 14:08:04 -08:00
premake4.lua
premake: use *.cpp insteadl of **.cpp
2014-09-05 11:22:25 -07:00
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