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mirror of https://github.com/bulletphysics/bullet3.git synced 2026-11-13 03:15:39 +00:00
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bullet3/Demos/VectorAdd_OpenCL
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erwin.coumans 7684c1b92d use relative path, to make it easier to include btBulletWorldImporter, #include "../BulletFileLoader/btBulletFile.h"
Create a separate library for MiniCL (a rudimentary OpenCL wrapper to run kernels on multi-core CPU using the default C++ compiler, using Win32 Threads or Posix)
tweak vectormath/vmInclude.h for PS3 platforms
fix warning in btKinematicCharacterController
2010-07-21 21:33:40 +00:00
..
AMD
Create a stringify example, instead of loading the .cl file from disk, include it as a string.
2010-06-25 22:21:18 +00:00
Apple
implement barrier/critical section for OSX (PosixThreadSupport)
2010-06-28 23:03:14 +00:00
MiniCL
use relative path, to make it easier to include btBulletWorldImporter, #include "../BulletFileLoader/btBulletFile.h"
2010-07-21 21:33:40 +00:00
NVidia
Several changes to sync Bullet trunk with PlayStation 3 spubullet version
2010-07-08 17:02:38 +00:00
CMakeLists.txt
add AMD version of VectorAdd_OpenCL, next to MiniCL (has issues with workgroup size)
2010-06-25 00:19:22 +00:00
MiniCL_VectorAdd.cpp
Several changes to sync Bullet trunk with PlayStation 3 spubullet version
2010-07-08 17:02:38 +00:00
VectorAddKernels.cl
Create a stringify example, instead of loading the .cl file from disk, include it as a string.
2010-06-25 22:21:18 +00:00
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