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Cleanup.
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221
src/sem.cpp
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221
src/sem.cpp
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/*
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* Copyright 2010-2017 Branimir Karadzic. All rights reserved.
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* License: https://github.com/bkaradzic/bx#license-bsd-2-clause
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*/
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#include <bx/sem.h>
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#if BX_CONFIG_SUPPORTS_THREADING
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#if BX_PLATFORM_POSIX
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# include <errno.h>
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# include <semaphore.h>
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# include <time.h>
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# include <pthread.h>
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#elif BX_PLATFORM_XBOXONE
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# include <synchapi.h>
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#elif BX_PLATFORM_XBOX360 || BX_PLATFORM_WINDOWS || BX_PLATFORM_WINRT
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# include <windows.h>
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# include <limits.h>
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#endif // BX_PLATFORM_
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namespace bx
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{
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#if BX_PLATFORM_POSIX
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# if BX_CONFIG_SEMAPHORE_PTHREAD
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Semaphore::Semaphore()
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: m_count(0)
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{
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int result;
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result = pthread_mutex_init(&m_mutex, NULL);
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BX_CHECK(0 == result, "pthread_mutex_init %d", result);
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result = pthread_cond_init(&m_cond, NULL);
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BX_CHECK(0 == result, "pthread_cond_init %d", result);
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BX_UNUSED(result);
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}
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Semaphore::~Semaphore()
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{
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int result;
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result = pthread_cond_destroy(&m_cond);
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BX_CHECK(0 == result, "pthread_cond_destroy %d", result);
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result = pthread_mutex_destroy(&m_mutex);
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BX_CHECK(0 == result, "pthread_mutex_destroy %d", result);
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BX_UNUSED(result);
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}
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void Semaphore::post(uint32_t _count)
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{
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int result = pthread_mutex_lock(&m_mutex);
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BX_CHECK(0 == result, "pthread_mutex_lock %d", result);
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for (uint32_t ii = 0; ii < _count; ++ii)
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{
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result = pthread_cond_signal(&m_cond);
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BX_CHECK(0 == result, "pthread_cond_signal %d", result);
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}
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m_count += _count;
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result = pthread_mutex_unlock(&m_mutex);
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BX_CHECK(0 == result, "pthread_mutex_unlock %d", result);
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BX_UNUSED(result);
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}
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bool Semaphore::wait(int32_t _msecs)
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{
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int result = pthread_mutex_lock(&m_mutex);
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BX_CHECK(0 == result, "pthread_mutex_lock %d", result);
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# if BX_PLATFORM_NACL || BX_PLATFORM_OSX
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BX_UNUSED(_msecs);
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BX_CHECK(-1 == _msecs, "NaCl and OSX don't support pthread_cond_timedwait at this moment.");
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while (0 == result
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&& 0 >= m_count)
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{
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result = pthread_cond_wait(&m_cond, &m_mutex);
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}
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# elif BX_PLATFORM_IOS
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if (-1 == _msecs)
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{
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while (0 == result
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&& 0 >= m_count)
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{
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result = pthread_cond_wait(&m_cond, &m_mutex);
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}
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}
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else
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{
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timespec ts;
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ts.tv_sec = _msecs/1000;
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ts.tv_nsec = (_msecs%1000)*1000;
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while (0 == result
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&& 0 >= m_count)
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{
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result = pthread_cond_timedwait_relative_np(&m_cond, &m_mutex, &ts);
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}
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}
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# else
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timespec ts;
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clock_gettime(CLOCK_REALTIME, &ts);
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ts.tv_sec += _msecs/1000;
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ts.tv_nsec += (_msecs%1000)*1000;
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while (0 == result
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&& 0 >= m_count)
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{
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result = pthread_cond_timedwait(&m_cond, &m_mutex, &ts);
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}
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# endif // BX_PLATFORM_NACL || BX_PLATFORM_OSX
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bool ok = 0 == result;
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if (ok)
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{
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--m_count;
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}
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result = pthread_mutex_unlock(&m_mutex);
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BX_CHECK(0 == result, "pthread_mutex_unlock %d", result);
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BX_UNUSED(result);
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return ok;
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}
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# else
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Semaphore::Semaphore()
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{
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int32_t result = sem_init(&m_handle, 0, 0);
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BX_CHECK(0 == result, "sem_init failed. errno %d", errno);
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BX_UNUSED(result);
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}
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Semaphore::~Semaphore()
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{
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int32_t result = sem_destroy(&m_handle);
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BX_CHECK(0 == result, "sem_destroy failed. errno %d", errno);
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BX_UNUSED(result);
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}
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void Semaphore::post(uint32_t _count)
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{
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int32_t result;
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for (uint32_t ii = 0; ii < _count; ++ii)
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{
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result = sem_post(&m_handle);
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BX_CHECK(0 == result, "sem_post failed. errno %d", errno);
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}
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BX_UNUSED(result);
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}
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bool Semaphore::wait(int32_t _msecs)
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{
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# if BX_PLATFORM_NACL || BX_PLATFORM_OSX
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BX_CHECK(-1 == _msecs, "NaCl and OSX don't support sem_timedwait at this moment."); BX_UNUSED(_msecs);
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return 0 == sem_wait(&m_handle);
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# else
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if (0 > _msecs)
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{
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int32_t result;
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do
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{
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result = sem_wait(&m_handle);
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} // keep waiting when interrupted by a signal handler...
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while (-1 == result && EINTR == errno);
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BX_CHECK(0 == result, "sem_wait failed. errno %d", errno);
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return 0 == result;
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}
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timespec ts;
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clock_gettime(CLOCK_REALTIME, &ts);
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ts.tv_sec += _msecs/1000;
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ts.tv_nsec += (_msecs%1000)*1000;
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return 0 == sem_timedwait(&m_handle, &ts);
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# endif // BX_PLATFORM_
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}
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# endif // BX_CONFIG_SEMAPHORE_PTHREAD
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#elif BX_PLATFORM_XBOX360 || BX_PLATFORM_XBOXONE || BX_PLATFORM_WINDOWS || BX_PLATFORM_WINRT
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Semaphore::Semaphore()
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{
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#if BX_PLATFORM_XBOXONE || BX_PLATFORM_WINRT
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m_handle = CreateSemaphoreExW(NULL, 0, LONG_MAX, NULL, 0, SEMAPHORE_ALL_ACCESS);
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#else
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m_handle = CreateSemaphoreA(NULL, 0, LONG_MAX, NULL);
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#endif
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BX_CHECK(NULL != m_handle, "Failed to create Semaphore!");
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}
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Semaphore::~Semaphore()
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{
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CloseHandle(m_handle);
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}
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void Semaphore::post(uint32_t _count)
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{
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ReleaseSemaphore(m_handle, _count, NULL);
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}
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bool Semaphore::wait(int32_t _msecs)
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{
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DWORD milliseconds = (0 > _msecs) ? INFINITE : _msecs;
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#if BX_PLATFORM_XBOXONE || BX_PLATFORM_WINRT
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return WAIT_OBJECT_0 == WaitForSingleObjectEx(m_handle, milliseconds, FALSE);
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#else
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return WAIT_OBJECT_0 == WaitForSingleObject(m_handle, milliseconds);
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#endif
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}
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#endif // BX_PLATFORM_
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} // namespace bx
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#endif // BX_CONFIG_SUPPORTS_THREADING
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