extends EditorInspectorPlugin const LayoutEditorProperty := preload("layout_editor_property.gd") func _can_handle(object: Object) -> bool: return object is DockableContainer func _parse_property( _object: Object, _type: Variant.Type, name: String, _hint: PropertyHint, _hint_text: String, _usage: int, _wide: bool ) -> bool: if name == "layout": var editor_property := LayoutEditorProperty.new() add_property_editor("layout", editor_property) return false