From e38d2e156d3fffcf3d21ec2f024afc9c91677344 Mon Sep 17 00:00:00 2001 From: Michele Caini Date: Fri, 27 Mar 2020 00:14:13 +0100 Subject: [PATCH] doc: updated list of showcases --- docs/md/links.md | 17 ++++++++++++----- 1 file changed, 12 insertions(+), 5 deletions(-) diff --git a/docs/md/links.md b/docs/md/links.md index fe1afb710..fb747f234 100644 --- a/docs/md/links.md +++ b/docs/md/links.md @@ -98,25 +98,32 @@ I hope this list can grow much more in the future: * [Adding EnTT ECS to Chrysalis](https://www.tauradius.com/post/adding-an-ecs-to-chrysalis/): a blog entry about the process followed and the results of the integration of `EnTT` into `Chrysalis`. + * [Creating Minecraft in One Week with C++ and Vulkan](https://vazgriz.com/189/creating-minecraft-in-one-week-with-c-and-vulkan/): + a crack at recreating Minecraft in one week using a custom C++ engine and + Vulkan ([code included](https://github.com/vazgriz/VoxelGame)). * Any Other Business: - * The [ArcGIS Runtime SDKs](https://developers.arcgis.com/arcgis-runtime/) - by [Esri](https://www.esri.com/): they use `EnTT` for the internal ECS and - the cross platform C++ rendering engine. The SDKs are utilized by a lot of + * [ArcGIS Runtime SDKs](https://developers.arcgis.com/arcgis-runtime/) by + [Esri](https://www.esri.com/): they use `EnTT` for the internal ECS and the + cross platform C++ rendering engine. The SDKs are utilized by a lot of enterprise custom apps, as well as by Esri for its own public applications such as [Explorer](https://play.google.com/store/apps/details?id=com.esri.explorer), [Collector](https://play.google.com/store/apps/details?id=com.esri.arcgis.collector) and [Navigator](https://play.google.com/store/apps/details?id=com.esri.navigator). - * [Sequentity](https://github.com/alanjfs/sequentity): A MIDI-like - sequencer/tracker for C++ and `ImGui` (with `Magnum` and `EnTT`). + * [FASTSUITE Edition 2](https://www.fastsuite.com/en_EN/fastsuite/fastsuite-edition-2.html) + by [Cenit](http://www.cenit.com/en_EN/about-us/overview.html): they use + `EnTT` to drive their simulation, that is, the communication between robot + controller emulator and renderer. * [Apparently](https://www.linkedin.com/in/skypjack/) [NIO](https://www.nio.io/): there was a collaboration to make some changes to `EnTT`, at the time used for internal projects. * [Apparently](https://www.linkedin.com/jobs/view/architekt-c%2B%2B-at-tieto-1219512333/) [Tieto](https://www.tieto.com/): they published a job post where `EnTT` was listed on their software stack. + * [Sequentity](https://github.com/alanjfs/sequentity): A MIDI-like + sequencer/tracker for C++ and `ImGui` (with `Magnum` and `EnTT`). * [Godot meets EnTT](https://github.com/portaloffreedom/godot_entt_example/): a simple example on how to use `EnTT` within [`Godot`](https://godotengine.org/).