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234 Commits

Author SHA1 Message Date
Michele Caini
653ded0e6f updated version 2018-06-04 08:52:10 +02:00
Michele Caini
e34bec7dee cloning an entity is no longer allowed 2018-06-04 08:49:13 +02:00
Michele Caini
610b560fb5 typo 2018-06-03 22:24:45 +02:00
Michele Caini
0a03ddb8a7 typo 2018-06-03 22:17:06 +02:00
Michele Caini
f31790631a fixed include 2018-06-03 22:10:33 +02:00
Michele Caini
e07128760e review: prototype (#89) 2018-06-03 19:06:12 +02:00
Michele Caini
dd02ae313d minor changes 2018-06-02 17:06:44 +02:00
Michele Caini
d14b0b6843 updated version 2018-05-30 22:46:47 +02:00
Michele Caini
f763c8a777 docs 2018-05-30 22:40:06 +02:00
Michele Caini
4231b040d8 documented an already existent feature (#86) 2018-05-30 22:19:04 +02:00
Michele Caini
67c587e673 updated README.md 2018-05-23 23:35:39 +02:00
Michele Caini
3978e24fd8 added CONTRIBUTING.md 2018-05-23 23:12:23 +02:00
Michele Caini
c45de0c032 tests + bug fixing 2018-05-23 12:28:10 +02:00
Michele Caini
ff935efea1 updated README 2018-05-23 12:27:53 +02:00
Michele Caini
808464f47d more on save/restore (#67) 2018-05-23 12:26:53 +02:00
Michele Caini
c986a6c4dd added clone functionality 2018-05-22 22:49:24 +02:00
Michele Caini
17c0479343 minor changes 2018-05-22 22:45:09 +02:00
Michele Caini
d93238912a workaround for an ICE of g++-5 (see #79) 2018-05-18 09:27:57 +02:00
Michele Caini
d6ef0956e6 performance improvements 2018-05-17 17:47:02 +02:00
Michele Caini
05db0aad29 fixed constness of iterators' member functions 2018-05-16 17:04:44 +02:00
Michele Caini
89bbdfa1fe benchmark: clean up 2018-05-16 16:59:45 +02:00
Michele Caini
871bda6198 fixed toc 2018-05-15 23:30:45 +02:00
Michele Caini
20732c9206 added const begin/end on views + tests 2018-05-15 22:51:47 +02:00
Michele Caini
2a34a3ebb6 fixed and added more tests for prototype 2018-05-15 22:31:27 +02:00
Michele Caini
3f04247a53 fixed errors with vs2017 + const begin/end on iterators for sparse set 2018-05-15 22:21:51 +02:00
Michele Caini
ca0a1f8f8b review: multi component standard view 2018-05-15 17:30:22 +02:00
Michele Caini
d8a9f0ca12 minor changes 2018-05-15 17:29:05 +02:00
Michele Caini
c2116b841e fixed typo 2018-05-15 14:16:24 +02:00
Michele Caini
700cf69f18 prefer a clean api instead of cumbersome ones 2018-05-11 23:19:11 +02:00
Michele Caini
ed5dee5218 fixed error with msvc - logic flipped upside down :-( 2018-05-11 22:51:50 +02:00
Michele Caini
b224dfdfac trying to work around msvc limitations 2018-05-11 22:25:03 +02:00
Michele Caini
e7da68547f fixed errors with clang 2018-05-11 22:24:10 +02:00
Michele Caini
9a785ceb2e added prototype class 2018-05-11 22:12:43 +02:00
Indi Kernick
fca1cd5a1c Implement entt::Prototype (#74)
first draft - to be reviewed
2018-05-08 13:37:21 +02:00
Michele Caini
24b862e32e more flexible 2018-05-06 13:58:50 +02:00
Michele Caini
2ec9043cf2 fixed comments 2018-05-04 17:18:53 +02:00
Michele Caini
1102d63469 fix #73 2018-05-02 22:50:55 +02:00
Michele Caini
b89f39d78c added has for tag + entity to test ownership 2018-05-02 17:07:20 +02:00
Michele Caini
7ba479c9c9 minor changes 2018-05-02 13:17:50 +02:00
Michele Caini
8ad6a2980c updated doc 2018-05-01 17:32:11 +02:00
Michele Caini
d3b6ed78d9 custom sort function (#72) 2018-04-30 17:14:36 +02:00
Michele Caini
8bd5605c2a now works also with VS2017 and GCC6 2018-04-27 23:19:08 +02:00
Michele Caini
08dc2fcf33 performance improvement 2018-04-27 15:27:16 +02:00
Michele Caini
caa8d16371 updated README 2018-04-24 14:01:18 +02:00
Michele Caini
bce92b3d85 updated README + AUTHORS 2018-04-22 23:23:15 +02:00
Michele Caini
67858bf300 faster accommodate 2018-04-22 13:32:38 +02:00
Michele Caini
7157e7e77d minor changes 2018-04-20 17:11:57 +02:00
Michele Caini
cf5074bdc5 added Registry::data/::raw 2018-04-20 16:23:39 +02:00
Michele Caini
fda44063ce removed Registry::persistent/Registry::raw 2018-04-20 15:32:30 +02:00
Michele Caini
f9becda02c more tests 2018-04-20 14:57:21 +02:00
Michele Caini
fb9fc952c6 more tests 2018-04-20 14:28:40 +02:00
Michele Caini
18451edfe9 review: views and sparse sets 2018-04-20 13:17:50 +02:00
Michele Caini
8c73cac72f added ENTT_NOEXCEPT macro to fully disable exception handling (ie required with UE4) 2018-04-18 16:36:14 +02:00
Michele Caini
c54cedf14b readme: updated benchmarks 2018-04-18 16:16:15 +02:00
Michele Caini
8ef4cdc9c3 improvements 2018-04-18 13:48:50 +02:00
Michele Caini
c0213e84f6 signals on tags 2018-04-16 17:14:22 +02:00
Michele Caini
29de6d89d4 improvements 2018-04-13 22:54:20 +02:00
Michele Caini
c9bf38ce36 fixed dispatcher + minor changes 2018-04-13 14:01:34 +02:00
Michele Caini
338eb75bab review: actor + tests 2018-04-12 08:18:10 +02:00
Michele Caini
31b1b453b0 updated doc and tests 2018-04-10 15:12:42 +02:00
Michele Caini
aaf0e145eb fixed - no more anonymous namespaces 2018-04-10 11:25:17 +02:00
Michele Caini
089b3e13fd no more anonymous namespaces 2018-04-10 09:00:15 +02:00
Michele Caini
e9da2ce12a (maybe) fixed 2018-04-10 08:45:54 +02:00
Michele Caini
92048ac17b removed signal + added dependency function(s) 2018-04-09 23:26:39 +02:00
Michele Caini
5e8561a578 more on tags and components 2018-04-09 08:14:35 +02:00
Michele Caini
d2f5e13074 typo 2018-04-08 23:25:32 +02:00
Michele Caini
820178f006 tag dispatching to disambiguate tags and components (#65) 2018-04-07 00:29:09 +02:00
Michele Caini
0a36a91e6d review + docs 2018-04-06 23:30:13 +02:00
Michele Caini
5013a92795 review snapshot/loaders 2018-04-06 22:08:23 +02:00
Michele Caini
d81ecfec32 removed extra create functions from the registry (#52) 2018-04-06 22:06:44 +02:00
Michele Caini
e99d7e2c3c signals on component creation/destruction (#62) 2018-04-06 22:04:58 +02:00
Michele Caini
d417984ff3 review: iterators + fixed bug on raw views 2018-03-30 14:54:14 +02:00
Michele Caini
d38b3e641b added a note about thread safety (see #64) 2018-03-29 23:38:50 +02:00
Michele Caini
28ce491dd5 review sigh + added set/move for tags 2018-03-29 22:30:23 +02:00
Michele Caini
c260d72125 fixed typo 2018-03-28 22:35:30 +02:00
Michele Caini
d1d1b3156d fixed doc for #27 2018-03-28 22:29:01 +02:00
Michele Caini
472064b751 ensure -> assure (#63) 2018-03-28 22:04:16 +02:00
Michele Caini
95ab9a0b70 updated TODO 2018-03-28 17:20:31 +02:00
Michele Caini
4b03f6a039 minor changes 2018-03-28 15:49:02 +02:00
Michele Caini
c3460727fa updated TODO 2018-03-28 10:24:01 +02:00
Michele Caini
2cc1850212 save/restore - see #27 2018-03-28 10:23:47 +02:00
Matteo Galeotti
2d7443acaf Add Dispatcher header to EnTT global include (#59)
Add dispatcher.hpp to entt.hpp
2018-03-22 14:05:55 +01:00
Michele Caini
13d0b0940c raw views 2018-03-15 22:09:43 +01:00
Michele Caini
c101797924 minor changes 2018-03-15 22:03:18 +01:00
Michele Caini
83b55f8e3f fixed benchmark 2018-03-14 14:11:29 +01:00
Michele Caini
b3b6362cd9 minor changes 2018-03-14 14:00:48 +01:00
Nicholas Farshidmehr
fc9af32d5f Fix spelling mistakes. (#57)
Fix spelling mistakes.
2018-03-14 13:47:23 +01:00
Michele Caini
4cd1025011 cleanup 2018-03-14 08:41:31 +01:00
Michele Caini
5233fe8abc updated TODO 2018-03-14 08:39:33 +01:00
Michele Caini
041e31ea78 removed spaces: not satisfied with the current implementation 2018-03-14 08:38:20 +01:00
Michele Caini
7a3e881099 review: benchmark 2018-03-14 08:28:56 +01:00
Michele Caini
631bf42f84 cleanup 2018-03-13 13:55:37 +01:00
Michele Caini
1f704a7019 updated TODO list 2018-03-12 11:28:00 +01:00
Michele Caini
d295c88474 spaces 2018-03-11 23:11:45 +01:00
Michele Caini
1dd9da4dff improved views (extended API + better performance) 2018-03-11 23:07:10 +01:00
Michele Caini
f2eb0c8427 added Registry::fast 2018-03-11 23:05:56 +01:00
Michele Caini
c8ba11faf8 more tests 2018-03-11 23:04:32 +01:00
Michele Caini
a2e243d992 improved multi component standard view 2018-03-07 22:38:21 +01:00
Michele Caini
c588fff5ca minor changes 2018-03-07 17:24:44 +01:00
Michele Caini
87f9599fea minor changes 2018-03-07 08:52:13 +01:00
Michele Caini
0459599b1d added estimated number of entities for multi component standard view 2018-03-07 08:31:03 +01:00
Michele Caini
9447b1a696 fixed 2018-03-06 22:34:46 +01:00
Michele Caini
0ccb7443c2 only the registry should create views 2018-03-06 22:34:38 +01:00
Michele Caini
02cf27091f coding style 2018-03-06 22:22:52 +01:00
Michele Caini
fdfbd04503 review 2018-03-06 13:27:29 +01:00
Michele Caini
866c18200a iterators from sparse sets and views have now operator+/operator+= 2018-03-04 16:45:24 +01:00
Michele Caini
c1cada49d4 review 2018-03-04 16:03:59 +01:00
Michele Caini
7bf550a75f id/version review 2018-03-04 15:32:08 +01:00
Michele Caini
9c540c03aa thread safe family class + minor changes 2018-03-04 15:21:10 +01:00
Michele Caini
b3df46db19 better test 2018-03-02 08:58:09 +01:00
Michele Caini
7ca615a1c1 sfinaed construct in sparse set to favor emplace_back with arguments when possible (#48) 2018-03-02 08:45:59 +01:00
Michele Caini
c83db557a6 more tests + minor changes 2018-03-01 19:24:12 +01:00
Michele Caini
d54594f11d orphans/orphan + minor changes 2018-03-01 19:23:42 +01:00
Michele Caini
434e38608f fixed typo 2018-03-01 19:22:26 +01:00
Michele Caini
871f090ca0 bug fixing 2018-03-01 16:18:23 +01:00
Michele Caini
d1d235e025 Fixed #46 (#47)
Use libc++ if possible
2018-02-28 19:02:12 +01:00
Michele Caini
e822a5fd53 more tests 2018-02-27 23:42:19 +01:00
Michele Caini
7b82a4ae50 updated TODO 2018-02-27 23:42:05 +01:00
Michele Caini
c532e9f2eb updated TODO list 2018-02-25 22:53:57 +01:00
Michele Caini
3fd034816e more tests on sparse set 2018-02-22 23:23:46 +01:00
Michele Caini
bb4b868c79 improvement: standard multi component view 2018-02-22 22:46:42 +01:00
Michele Caini
3b3da11a36 cleanup 2018-02-22 13:13:02 +01:00
Nick Lange
f2cbb5306b Fix MSVC 2017 warning C4458 (#43)
Fix MSVC 2017 warning C4458.
2018-02-22 13:08:36 +01:00
Michele Caini
94ede1b324 updated TODO 2018-02-21 22:24:23 +01:00
Michele Caini
0367248338 Documentation (#42)
Everything is finally documented.
2018-02-21 22:16:02 +01:00
Michele Caini
936db30e58 Fewer allocations, faster destroy (#41)
Overall improvement of the registry.
2018-02-20 10:10:13 +01:00
Michele Caini
4822f0dd11 fixed 2018-02-18 23:19:26 +01:00
Michele Caini
456d220829 updated TODO 2018-02-15 09:27:39 +01:00
Michele Caini
b459ba6ea7 TODO list 2018-02-15 08:46:15 +01:00
Michele Caini
a19ef9bd16 slightly improved 2018-02-12 19:24:07 +01:00
Paolo Monteverde
59cec88a28 fixing clang build (#38) 2018-02-08 14:56:07 +01:00
Michele Caini
3ebc75af80 updated version 2018-02-08 12:42:38 +01:00
Michele Caini
4dce474e03 revert: too risky a function 2018-02-08 12:27:48 +01:00
Michele Caini
31a18da578 fix #37 2018-02-08 12:23:48 +01:00
Michele Caini
8c499850fc fixed doc 2018-02-04 12:36:50 +01:00
Michele Caini
6b6998a247 duktape is now an external 2018-02-04 12:31:24 +01:00
Michele Caini
a6cb0fc856 added Registry::alive and Registry::orphans 2018-02-02 17:35:15 +01:00
Michele Caini
e36b93e87b fixed 2018-02-02 12:58:10 +01:00
Michele Caini
1e3723b8bb minor changes 2018-02-02 12:38:17 +01:00
Michele Caini
412372289e updated copyright 2018-01-26 17:28:40 +01:00
Michele Caini
96f7e66073 fixed 2018-01-14 00:53:55 +01:00
Michele Caini
6040f8f263 issue #31: multi component get 2018-01-14 00:32:23 +01:00
Michele Caini
9761b6e14a updated version 2017-12-29 18:29:38 +01:00
Michele Caini
cb49910ed2 allow attaching listeners at any time, allow removing current listener 2017-12-29 18:25:49 +01:00
Michele Caini
62bd742673 fixed doc 2017-12-27 17:59:57 +01:00
Michele Caini
42d0a3d734 v2.4.0 2017-12-27 17:57:04 +01:00
Michele Caini
f0f8681455 bug fixing 2017-12-27 17:55:26 +01:00
Michele Caini
c801afddcb added optional data to process::init 2017-12-23 00:30:00 +01:00
Michele Caini
20e0e1333e minor changes 2017-12-23 00:21:05 +01:00
Michele Caini
a6b373fec4 minor changes 2017-12-23 00:18:23 +01:00
Michele Caini
41c77720bb added optional data to scheduler/process 2017-12-22 23:59:07 +01:00
Michele Caini
92e6340120 cleanup 2017-12-22 23:58:49 +01:00
Michele Caini
1221f63cbd updated doc 2017-12-22 09:24:56 +01:00
Michele Caini
0f24418891 added ResourceCache::temp 2017-12-20 13:39:23 +01:00
Michele Caini
f477c0ab87 fixed reserve 2017-12-18 14:57:23 +01:00
Michele Caini
9358691901 added reserve 2017-12-18 14:08:38 +01:00
Michele Caini
cd343ba598 updated appveyor.yml (waiting for a new stable release of googletest) 2017-12-15 23:06:43 +01:00
Michele Caini
50069d3743 fixed docs 2017-12-14 23:15:47 +01:00
Michele Caini
1e03f27f23 v2.3.0 2017-12-14 22:56:40 +01:00
Michele Caini
36bb55a9ce doc: fixed 2017-12-13 16:20:36 +01:00
Michele Caini
451e4050db cleanup 2017-12-11 22:35:48 +01:00
Michele Caini
367fd3e87f minor changes 2017-12-11 16:04:25 +01:00
Michele Caini
a67a2e12fd minor changes 2017-12-11 15:03:43 +01:00
Michele Caini
292978daf0 #23: runtime components (doc) 2017-12-11 15:03:35 +01:00
Michele Caini
85a4a76a14 mod example with duktape 2017-12-10 17:43:48 +01:00
Michele Caini
9d0ab7ed70 added target entt_aob 2017-12-04 15:10:52 +01:00
Michele Caini
3d5b6a5e0b exposed family types 2017-12-04 14:59:08 +01:00
Michele Caini
ab20372093 minor changes 2017-12-04 14:06:10 +01:00
Michele Caini
ab887f30e4 typo 2017-11-21 08:33:48 +01:00
Michele Caini
6cb6a8c25f minor changes 2017-11-20 15:45:08 +01:00
Michele Caini
9d1d2aca0a updated build system 2017-11-18 17:31:11 +01:00
Michele Caini
75cb2cd1f7 improved sort functionalities 2017-11-18 15:54:04 +01:00
Michele Caini
ed6adbbfd7 Update README.md 2017-11-15 22:45:35 +01:00
Michele Caini
b6c950ffc5 tests, tags and few other features 2017-11-15 22:25:37 +01:00
Michele Caini
8b89c69d5f fixed #20 2017-11-14 22:48:37 +01:00
Michele Caini
290dda50fe now it works with MSVC2017 (#19)
#18
2017-11-13 10:39:55 +01:00
Michele Caini
a7278573a8 review: hashed_string 2017-11-13 08:49:04 +01:00
Michele Caini
68ce4dc689 added actor class 2017-11-12 16:11:32 +01:00
Michele Caini
a9f5118013 updated documentation 2017-11-11 23:48:08 +01:00
Michele Caini
d1f2e8ecf9 updated tests 2017-11-11 23:47:31 +01:00
Michele Caini
fe6873b61a updated version 2017-11-11 23:46:29 +01:00
Michele Caini
7c7bcf80cf added stuff for resource management 2017-11-11 23:46:10 +01:00
Michele Caini
cf6022866d added process and scheduler 2017-11-11 23:42:52 +01:00
Michele Caini
c630cb1de2 added core/hashed_string 2017-11-11 23:41:48 +01:00
Michele Caini
2e6c8d542c updated signal module 2017-11-11 23:41:16 +01:00
Michele Caini
2f781906b5 updated entity module 2017-11-11 23:40:50 +01:00
Michele Caini
b4f3b6f7bd updated readme 2017-10-28 00:15:42 +02:00
Michele Caini
71b464f44a updated build system 2017-10-28 00:15:20 +02:00
Michele Caini
438070ed58 updated entt.hpp 2017-10-28 00:15:01 +02:00
Michele Caini
a06c891969 updated entity-component system 2017-10-28 00:14:32 +02:00
Michele Caini
a935bd09aa updated core stuff 2017-10-28 00:13:56 +02:00
Michele Caini
fb8745ccf0 minimal locator implementation 2017-10-28 00:13:29 +02:00
Michele Caini
53a4c4be7f signalling stuff 2017-10-28 00:13:06 +02:00
Michele Caini
c0a110ea8a updated travis config 2017-10-28 00:12:27 +02:00
Michele Caini
c426a8e331 removed tests with 50M entities (jenkins gives up with them) 2017-10-19 17:52:17 +02:00
Michele Caini
526e4f69a4 updated version 2017-10-19 16:23:20 +02:00
Michele Caini
f901fa50ff fixed: custom registry required to manage 50M entities 2017-10-19 16:07:33 +02:00
Michele Caini
bea9eeac16 fixed: registry.destroy makes available the wrong entity identifier 2017-10-19 15:53:59 +02:00
Michele Caini
3055da5316 fixed typo 2017-10-18 18:24:13 +02:00
Michele Caini
3706fbdfee EnTT v2 (#14)
EnTT v2
2017-10-18 09:19:14 +02:00
Michele Caini
b4d18e94da more tests 2017-09-17 21:31:38 +02:00
Michele Caini
41523d9555 typo 2017-09-17 21:18:30 +02:00
Michele Caini
3b4c025743 update version 2017-09-14 13:30:29 +02:00
Michele Caini
df065c5647 Now it works on VS2017 (#11)
* update appveyor config
* update build system
* refactoring
2017-09-14 13:27:56 +02:00
Michele Caini
21380aacb8 fixed example code 2017-09-13 22:05:05 +02:00
Michele Caini
5884b1cec5 cleanup 2017-09-11 13:46:42 +02:00
Michele Caini
05860fcf9b WIP: docs 2017-09-11 13:38:46 +02:00
Michele Caini
2916aaeda8 WIP: docs 2017-09-10 23:35:00 +02:00
Michele Caini
ec9a221a8f WIP: docs 2017-09-10 23:28:12 +02:00
Michele Caini
97d8ad7fc6 WIP: docs 2017-09-10 23:25:33 +02:00
Michele Caini
adfb4cd694 WIP: docs 2017-09-10 23:07:10 +02:00
Michele Caini
34374afd36 WIP: docs 2017-09-10 22:47:14 +02:00
Michele Caini
b29949c0fa WIP: readme 2017-09-10 22:34:46 +02:00
Michele Caini
d26e163f66 rollback to libstdc++-4.9-dev 2017-09-10 18:30:19 +02:00
Michele Caini
e47fb67d74 it seems that Travis CI doesn't like much libc++ 2017-09-10 18:27:27 +02:00
Michele Caini
b328c49899 struggling against Travis CI 2017-09-10 18:20:42 +02:00
Michele Caini
9f3b602c0a updated CMakeLists.txt 2017-09-10 18:14:33 +02:00
Michele Caini
994a68eb81 updated travis conf 2017-09-10 18:09:36 +02:00
Michele Caini
bc256a989e updated travis conf 2017-09-10 18:05:00 +02:00
Michele Caini
2aeec2d50f WIP: docs 2017-09-10 16:48:23 +02:00
Michele Caini
03afa7652b WIP: documentation 2017-09-10 16:40:32 +02:00
Michele Caini
6791cf1e2e minor changes 2017-09-10 16:40:20 +02:00
Michele Caini
e69b90ef1a WIP: updated readme 2017-09-09 17:36:36 +02:00
Michele Caini
6c925a32b4 updated registry/sparse_set 2017-09-09 17:32:41 +02:00
Michele Caini
8d3f381a5a arguments are no longer accepted by the constructor 2017-09-09 17:07:37 +02:00
Michele Caini
02c424bd21 only internal pool is allowed 2017-09-09 17:02:13 +02:00
Michele Caini
c324ee310a updated build system 2017-09-09 16:16:25 +02:00
Michele Caini
fe7250bfc1 tests 2017-09-08 16:57:48 +02:00
Michele Caini
63c1b046e0 WIP: tests + bug fixing 2017-09-08 15:35:02 +02:00
Michele Caini
ed98ae3e70 fixed: sort functionalities 2017-09-07 14:05:58 +02:00
Michele Caini
2011defb1e tests + bug fixing 2017-09-05 14:06:28 +02:00
Michele Caini
b35737b5d7 WIP: swap/sort functionalities 2017-09-04 15:30:19 +02:00
Michele Caini
aeaf1632c8 minor changes 2017-09-03 16:12:50 +02:00
Michele Caini
af70573634 WIP: improvements and new features 2017-09-03 15:55:33 +02:00
71 changed files with 18961 additions and 1815 deletions

1
.gitignore vendored
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@@ -1,2 +1 @@
# QtCreator
*.user

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@@ -11,6 +11,13 @@ matrix:
sources: ['ubuntu-toolchain-r-test']
packages: ['g++-6']
env: COMPILER=g++-6
- os: linux
compiler: gcc
addons:
apt:
sources: ['ubuntu-toolchain-r-test']
packages: ['g++-7']
env: COMPILER=g++-7
- os: linux
compiler: clang
addons:
@@ -18,23 +25,34 @@ matrix:
sources: ['ubuntu-toolchain-r-test', 'llvm-toolchain-trusty-4.0']
packages: ['clang-4.0', 'libstdc++-4.9-dev']
env: COMPILER=clang++-4.0
- os: linux
compiler: clang
addons:
apt:
sources: ['ubuntu-toolchain-r-test', 'llvm-toolchain-trusty-5.0']
packages: ['clang-5.0', 'libstdc++-4.9-dev']
env: COMPILER=clang++-5.0
- os: osx
osx_image: xcode8.3
compiler: clang
env: COMPILER=clang++
- os: osx
osx_image: xcode9.1
compiler: clang
env: COMPILER=clang++
- os: linux
compiler: gcc
addons:
apt:
sources: ['ubuntu-toolchain-r-test']
packages: ['g++-6']
packages: ['g++-7']
env:
- COMPILER=g++-6
- COMPILER=g++-7
- CXXFLAGS="-O0 --coverage -fno-inline -fno-inline-small-functions -fno-default-inline"
before_script:
- pip install --user cpp-coveralls
after_success:
- coveralls --gcov gcov-6 --gcov-options '\-lp' --root ${TRAVIS_BUILD_DIR} --build-root ${TRAVIS_BUILD_DIR}/build --extension cpp --extension hpp --exclude deps --include src
- coveralls --gcov gcov-7 --gcov-options '\-lp' --root ${TRAVIS_BUILD_DIR} --build-root ${TRAVIS_BUILD_DIR}/build --extension cpp --extension hpp --exclude deps --include src
notifications:
email:
@@ -51,5 +69,5 @@ install:
script:
- mkdir -p build && cd build
- cmake -DCMAKE_BUILD_TYPE=Release .. && make -j4
- cmake .. && make -j4
- CTEST_OUTPUT_ON_FAILURE=1 make test

View File

@@ -5,3 +5,5 @@ Michele Caini aka skypjack
# Contributors
Paolo Monteverde aka morbo84
David Nerjes aka DavidHamburg
Indi Kernick aka Kerndog73

View File

@@ -16,7 +16,7 @@ endif()
# Project configuration
#
project(entt VERSION 1.0.0)
project(entt VERSION 2.6.1)
if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE Debug)
@@ -29,47 +29,69 @@ set(PROJECT_AUTHOR_EMAIL "michele.caini@gmail.com")
message("*")
message("* ${PROJECT_NAME} v${PROJECT_VERSION} (${CMAKE_BUILD_TYPE})")
message("* Copyright (c) 2017 ${PROJECT_AUTHOR} <${PROJECT_AUTHOR_EMAIL}>")
message("* Copyright (c) 2018 ${PROJECT_AUTHOR} <${PROJECT_AUTHOR_EMAIL}>")
message("*")
#
# Compile stuff
# Compiler stuff
#
set(CMAKE_CXX_STANDARD 14)
set(CMAKE_CXX_EXTENSIONS OFF)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -Wl,--no-undefined")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pedantic -Wall -Wconversion")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -O0 -g -DDEBUG")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O3 -DRELEASE")
if(NOT MSVC)
include(CheckCXXSourceCompiles)
set(OLD_CMAKE_CXX_FLAGS ${CMAKE_CXX_FLAGS})
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++")
check_cxx_source_compiles("
#include<type_traits>
int main() { return std::is_same<int, int>::value ? 0 : 1; }
" HAS_LIBCPP)
if(NOT HAS_LIBCPP)
set(CMAKE_CXX_FLAGS "${OLD_CMAKE_CXX_FLAGS}")
endif()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -pedantic -Wall")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -DRELEASE")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -O0 -g -DDEBUG")
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -Wl,--no-undefined")
if (CMAKE_CXX_COMPILER_ID MATCHES "Clang")
# it seems that -O3 ruins the performance when using clang ...
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O2")
else()
# ... on the other side, GCC is incredibly comfortable with it.
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O3")
endif()
endif()
#
# CMake configuration
# Include EnTT
#
set(PROJECT_CMAKE_IN ${entt_SOURCE_DIR}/cmake/in)
set(PROJECT_DEPS_DIR ${entt_SOURCE_DIR}/deps)
set(PROJECT_SRC_DIR ${entt_SOURCE_DIR}/src)
set(PROJECT_RUNTIME_OUTPUT_DIRECTORY bin)
include_directories(${entt_SOURCE_DIR}/src)
#
# Enable test support using ctest-like interface
# Tests
#
option(BUILD_TESTING "Enable testing with ctest." ON)
#
# build testing stuff if required
#
if(BUILD_TESTING)
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads REQUIRED)
option(BUILD_BENCHMARK "Build benchmark." OFF)
option(BUILD_MOD "Build mod example." OFF)
option(BUILD_SNAPSHOT "Build snapshot example." OFF)
# gtest, gtest_main, gmock and gmock_main targets are available from now on
set(GOOGLETEST_DEPS_DIR ${PROJECT_DEPS_DIR}/googletest)
configure_file(${PROJECT_CMAKE_IN}/googletest.in ${GOOGLETEST_DEPS_DIR}/CMakeLists.txt)
set(GOOGLETEST_DEPS_DIR ${entt_SOURCE_DIR}/deps/googletest)
configure_file(${entt_SOURCE_DIR}/cmake/in/googletest.in ${GOOGLETEST_DEPS_DIR}/CMakeLists.txt)
execute_process(COMMAND ${CMAKE_COMMAND} -G "${CMAKE_GENERATOR}" . WORKING_DIRECTORY ${GOOGLETEST_DEPS_DIR})
execute_process(COMMAND ${CMAKE_COMMAND} --build . WORKING_DIRECTORY ${GOOGLETEST_DEPS_DIR})
set(gtest_force_shared_crt ON CACHE BOOL "" FORCE)
@@ -78,3 +100,29 @@ if(BUILD_TESTING)
enable_testing()
add_subdirectory(test)
endif()
#
# Documentation
#
find_package(Doxygen 1.8)
if(DOXYGEN_FOUND)
add_subdirectory(docs)
endif()
#
# AOB
#
add_custom_target(
entt_aob
SOURCES
appveyor.yml
AUTHORS
CONTRIBUTING
LICENSE
README.md
TODO
.travis.yml
)

43
CONTRIBUTING Normal file
View File

@@ -0,0 +1,43 @@
# Contributing
First of all, thank you very much for taking the time to contribute to the
`EnTT` framework.<br/>
How to do it mostly depends on the type of contribution:
* If you have a question, **please** ensure there isn't already an answer for
you by searching on GitHub under
[issues](https://github.com/skypjack/entt/issues). Do not forget to search
also through the closed ones. If you are unable to find a proper answer, feel
free to [open a new issue](https://github.com/skypjack/entt/issues/new).
Usually, questions are marked as such and closed in a few days.
* If you want to fix a typo in the inline documentation or in the README file,
if you want to add some new sections or if you want to help me with the
language by reviewing what I wrote so far (I'm not a native speaker after
all), **please** open a new
[pull request](https://github.com/skypjack/entt/pulls) with your changes.
* If you found a bug, **please** ensure there isn't already an answer for you by
searching on GitHub under [issues](https://github.com/skypjack/entt/issues).
If you are unable to find an open issue addressing the problem, feel free to
[open a new one](https://github.com/skypjack/entt/issues/new). **Please**, do
not forget to carefully describe how to reproduce the problem, then add all
the informaion about the system on which you are experiencing it and point out
the version of `EnTT` you are using (tag or commit).
* If you found a bug and you wrote a patch to fix it, open a new
[pull request](https://github.com/skypjack/entt/pulls) with your code.
**Please**, add some tests to avoid regressions in future if possible, it
would be really appreciated. Note that the `EnTT` framework has a
[coverage at 100%](https://coveralls.io/github/skypjack/entt?branch=master)
(at least it was at 100% at the time I wrote this file) and this is the reason
for which you can be confident with using it in a production environment.
* If you want to propose a new feature and you know how to code it, **please**
do not issue directly a pull request. Before to do it,
[create a new issue](https://github.com/skypjack/entt/issues/new) to discuss
your proposal. Other users could be interested in your idea and the discussion
that will follow can refine it and therefore give us a better solution.
* If you want to request a new feature, I'm available for hiring. Take a look at
[my profile](https://github.com/skypjack) and feel free to write me.

View File

@@ -1,6 +1,6 @@
The MIT License (MIT)
Copyright (c) 2017 Michele Caini
Copyright (c) 2018 Michele Caini
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal

2812
README.md

File diff suppressed because it is too large Load Diff

13
TODO Normal file
View File

@@ -0,0 +1,13 @@
* custom allocators and EnTT allocator-aware in general (long term feature, I don't actually need it at the moment) - see #22
* scene management (I prefer the concept of spaces, that is a kind of scene anyway)
* review doc: separate it in multiple md/dox files, reduce the readme to a minimum and provide users with links to the online documentation on gh-pages
* debugging tools (#60): the issue online already contains interesting tips on this, look at it
* dynamic view, useful for runtime ecs, can be filled with the desired pool at runtime and are not constrained to a compile-time list of components
* define basic reactive systems (track entities to which component is attached, track entities from which component is removed, and so on)
* define systems as composable mixins (initializazion, reactive, update, whatever) with flexible auto-detected arguments (registry, views, etc)
* create dedicated flat map based on types implementation (sort of "type map") for types to use within the registry and so on...
* ease the assignment of tags as string (use a template class with a non-type template parameter behind the scene)
* improve CMake interface, see mail from Malte
* is registry/utility.hpp really required?
* "singleton mode" for tags (see #66)
* AOB

View File

@@ -1,7 +1,7 @@
# can use variables like {build} and {branch}
version: 1.0.{build}
image: Visual Studio 2015
image: Visual Studio 2017
environment:
BUILD_DIR: "%APPVEYOR_BUILD_FOLDER%\\build"
@@ -13,9 +13,8 @@ configuration:
- Release
before_build:
- deps.bat
- cd %BUILD_DIR%
- cmake .. -G"%CMAKE_GENERATOR_NAME%"
- cmake .. -DCMAKE_CXX_FLAGS=/D_SILENCE_TR1_NAMESPACE_DEPRECATION_WARNING -G"Visual Studio 15 2017"
build:
parallel: true

19
cmake/in/cereal.in Normal file
View File

@@ -0,0 +1,19 @@
project(cereal-download NONE)
cmake_minimum_required(VERSION 3.2)
include(ExternalProject)
ExternalProject_Add(
cereal
GIT_REPOSITORY https://github.com/USCiLab/cereal.git
GIT_TAG v1.2.2
DOWNLOAD_DIR ${CEREAL_DEPS_DIR}
TMP_DIR ${CEREAL_DEPS_DIR}/tmp
STAMP_DIR ${CEREAL_DEPS_DIR}/stamp
SOURCE_DIR ${CEREAL_DEPS_DIR}/src
BINARY_DIR ${CEREAL_DEPS_DIR}/build
CONFIGURE_COMMAND ""
BUILD_COMMAND ""
INSTALL_COMMAND ""
TEST_COMMAND ""
)

19
cmake/in/duktape.in Normal file
View File

@@ -0,0 +1,19 @@
project(duktape-download NONE)
cmake_minimum_required(VERSION 3.2)
include(ExternalProject)
ExternalProject_Add(
duktape
GIT_REPOSITORY https://github.com/svaarala/duktape-releases.git
GIT_TAG v2.2.0
DOWNLOAD_DIR ${DUKTAPE_DEPS_DIR}
TMP_DIR ${DUKTAPE_DEPS_DIR}/tmp
STAMP_DIR ${DUKTAPE_DEPS_DIR}/stamp
SOURCE_DIR ${DUKTAPE_DEPS_DIR}/src
BINARY_DIR ${DUKTAPE_DEPS_DIR}/build
CONFIGURE_COMMAND ""
BUILD_COMMAND ""
INSTALL_COMMAND ""
TEST_COMMAND ""
)

View File

@@ -6,7 +6,7 @@ include(ExternalProject)
ExternalProject_Add(
googletest
GIT_REPOSITORY https://github.com/google/googletest.git
GIT_TAG master
GIT_TAG release-1.8.0
DOWNLOAD_DIR ${GOOGLETEST_DEPS_DIR}
TMP_DIR ${GOOGLETEST_DEPS_DIR}/tmp
STAMP_DIR ${GOOGLETEST_DEPS_DIR}/stamp

24
docs/CMakeLists.txt Normal file
View File

@@ -0,0 +1,24 @@
#
# Doxygen configuration (documentation)
#
set(TARGET_DOCS docs)
set(DOXY_SOURCE_DIRECTORY ${entt_SOURCE_DIR}/src)
set(DOXY_DOCS_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR})
set(DOXY_OUTPUT_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR})
configure_file(doxy.in doxy.cfg @ONLY)
add_custom_target(
${TARGET_DOCS}
COMMAND ${DOXYGEN_EXECUTABLE} ${CMAKE_CURRENT_BINARY_DIR}/doxy.cfg
WORKING_DIRECTORY ${entt_SOURCE_DIR}
VERBATIM
SOURCES doxy.in
)
install(
DIRECTORY ${DOXY_OUTPUT_DIRECTORY}/html
DESTINATION share/${PROJECT_NAME}-${PROJECT_VERSION}/
)

395
docs/LICENSE Normal file
View File

@@ -0,0 +1,395 @@
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/**
* @namespace entt
*
* @brief `EnTT` default namespace.
*/

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#ifndef ENTT_COMPONENT_POOL_HPP
#define ENTT_COMPONENT_POOL_HPP
#include <utility>
#include <vector>
#include <cassert>
namespace entt {
template<typename, typename, typename...>
class ComponentPool;
template<typename Entity, typename Component>
class ComponentPool<Entity, Component> {
public:
using component_type = Component;
using entity_type = Entity;
using pos_type = entity_type;
using size_type = typename std::vector<component_type>::size_type;
using iterator_type = typename std::vector<entity_type>::iterator;
using const_iterator_type = typename std::vector<entity_type>::const_iterator;
private:
inline bool valid(entity_type entity) const noexcept {
return entity < reverse.size() && reverse[entity] < direct.size() && direct[reverse[entity]] == entity;
}
public:
explicit ComponentPool(size_type dim = 4098) noexcept {
assert(!(dim < 0));
data.reserve(dim);
}
ComponentPool(ComponentPool &&) = default;
~ComponentPool() noexcept {
assert(empty());
}
ComponentPool & operator=(ComponentPool &&) = default;
bool empty() const noexcept {
return data.empty();
}
size_type capacity() const noexcept {
return data.capacity();
}
size_type size() const noexcept {
return data.size();
}
iterator_type begin() noexcept {
return direct.begin();
}
const_iterator_type cbegin() const noexcept {
return direct.cbegin();
}
iterator_type end() noexcept {
return direct.end();
}
const_iterator_type cend() const noexcept {
return direct.cend();
}
bool has(entity_type entity) const noexcept {
return valid(entity);
}
const component_type & get(entity_type entity) const noexcept {
assert(valid(entity));
return data[reverse[entity]];
}
component_type & get(entity_type entity) noexcept {
return const_cast<component_type &>(const_cast<const ComponentPool *>(this)->get(entity));
}
template<typename... Args>
component_type & construct(entity_type entity, Args... args) {
assert(!valid(entity));
if(!(entity < reverse.size())) {
reverse.resize(entity+1);
}
reverse[entity] = pos_type(direct.size());
direct.emplace_back(entity);
data.push_back({ args... });
return data.back();
}
void destroy(entity_type entity) {
assert(valid(entity));
auto last = direct.size() - 1;
reverse[direct[last]] = reverse[entity];
direct[reverse[entity]] = direct[last];
data[reverse[entity]] = std::move(data[last]);
direct.pop_back();
data.pop_back();
}
void reset() {
data.clear();
reverse.resize(0);
direct.clear();
}
private:
std::vector<component_type> data;
std::vector<pos_type> reverse;
std::vector<entity_type> direct;
};
template<typename Entity, typename Component, typename... Components>
class ComponentPool
: ComponentPool<Entity, Component>, ComponentPool<Entity, Components>...
{
template<typename Comp>
using Pool = ComponentPool<Entity, Comp>;
public:
using entity_type = typename Pool<Component>::entity_type;
using pos_type = typename Pool<Component>::pos_type;
using size_type = typename Pool<Component>::size_type;
using iterator_type = typename Pool<Component>::iterator_type;
using const_iterator_type = typename Pool<Component>::const_iterator_type;
explicit ComponentPool(size_type dim = 4098) noexcept
#ifdef _MSC_VER
: ComponentPool<Entity, Component>{dim}, ComponentPool<Entity, Components>{dim}...
#else
: Pool<Component>{dim}, Pool<Components>{dim}...
#endif
{
assert(!(dim < 0));
}
ComponentPool(const ComponentPool &) = delete;
ComponentPool(ComponentPool &&) = delete;
ComponentPool & operator=(const ComponentPool &) = delete;
ComponentPool & operator=(ComponentPool &&) = delete;
template<typename Comp>
bool empty() const noexcept {
return Pool<Comp>::empty();
}
template<typename Comp>
size_type capacity() const noexcept {
return Pool<Comp>::capacity();
}
template<typename Comp>
size_type size() const noexcept {
return Pool<Comp>::size();
}
template<typename Comp>
iterator_type begin() noexcept {
return Pool<Comp>::begin();
}
template<typename Comp>
const_iterator_type cbegin() const noexcept {
return Pool<Comp>::cbegin();
}
template<typename Comp>
iterator_type end() noexcept {
return Pool<Comp>::end();
}
template<typename Comp>
const_iterator_type cend() const noexcept {
return Pool<Comp>::cend();
}
template<typename Comp>
bool has(entity_type entity) const noexcept {
return Pool<Comp>::has(entity);
}
template<typename Comp>
const Comp & get(entity_type entity) const noexcept {
return Pool<Comp>::get(entity);
}
template<typename Comp>
Comp & get(entity_type entity) noexcept {
return const_cast<Comp &>(const_cast<const ComponentPool *>(this)->get<Comp>(entity));
}
template<typename Comp, typename... Args>
Comp & construct(entity_type entity, Args... args) {
return Pool<Comp>::construct(entity, args...);
}
template<typename Comp>
void destroy(entity_type entity) {
Pool<Comp>::destroy(entity);
}
template<typename Comp>
void reset() {
Pool<Comp>::reset();
}
void reset() {
using accumulator_type = int[];
Pool<Component>::reset();
accumulator_type accumulator = { (Pool<Components>::reset(), 0)... };
(void)accumulator;
}
};
}
#endif // ENTT_COMPONENT_POOL_HPP

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#ifndef ENTT_CONFIG_CONFIG_H
#define ENTT_CONFIG_CONFIG_H
#ifndef ENTT_NOEXCEPT
#define ENTT_NOEXCEPT noexcept
#endif
#endif // ENTT_CONFIG_CONFIG_H

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#ifndef ENTT_CORE_ALGORITHM_HPP
#define ENTT_CORE_ALGORITHM_HPP
#include <functional>
#include <algorithm>
#include <utility>
namespace entt {
/**
* @brief Function object to wrap `std::sort` in a class type.
*
* Unfortunately, `std::sort` cannot be passed as template argument to a class
* template or a function template.<br/>
* This class fills the gap by wrapping some flavors of `std::sort` in a
* function object.
*/
struct StdSort {
/**
* @brief Sorts the element in a range.
*
* Sorts the element in a range using the given binary comparison function.
*
* @tparam It Type of random access iterator.
* @tparam Compare Type of comparison function object.
* @param first An iterator to the first element of the range to sort.
* @param last An iterator past the last element of the range to sort.
* @param compare A valid comparison function object.
*/
template<typename It, typename Compare = std::less<>>
void operator()(It first, It last, Compare compare = Compare{}) const {
std::sort(std::move(first), std::move(last), std::move(compare));
}
};
/*! @brief Function object for performing insertion sort. */
struct InsertionSort {
/**
* @brief Sorts the element in a range.
*
* Sorts the element in a range using the given binary comparison function.
*
* @tparam It Type of random access iterator.
* @tparam Compare Type of comparison function object.
* @param first An iterator to the first element of the range to sort.
* @param last An iterator past the last element of the range to sort.
* @param compare A valid comparison function object.
*/
template<typename It, typename Compare = std::less<>>
void operator()(It first, It last, Compare compare = Compare{}) const {
auto it = first + 1;
while(it != last) {
auto value = *it;
auto pre = it;
while(pre != first && compare(value, *(pre-1))) {
*pre = *(pre-1);
--pre;
}
*pre = value;
++it;
}
}
};
}
#endif // ENTT_CORE_ALGORITHM_HPP

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#ifndef ENTT_CORE_FAMILY_HPP
#define ENTT_CORE_FAMILY_HPP
#include <type_traits>
#include <cstddef>
#include <atomic>
#include "../config/config.h"
namespace entt {
/**
* @brief Dynamic identifier generator.
*
* Utility class template that can be used to assign unique identifiers to types
* at runtime. Use different specializations to create separate sets of
* identifiers.
*/
template<typename...>
class Family {
static std::atomic<std::size_t> identifier;
template<typename...>
static std::size_t family() ENTT_NOEXCEPT {
static const std::size_t value = identifier.fetch_add(1);
return value;
}
public:
/*! @brief Unsigned integer type. */
using family_type = std::size_t;
/**
* @brief Returns an unique identifier for the given type.
* @return Statically generated unique identifier for the given type.
*/
template<typename... Type>
inline static family_type type() ENTT_NOEXCEPT {
return family<std::decay_t<Type>...>();
}
};
template<typename... Types>
std::atomic<std::size_t> Family<Types...>::identifier{};
}
#endif // ENTT_CORE_FAMILY_HPP

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#ifndef ENTT_CORE_HASHED_STRING_HPP
#define ENTT_CORE_HASHED_STRING_HPP
#include <cstddef>
#include <cstdint>
#include "../config/config.h"
namespace entt {
/**
* @brief Zero overhead resource identifier.
*
* A hashed string is a compile-time tool that allows users to use
* human-readable identifers in the codebase while using their numeric
* counterparts at runtime.<br/>
* Because of that, a hashed string can also be used in constant expressions if
* required.
*/
class HashedString final {
struct ConstCharWrapper final {
// non-explicit constructor on purpose
constexpr ConstCharWrapper(const char *str) ENTT_NOEXCEPT: str{str} {}
const char *str;
};
static constexpr std::uint64_t offset = 14695981039346656037ull;
static constexpr std::uint64_t prime = 1099511628211ull;
// FowlerNollVo hash function v. 1a - the good
static constexpr std::uint64_t helper(std::uint64_t partial, const char *str) ENTT_NOEXCEPT {
return str[0] == 0 ? partial : helper((partial^str[0])*prime, str+1);
}
public:
/*! @brief Unsigned integer type. */
using hash_type = std::uint64_t;
/**
* @brief Constructs a hashed string from an array of const chars.
*
* Forcing template resolution avoids implicit conversions. An
* human-readable identifier can be anything but a plain, old bunch of
* characters.<br/>
* Example of use:
* @code{.cpp}
* HashedString sh{"my.png"};
* @endcode
*
* @tparam N Number of characters of the identifier.
* @param str Human-readable identifer.
*/
template <std::size_t N>
constexpr HashedString(const char (&str)[N]) ENTT_NOEXCEPT
: hash{helper(offset, str)}, str{str}
{}
/**
* @brief Explicit constructor on purpose to avoid constructing a hashed
* string directly from a `const char *`.
*
* @param wrapper Helps achieving the purpose by relying on overloading.
*/
explicit constexpr HashedString(ConstCharWrapper wrapper) ENTT_NOEXCEPT
: hash{helper(offset, wrapper.str)}, str{wrapper.str}
{}
/**
* @brief Returns the human-readable representation of a hashed string.
* @return The string used to initialize the instance.
*/
constexpr operator const char *() const ENTT_NOEXCEPT { return str; }
/**
* @brief Returns the numeric representation of a hashed string.
* @return The numeric representation of the instance.
*/
constexpr operator hash_type() const ENTT_NOEXCEPT { return hash; }
/**
* @brief Compares two hashed strings.
* @param other Hashed string with which to compare.
* @return True if the two hashed strings are identical, false otherwise.
*/
constexpr bool operator==(const HashedString &other) const ENTT_NOEXCEPT {
return hash == other.hash;
}
private:
const hash_type hash;
const char *str;
};
/**
* @brief Compares two hashed strings.
* @param lhs A valid hashed string.
* @param rhs A valid hashed string.
* @return True if the two hashed strings are identical, false otherwise.
*/
constexpr bool operator!=(const HashedString &lhs, const HashedString &rhs) ENTT_NOEXCEPT {
return !(lhs == rhs);
}
}
#endif // ENTT_CORE_HASHED_STRING_HPP

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#ifndef ENTT_CORE_IDENT_HPP
#define ENTT_CORE_IDENT_HPP
#include <type_traits>
#include <cstddef>
#include <utility>
#include "../config/config.h"
namespace entt {
namespace internal {
/**
* @cond TURN_OFF_DOXYGEN
* Internal details not to be documented.
*/
template<typename... Types>
struct Identifier final: Identifier<Types>... {
using identifier_type = std::size_t;
template<std::size_t... Indexes>
constexpr Identifier(std::index_sequence<Indexes...>) ENTT_NOEXCEPT
: Identifier<Types>{std::index_sequence<Indexes>{}}...
{}
template<typename Type>
constexpr std::size_t get() const ENTT_NOEXCEPT {
return Identifier<std::decay_t<Type>>::get();
}
};
template<typename Type>
struct Identifier<Type> {
using identifier_type = std::size_t;
template<std::size_t Index>
constexpr Identifier(std::index_sequence<Index>) ENTT_NOEXCEPT
: index{Index}
{}
constexpr std::size_t get() const ENTT_NOEXCEPT {
return index;
}
private:
const std::size_t index;
};
/**
* Internal details not to be documented.
* @endcond TURN_OFF_DOXYGEN
*/
}
/**
* @brief Types identifers.
*
* Variable template used to generate identifiers at compile-time for the given
* types. Use the `constexpr` `get` member function to know what's the
* identifier associated to the specific type.
*
* @note
* Identifiers are constant expression and can be used in any context where such
* an expression is required. As an example:
* @code{.cpp}
* constexpr auto identifiers = entt::ident<AType, AnotherType>;
*
* switch(aTypeIdentifier) {
* case identifers.get<AType>():
* // ...
* break;
* case identifers.get<AnotherType>():
* // ...
* break;
* default:
* // ...
* }
* @endcode
*
* @note
* In case of single type list, `get` isn't a member function template:
* @code{.cpp}
* func(std::integral_constant<
* entt::ident<AType>::identifier_type,
* entt::ident<AType>::get()
* >{});
* @endcode
*
* @tparam Types List of types for which to generate identifiers.
*/
template<typename... Types>
constexpr auto ident = internal::Identifier<std::decay_t<Types>...>{std::make_index_sequence<sizeof...(Types)>{}};
}
#endif // ENTT_CORE_IDENT_HPP

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#ifndef ENTT_ENTITY_ACTOR_HPP
#define ENTT_ENTITY_ACTOR_HPP
#include <cassert>
#include <utility>
#include "../config/config.h"
#include "registry.hpp"
namespace entt {
/**
* @brief Dedicated to those who aren't confident with entity-component systems.
*
* Tiny wrapper around a registry, for all those users that aren't confident
* with entity-component systems and prefer to iterate objects directly.
*
* @tparam Entity A valid entity type (see entt_traits for more details).
*/
template<typename Entity>
struct Actor {
/*! @brief Type of registry used internally. */
using registry_type = Registry<Entity>;
/*! @brief Underlying entity identifier. */
using entity_type = Entity;
/**
* @brief Constructs an actor by using the given registry.
* @param reg An entity-component system properly initialized.
*/
Actor(Registry<Entity> &reg)
: reg{reg}, entt{reg.create()}
{}
/*! @brief Default destructor. */
virtual ~Actor() {
reg.destroy(entt);
}
/*! @brief Default copy constructor. */
Actor(const Actor &) = default;
/*! @brief Default move constructor. */
Actor(Actor &&) = default;
/*! @brief Default copy assignment operator. @return This actor. */
Actor & operator=(const Actor &) = default;
/*! @brief Default move assignment operator. @return This actor. */
Actor & operator=(Actor &&) = default;
/**
* @brief Assigns the given tag to an actor.
*
* A new instance of the given tag is created and initialized with the
* arguments provided (the tag must have a proper constructor or be of
* aggregate type). Then the tag is removed from its previous owner (if any)
* and assigned to the actor.
*
* @tparam Tag Type of the tag to create.
* @tparam Args Types of arguments to use to construct the tag.
* @param args Parameters to use to initialize the tag.
* @return A reference to the newly created tag.
*/
template<typename Tag, typename... Args>
Tag & assign(tag_t, Args &&... args) {
return (reg.template remove<Tag>(), reg.template assign<Tag>(tag_t{}, entt, std::forward<Args>(args)...));
}
/**
* @brief Assigns the given component to an actor.
*
* A new instance of the given component is created and initialized with the
* arguments provided (the component must have a proper constructor or be of
* aggregate type). Then the component is assigned to the actor.<br/>
* In case the actor already has a component of the given type, it's
* replaced with the new one.
*
* @tparam Component Type of the component to create.
* @tparam Args Types of arguments to use to construct the component.
* @param args Parameters to use to initialize the component.
* @return A reference to the newly created component.
*/
template<typename Component, typename... Args>
Component & assign(Args &&... args) {
return reg.template accommodate<Component>(entt, std::forward<Args>(args)...);
}
/**
* @brief Removes the given tag from an actor.
* @tparam Tag Type of the tag to remove.
*/
template<typename Tag>
void remove(tag_t) {
assert(has<Tag>(tag_t{}));
reg.template remove<Tag>();
}
/**
* @brief Removes the given component from an actor.
* @tparam Component Type of the component to remove.
*/
template<typename Component>
void remove() {
reg.template remove<Component>(entt);
}
/**
* @brief Checks if an actor owns the given tag.
* @tparam Tag Type of the tag for which to perform the check.
* @return True if the actor owns the tag, false otherwise.
*/
template<typename Tag>
bool has(tag_t) const ENTT_NOEXCEPT {
return (reg.template has<Tag>() && (reg.template attachee<Tag>() == entt));
}
/**
* @brief Checks if an actor has the given component.
* @tparam Component Type of the component for which to perform the check.
* @return True if the actor has the component, false otherwise.
*/
template<typename Component>
bool has() const ENTT_NOEXCEPT {
return reg.template has<Component>(entt);
}
/**
* @brief Returns a reference to the given tag for an actor.
* @tparam Tag Type of the tag to get.
* @return A reference to the instance of the tag owned by the actor.
*/
template<typename Tag>
const Tag & get(tag_t) const ENTT_NOEXCEPT {
assert(has<Tag>(tag_t{}));
return reg.template get<Tag>();
}
/**
* @brief Returns a reference to the given tag for an actor.
* @tparam Tag Type of the tag to get.
* @return A reference to the instance of the tag owned by the actor.
*/
template<typename Tag>
inline Tag & get(tag_t) ENTT_NOEXCEPT {
return const_cast<Tag &>(const_cast<const Actor *>(this)->get<Tag>(tag_t{}));
}
/**
* @brief Returns a reference to the given component for an actor.
* @tparam Component Type of the component to get.
* @return A reference to the instance of the component owned by the actor.
*/
template<typename Component>
const Component & get() const ENTT_NOEXCEPT {
return reg.template get<Component>(entt);
}
/**
* @brief Returns a reference to the given component for an actor.
* @tparam Component Type of the component to get.
* @return A reference to the instance of the component owned by the actor.
*/
template<typename Component>
inline Component & get() ENTT_NOEXCEPT {
return const_cast<Component &>(const_cast<const Actor *>(this)->get<Component>());
}
/**
* @brief Returns a reference to the underlying registry.
* @return A reference to the underlying registry.
*/
const registry_type & registry() const ENTT_NOEXCEPT {
return reg;
}
/**
* @brief Returns a reference to the underlying registry.
* @return A reference to the underlying registry.
*/
inline registry_type & registry() ENTT_NOEXCEPT {
return const_cast<registry_type &>(const_cast<const Actor *>(this)->registry());
}
/**
* @brief Returns the entity associated with an actor.
* @return The entity associated with the actor.
*/
entity_type entity() const ENTT_NOEXCEPT {
return entt;
}
private:
registry_type &reg;
Entity entt;
};
/**
* @brief Default actor class.
*
* The default actor is the best choice for almost all the applications.<br/>
* Users should have a really good reason to choose something different.
*/
using DefaultActor = Actor<DefaultRegistry::entity_type>;
}
#endif // ENTT_ENTITY_ACTOR_HPP

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#ifndef ENTT_ENTITY_ENTT_TRAITS_HPP
#define ENTT_ENTITY_ENTT_TRAITS_HPP
#include <cstdint>
namespace entt {
/**
* @brief Entity traits.
*
* Primary template isn't defined on purpose. All the specializations give a
* compile-time error unless the template parameter is an accepted entity type.
*/
template<typename>
struct entt_traits;
/**
* @brief Entity traits for a 16 bits entity identifier.
*
* A 16 bits entity identifier guarantees:
*
* * 12 bits for the entity number (up to 4k entities).
* * 4 bit for the version (resets in [0-15]).
*/
template<>
struct entt_traits<std::uint16_t> {
/*! @brief Underlying entity type. */
using entity_type = std::uint16_t;
/*! @brief Underlying version type. */
using version_type = std::uint8_t;
/*! @brief Mask to use to get the entity number out of an identifier. */
static constexpr auto entity_mask = 0xFFF;
/*! @brief Mask to use to get the version out of an identifier. */
static constexpr auto version_mask = 0xF;
/*! @brief Extent of the entity number within an identifier. */
static constexpr auto entity_shift = 12;
};
/**
* @brief Entity traits for a 32 bits entity identifier.
*
* A 32 bits entity identifier guarantees:
*
* * 24 bits for the entity number (suitable for almost all the games).
* * 8 bit for the version (resets in [0-255]).
*/
template<>
struct entt_traits<std::uint32_t> {
/*! @brief Underlying entity type. */
using entity_type = std::uint32_t;
/*! @brief Underlying version type. */
using version_type = std::uint16_t;
/*! @brief Mask to use to get the entity number out of an identifier. */
static constexpr auto entity_mask = 0xFFFFF;
/*! @brief Mask to use to get the version out of an identifier. */
static constexpr auto version_mask = 0xFFF;
/*! @brief Extent of the entity number within an identifier. */
static constexpr auto entity_shift = 20;
};
/**
* @brief Entity traits for a 64 bits entity identifier.
*
* A 64 bits entity identifier guarantees:
*
* * 40 bits for the entity number (an indecently large number).
* * 24 bit for the version (an indecently large number).
*/
template<>
struct entt_traits<std::uint64_t> {
/*! @brief Underlying entity type. */
using entity_type = std::uint64_t;
/*! @brief Underlying version type. */
using version_type = std::uint32_t;
/*! @brief Mask to use to get the entity number out of an identifier. */
static constexpr auto entity_mask = 0xFFFFFFFFFF;
/*! @brief Mask to use to get the version out of an identifier. */
static constexpr auto version_mask = 0xFFFFFF;
/*! @brief Extent of the entity number within an identifier. */
static constexpr auto entity_shift = 40;
};
}
#endif // ENTT_ENTITY_ENTT_TRAITS_HPP

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#ifndef ENTT_ENTITY_HELPER_HPP
#define ENTT_ENTITY_HELPER_HPP
#include "../signal/sigh.hpp"
#include "registry.hpp"
#include "utility.hpp"
namespace entt {
/**
* @brief Dependency function prototype.
*
* A _dependency function_ is a built-in listener to use to automatically assign
* components to an entity when a type has a dependency on some other types.
*
* This is a prototype function to use to create dependencies.<br/>
* It isn't intended for direct use, although nothing forbids using it freely.
*
* @tparam Entity A valid entity type (see entt_traits for more details).
* @tparam Component Types of components to assign to an entity if triggered.
* @param registry A valid reference to a registry.
* @param entity A valid entity identifier.
*/
template<typename Entity, typename... Component>
void dependency(Registry<Entity> &registry, const Entity entity) {
using accumulator_type = int[];
accumulator_type accumulator = { ((registry.template has<Component>(entity) ? void() : (registry.template assign<Component>(entity), void())), 0)... };
(void)accumulator;
}
/**
* @brief Connects a dependency function to the given sink.
*
* A _dependency function_ is a built-in listener to use to automatically assign
* components to an entity when a type has a dependency on some other types.
*
* The following adds components `AType` and `AnotherType` whenever `MyType` is
* assigned to an entity:
* @code{.cpp}
* entt::DefaultRegistry registry;
* entt::dependency<AType, AnotherType>(registry.construction<MyType>());
* @endcode
*
* @tparam Dependency Types of components to assign to an entity if triggered.
* @tparam Entity A valid entity type (see entt_traits for more details).
* @param sink A sink object properly initialized.
*/
template<typename... Dependency, typename Entity>
void dependency(Sink<void(Registry<Entity> &, const Entity)> sink) {
sink.template connect<dependency<Entity, Dependency...>>();
}
/**
* @brief Disconnects a dependency function from the given sink.
*
* A _dependency function_ is a built-in listener to use to automatically assign
* components to an entity when a type has a dependency on some other types.
*
* The following breaks the dependency between the component `MyType` and the
* components `AType` and `AnotherType`:
* @code{.cpp}
* entt::DefaultRegistry registry;
* entt::dependency<AType, AnotherType>(entt::break_t{}, registry.construction<MyType>());
* @endcode
*
* @tparam Dependency Types of components used to create the dependency.
* @tparam Entity A valid entity type (see entt_traits for more details).
* @param sink A sink object properly initialized.
*/
template<typename... Dependency, typename Entity>
void dependency(break_t, Sink<void(Registry<Entity> &, const Entity)> sink) {
sink.template disconnect<dependency<Entity, Dependency...>>();
}
}
#endif // ENTT_ENTITY_HELPER_HPP

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#ifndef ENTT_ENTITY_PROTOTYPE_HPP
#define ENTT_ENTITY_PROTOTYPE_HPP
#include <tuple>
#include <utility>
#include <cstddef>
#include <type_traits>
#include <unordered_map>
#include "../config/config.h"
#include "registry.hpp"
namespace entt {
/**
* @brief Prototype container for _concepts_.
*
* A prototype is used to define a _concept_ in terms of components.<br/>
* Prototypes act as templates for those specific types of an application which
* users would otherwise define through a series of component assignments to
* entities. In other words, prototypes can be used to assign components to
* entities of a registry at once.
*
* @note
* Components used along with prototypes must be copy constructible. Prototypes
* wrap component types with custom types, so they do not interfere with other
* users of the registry they were built with.
*
* @warning
* Prototypes directly use their underlying registries to store entities and
* components for their purposes. Users must ensure that the lifetime of a
* registry and its contents exceed that of the prototypes that use it.
*
* @tparam Entity A valid entity type (see entt_traits for more details).
*/
template<typename Entity>
class Prototype final {
using fn_type = void(*)(const Prototype &, Registry<Entity> &, const Entity);
using component_type = typename Registry<Entity>::component_type;
template<typename Component>
struct Wrapper { Component component; };
struct Handler {
fn_type accommodate;
fn_type assign;
};
public:
/*! @brief Registry type. */
using registry_type = Registry<Entity>;
/*! @brief Underlying entity identifier. */
using entity_type = Entity;
/*! @brief Unsigned integer type. */
using size_type = std::size_t;
/**
* @brief Constructs a prototype that is bound to a given registry.
* @param registry A valid reference to a registry.
*/
Prototype(Registry<Entity> &registry)
: registry{registry},
entity{registry.create()}
{}
/**
* @brief Releases all its resources.
*/
~Prototype() {
registry.destroy(entity);
}
/**
* @brief Assigns to or replaces the given component of a prototype.
* @tparam Component Type of component to assign or replace.
* @tparam Args Types of arguments to use to construct the component.
* @param args Parameters to use to initialize the component.
* @return A reference to the newly created component.
*/
template<typename Component, typename... Args>
Component & set(Args &&... args) {
fn_type accommodate = [](const Prototype &prototype, Registry<Entity> &other, const Entity dst) {
const auto &wrapper = prototype.registry.template get<Wrapper<Component>>(prototype.entity);
other.template accommodate<Component>(dst, wrapper.component);
};
fn_type assign = [](const Prototype &prototype, Registry<Entity> &other, const Entity dst) {
if(!other.template has<Component>(dst)) {
const auto &wrapper = prototype.registry.template get<Wrapper<Component>>(prototype.entity);
other.template accommodate<Component>(dst, wrapper.component);
}
};
handlers[registry.template type<Component>()] = Handler{accommodate, assign};
auto &wrapper = registry.template accommodate<Wrapper<Component>>(entity, Component{std::forward<Args>(args)...});
return wrapper.component;
}
/**
* @brief Removes the given component from a prototype.
* @tparam Component Type of component to remove.
*/
template<typename Component>
void unset() ENTT_NOEXCEPT {
registry.template reset<Wrapper<Component>>(entity);
handlers.erase(registry.template type<Component>());
}
/**
* @brief Checks if a prototype owns all the given components.
* @tparam Component Components for which to perform the check.
* @return True if the prototype owns all the components, false otherwise.
*/
template<typename... Component>
bool has() const ENTT_NOEXCEPT {
return registry.template has<Wrapper<Component>...>(entity);
}
/**
* @brief Returns a reference to the given component.
*
* @warning
* Attempting to get a component from a prototype that doesn't own it
* results in undefined behavior.<br/>
* An assertion will abort the execution at runtime in debug mode if the
* prototype doesn't own an instance of the given component.
*
* @tparam Component Type of component to get.
* @return A reference to the component owned by the prototype.
*/
template<typename Component>
const Component & get() const ENTT_NOEXCEPT {
return registry.template get<Wrapper<Component>>(entity).component;
}
/**
* @brief Returns a reference to the given component.
*
* @warning
* Attempting to get a component from a prototype that doesn't own it
* results in undefined behavior.<br/>
* An assertion will abort the execution at runtime in debug mode if the
* prototype doesn't own an instance of the given component.
*
* @tparam Component Type of component to get.
* @return A reference to the component owned by the prototype.
*/
template<typename Component>
inline Component & get() ENTT_NOEXCEPT {
return const_cast<Component &>(const_cast<const Prototype *>(this)->get<Component>());
}
/**
* @brief Returns a reference to the given components.
*
* @warning
* Attempting to get components from a prototype that doesn't own them
* results in undefined behavior.<br/>
* An assertion will abort the execution at runtime in debug mode if the
* prototype doesn't own instances of the given components.
*
* @tparam Component Type of components to get.
* @return References to the components owned by the prototype.
*/
template<typename... Component>
inline std::enable_if_t<(sizeof...(Component) > 1), std::tuple<const Component &...>>
get() const ENTT_NOEXCEPT {
return std::tuple<const Component &...>{get<Component>()...};
}
/**
* @brief Returns a reference to the given components.
*
* @warning
* Attempting to get components from a prototype that doesn't own them
* results in undefined behavior.<br/>
* An assertion will abort the execution at runtime in debug mode if the
* prototype doesn't own instances of the given components.
*
* @tparam Component Type of components to get.
* @return References to the components owned by the prototype.
*/
template<typename... Component>
inline std::enable_if_t<(sizeof...(Component) > 1), std::tuple<Component &...>>
get() ENTT_NOEXCEPT {
return std::tuple<Component &...>{get<Component>()...};
}
/**
* @brief Creates a new entity using a given prototype.
*
* Utility shortcut, equivalent to the following snippet:
*
* @code{.cpp}
* const auto entity = registry.create();
* prototype(registry, entity);
* @endcode
*
* @note
* The registry may or may not be different from the one already used by
* the prototype. There is also an overload that directly uses the
* underlying registry.
*
* @param other A valid reference to a registry.
* @return A valid entity identifier.
*/
entity_type create(registry_type &other) const {
const auto entity = other.create();
assign(other, entity);
return entity;
}
/**
* @brief Creates a new entity using a given prototype.
*
* Utility shortcut, equivalent to the following snippet:
*
* @code{.cpp}
* const auto entity = registry.create();
* prototype(entity);
* @endcode
*
* @note
* This overload directly uses the underlying registry as a working space.
* Therefore, the components of the prototype and of the entity will share
* the same registry.
*
* @return A valid entity identifier.
*/
entity_type create() const {
const auto entity = registry.create();
assign(registry, entity);
return entity;
}
/**
* @brief Assigns the components of a prototype to a given entity.
*
* Assigning a prototype to an entity won't overwrite existing components
* under any circumstances.<br/>
* In other words, only those components that the entity doesn't own yet are
* copied over. All the other components remain unchanged.
*
* @note
* The registry may or may not be different from the one already used by
* the prototype. There is also an overload that directly uses the
* underlying registry.
*
* @warning
* Attempting to use an invalid entity results in undefined behavior.<br/>
* An assertion will abort the execution at runtime in debug mode in case of
* invalid entity.
*
* @param other A valid reference to a registry.
* @param dst A valid entity identifier.
*/
void assign(registry_type &other, const entity_type dst) const {
for(auto &handler: handlers) {
handler.second.assign(*this, other, dst);
}
}
/**
* @brief Assigns the components of a prototype to a given entity.
*
* Assigning a prototype to an entity won't overwrite existing components
* under any circumstances.<br/>
* In other words, only those components that the entity doesn't own yet are
* copied over. All the other components remain unchanged.
*
* @note
* This overload directly uses the underlying registry as a working space.
* Therefore, the components of the prototype and of the entity will share
* the same registry.
*
* @warning
* Attempting to use an invalid entity results in undefined behavior.<br/>
* An assertion will abort the execution at runtime in debug mode in case of
* invalid entity.
*
* @param dst A valid entity identifier.
*/
void assign(const entity_type dst) const {
for(auto &handler: handlers) {
handler.second.assign(*this, registry, dst);
}
}
/**
* @brief Assigns or replaces the components of a prototype for an entity.
*
* Existing components are overwritten, if any. All the other components
* will be copied over to the target entity.
*
* @note
* The registry may or may not be different from the one already used by
* the prototype. There is also an overload that directly uses the
* underlying registry.
*
* @warning
* Attempting to use an invalid entity results in undefined behavior.<br/>
* An assertion will abort the execution at runtime in debug mode in case of
* invalid entity.
*
* @param other A valid reference to a registry.
* @param dst A valid entity identifier.
*/
void accommodate(registry_type &other, const entity_type dst) const {
for(auto &handler: handlers) {
handler.second.accommodate(*this, other, dst);
}
}
/**
* @brief Assigns or replaces the components of a prototype for an entity.
*
* Existing components are overwritten, if any. All the other components
* will be copied over to the target entity.
*
* @note
* This overload directly uses the underlying registry as a working space.
* Therefore, the components of the prototype and of the entity will share
* the same registry.
*
* @warning
* Attempting to use an invalid entity results in undefined behavior.<br/>
* An assertion will abort the execution at runtime in debug mode in case of
* invalid entity.
*
* @param dst A valid entity identifier.
*/
void accommodate(const entity_type dst) const {
for(auto &handler: handlers) {
handler.second.accommodate(*this, registry, dst);
}
}
/**
* @brief Assigns the components of a prototype to an entity.
*
* Assigning a prototype to an entity won't overwrite existing components
* under any circumstances.<br/>
* In other words, only the components that the entity doesn't own yet are
* copied over. All the other components remain unchanged.
*
* @note
* The registry may or may not be different from the one already used by
* the prototype. There is also an overload that directly uses the
* underlying registry.
*
* @warning
* Attempting to use an invalid entity results in undefined behavior.<br/>
* An assertion will abort the execution at runtime in debug mode in case of
* invalid entity.
*
* @param other A valid reference to a registry.
* @param dst A valid entity identifier.
*/
inline void operator()(registry_type &other, const entity_type dst) const ENTT_NOEXCEPT {
assign(other, dst);
}
/**
* @brief Assigns the components of a prototype to an entity.
*
* Assigning a prototype to an entity won't overwrite existing components
* under any circumstances.<br/>
* In other words, only the components that the entity doesn't own yet are
* copied over. All the other components remain unchanged.
*
* @note
* This overload directly uses the underlying registry as a working space.
* Therefore, the components of the prototype and of the entity will share
* the same registry.
*
* @warning
* Attempting to use an invalid entity results in undefined behavior.<br/>
* An assertion will abort the execution at runtime in debug mode in case of
* invalid entity.
*
* @param dst A valid entity identifier.
*/
inline void operator()(const entity_type dst) const ENTT_NOEXCEPT {
assign(registry, dst);
}
/**
* @brief Creates a new entity using a given prototype.
*
* Utility shortcut, equivalent to the following snippet:
*
* @code{.cpp}
* const auto entity = registry.create();
* prototype(registry, entity);
* @endcode
*
* @note
* The registry may or may not be different from the one already used by
* the prototype. There is also an overload that directly uses the
* underlying registry.
*
* @param other A valid reference to a registry.
* @return A valid entity identifier.
*/
inline entity_type operator()(registry_type &other) const ENTT_NOEXCEPT {
return create(other);
}
/**
* @brief Creates a new entity using a given prototype.
*
* Utility shortcut, equivalent to the following snippet:
*
* @code{.cpp}
* const auto entity = registry.create();
* prototype(entity);
* @endcode
*
* @note
* This overload directly uses the underlying registry as a working space.
* Therefore, the components of the prototype and of the entity will share
* the same registry.
*
* @return A valid entity identifier.
*/
inline entity_type operator()() const ENTT_NOEXCEPT {
return create(registry);
}
private:
std::unordered_map<component_type, Handler> handlers;
Registry<Entity> &registry;
entity_type entity;
};
/**
* @brief Default prototype
*
* The default prototype is the best choice for almost all the
* applications.<br/>
* Users should have a really good reason to choose something different.
*/
using DefaultPrototype = Prototype<std::uint32_t>;
}
#endif // ENTT_ENTITY_PROTOTYPE_HPP

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#ifndef ENTT_ENTITY_SNAPSHOT_HPP
#define ENTT_ENTITY_SNAPSHOT_HPP
#include <array>
#include <cstddef>
#include <utility>
#include <cassert>
#include <iterator>
#include <type_traits>
#include <unordered_map>
#include "../config/config.h"
#include "entt_traits.hpp"
#include "utility.hpp"
namespace entt {
/**
* @brief Forward declaration of the registry class.
*/
template<typename>
class Registry;
/**
* @brief Utility class to create snapshots from a registry.
*
* A _snapshot_ can be either a dump of the entire registry or a narrower
* selection of components and tags of interest.<br/>
* This type can be used in both cases if provided with a correctly configured
* output archive.
*
* @tparam Entity A valid entity type (see entt_traits for more details).
*/
template<typename Entity>
class Snapshot final {
/*! @brief A registry is allowed to create snapshots. */
friend class Registry<Entity>;
using follow_fn_type = Entity(*)(const Registry<Entity> &, const Entity);
Snapshot(const Registry<Entity> &registry, Entity seed, follow_fn_type follow) ENTT_NOEXCEPT
: registry{registry},
seed{seed},
follow{follow}
{}
template<typename Component, typename Archive, typename It>
void get(Archive &archive, std::size_t sz, It first, It last) const {
archive(static_cast<Entity>(sz));
while(first != last) {
const auto entity = *(first++);
if(registry.template has<Component>(entity)) {
archive(entity, registry.template get<Component>(entity));
}
}
}
template<typename... Component, typename Archive, typename It, std::size_t... Indexes>
void component(Archive &archive, It first, It last, std::index_sequence<Indexes...>) const {
std::array<std::size_t, sizeof...(Indexes)> size{};
auto begin = first;
while(begin != last) {
const auto entity = *(begin++);
using accumulator_type = std::size_t[];
accumulator_type accumulator = { (registry.template has<Component>(entity) ? ++size[Indexes] : size[Indexes])... };
(void)accumulator;
}
using accumulator_type = int[];
accumulator_type accumulator = { (get<Component>(archive, size[Indexes], first, last), 0)... };
(void)accumulator;
}
public:
/*! @brief Copying a snapshot isn't allowed. */
Snapshot(const Snapshot &) = delete;
/*! @brief Default move constructor. */
Snapshot(Snapshot &&) = default;
/*! @brief Copying a snapshot isn't allowed. @return This snapshot. */
Snapshot & operator=(const Snapshot &) = delete;
/*! @brief Default move assignment operator. @return This snapshot. */
Snapshot & operator=(Snapshot &&) = default;
/**
* @brief Puts aside all the entities that are still in use.
*
* Entities are serialized along with their versions. Destroyed entities are
* not taken in consideration by this function.
*
* @tparam Archive Type of output archive.
* @param archive A valid reference to an output archive.
* @return An object of this type to continue creating the snapshot.
*/
template<typename Archive>
const Snapshot & entities(Archive &archive) const {
archive(static_cast<Entity>(registry.size()));
registry.each([&archive](const auto entity) { archive(entity); });
return *this;
}
/**
* @brief Puts aside destroyed entities.
*
* Entities are serialized along with their versions. Entities that are
* still in use are not taken in consideration by this function.
*
* @tparam Archive Type of output archive.
* @param archive A valid reference to an output archive.
* @return An object of this type to continue creating the snapshot.
*/
template<typename Archive>
const Snapshot & destroyed(Archive &archive) const {
auto size = registry.capacity() - registry.size();
archive(static_cast<Entity>(size));
auto curr = seed;
for(; size; --size) {
archive(curr);
curr = follow(registry, curr);
}
return *this;
}
/**
* @brief Puts aside the given component.
*
* Each instance is serialized together with the entity to which it belongs.
* Entities are serialized along with their versions.
*
* @tparam Component Type of component to serialize.
* @tparam Archive Type of output archive.
* @param archive A valid reference to an output archive.
* @return An object of this type to continue creating the snapshot.
*/
template<typename Component, typename Archive>
const Snapshot & component(Archive &archive) const {
const auto sz = registry.template size<Component>();
const auto *entities = registry.template data<Component>();
archive(static_cast<Entity>(sz));
for(std::remove_const_t<decltype(sz)> i{}; i < sz; ++i) {
const auto entity = entities[i];
archive(entity, registry.template get<Component>(entity));
};
return *this;
}
/**
* @brief Puts aside the given components.
*
* Each instance is serialized together with the entity to which it belongs.
* Entities are serialized along with their versions.
*
* @tparam Component Types of components to serialize.
* @tparam Archive Type of output archive.
* @param archive A valid reference to an output archive.
* @return An object of this type to continue creating the snapshot.
*/
template<typename... Component, typename Archive>
std::enable_if_t<(sizeof...(Component) > 1), const Snapshot &>
component(Archive &archive) const {
using accumulator_type = int[];
accumulator_type accumulator = { 0, (component<Component>(archive), 0)... };
(void)accumulator;
return *this;
}
/**
* @brief Puts aside the given components for the entities in a range.
*
* Each instance is serialized together with the entity to which it belongs.
* Entities are serialized along with their versions.
*
* @tparam Component Types of components to serialize.
* @tparam Archive Type of output archive.
* @tparam It Type of input iterator.
* @param archive A valid reference to an output archive.
* @param first An iterator to the first element of the range to serialize.
* @param last An iterator past the last element of the range to serialize.
* @return An object of this type to continue creating the snapshot.
*/
template<typename... Component, typename Archive, typename It>
const Snapshot & component(Archive &archive, It first, It last) const {
component<Component...>(archive, first, last, std::make_index_sequence<sizeof...(Component)>{});
return *this;
}
/**
* @brief Puts aside the given tag.
*
* Each instance is serialized together with the entity to which it belongs.
* Entities are serialized along with their versions.
*
* @tparam Tag Type of tag to serialize.
* @tparam Archive Type of output archive.
* @param archive A valid reference to an output archive.
* @return An object of this type to continue creating the snapshot.
*/
template<typename Tag, typename Archive>
const Snapshot & tag(Archive &archive) const {
const bool has = registry.template has<Tag>();
// numerical length is forced for tags to facilitate loading
archive(has ? Entity(1): Entity{});
if(has) {
archive(registry.template attachee<Tag>(), registry.template get<Tag>());
}
return *this;
}
/**
* @brief Puts aside the given tags.
*
* Each instance is serialized together with the entity to which it belongs.
* Entities are serialized along with their versions.
*
* @tparam Tag Types of tags to serialize.
* @tparam Archive Type of output archive.
* @param archive A valid reference to an output archive.
* @return An object of this type to continue creating the snapshot.
*/
template<typename... Tag, typename Archive>
std::enable_if_t<(sizeof...(Tag) > 1), const Snapshot &>
tag(Archive &archive) const {
using accumulator_type = int[];
accumulator_type accumulator = { 0, (tag<Tag>(archive), 0)... };
(void)accumulator;
return *this;
}
private:
const Registry<Entity> &registry;
const Entity seed;
follow_fn_type follow;
};
/**
* @brief Utility class to restore a snapshot as a whole.
*
* A snapshot loader requires that the destination registry be empty and loads
* all the data at once while keeping intact the identifiers that the entities
* originally had.<br/>
* An example of use is the implementation of a save/restore utility.
*
* @tparam Entity A valid entity type (see entt_traits for more details).
*/
template<typename Entity>
class SnapshotLoader final {
/*! @brief A registry is allowed to create snapshot loaders. */
friend class Registry<Entity>;
using assure_fn_type = void(*)(Registry<Entity> &, const Entity, const bool);
SnapshotLoader(Registry<Entity> &registry, assure_fn_type assure_fn) ENTT_NOEXCEPT
: registry{registry},
assure_fn{assure_fn}
{
// restore a snapshot as a whole requires a clean registry
assert(!registry.capacity());
}
template<typename Archive>
void assure(Archive &archive, bool destroyed) const {
Entity length{};
archive(length);
while(length--) {
Entity entity{};
archive(entity);
assure_fn(registry, entity, destroyed);
}
}
template<typename Type, typename Archive, typename... Args>
void assign(Archive &archive, Args... args) const {
Entity length{};
archive(length);
while(length--) {
Entity entity{};
Type instance{};
archive(entity, instance);
static constexpr auto destroyed = false;
assure_fn(registry, entity, destroyed);
registry.template assign<Type>(args..., entity, static_cast<const Type &>(instance));
}
}
public:
/*! @brief Copying a snapshot loader isn't allowed. */
SnapshotLoader(const SnapshotLoader &) = delete;
/*! @brief Default move constructor. */
SnapshotLoader(SnapshotLoader &&) = default;
/*! @brief Copying a snapshot loader isn't allowed. @return This loader. */
SnapshotLoader & operator=(const SnapshotLoader &) = delete;
/*! @brief Default move assignment operator. @return This loader. */
SnapshotLoader & operator=(SnapshotLoader &&) = default;
/**
* @brief Restores entities that were in use during serialization.
*
* This function restores the entities that were in use during serialization
* and gives them the versions they originally had.
*
* @tparam Archive Type of input archive.
* @param archive A valid reference to an input archive.
* @return A valid loader to continue restoring data.
*/
template<typename Archive>
const SnapshotLoader & entities(Archive &archive) const {
static constexpr auto destroyed = false;
assure(archive, destroyed);
return *this;
}
/**
* @brief Restores entities that were destroyed during serialization.
*
* This function restores the entities that were destroyed during
* serialization and gives them the versions they originally had.
*
* @tparam Archive Type of input archive.
* @param archive A valid reference to an input archive.
* @return A valid loader to continue restoring data.
*/
template<typename Archive>
const SnapshotLoader & destroyed(Archive &archive) const {
static constexpr auto destroyed = true;
assure(archive, destroyed);
return *this;
}
/**
* @brief Restores components and assigns them to the right entities.
*
* The template parameter list must be exactly the same used during
* serialization. In the event that the entity to which the component is
* assigned doesn't exist yet, the loader will take care to create it with
* the version it originally had.
*
* @tparam Component Types of components to restore.
* @tparam Archive Type of input archive.
* @param archive A valid reference to an input archive.
* @return A valid loader to continue restoring data.
*/
template<typename... Component, typename Archive>
const SnapshotLoader & component(Archive &archive) const {
using accumulator_type = int[];
accumulator_type accumulator = { 0, (assign<Component>(archive), 0)... };
(void)accumulator;
return *this;
}
/**
* @brief Restores tags and assigns them to the right entities.
*
* The template parameter list must be exactly the same used during
* serialization. In the event that the entity to which the tag is assigned
* doesn't exist yet, the loader will take care to create it with the
* version it originally had.
*
* @tparam Tag Types of tags to restore.
* @tparam Archive Type of input archive.
* @param archive A valid reference to an input archive.
* @return A valid loader to continue restoring data.
*/
template<typename... Tag, typename Archive>
const SnapshotLoader & tag(Archive &archive) const {
using accumulator_type = int[];
accumulator_type accumulator = { 0, (assign<Tag>(archive, tag_t{}), 0)... };
(void)accumulator;
return *this;
}
/**
* @brief Destroys those entities that have neither components nor tags.
*
* In case all the entities were serialized but only part of the components
* and tags was saved, it could happen that some of the entities have
* neither components nor tags once restored.<br/>
* This functions helps to identify and destroy those entities.
*
* @return A valid loader to continue restoring data.
*/
const SnapshotLoader & orphans() const {
registry.orphans([this](const auto entity) {
registry.destroy(entity);
});
return *this;
}
private:
Registry<Entity> &registry;
assure_fn_type assure_fn;
};
/**
* @brief Utility class for _continuous loading_.
*
* A _continuous loader_ is designed to load data from a source registry to a
* (possibly) non-empty destination. The loader can accomodate in a registry
* more than one snapshot in a sort of _continuous loading_ that updates the
* destination one step at a time.<br/>
* Identifiers that entities originally had are not transferred to the target.
* Instead, the loader maps remote identifiers to local ones while restoring a
* snapshot.<br/>
* An example of use is the implementation of a client-server applications with
* the requirement of transferring somehow parts of the representation side to
* side.
*
* @tparam Entity A valid entity type (see entt_traits for more details).
*/
template<typename Entity>
class ContinuousLoader final {
using traits_type = entt_traits<Entity>;
void destroy(Entity entity) {
const auto it = remloc.find(entity);
if(it == remloc.cend()) {
const auto local = registry.create();
remloc.emplace(entity, std::make_pair(local, true));
registry.destroy(local);
}
}
void restore(Entity entity) {
const auto it = remloc.find(entity);
if(it == remloc.cend()) {
const auto local = registry.create();
remloc.emplace(entity, std::make_pair(local, true));
} else {
remloc[entity].first =
registry.valid(remloc[entity].first)
? remloc[entity].first
: registry.create();
// set the dirty flag
remloc[entity].second = true;
}
}
template<typename Type, typename Member>
std::enable_if_t<std::is_same<Member, Entity>::value>
update(Type &instance, Member Type:: *member) {
instance.*member = map(instance.*member);
}
template<typename Type, typename Member>
std::enable_if_t<std::is_same<typename std::iterator_traits<typename Member::iterator>::value_type, Entity>::value>
update(Type &instance, Member Type:: *member) {
for(auto &entity: instance.*member) {
entity = map(entity);
}
}
template<typename Other, typename Type, typename Member>
std::enable_if_t<!std::is_same<Other, Type>::value>
update(Other &, Member Type:: *) {}
template<typename Archive>
void assure(Archive &archive, void(ContinuousLoader:: *member)(Entity)) {
Entity length{};
archive(length);
while(length--) {
Entity entity{};
archive(entity);
(this->*member)(entity);
}
}
template<typename Component>
void reset() {
for(auto &&ref: remloc) {
const auto local = ref.second.first;
if(registry.valid(local)) {
registry.template reset<Component>(local);
}
}
}
template<typename Other, typename Archive, typename Func, typename... Type, typename... Member>
void assign(Archive &archive, Func func, Member Type:: *... member) {
Entity length{};
archive(length);
while(length--) {
Entity entity{};
Other instance{};
archive(entity, instance);
restore(entity);
using accumulator_type = int[];
accumulator_type accumulator = { 0, (update(instance, member), 0)... };
(void)accumulator;
func(map(entity), instance);
}
}
public:
/*! @brief Underlying entity identifier. */
using entity_type = Entity;
/**
* @brief Constructs a loader that is bound to a given registry.
* @param registry A valid reference to a registry.
*/
ContinuousLoader(Registry<entity_type> &registry) ENTT_NOEXCEPT
: registry{registry}
{}
/*! @brief Copying a snapshot loader isn't allowed. */
ContinuousLoader(const ContinuousLoader &) = delete;
/*! @brief Default move constructor. */
ContinuousLoader(ContinuousLoader &&) = default;
/*! @brief Copying a snapshot loader isn't allowed. @return This loader. */
ContinuousLoader & operator=(const ContinuousLoader &) = delete;
/*! @brief Default move assignment operator. @return This loader. */
ContinuousLoader & operator=(ContinuousLoader &&) = default;
/**
* @brief Restores entities that were in use during serialization.
*
* This function restores the entities that were in use during serialization
* and creates local counterparts for them if required.
*
* @tparam Archive Type of input archive.
* @param archive A valid reference to an input archive.
* @return A non-const reference to this loader.
*/
template<typename Archive>
ContinuousLoader & entities(Archive &archive) {
assure(archive, &ContinuousLoader::restore);
return *this;
}
/**
* @brief Restores entities that were destroyed during serialization.
*
* This function restores the entities that were destroyed during
* serialization and creates local counterparts for them if required.
*
* @tparam Archive Type of input archive.
* @param archive A valid reference to an input archive.
* @return A non-const reference to this loader.
*/
template<typename Archive>
ContinuousLoader & destroyed(Archive &archive) {
assure(archive, &ContinuousLoader::destroy);
return *this;
}
/**
* @brief Restores components and assigns them to the right entities.
*
* The template parameter list must be exactly the same used during
* serialization. In the event that the entity to which the component is
* assigned doesn't exist yet, the loader will take care to create a local
* counterpart for it.<br/>
* Members can be either data members of type entity_type or containers of
* entities. In both cases, the loader will visit them and update the
* entities by replacing each one with its local counterpart.
*
* @tparam Component Type of component to restore.
* @tparam Archive Type of input archive.
* @tparam Type Types of components to update with local counterparts.
* @tparam Member Types of members to update with their local counterparts.
* @param archive A valid reference to an input archive.
* @param member Members to update with their local counterparts.
* @return A non-const reference to this loader.
*/
template<typename... Component, typename Archive, typename... Type, typename... Member>
ContinuousLoader & component(Archive &archive, Member Type:: *... member) {
auto apply = [this](const auto entity, const auto &component) {
registry.template accommodate<std::decay_t<decltype(component)>>(entity, component);
};
using accumulator_type = int[];
accumulator_type accumulator = { 0, (reset<Component>(), assign<Component>(archive, apply, member...), 0)... };
(void)accumulator;
return *this;
}
/**
* @brief Restores tags and assigns them to the right entities.
*
* The template parameter list must be exactly the same used during
* serialization. In the event that the entity to which the tag is assigned
* doesn't exist yet, the loader will take care to create a local
* counterpart for it.<br/>
* Members can be either data members of type entity_type or containers of
* entities. In both cases, the loader will visit them and update the
* entities by replacing each one with its local counterpart.
*
* @tparam Tag Type of tag to restore.
* @tparam Archive Type of input archive.
* @tparam Type Types of components to update with local counterparts.
* @tparam Member Types of members to update with their local counterparts.
* @param archive A valid reference to an input archive.
* @param member Members to update with their local counterparts.
* @return A non-const reference to this loader.
*/
template<typename... Tag, typename Archive, typename... Type, typename... Member>
ContinuousLoader & tag(Archive &archive, Member Type:: *... member) {
auto apply = [this](const auto entity, const auto &tag) {
registry.template assign<std::decay_t<decltype(tag)>>(tag_t{}, entity, tag);
};
using accumulator_type = int[];
accumulator_type accumulator = { 0, (registry.template remove<Tag>(), assign<Tag>(archive, apply, member...), 0)... };
(void)accumulator;
return *this;
}
/**
* @brief Helps to purge entities that no longer have a conterpart.
*
* Users should invoke this member function after restoring each snapshot,
* unless they know exactly what they are doing.
*
* @return A non-const reference to this loader.
*/
ContinuousLoader & shrink() {
auto it = remloc.begin();
while(it != remloc.cend()) {
const auto local = it->second.first;
bool &dirty = it->second.second;
if(dirty) {
dirty = false;
++it;
} else {
if(registry.valid(local)) {
registry.destroy(local);
}
it = remloc.erase(it);
}
}
return *this;
}
/**
* @brief Destroys those entities that have neither components nor tags.
*
* In case all the entities were serialized but only part of the components
* and tags was saved, it could happen that some of the entities have
* neither components nor tags once restored.<br/>
* This functions helps to identify and destroy those entities.
*
* @return A non-const reference to this loader.
*/
ContinuousLoader & orphans() {
registry.orphans([this](const auto entity) {
registry.destroy(entity);
});
return *this;
}
/**
* @brief Tests if a loader knows about a given entity.
* @param entity An entity identifier.
* @return True if `entity` is managed by the loader, false otherwise.
*/
bool has(entity_type entity) const ENTT_NOEXCEPT {
return (remloc.find(entity) != remloc.cend());
}
/**
* @brief Returns the identifier to which an entity refers.
*
* @warning
* Attempting to use an entity that isn't managed by the loader results in
* undefined behavior.<br/>
* An assertion will abort the execution at runtime in debug mode if the
* loader doesn't knows about the entity.
*
* @param entity An entity identifier.
* @return The identifier to which `entity` refers in the target registry.
*/
entity_type map(entity_type entity) const ENTT_NOEXCEPT {
assert(has(entity));
return remloc.find(entity)->second.first;
}
private:
std::unordered_map<Entity, std::pair<Entity, bool>> remloc;
Registry<Entity> &registry;
};
}
#endif // ENTT_ENTITY_SNAPSHOT_HPP

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@@ -0,0 +1,970 @@
#ifndef ENTT_ENTITY_SPARSE_SET_HPP
#define ENTT_ENTITY_SPARSE_SET_HPP
#include <algorithm>
#include <iterator>
#include <numeric>
#include <utility>
#include <vector>
#include <cstddef>
#include <cassert>
#include <type_traits>
#include "../config/config.h"
#include "../core/algorithm.hpp"
#include "entt_traits.hpp"
namespace entt {
/**
* @brief Sparse set.
*
* Primary template isn't defined on purpose. All the specializations give a
* compile-time error, but for a few reasonable cases.
*/
template<typename...>
class SparseSet;
/**
* @brief Basic sparse set implementation.
*
* Sparse set or packed array or whatever is the name users give it.<br/>
* Two arrays: an _external_ one and an _internal_ one; a _sparse_ one and a
* _packed_ one; one used for direct access through contiguous memory, the other
* one used to get the data through an extra level of indirection.<br/>
* This is largely used by the Registry to offer users the fastest access ever
* to the components. View and PersistentView are entirely designed around
* sparse sets.
*
* This type of data structure is widely documented in the literature and on the
* web. This is nothing more than a customized implementation suitable for the
* purpose of the framework.
*
* @note
* There are no guarantees that entities are returned in the insertion order
* when iterate a sparse set. Do not make assumption on the order in any case.
*
* @note
* Internal data structures arrange elements to maximize performance. Because of
* that, there are no guarantees that elements have the expected order when
* iterate directly the internal packed array (see `data` and `size` member
* functions for that). Use `begin` and `end` instead.
*
* @tparam Entity A valid entity type (see entt_traits for more details).
*/
template<typename Entity>
class SparseSet<Entity> {
using traits_type = entt_traits<Entity>;
struct Iterator final {
using difference_type = std::size_t;
using value_type = Entity;
using pointer = const value_type *;
using reference = value_type;
using iterator_category = std::input_iterator_tag;
Iterator(pointer direct, std::size_t pos)
: direct{direct}, pos{pos}
{}
Iterator & operator++() ENTT_NOEXCEPT {
return --pos, *this;
}
Iterator operator++(int) ENTT_NOEXCEPT {
Iterator orig = *this;
return ++(*this), orig;
}
Iterator & operator+=(const difference_type value) ENTT_NOEXCEPT {
pos -= value;
return *this;
}
Iterator operator+(const difference_type value) const ENTT_NOEXCEPT {
return Iterator{direct, pos-value};
}
bool operator==(const Iterator &other) const ENTT_NOEXCEPT {
return other.pos == pos;
}
inline bool operator!=(const Iterator &other) const ENTT_NOEXCEPT {
return !(*this == other);
}
reference operator*() const ENTT_NOEXCEPT {
return direct[pos-1];
}
private:
pointer direct;
std::size_t pos;
};
static constexpr auto pending = ~typename traits_type::entity_type{};
public:
/*! @brief Underlying entity identifier. */
using entity_type = Entity;
/*! @brief Entity dependent position type. */
using pos_type = entity_type;
/*! @brief Unsigned integer type. */
using size_type = std::size_t;
/*! @brief Input iterator type. */
using iterator_type = Iterator;
/*! @brief Constant input iterator type. */
using const_iterator_type = Iterator;
/*! @brief Default constructor. */
SparseSet() ENTT_NOEXCEPT = default;
/*! @brief Default destructor. */
virtual ~SparseSet() ENTT_NOEXCEPT = default;
/*! @brief Copying a sparse set isn't allowed. */
SparseSet(const SparseSet &) = delete;
/*! @brief Default move constructor. */
SparseSet(SparseSet &&) = default;
/*! @brief Copying a sparse set isn't allowed. @return This sparse set. */
SparseSet & operator=(const SparseSet &) = delete;
/*! @brief Default move assignment operator. @return This sparse set. */
SparseSet & operator=(SparseSet &&) = default;
/**
* @brief Increases the capacity of a sparse set.
*
* If the new capacity is greater than the current capacity, new storage is
* allocated, otherwise the method does nothing.
*
* @param cap Desired capacity.
*/
void reserve(const size_type cap) {
direct.reserve(cap);
}
/**
* @brief Returns the extent of a sparse set.
*
* The extent of a sparse set is also the size of the internal sparse array.
* There is no guarantee that the internal packed array has the same size.
* Usually the size of the internal sparse array is equal or greater than
* the one of the internal packed array.
*
* @return Extent of the sparse set.
*/
size_type extent() const ENTT_NOEXCEPT {
return reverse.size();
}
/**
* @brief Returns the number of elements in a sparse set.
*
* The number of elements is also the size of the internal packed array.
* There is no guarantee that the internal sparse array has the same size.
* Usually the size of the internal sparse array is equal or greater than
* the one of the internal packed array.
*
* @return Number of elements.
*/
size_type size() const ENTT_NOEXCEPT {
return direct.size();
}
/**
* @brief Checks whether a sparse set is empty.
* @return True if the sparse set is empty, false otherwise.
*/
bool empty() const ENTT_NOEXCEPT {
return direct.empty();
}
/**
* @brief Direct access to the internal packed array.
*
* The returned pointer is such that range `[data(), data() + size()]` is
* always a valid range, even if the container is empty.
*
* @note
* There are no guarantees on the order, even though `respect` has been
* previously invoked. Internal data structures arrange elements to maximize
* performance. Accessing them directly gives a performance boost but less
* guarantees. Use `begin` and `end` if you want to iterate the sparse set
* in the expected order.
*
* @return A pointer to the internal packed array.
*/
const entity_type * data() const ENTT_NOEXCEPT {
return direct.data();
}
/**
* @brief Returns an iterator to the beginning.
*
* The returned iterator points to the first entity of the internal packed
* array. If the sparse set is empty, the returned iterator will be equal to
* `end()`.
*
* @note
* Input iterators stay true to the order imposed by a call to `respect`.
*
* @return An iterator to the first entity of the internal packed array.
*/
const_iterator_type cbegin() const ENTT_NOEXCEPT {
return const_iterator_type{direct.data(), direct.size()};
}
/**
* @brief Returns an iterator to the beginning.
*
* The returned iterator points to the first entity of the internal packed
* array. If the sparse set is empty, the returned iterator will be equal to
* `end()`.
*
* @note
* Input iterators stay true to the order imposed by a call to `respect`.
*
* @return An iterator to the first entity of the internal packed array.
*/
inline const_iterator_type begin() const ENTT_NOEXCEPT {
return cbegin();
}
/**
* @brief Returns an iterator to the beginning.
*
* The returned iterator points to the first entity of the internal packed
* array. If the sparse set is empty, the returned iterator will be equal to
* `end()`.
*
* @note
* Input iterators stay true to the order imposed by a call to `respect`.
*
* @return An iterator to the first entity of the internal packed array.
*/
inline iterator_type begin() ENTT_NOEXCEPT {
return cbegin();
}
/**
* @brief Returns an iterator to the end.
*
* The returned iterator points to the element following the last entity in
* the internal packed array. Attempting to dereference the returned
* iterator results in undefined behavior.
*
* @note
* Input iterators stay true to the order imposed by a call to `respect`.
*
* @return An iterator to the element following the last entity of the
* internal packed array.
*/
const_iterator_type cend() const ENTT_NOEXCEPT {
return const_iterator_type{direct.data(), {}};
}
/**
* @brief Returns an iterator to the end.
*
* The returned iterator points to the element following the last entity in
* the internal packed array. Attempting to dereference the returned
* iterator results in undefined behavior.
*
* @note
* Input iterators stay true to the order imposed by a call to `respect`.
*
* @return An iterator to the element following the last entity of the
* internal packed array.
*/
inline const_iterator_type end() const ENTT_NOEXCEPT {
return cend();
}
/**
* @brief Returns an iterator to the end.
*
* The returned iterator points to the element following the last entity in
* the internal packed array. Attempting to dereference the returned
* iterator results in undefined behavior.
*
* @note
* Input iterators stay true to the order imposed by a call to `respect`.
*
* @return An iterator to the element following the last entity of the
* internal packed array.
*/
inline iterator_type end() ENTT_NOEXCEPT {
return cend();
}
/**
* @brief Checks if a sparse set contains an entity.
* @param entity A valid entity identifier.
* @return True if the sparse set contains the entity, false otherwise.
*/
bool has(const entity_type entity) const ENTT_NOEXCEPT {
const auto pos = size_type(entity & traits_type::entity_mask);
// testing against pending permits to avoid accessing the direct vector
return (pos < reverse.size()) && (reverse[pos] != pending);
}
/**
* @brief Checks if a sparse set contains an entity (unsafe).
*
* Alternative version of `has`. It accesses the underlying data structures
* without bounds checking and thus it's both unsafe and risky to use.<br/>
* You should not invoke directly this function unless you know exactly what
* you are doing. Prefer the `has` member function instead.
*
* @warning
* Attempting to use an entity that doesn't belong to the sparse set can
* result in undefined behavior.<br/>
* An assertion will abort the execution at runtime in debug mode in case of
* bounds violation.
*
* @param entity A valid entity identifier.
* @return True if the sparse set contains the entity, false otherwise.
*/
bool fast(const entity_type entity) const ENTT_NOEXCEPT {
const auto pos = size_type(entity & traits_type::entity_mask);
assert(pos < reverse.size());
// testing against pending permits to avoid accessing the direct vector
return (reverse[pos] != pending);
}
/**
* @brief Returns the position of an entity in a sparse set.
*
* @warning
* Attempting to get the position of an entity that doesn't belong to the
* sparse set results in undefined behavior.<br/>
* An assertion will abort the execution at runtime in debug mode if the
* sparse set doesn't contain the given entity.
*
* @param entity A valid entity identifier.
* @return The position of the entity in the sparse set.
*/
pos_type get(const entity_type entity) const ENTT_NOEXCEPT {
assert(has(entity));
return reverse[entity & traits_type::entity_mask];
}
/**
* @brief Assigns an entity to a sparse set.
*
* @warning
* Attempting to assign an entity that already belongs to the sparse set
* results in undefined behavior.<br/>
* An assertion will abort the execution at runtime in debug mode if the
* sparse set already contains the given entity.
*
* @param entity A valid entity identifier.
*/
void construct(const entity_type entity) {
assert(!has(entity));
const auto pos = size_type(entity & traits_type::entity_mask);
if(!(pos < reverse.size())) {
const auto value = pending;
reverse.resize(pos+1, value);
}
reverse[pos] = pos_type(direct.size());
direct.push_back(entity);
}
/**
* @brief Removes an entity from a sparse set.
*
* @warning
* Attempting to remove an entity that doesn't belong to the sparse set
* results in undefined behavior.<br/>
* An assertion will abort the execution at runtime in debug mode if the
* sparse set doesn't contain the given entity.
*
* @param entity A valid entity identifier.
*/
virtual void destroy(const entity_type entity) {
assert(has(entity));
const auto back = direct.back();
auto &candidate = reverse[entity & traits_type::entity_mask];
// swapping isn't required here, we are getting rid of the last element
reverse[back & traits_type::entity_mask] = candidate;
direct[candidate] = back;
candidate = pending;
direct.pop_back();
}
/**
* @brief Swaps the position of two entities in the internal packed array.
*
* For what it's worth, this function affects both the internal sparse array
* and the internal packed array. Users should not care of that anyway.
*
* @warning
* Attempting to swap entities that don't belong to the sparse set results
* in undefined behavior.<br/>
* An assertion will abort the execution at runtime in debug mode if the
* sparse set doesn't contain the given entities.
*
* @param lhs A valid position within the sparse set.
* @param rhs A valid position within the sparse set.
*/
void swap(const pos_type lhs, const pos_type rhs) ENTT_NOEXCEPT {
assert(lhs < direct.size());
assert(rhs < direct.size());
auto &src = direct[lhs];
auto &dst = direct[rhs];
std::swap(reverse[src & traits_type::entity_mask], reverse[dst & traits_type::entity_mask]);
std::swap(src, dst);
}
/**
* @brief Sort entities according to their order in another sparse set.
*
* Entities that are part of both the sparse sets are ordered internally
* according to the order they have in `other`. All the other entities goes
* to the end of the list and there are no guarantess on their order.<br/>
* In other terms, this function can be used to impose the same order on two
* sets by using one of them as a master and the other one as a slave.
*
* Iterating the sparse set with a couple of iterators returns elements in
* the expected order after a call to `respect`. See `begin` and `end` for
* more details.
*
* @note
* Attempting to iterate elements using the raw pointer returned by `data`
* gives no guarantees on the order, even though `respect` has been invoked.
*
* @param other The sparse sets that imposes the order of the entities.
*/
void respect(const SparseSet<Entity> &other) ENTT_NOEXCEPT {
auto from = other.cbegin();
auto to = other.cend();
pos_type pos = direct.size() - 1;
while(pos && from != to) {
if(has(*from)) {
if(*from != direct[pos]) {
swap(pos, get(*from));
}
--pos;
}
++from;
}
}
/**
* @brief Resets a sparse set.
*/
virtual void reset() {
reverse.clear();
direct.clear();
}
private:
std::vector<pos_type> reverse;
std::vector<entity_type> direct;
};
/**
* @brief Extended sparse set implementation.
*
* This specialization of a sparse set associates an object to an entity. The
* main purpose of this class is to use sparse sets to store components in a
* Registry. It guarantees fast access both to the elements and to the entities.
*
* @note
* Entities and objects have the same order. It's guaranteed both in case of raw
* access (either to entities or objects) and when using input iterators.
*
* @note
* Internal data structures arrange elements to maximize performance. Because of
* that, there are no guarantees that elements have the expected order when
* iterate directly the internal packed array (see `raw` and `size` member
* functions for that). Use `begin` and `end` instead.
*
* @sa SparseSet<Entity>
*
* @tparam Entity A valid entity type (see entt_traits for more details).
* @tparam Type Type of objects assigned to the entities.
*/
template<typename Entity, typename Type>
class SparseSet<Entity, Type>: public SparseSet<Entity> {
using underlying_type = SparseSet<Entity>;
template<bool Const>
struct Iterator final {
using difference_type = std::size_t;
using value_type = std::conditional_t<Const, const Type, Type>;
using pointer = value_type *;
using reference = value_type &;
using iterator_category = std::input_iterator_tag;
Iterator(pointer instances, std::size_t pos)
: instances{instances}, pos{pos}
{}
Iterator & operator++() ENTT_NOEXCEPT {
return --pos, *this;
}
Iterator operator++(int) ENTT_NOEXCEPT {
Iterator orig = *this;
return ++(*this), orig;
}
Iterator & operator+=(const difference_type value) ENTT_NOEXCEPT {
pos -= value;
return *this;
}
Iterator operator+(const difference_type value) const ENTT_NOEXCEPT {
return Iterator{instances, pos-value};
}
bool operator==(const Iterator &other) const ENTT_NOEXCEPT {
return other.pos == pos;
}
inline bool operator!=(const Iterator &other) const ENTT_NOEXCEPT {
return !(*this == other);
}
reference operator*() const ENTT_NOEXCEPT {
return instances[pos-1];
}
pointer operator->() const ENTT_NOEXCEPT {
return (instances+pos-1);
}
private:
pointer instances;
std::size_t pos;
};
public:
/*! @brief Type of the objects associated to the entities. */
using object_type = Type;
/*! @brief Underlying entity identifier. */
using entity_type = typename underlying_type::entity_type;
/*! @brief Entity dependent position type. */
using pos_type = typename underlying_type::pos_type;
/*! @brief Unsigned integer type. */
using size_type = typename underlying_type::size_type;
/*! @brief Input iterator type. */
using iterator_type = Iterator<false>;
/*! @brief Constant input iterator type. */
using const_iterator_type = Iterator<true>;
/*! @brief Default constructor. */
SparseSet() ENTT_NOEXCEPT = default;
/*! @brief Copying a sparse set isn't allowed. */
SparseSet(const SparseSet &) = delete;
/*! @brief Default move constructor. */
SparseSet(SparseSet &&) = default;
/*! @brief Copying a sparse set isn't allowed. @return This sparse set. */
SparseSet & operator=(const SparseSet &) = delete;
/*! @brief Default move assignment operator. @return This sparse set. */
SparseSet & operator=(SparseSet &&) = default;
/**
* @brief Increases the capacity of a sparse set.
*
* If the new capacity is greater than the current capacity, new storage is
* allocated, otherwise the method does nothing.
*
* @param cap Desired capacity.
*/
void reserve(const size_type cap) {
underlying_type::reserve(cap);
instances.reserve(cap);
}
/**
* @brief Direct access to the array of objects.
*
* The returned pointer is such that range `[raw(), raw() + size()]` is
* always a valid range, even if the container is empty.
*
* @note
* There are no guarantees on the order, even though either `sort` or
* `respect` has been previously invoked. Internal data structures arrange
* elements to maximize performance. Accessing them directly gives a
* performance boost but less guarantees. Use `begin` and `end` if you want
* to iterate the sparse set in the expected order.
*
* @return A pointer to the array of objects.
*/
const object_type * raw() const ENTT_NOEXCEPT {
return instances.data();
}
/**
* @brief Direct access to the array of objects.
*
* The returned pointer is such that range `[raw(), raw() + size()]` is
* always a valid range, even if the container is empty.
*
* @note
* There are no guarantees on the order, even though either `sort` or
* `respect` has been previously invoked. Internal data structures arrange
* elements to maximize performance. Accessing them directly gives a
* performance boost but less guarantees. Use `begin` and `end` if you want
* to iterate the sparse set in the expected order.
*
* @return A pointer to the array of objects.
*/
object_type * raw() ENTT_NOEXCEPT {
return instances.data();
}
/**
* @brief Returns an iterator to the beginning.
*
* The returned iterator points to the first instance of the given type. If
* the sparse set is empty, the returned iterator will be equal to `end()`.
*
* @note
* Input iterators stay true to the order imposed by a call to either `sort`
* or `respect`.
*
* @return An iterator to the first instance of the given type.
*/
const_iterator_type cbegin() const ENTT_NOEXCEPT {
return const_iterator_type{instances.data(), instances.size()};
}
/**
* @brief Returns an iterator to the beginning.
*
* The returned iterator points to the first instance of the given type. If
* the sparse set is empty, the returned iterator will be equal to `end()`.
*
* @note
* Input iterators stay true to the order imposed by a call to either `sort`
* or `respect`.
*
* @return An iterator to the first instance of the given type.
*/
inline const_iterator_type begin() const ENTT_NOEXCEPT {
return cbegin();
}
/**
* @brief Returns an iterator to the beginning.
*
* The returned iterator points to the first instance of the given type. If
* the sparse set is empty, the returned iterator will be equal to `end()`.
*
* @note
* Input iterators stay true to the order imposed by a call to either `sort`
* or `respect`.
*
* @return An iterator to the first instance of the given type.
*/
iterator_type begin() ENTT_NOEXCEPT {
return iterator_type{instances.data(), instances.size()};
}
/**
* @brief Returns an iterator to the end.
*
* The returned iterator points to the element following the last instance
* of the given type. Attempting to dereference the returned iterator
* results in undefined behavior.
*
* @note
* Input iterators stay true to the order imposed by a call to either `sort`
* or `respect`.
*
* @return An iterator to the element following the last instance of the
* given type.
*/
const_iterator_type cend() const ENTT_NOEXCEPT {
return const_iterator_type{instances.data(), {}};
}
/**
* @brief Returns an iterator to the end.
*
* The returned iterator points to the element following the last instance
* of the given type. Attempting to dereference the returned iterator
* results in undefined behavior.
*
* @note
* Input iterators stay true to the order imposed by a call to either `sort`
* or `respect`.
*
* @return An iterator to the element following the last instance of the
* given type.
*/
inline const_iterator_type end() const ENTT_NOEXCEPT {
return cend();
}
/**
* @brief Returns an iterator to the end.
*
* The returned iterator points to the element following the last instance
* of the given type. Attempting to dereference the returned iterator
* results in undefined behavior.
*
* @note
* Input iterators stay true to the order imposed by a call to either `sort`
* or `respect`.
*
* @return An iterator to the element following the last instance of the
* given type.
*/
iterator_type end() ENTT_NOEXCEPT {
return iterator_type{instances.data(), {}};
}
/**
* @brief Returns the object associated to an entity.
*
* @warning
* Attempting to use an entity that doesn't belong to the sparse set results
* in undefined behavior.<br/>
* An assertion will abort the execution at runtime in debug mode if the
* sparse set doesn't contain the given entity.
*
* @param entity A valid entity identifier.
* @return The object associated to the entity.
*/
const object_type & get(const entity_type entity) const ENTT_NOEXCEPT {
return instances[underlying_type::get(entity)];
}
/**
* @brief Returns the object associated to an entity.
*
* @warning
* Attempting to use an entity that doesn't belong to the sparse set results
* in undefined behavior.<br/>
* An assertion will abort the execution at runtime in debug mode if the
* sparse set doesn't contain the given entity.
*
* @param entity A valid entity identifier.
* @return The object associated to the entity.
*/
inline object_type & get(const entity_type entity) ENTT_NOEXCEPT {
return const_cast<object_type &>(const_cast<const SparseSet *>(this)->get(entity));
}
/**
* @brief Assigns an entity to a sparse set and constructs its object.
*
* @note
* _Sfinae'd_ function.<br/>
* This version is used for types that can be constructed in place directly.
* It doesn't work well with aggregates because of the placement new usually
* performed under the hood during an _emplace back_.
*
* @warning
* Attempting to use an entity that already belongs to the sparse set
* results in undefined behavior.<br/>
* An assertion will abort the execution at runtime in debug mode if the
* sparse set already contains the given entity.
*
* @tparam Args Types of arguments to use to construct the object.
* @param entity A valid entity identifier.
* @param args Parameters to use to construct an object for the entity.
* @return The object associated to the entity.
*/
template<typename... Args>
std::enable_if_t<std::is_constructible<Type, Args...>::value, object_type &>
construct(const entity_type entity, Args &&... args) {
underlying_type::construct(entity);
instances.emplace_back(std::forward<Args>(args)...);
return instances.back();
}
/**
* @brief Assigns an entity to a sparse set and constructs its object.
*
* @note
* _Sfinae'd_ function.<br/>
* Fallback for aggregates and types in general that do not work well with a
* placement new as performed usually under the hood during an
* _emplace back_.
*
* @warning
* Attempting to use an entity that already belongs to the sparse set
* results in undefined behavior.<br/>
* An assertion will abort the execution at runtime in debug mode if the
* sparse set already contains the given entity.
*
* @tparam Args Types of arguments to use to construct the object.
* @param entity A valid entity identifier.
* @param args Parameters to use to construct an object for the entity.
* @return The object associated to the entity.
*/
template<typename... Args>
std::enable_if_t<!std::is_constructible<Type, Args...>::value, object_type &>
construct(const entity_type entity, Args &&... args) {
underlying_type::construct(entity);
instances.emplace_back(Type{std::forward<Args>(args)...});
return instances.back();
}
/**
* @brief Removes an entity from a sparse set and destroies its object.
*
* @warning
* Attempting to use an entity that doesn't belong to the sparse set results
* in undefined behavior.<br/>
* An assertion will abort the execution at runtime in debug mode if the
* sparse set doesn't contain the given entity.
*
* @param entity A valid entity identifier.
*/
void destroy(const entity_type entity) override {
// swapping isn't required here, we are getting rid of the last element
// however, we must protect ourselves from self assignments (see #37)
auto tmp = std::move(instances.back());
instances[underlying_type::get(entity)] = std::move(tmp);
instances.pop_back();
underlying_type::destroy(entity);
}
/**
* @brief Sort components according to the given comparison function.
*
* Sort the elements so that iterating the sparse set with a couple of
* iterators returns them in the expected order. See `begin` and `end` for
* more details.
*
* The comparison function object must return `true` if the first element
* is _less_ than the second one, `false` otherwise. The signature of the
* comparison function should be equivalent to the following:
*
* @code{.cpp}
* bool(const Type &, const Type &)
* @endcode
*
* Moreover, the comparison function object shall induce a
* _strict weak ordering_ on the values.
*
* The sort function oject must offer a member function template
* `operator()` that accepts three arguments:
*
* * An iterator to the first element of the range to sort.
* * An iterator past the last element of the range to sort.
* * A comparison function to use to compare the elements.
*
* The comparison funtion object received by the sort function object hasn't
* necessarily the type of the one passed along with the other parameters to
* this member function.
*
* @note
* Attempting to iterate elements using a raw pointer returned by a call to
* either `data` or `raw` gives no guarantees on the order, even though
* `sort` has been invoked.
*
* @tparam Compare Type of comparison function object.
* @tparam Sort Type of sort function object.
* @param compare A valid comparison function object.
* @param sort A valid sort function object.
*/
template<typename Compare, typename Sort = StdSort>
void sort(Compare compare, Sort sort = Sort{}) {
std::vector<pos_type> copy(instances.size());
std::iota(copy.begin(), copy.end(), 0);
sort(copy.begin(), copy.end(), [this, compare = std::move(compare)](const auto lhs, const auto rhs) {
return compare(const_cast<const object_type &>(instances[rhs]), const_cast<const object_type &>(instances[lhs]));
});
for(pos_type pos = 0, last = copy.size(); pos < last; ++pos) {
auto curr = pos;
auto next = copy[curr];
while(curr != next) {
const auto lhs = copy[curr];
const auto rhs = copy[next];
std::swap(instances[lhs], instances[rhs]);
underlying_type::swap(lhs, rhs);
copy[curr] = curr;
curr = next;
next = copy[curr];
}
}
}
/**
* @brief Sort components according to the order of the entities in another
* sparse set.
*
* Entities that are part of both the sparse sets are ordered internally
* according to the order they have in `other`. All the other entities goes
* to the end of the list and there are no guarantess on their order.
* Components are sorted according to the entities to which they
* belong.<br/>
* In other terms, this function can be used to impose the same order on two
* sets by using one of them as a master and the other one as a slave.
*
* Iterating the sparse set with a couple of iterators returns elements in
* the expected order after a call to `respect`. See `begin` and `end` for
* more details.
*
* @note
* Attempting to iterate elements using a raw pointer returned by a call to
* either `data` or `raw` gives no guarantees on the order, even though
* `respect` has been invoked.
*
* @param other The sparse sets that imposes the order of the entities.
*/
void respect(const SparseSet<Entity> &other) ENTT_NOEXCEPT {
auto from = other.cbegin();
auto to = other.cend();
pos_type pos = underlying_type::size() - 1;
const auto *local = underlying_type::data();
while(pos && from != to) {
const auto curr = *from;
if(underlying_type::has(curr)) {
if(curr != *(local + pos)) {
auto candidate = underlying_type::get(curr);
std::swap(instances[pos], instances[candidate]);
underlying_type::swap(pos, candidate);
}
--pos;
}
++from;
}
}
/**
* @brief Resets a sparse set.
*/
void reset() override {
underlying_type::reset();
instances.clear();
}
private:
std::vector<object_type> instances;
};
}
#endif // ENTT_ENTITY_SPARSE_SET_HPP

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#ifndef ENTT_ENTITY_UTILITY_HPP
#define ENTT_ENTITY_UTILITY_HPP
namespace entt {
/*! @brief Tag class type used to disambiguate overloads. */
struct tag_t final {};
/*! @brief Persistent view type used to disambiguate overloads. */
struct persistent_t final {};
/*! @brief Raw view type used to disambiguate overloads. */
struct raw_t final {};
/*! @brief Break type used to disambiguate overloads. */
struct break_t final {};
}
#endif // ENTT_ENTITY_UTILITY_HPP

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#include "core/algorithm.hpp"
#include "core/family.hpp"
#include "core/hashed_string.hpp"
#include "core/ident.hpp"
#include "entity/actor.hpp"
#include "entity/entt_traits.hpp"
#include "entity/helper.hpp"
#include "entity/prototype.hpp"
#include "entity/registry.hpp"
#include "entity/snapshot.hpp"
#include "entity/sparse_set.hpp"
#include "entity/utility.hpp"
#include "entity/view.hpp"
#include "locator/locator.hpp"
#include "process/process.hpp"
#include "process/scheduler.hpp"
#include "resource/cache.hpp"
#include "resource/handle.hpp"
#include "resource/loader.hpp"
#include "signal/delegate.hpp"
#include "signal/dispatcher.hpp"
#include "signal/emitter.hpp"
#include "signal/sigh.hpp"

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#ifndef ENTT_LOCATOR_LOCATOR_HPP
#define ENTT_LOCATOR_LOCATOR_HPP
#include <memory>
#include <utility>
#include <cassert>
#include "../config/config.h"
namespace entt {
/**
* @brief Service locator, nothing more.
*
* A service locator can be used to do what it promises: locate services.<br/>
* Usually service locators are tightly bound to the services they expose and
* thus it's hard to define a general purpose class to do that. This template
* based implementation tries to fill the gap and to get rid of the burden of
* defining a different specific locator for each application.
*
* @tparam Service Type of service managed by the locator.
*/
template<typename Service>
struct ServiceLocator final {
/*! @brief Type of service offered. */
using service_type = Service;
/*! @brief Default constructor, deleted on purpose. */
ServiceLocator() = delete;
/*! @brief Default destructor, deleted on purpose. */
~ServiceLocator() = delete;
/**
* @brief Tests if a valid service implementation is set.
* @return True if the service is set, false otherwise.
*/
inline static bool empty() ENTT_NOEXCEPT {
return !static_cast<bool>(service);
}
/**
* @brief Returns a weak pointer to a service implementation, if any.
*
* Clients of a service shouldn't retain references to it. The recommended
* way is to retrieve the service implementation currently set each and
* every time the need of using it arises. Otherwise users can incur in
* unexpected behaviors.
*
* @return A reference to the service implementation currently set, if any.
*/
inline static std::weak_ptr<Service> get() ENTT_NOEXCEPT {
return service;
}
/**
* @brief Returns a weak reference to a service implementation, if any.
*
* Clients of a service shouldn't retain references to it. The recommended
* way is to retrieve the service implementation currently set each and
* every time the need of using it arises. Otherwise users can incur in
* unexpected behaviors.
*
* @warning
* In case no service implementation has been set, a call to this function
* results in undefined behavior.
*
* @return A reference to the service implementation currently set, if any.
*/
inline static Service & ref() ENTT_NOEXCEPT {
return *service;
}
/**
* @brief Sets or replaces a service.
* @tparam Impl Type of the new service to use.
* @tparam Args Types of arguments to use to construct the service.
* @param args Parameters to use to construct the service.
*/
template<typename Impl = Service, typename... Args>
inline static void set(Args &&... args) {
service = std::make_shared<Impl>(std::forward<Args>(args)...);
}
/**
* @brief Sets or replaces a service.
* @param ptr Service to use to replace the current one.
*/
inline static void set(std::shared_ptr<Service> ptr) {
assert(static_cast<bool>(ptr));
service = std::move(ptr);
}
/**
* @brief Resets a service.
*
* The service is no longer valid after a reset.
*/
inline static void reset() {
service.reset();
}
private:
static std::shared_ptr<Service> service;
};
template<typename Service>
std::shared_ptr<Service> ServiceLocator<Service>::service{};
}
#endif // ENTT_LOCATOR_LOCATOR_HPP

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#ifndef ENTT_PROCESS_PROCESS_HPP
#define ENTT_PROCESS_PROCESS_HPP
#include <type_traits>
#include <functional>
#include <utility>
#include "../config/config.h"
namespace entt {
/**
* @brief Base class for processes.
*
* This class stays true to the CRTP idiom. Derived classes must specify what's
* the intended type for elapsed times.<br/>
* A process should expose publicly the following member functions whether
* required:
*
* * @code{.cpp}
* void update(Delta, void *);
* @endcode
*
* It's invoked once per tick until a process is explicitly aborted or it
* terminates either with or without errors. Even though it's not mandatory to
* declare this member function, as a rule of thumb each process should at
* least define it to work properly. The `void *` parameter is an opaque
* pointer to user data (if any) forwarded directly to the process during an
* update.
*
* * @code{.cpp}
* void init(void *);
* @endcode
*
* It's invoked at the first tick, immediately before an update. The `void *`
* parameter is an opaque pointer to user data (if any) forwarded directly to
* the process during an update.
*
* * @code{.cpp}
* void succeeded();
* @endcode
*
* It's invoked in case of success, immediately after an update and during the
* same tick.
*
* * @code{.cpp}
* void failed();
* @endcode
*
* It's invoked in case of errors, immediately after an update and during the
* same tick.
*
* * @code{.cpp}
* void aborted();
* @endcode
*
* It's invoked only if a process is explicitly aborted. There is no guarantee
* that it executes in the same tick, this depends solely on whether the
* process is aborted immediately or not.
*
* Derived classes can change the internal state of a process by invoking the
* `succeed` and `fail` protected member functions and even pause or unpause the
* process itself.
*
* @sa Scheduler
*
* @tparam Derived Actual type of process that extends the class template.
* @tparam Delta Type to use to provide elapsed time.
*/
template<typename Derived, typename Delta>
class Process {
enum class State: unsigned int {
UNINITIALIZED = 0,
RUNNING,
PAUSED,
SUCCEEDED,
FAILED,
ABORTED,
FINISHED
};
template<State state>
using tag = std::integral_constant<State, state>;
template<typename Target = Derived>
auto tick(int, tag<State::UNINITIALIZED>, void *data)
-> decltype(std::declval<Target>().init(data)) {
static_cast<Target *>(this)->init(data);
}
template<typename Target = Derived>
auto tick(int, tag<State::RUNNING>, Delta delta, void *data)
-> decltype(std::declval<Target>().update(delta, data)) {
static_cast<Target *>(this)->update(delta, data);
}
template<typename Target = Derived>
auto tick(int, tag<State::SUCCEEDED>)
-> decltype(std::declval<Target>().succeeded()) {
static_cast<Target *>(this)->succeeded();
}
template<typename Target = Derived>
auto tick(int, tag<State::FAILED>)
-> decltype(std::declval<Target>().failed()) {
static_cast<Target *>(this)->failed();
}
template<typename Target = Derived>
auto tick(int, tag<State::ABORTED>)
-> decltype(std::declval<Target>().aborted()) {
static_cast<Target *>(this)->aborted();
}
template<State S, typename... Args>
void tick(char, tag<S>, Args &&...) const ENTT_NOEXCEPT {}
protected:
/**
* @brief Terminates a process with success if it's still alive.
*
* The function is idempotent and it does nothing if the process isn't
* alive.
*/
void succeed() ENTT_NOEXCEPT {
if(alive()) {
current = State::SUCCEEDED;
}
}
/**
* @brief Terminates a process with errors if it's still alive.
*
* The function is idempotent and it does nothing if the process isn't
* alive.
*/
void fail() ENTT_NOEXCEPT {
if(alive()) {
current = State::FAILED;
}
}
/**
* @brief Stops a process if it's in a running state.
*
* The function is idempotent and it does nothing if the process isn't
* running.
*/
void pause() ENTT_NOEXCEPT {
if(current == State::RUNNING) {
current = State::PAUSED;
}
}
/**
* @brief Restarts a process if it's paused.
*
* The function is idempotent and it does nothing if the process isn't
* paused.
*/
void unpause() ENTT_NOEXCEPT {
if(current == State::PAUSED) {
current = State::RUNNING;
}
}
public:
/*! @brief Type used to provide elapsed time. */
using delta_type = Delta;
/*! @brief Default destructor. */
virtual ~Process() ENTT_NOEXCEPT {
static_assert(std::is_base_of<Process, Derived>::value, "!");
}
/**
* @brief Aborts a process if it's still alive.
*
* The function is idempotent and it does nothing if the process isn't
* alive.
*
* @param immediately Requests an immediate operation.
*/
void abort(const bool immediately = false) ENTT_NOEXCEPT {
if(alive()) {
current = State::ABORTED;
if(immediately) {
tick(0);
}
}
}
/**
* @brief Returns true if a process is either running or paused.
* @return True if the process is still alive, false otherwise.
*/
bool alive() const ENTT_NOEXCEPT {
return current == State::RUNNING || current == State::PAUSED;
}
/**
* @brief Returns true if a process is already terminated.
* @return True if the process is terminated, false otherwise.
*/
bool dead() const ENTT_NOEXCEPT {
return current == State::FINISHED;
}
/**
* @brief Returns true if a process is currently paused.
* @return True if the process is paused, false otherwise.
*/
bool paused() const ENTT_NOEXCEPT {
return current == State::PAUSED;
}
/**
* @brief Returns true if a process terminated with errors.
* @return True if the process terminated with errors, false otherwise.
*/
bool rejected() const ENTT_NOEXCEPT {
return stopped;
}
/**
* @brief Updates a process and its internal state if required.
* @param delta Elapsed time.
* @param data Optional data.
*/
void tick(const Delta delta, void *data = nullptr) {
switch (current) {
case State::UNINITIALIZED:
tick(0, tag<State::UNINITIALIZED>{}, data);
current = State::RUNNING;
// no break on purpose, tasks are executed immediately
case State::RUNNING:
tick(0, tag<State::RUNNING>{}, delta, data);
default:
// suppress warnings
break;
}
// if it's dead, it must be notified and removed immediately
switch(current) {
case State::SUCCEEDED:
tick(0, tag<State::SUCCEEDED>{});
current = State::FINISHED;
break;
case State::FAILED:
tick(0, tag<State::FAILED>{});
current = State::FINISHED;
stopped = true;
break;
case State::ABORTED:
tick(0, tag<State::ABORTED>{});
current = State::FINISHED;
stopped = true;
break;
default:
// suppress warnings
break;
}
}
private:
State current{State::UNINITIALIZED};
bool stopped{false};
};
/**
* @brief Adaptor for lambdas and functors to turn them into processes.
*
* Lambdas and functors can't be used directly with a scheduler for they are not
* properly defined processes with managed life cycles.<br/>
* This class helps in filling the gap and turning lambdas and functors into
* full featured processes usable by a scheduler.
*
* The signature of the function call operator should be equivalent to the
* following:
*
* @code{.cpp}
* void(Delta delta, void *data, auto succeed, auto fail);
* @endcode
*
* Where:
*
* * `delta` is the elapsed time.
* * `data` is an opaque pointer to user data if any, `nullptr` otherwise.
* * `succeed` is a function to call when a process terminates with success.
* * `fail` is a function to call when a process terminates with errors.
*
* The signature of the function call operator of both `succeed` and `fail`
* is equivalent to the following:
*
* @code{.cpp}
* void();
* @endcode
*
* Usually users shouldn't worry about creating adaptors. A scheduler will
* create them internally each and avery time a lambda or a functor is used as
* a process.
*
* @sa Process
* @sa Scheduler
*
* @tparam Func Actual type of process.
* @tparam Delta Type to use to provide elapsed time.
*/
template<typename Func, typename Delta>
struct ProcessAdaptor: Process<ProcessAdaptor<Func, Delta>, Delta>, private Func {
/**
* @brief Constructs a process adaptor from a lambda or a functor.
* @tparam Args Types of arguments to use to initialize the actual process.
* @param args Parameters to use to initialize the actual process.
*/
template<typename... Args>
ProcessAdaptor(Args &&... args)
: Func{std::forward<Args>(args)...}
{}
/**
* @brief Updates a process and its internal state if required.
* @param delta Elapsed time.
* @param data Optional data.
*/
void update(const Delta delta, void *data) {
Func::operator()(delta, data, [this]() { this->succeed(); }, [this]() { this->fail(); });
}
};
}
#endif // ENTT_PROCESS_PROCESS_HPP

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#ifndef ENTT_PROCESS_SCHEDULER_HPP
#define ENTT_PROCESS_SCHEDULER_HPP
#include <vector>
#include <memory>
#include <utility>
#include <iterator>
#include <algorithm>
#include <type_traits>
#include "../config/config.h"
#include "process.hpp"
namespace entt {
/**
* @brief Cooperative scheduler for processes.
*
* A cooperative scheduler runs processes and helps managing their life cycles.
*
* Each process is invoked once per tick. If a process terminates, it's
* removed automatically from the scheduler and it's never invoked again.<br/>
* A process can also have a child. In this case, the process is replaced with
* its child when it terminates if it returns with success. In case of errors,
* both the process and its child are discarded.
*
* Example of use (pseudocode):
*
* @code{.cpp}
* scheduler.attach([](auto delta, void *, auto succeed, auto fail) {
* // code
* }).then<MyProcess>(arguments...);
* @endcode
*
* In order to invoke all scheduled processes, call the `update` member function
* passing it the elapsed time to forward to the tasks.
*
* @sa Process
*
* @tparam Delta Type to use to provide elapsed time.
*/
template<typename Delta>
class Scheduler final {
template<typename T>
struct type_t { using type = T; };
struct ProcessHandler final {
using instance_type = std::unique_ptr<void, void(*)(void *)>;
using update_type = bool(*)(ProcessHandler &, Delta, void *);
using abort_type = void(*)(ProcessHandler &, bool);
using next_type = std::unique_ptr<ProcessHandler>;
instance_type instance;
update_type update;
abort_type abort;
next_type next;
};
template<typename Lambda>
struct Then final: Lambda {
Then(Lambda &&lambda, ProcessHandler *handler)
: Lambda{std::forward<Lambda>(lambda)}, handler{handler}
{}
template<typename Proc, typename... Args>
decltype(auto) then(Args &&... args) && {
static_assert(std::is_base_of<Process<Proc, Delta>, Proc>::value, "!");
handler = Lambda::operator()(handler, type_t<Proc>{}, std::forward<Args>(args)...);
return std::move(*this);
}
template<typename Func>
decltype(auto) then(Func &&func) && {
using Proc = ProcessAdaptor<std::decay_t<Func>, Delta>;
return std::move(*this).template then<Proc>(std::forward<Func>(func));
}
private:
ProcessHandler *handler;
};
template<typename Proc>
static bool update(ProcessHandler &handler, const Delta delta, void *data) {
auto *process = static_cast<Proc *>(handler.instance.get());
process->tick(delta, data);
auto dead = process->dead();
if(dead) {
if(handler.next && !process->rejected()) {
handler = std::move(*handler.next);
dead = handler.update(handler, delta, data);
} else {
handler.instance.reset();
}
}
return dead;
}
template<typename Proc>
static void abort(ProcessHandler &handler, const bool immediately) {
static_cast<Proc *>(handler.instance.get())->abort(immediately);
}
template<typename Proc>
static void deleter(void *proc) {
delete static_cast<Proc *>(proc);
}
auto then(ProcessHandler *handler) {
auto lambda = [](ProcessHandler *handler, auto next, auto... args) {
using Proc = typename decltype(next)::type;
if(handler) {
auto proc = typename ProcessHandler::instance_type{new Proc{std::forward<decltype(args)>(args)...}, &Scheduler::deleter<Proc>};
handler->next.reset(new ProcessHandler{std::move(proc), &Scheduler::update<Proc>, &Scheduler::abort<Proc>, nullptr});
handler = handler->next.get();
}
return handler;
};
return Then<decltype(lambda)>{std::move(lambda), handler};
}
public:
/*! @brief Unsigned integer type. */
using size_type = typename std::vector<ProcessHandler>::size_type;
/*! @brief Default constructor. */
Scheduler() ENTT_NOEXCEPT = default;
/*! @brief Copying a scheduler isn't allowed. */
Scheduler(const Scheduler &) = delete;
/*! @brief Default move constructor. */
Scheduler(Scheduler &&) = default;
/*! @brief Copying a scheduler isn't allowed. @return This scheduler. */
Scheduler & operator=(const Scheduler &) = delete;
/*! @brief Default move assignment operator. @return This scheduler. */
Scheduler & operator=(Scheduler &&) = default;
/**
* @brief Number of processes currently scheduled.
* @return Number of processes currently scheduled.
*/
size_type size() const ENTT_NOEXCEPT {
return handlers.size();
}
/**
* @brief Returns true if at least a process is currently scheduled.
* @return True if there are scheduled processes, false otherwise.
*/
bool empty() const ENTT_NOEXCEPT {
return handlers.empty();
}
/**
* @brief Discards all scheduled processes.
*
* Processes aren't aborted. They are discarded along with their children
* and never executed again.
*/
void clear() {
handlers.clear();
}
/**
* @brief Schedules a process for the next tick.
*
* Returned value is an opaque object that can be used to attach a child to
* the given process. The child is automatically scheduled when the process
* terminates and only if the process returns with success.
*
* Example of use (pseudocode):
*
* @code{.cpp}
* // schedules a task in the form of a process class
* scheduler.attach<MyProcess>(arguments...)
* // appends a child in the form of a lambda function
* .then([](auto delta, void *, auto succeed, auto fail) {
* // code
* })
* // appends a child in the form of another process class
* .then<MyOtherProcess>();
* @endcode
*
* @tparam Proc Type of process to schedule.
* @tparam Args Types of arguments to use to initialize the process.
* @param args Parameters to use to initialize the process.
* @return An opaque object to use to concatenate processes.
*/
template<typename Proc, typename... Args>
auto attach(Args &&... args) {
static_assert(std::is_base_of<Process<Proc, Delta>, Proc>::value, "!");
auto proc = typename ProcessHandler::instance_type{new Proc{std::forward<Args>(args)...}, &Scheduler::deleter<Proc>};
ProcessHandler handler{std::move(proc), &Scheduler::update<Proc>, &Scheduler::abort<Proc>, nullptr};
handlers.push_back(std::move(handler));
return then(&handlers.back());
}
/**
* @brief Schedules a process for the next tick.
*
* A process can be either a lambda or a functor. The scheduler wraps both
* of them in a process adaptor internally.<br/>
* The signature of the function call operator should be equivalent to the
* following:
*
* @code{.cpp}
* void(Delta delta, auto succeed, auto fail);
* @endcode
*
* Where:
*
* * `delta` is the elapsed time.
* * `succeed` is a function to call when a process terminates with success.
* * `fail` is a function to call when a process terminates with errors.
*
* The signature of the function call operator of both `succeed` and `fail`
* is equivalent to the following:
*
* @code{.cpp}
* void();
* @endcode
*
* Returned value is an opaque object that can be used to attach a child to
* the given process. The child is automatically scheduled when the process
* terminates and only if the process returns with success.
*
* Example of use (pseudocode):
*
* @code{.cpp}
* // schedules a task in the form of a lambda function
* scheduler.attach([](auto delta, void *, auto succeed, auto fail) {
* // code
* })
* // appends a child in the form of another lambda function
* .then([](auto delta, void *, auto succeed, auto fail) {
* // code
* })
* // appends a child in the form of a process class
* .then<MyProcess>(arguments...);
* @endcode
*
* @sa ProcessAdaptor
*
* @tparam Func Type of process to schedule.
* @param func Either a lambda or a functor to use as a process.
* @return An opaque object to use to concatenate processes.
*/
template<typename Func>
auto attach(Func &&func) {
using Proc = ProcessAdaptor<std::decay_t<Func>, Delta>;
return attach<Proc>(std::forward<Func>(func));
}
/**
* @brief Updates all scheduled processes.
*
* All scheduled processes are executed in no specific order.<br/>
* If a process terminates with success, it's replaced with its child, if
* any. Otherwise, if a process terminates with an error, it's removed along
* with its child.
*
* @param delta Elapsed time.
* @param data Optional data.
*/
void update(const Delta delta, void *data = nullptr) {
bool clean = false;
for(auto pos = handlers.size(); pos; --pos) {
auto &handler = handlers[pos-1];
const bool dead = handler.update(handler, delta, data);
clean = clean || dead;
}
if(clean) {
handlers.erase(std::remove_if(handlers.begin(), handlers.end(), [](auto &handler) {
return !handler.instance;
}), handlers.end());
}
}
/**
* @brief Aborts all scheduled processes.
*
* Unless an immediate operation is requested, the abort is scheduled for
* the next tick. Processes won't be executed anymore in any case.<br/>
* Once a process is fully aborted and thus finished, it's discarded along
* with its child, if any.
*
* @param immediately Requests an immediate operation.
*/
void abort(const bool immediately = false) {
decltype(handlers) exec;
exec.swap(handlers);
std::for_each(exec.begin(), exec.end(), [immediately](auto &handler) {
handler.abort(handler, immediately);
});
std::move(handlers.begin(), handlers.end(), std::back_inserter(exec));
handlers.swap(exec);
}
private:
std::vector<ProcessHandler> handlers{};
};
}
#endif // ENTT_PROCESS_SCHEDULER_HPP

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src/entt/resource/cache.hpp Normal file
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#ifndef ENTT_RESOURCE_CACHE_HPP
#define ENTT_RESOURCE_CACHE_HPP
#include <memory>
#include <utility>
#include <type_traits>
#include <unordered_map>
#include "../config/config.h"
#include "../core/hashed_string.hpp"
#include "handle.hpp"
#include "loader.hpp"
namespace entt {
/**
* @brief Simple cache for resources of a given type.
*
* Minimal implementation of a cache for resources of a given type. It doesn't
* offer much functionalities but it's suitable for small or medium sized
* applications and can be freely inherited to add targeted functionalities for
* large sized applications.
*
* @tparam Resource Type of resources managed by a cache.
*/
template<typename Resource>
class ResourceCache {
using container_type = std::unordered_map<HashedString::hash_type, std::shared_ptr<Resource>>;
public:
/*! @brief Unsigned integer type. */
using size_type = typename container_type::size_type;
/*! @brief Type of resources managed by a cache. */
using resource_type = HashedString;
/*! @brief Default constructor. */
ResourceCache() = default;
/*! @brief Copying a cache isn't allowed. */
ResourceCache(const ResourceCache &) ENTT_NOEXCEPT = delete;
/*! @brief Default move constructor. */
ResourceCache(ResourceCache &&) ENTT_NOEXCEPT = default;
/*! @brief Copying a cache isn't allowed. @return This cache. */
ResourceCache & operator=(const ResourceCache &) ENTT_NOEXCEPT = delete;
/*! @brief Default move assignment operator. @return This cache. */
ResourceCache & operator=(ResourceCache &&) ENTT_NOEXCEPT = default;
/**
* @brief Number of resources managed by a cache.
* @return Number of resources currently stored.
*/
size_type size() const ENTT_NOEXCEPT {
return resources.size();
}
/**
* @brief Returns true if a cache contains no resources, false otherwise.
* @return True if the cache contains no resources, false otherwise.
*/
bool empty() const ENTT_NOEXCEPT {
return resources.empty();
}
/**
* @brief Clears a cache and discards all its resources.
*
* Handles are not invalidated and the memory used by a resource isn't
* freed as long as at least a handle keeps the resource itself alive.
*/
void clear() ENTT_NOEXCEPT {
resources.clear();
}
/**
* @brief Loads the resource that corresponds to a given identifier.
*
* In case an identifier isn't already present in the cache, it loads its
* resource and stores it aside for future uses. Arguments are forwarded
* directly to the loader in order to construct properly the requested
* resource.
*
* @note
* If the identifier is already present in the cache, this function does
* nothing and the arguments are simply discarded.
*
* @tparam Loader Type of loader to use to load the resource if required.
* @tparam Args Types of arguments to use to load the resource if required.
* @param id Unique resource identifier.
* @param args Arguments to use to load the resource if required.
* @return True if the resource is ready to use, false otherwise.
*/
template<typename Loader, typename... Args>
bool load(const resource_type id, Args &&... args) {
static_assert(std::is_base_of<ResourceLoader<Loader, Resource>, Loader>::value, "!");
bool loaded = true;
if(resources.find(id) == resources.cend()) {
std::shared_ptr<Resource> resource = Loader{}.get(std::forward<Args>(args)...);
loaded = (static_cast<bool>(resource) ? (resources[id] = std::move(resource), loaded) : false);
}
return loaded;
}
/**
* @brief Reloads a resource or loads it for the first time if not present.
*
* Equivalent to the following snippet (pseudocode):
*
* @code{.cpp}
* cache.discard(id);
* cache.load(id, args...);
* @endcode
*
* Arguments are forwarded directly to the loader in order to construct
* properly the requested resource.
*
* @tparam Loader Type of loader to use to load the resource.
* @tparam Args Types of arguments to use to load the resource.
* @param id Unique resource identifier.
* @param args Arguments to use to load the resource.
* @return True if the resource is ready to use, false otherwise.
*/
template<typename Loader, typename... Args>
bool reload(const resource_type id, Args &&... args) {
return (discard(id), load<Loader>(id, std::forward<Args>(args)...));
}
/**
* @brief Creates a temporary handle for a resource.
*
* Arguments are forwarded directly to the loader in order to construct
* properly the requested resource. The handle isn't stored aside and the
* cache isn't in charge of the lifetime of the resource itself.
*
* @tparam Loader Type of loader to use to load the resource.
* @tparam Args Types of arguments to use to load the resource.
* @param args Arguments to use to load the resource.
* @return A handle for the given resource.
*/
template<typename Loader, typename... Args>
ResourceHandle<Resource> temp(Args &&... args) const {
return { Loader{}.get(std::forward<Args>(args)...) };
}
/**
* @brief Creates a handle for a given resource identifier.
*
* A resource handle can be in a either valid or invalid state. In other
* terms, a resource handle is properly initialized with a resource if the
* cache contains the resource itself. Otherwise the returned handle is
* uninitialized and accessing it results in undefined behavior.
*
* @sa ResourceHandle
*
* @param id Unique resource identifier.
* @return A handle for the given resource.
*/
ResourceHandle<Resource> handle(const resource_type id) const {
auto it = resources.find(id);
return { it == resources.end() ? nullptr : it->second };
}
/**
* @brief Checks if a cache contains a given identifier.
* @param id Unique resource identifier.
* @return True if the cache contains the resource, false otherwise.
*/
bool contains(const resource_type id) const ENTT_NOEXCEPT {
return (resources.find(id) != resources.cend());
}
/**
* @brief Discards the resource that corresponds to a given identifier.
*
* Handles are not invalidated and the memory used by the resource isn't
* freed as long as at least a handle keeps the resource itself alive.
*
* @param id Unique resource identifier.
*/
void discard(const resource_type id) ENTT_NOEXCEPT {
auto it = resources.find(id);
if(it != resources.end()) {
resources.erase(it);
}
}
private:
container_type resources;
};
}
#endif // ENTT_RESOURCE_CACHE_HPP

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#ifndef ENTT_RESOURCE_HANDLE_HPP
#define ENTT_RESOURCE_HANDLE_HPP
#include <memory>
#include <utility>
#include <cassert>
#include "../config/config.h"
namespace entt {
template<typename Resource>
class ResourceCache;
/**
* @brief Shared resource handle.
*
* A shared resource handle is a small class that wraps a resource and keeps it
* alive even if it's deleted from the cache. It can be either copied or
* moved. A handle shares a reference to the same resource with all the other
* handles constructed for the same identifier.<br/>
* As a rule of thumb, resources should never be copied nor moved. Handles are
* the way to go to keep references to them.
*
* @tparam Resource Type of resource managed by a handle.
*/
template<typename Resource>
class ResourceHandle final {
/*! @brief Resource handles are friends of their caches. */
friend class ResourceCache<Resource>;
ResourceHandle(std::shared_ptr<Resource> res) ENTT_NOEXCEPT
: resource{std::move(res)}
{}
public:
/*! @brief Default copy constructor. */
ResourceHandle(const ResourceHandle &) ENTT_NOEXCEPT = default;
/*! @brief Default move constructor. */
ResourceHandle(ResourceHandle &&) ENTT_NOEXCEPT = default;
/*! @brief Default copy assignment operator. @return This handle. */
ResourceHandle & operator=(const ResourceHandle &) ENTT_NOEXCEPT = default;
/*! @brief Default move assignment operator. @return This handle. */
ResourceHandle & operator=(ResourceHandle &&) ENTT_NOEXCEPT = default;
/**
* @brief Gets a reference to the managed resource.
*
* @warning
* The behavior is undefined if the handle doesn't contain a resource.<br/>
* An assertion will abort the execution at runtime in debug mode if the
* handle is empty.
*
* @return A reference to the managed resource.
*/
const Resource & get() const ENTT_NOEXCEPT {
assert(static_cast<bool>(resource));
return *resource;
}
/**
* @brief Casts a handle and gets a reference to the managed resource.
*
* @warning
* The behavior is undefined if the handle doesn't contain a resource.<br/>
* An assertion will abort the execution at runtime in debug mode if the
* handle is empty.
*/
inline operator const Resource &() const ENTT_NOEXCEPT { return get(); }
/**
* @brief Dereferences a handle to obtain the managed resource.
*
* @warning
* The behavior is undefined if the handle doesn't contain a resource.<br/>
* An assertion will abort the execution at runtime in debug mode if the
* handle is empty.
*
* @return A reference to the managed resource.
*/
inline const Resource & operator *() const ENTT_NOEXCEPT { return get(); }
/**
* @brief Gets a pointer to the managed resource from a handle .
*
* @warning
* The behavior is undefined if the handle doesn't contain a resource.<br/>
* An assertion will abort the execution at runtime in debug mode if the
* handle is empty.
*
* @return A pointer to the managed resource or `nullptr` if the handle
* contains no resource at all.
*/
inline const Resource * operator ->() const ENTT_NOEXCEPT {
assert(static_cast<bool>(resource));
return resource.get();
}
/**
* @brief Returns true if the handle contains a resource, false otherwise.
*/
explicit operator bool() const { return static_cast<bool>(resource); }
private:
std::shared_ptr<Resource> resource;
};
}
#endif // ENTT_RESOURCE_HANDLE_HPP

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#ifndef ENTT_RESOURCE_LOADER_HPP
#define ENTT_RESOURCE_LOADER_HPP
#include <memory>
namespace entt {
template<typename Resource>
class ResourceCache;
/**
* @brief Base class for resource loaders.
*
* Resource loaders must inherit from this class and stay true to the CRTP
* idiom. Moreover, a resource loader must expose a public, const member
* function named `load` that accepts a variable number of arguments and returns
* a shared pointer to the resource just created.<br/>
* As an example:
*
* @code{.cpp}
* struct MyResource {};
*
* struct MyLoader: entt::ResourceLoader<MyLoader, MyResource> {
* std::shared_ptr<MyResource> load(int) const {
* // use the integer value somehow
* return std::make_shared<MyResource>();
* }
* };
* @endcode
*
* In general, resource loaders should not have a state or retain data of any
* type. They should let the cache manage their resources instead.
*
* @note
* Base class and CRTP idiom aren't strictly required with the current
* implementation. One could argue that a cache can easily work with loaders of
* any type. However, future changes won't be breaking ones by forcing the use
* of a base class today and that's why the model is already in its place.
*
* @tparam Loader Type of the derived class.
* @tparam Resource Type of resource for which to use the loader.
*/
template<typename Loader, typename Resource>
class ResourceLoader {
/*! @brief Resource loaders are friends of their caches. */
friend class ResourceCache<Resource>;
template<typename... Args>
std::shared_ptr<Resource> get(Args &&... args) const {
return static_cast<const Loader *>(this)->load(std::forward<Args>(args)...);
}
};
}
#endif // ENTT_RESOURCE_LOADER_HPP

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#ifndef ENTT_SIGNAL_DELEGATE_HPP
#define ENTT_SIGNAL_DELEGATE_HPP
#include <utility>
#include "../config/config.h"
namespace entt {
/**
* @brief Basic delegate implementation.
*
* Primary template isn't defined on purpose. All the specializations give a
* compile-time error unless the template parameter is a function type.
*/
template<typename>
class Delegate;
/**
* @brief Utility class to send around functions and member functions.
*
* Unmanaged delegate for function pointers and member functions. Users of this
* class are in charge of disconnecting instances before deleting them.
*
* A delegate can be used as general purpose invoker with no memory overhead for
* free functions and member functions provided along with an instance on which
* to invoke them.
*
* @tparam Ret Return type of a function type.
* @tparam Args Types of arguments of a function type.
*/
template<typename Ret, typename... Args>
class Delegate<Ret(Args...)> final {
using proto_type = Ret(*)(void *, Args...);
using stub_type = std::pair<void *, proto_type>;
static Ret fallback(void *, Args...) ENTT_NOEXCEPT { return {}; }
template<Ret(*Function)(Args...)>
static Ret proto(void *, Args... args) {
return (Function)(args...);
}
template<typename Class, Ret(Class:: *Member)(Args...)>
static Ret proto(void *instance, Args... args) {
return (static_cast<Class *>(instance)->*Member)(args...);
}
public:
/*! @brief Default constructor. */
Delegate() ENTT_NOEXCEPT
: stub{std::make_pair(nullptr, &fallback)}
{}
/**
* @brief Binds a free function to a delegate.
* @tparam Function A valid free function pointer.
*/
template<Ret(*Function)(Args...)>
void connect() ENTT_NOEXCEPT {
stub = std::make_pair(nullptr, &proto<Function>);
}
/**
* @brief Connects a member function for a given instance to a delegate.
*
* The delegate isn't responsible for the connected object. Users must
* guarantee that the lifetime of the instance overcomes the one of the
* delegate.
*
* @tparam Class Type of class to which the member function belongs.
* @tparam Member Member function to connect to the delegate.
* @param instance A valid instance of type pointer to `Class`.
*/
template<typename Class, Ret(Class:: *Member)(Args...)>
void connect(Class *instance) ENTT_NOEXCEPT {
stub = std::make_pair(instance, &proto<Class, Member>);
}
/**
* @brief Resets a delegate.
*
* After a reset, a delegate can be safely invoked with no effect.
*/
void reset() ENTT_NOEXCEPT {
stub = std::make_pair(nullptr, &fallback);
}
/**
* @brief Triggers a delegate.
* @param args Arguments to use to invoke the underlying function.
* @return The value returned by the underlying function.
*/
Ret operator()(Args... args) const {
return stub.second(stub.first, args...);
}
/**
* @brief Checks if the contents of the two delegates are different.
*
* Two delegates are identical if they contain the same listener.
*
* @param other Delegate with which to compare.
* @return True if the two delegates are identical, false otherwise.
*/
bool operator==(const Delegate<Ret(Args...)> &other) const ENTT_NOEXCEPT {
return stub.first == other.stub.first && stub.second == other.stub.second;
}
private:
stub_type stub;
};
/**
* @brief Checks if the contents of the two delegates are different.
*
* Two delegates are identical if they contain the same listener.
*
* @tparam Ret Return type of a function type.
* @tparam Args Types of arguments of a function type.
* @param lhs A valid delegate object.
* @param rhs A valid delegate object.
* @return True if the two delegates are different, false otherwise.
*/
template<typename Ret, typename... Args>
bool operator!=(const Delegate<Ret(Args...)> &lhs, const Delegate<Ret(Args...)> &rhs) ENTT_NOEXCEPT {
return !(lhs == rhs);
}
}
#endif // ENTT_SIGNAL_DELEGATE_HPP

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#ifndef ENTT_SIGNAL_DISPATCHER_HPP
#define ENTT_SIGNAL_DISPATCHER_HPP
#include <vector>
#include <memory>
#include <utility>
#include <cstdint>
#include <algorithm>
#include <type_traits>
#include "../config/config.h"
#include "../core/family.hpp"
#include "sigh.hpp"
namespace entt {
/**
* @brief Basic dispatcher implementation.
*
* A dispatcher can be used either to trigger an immediate event or to enqueue
* events to be published all together once per tick.<br/>
* Listeners are provided in the form of member functions. For each event of
* type `Event`, listeners must have the following function type:
* @code{.cpp}
* void(const Event &)
* @endcode
*
* Member functions named `receive` are automatically detected and registered or
* unregistered by the dispatcher. The type of the instances is `Class *` (a
* naked pointer). It means that users must guarantee that the lifetimes of the
* instances overcome the one of the dispatcher itself to avoid crashes.
*/
class Dispatcher final {
using event_family = Family<struct InternalDispatcherEventFamily>;
template<typename Class, typename Event>
using instance_type = typename SigH<void(const Event &)>::template instance_type<Class>;
struct BaseSignalWrapper {
virtual ~BaseSignalWrapper() = default;
virtual void publish() = 0;
};
template<typename Event>
struct SignalWrapper final: BaseSignalWrapper {
using sink_type = typename SigH<void(const Event &)>::sink_type;
void publish() override {
const auto &curr = current++;
current %= std::extent<decltype(events)>::value;
std::for_each(events[curr].cbegin(), events[curr].cend(), [this](const auto &event) { signal.publish(event); });
events[curr].clear();
}
inline sink_type sink() ENTT_NOEXCEPT {
return signal.sink();
}
template<typename... Args>
inline void trigger(Args &&... args) {
signal.publish({ std::forward<Args>(args)... });
}
template<typename... Args>
inline void enqueue(Args &&... args) {
events[current].push_back({ std::forward<Args>(args)... });
}
private:
SigH<void(const Event &)> signal{};
std::vector<Event> events[2];
int current{};
};
template<typename Event>
SignalWrapper<Event> & wrapper() {
const auto type = event_family::type<Event>();
if(!(type < wrappers.size())) {
wrappers.resize(type + 1);
}
if(!wrappers[type]) {
wrappers[type] = std::make_unique<SignalWrapper<Event>>();
}
return static_cast<SignalWrapper<Event> &>(*wrappers[type]);
}
public:
/*! @brief Type of sink for the given event. */
template<typename Event>
using sink_type = typename SignalWrapper<Event>::sink_type;
/**
* @brief Returns a sink object for the given event.
*
* A sink is an opaque object used to connect listeners to events.
*
* The function type for a listener is:
* @code{.cpp}
* void(const Event &)
* @endcode
*
* The order of invocation of the listeners isn't guaranteed.
*
* @sa SigH::Sink
*
* @tparam Event Type of event of which to get the sink.
* @return A temporary sink object.
*/
template<typename Event>
inline sink_type<Event> sink() ENTT_NOEXCEPT {
return wrapper<Event>().sink();
}
/**
* @brief Triggers an immediate event of the given type.
*
* All the listeners registered for the given type are immediately notified.
* The event is discarded after the execution.
*
* @tparam Event Type of event to trigger.
* @tparam Args Types of arguments to use to construct the event.
* @param args Arguments to use to construct the event.
*/
template<typename Event, typename... Args>
inline void trigger(Args &&... args) {
wrapper<Event>().trigger(std::forward<Args>(args)...);
}
/**
* @brief Enqueues an event of the given type.
*
* An event of the given type is queued. No listener is invoked. Use the
* `update` member function to notify listeners when ready.
*
* @tparam Event Type of event to trigger.
* @tparam Args Types of arguments to use to construct the event.
* @param args Arguments to use to construct the event.
*/
template<typename Event, typename... Args>
inline void enqueue(Args &&... args) {
wrapper<Event>().enqueue(std::forward<Args>(args)...);
}
/**
* @brief Delivers all the pending events of the given type.
*
* This method is blocking and it doesn't return until all the events are
* delivered to the registered listeners. It's responsibility of the users
* to reduce at a minimum the time spent in the bodies of the listeners.
*
* @tparam Event Type of events to send.
*/
template<typename Event>
inline void update() {
wrapper<Event>().publish();
}
/**
* @brief Delivers all the pending events.
*
* This method is blocking and it doesn't return until all the events are
* delivered to the registered listeners. It's responsibility of the users
* to reduce at a minimum the time spent in the bodies of the listeners.
*/
inline void update() const {
for(auto pos = wrappers.size(); pos; --pos) {
auto &wrapper = wrappers[pos-1];
if(wrapper) {
wrapper->publish();
}
}
}
private:
std::vector<std::unique_ptr<BaseSignalWrapper>> wrappers;
};
}
#endif // ENTT_SIGNAL_DISPATCHER_HPP

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#ifndef ENTT_SIGNAL_EMITTER_HPP
#define ENTT_SIGNAL_EMITTER_HPP
#include <type_traits>
#include <functional>
#include <algorithm>
#include <utility>
#include <cstdint>
#include <memory>
#include <vector>
#include <list>
#include "../config/config.h"
#include "../core/family.hpp"
namespace entt {
/**
* @brief General purpose event emitter.
*
* The emitter class template follows the CRTP idiom. To create a custom emitter
* type, derived classes must inherit directly from the base class as:
*
* ```cpp
* struct MyEmitter: Emitter<MyEmitter> {
* // ...
* }
* ```
*
* Handlers for the type of events are created internally on the fly. It's not
* required to specify in advance the full list of accepted types.<br/>
* Moreover, whenever an event is published, an emitter provides the listeners
* with a reference to itself along with a const reference to the event.
* Therefore listeners have an handy way to work with it without incurring in
* the need of capturing a reference to the emitter.
*
* @tparam Derived Actual type of emitter that extends the class template.
*/
template<typename Derived>
class Emitter {
using handler_family = Family<struct InternalEmitterHandlerFamily>;
struct BaseHandler {
virtual ~BaseHandler() = default;
virtual bool empty() const ENTT_NOEXCEPT = 0;
virtual void clear() ENTT_NOEXCEPT = 0;
};
template<typename Event>
struct Handler final: BaseHandler {
using listener_type = std::function<void(const Event &, Derived &)>;
using element_type = std::pair<bool, listener_type>;
using container_type = std::list<element_type>;
using connection_type = typename container_type::iterator;
bool empty() const ENTT_NOEXCEPT override {
auto pred = [](auto &&element) { return element.first; };
return std::all_of(onceL.cbegin(), onceL.cend(), pred) &&
std::all_of(onL.cbegin(), onL.cend(), pred);
}
void clear() ENTT_NOEXCEPT override {
if(publishing) {
auto func = [](auto &&element) { element.first = true; };
std::for_each(onceL.begin(), onceL.end(), func);
std::for_each(onL.begin(), onL.end(), func);
} else {
onceL.clear();
onL.clear();
}
}
inline connection_type once(listener_type listener) {
return onceL.emplace(onceL.cend(), false, std::move(listener));
}
inline connection_type on(listener_type listener) {
return onL.emplace(onL.cend(), false, std::move(listener));
}
void erase(connection_type conn) ENTT_NOEXCEPT {
conn->first = true;
if(!publishing) {
auto pred = [](auto &&element) { return element.first; };
onceL.remove_if(pred);
onL.remove_if(pred);
}
}
void publish(const Event &event, Derived &ref) {
container_type currentL;
onceL.swap(currentL);
auto func = [&event, &ref](auto &&element) {
return element.first ? void() : element.second(event, ref);
};
publishing = true;
std::for_each(onL.rbegin(), onL.rend(), func);
std::for_each(currentL.rbegin(), currentL.rend(), func);
publishing = false;
onL.remove_if([](auto &&element) { return element.first; });
}
private:
bool publishing{false};
container_type onceL{};
container_type onL{};
};
template<typename Event>
Handler<Event> & handler() ENTT_NOEXCEPT {
const std::size_t family = handler_family::type<Event>();
if(!(family < handlers.size())) {
handlers.resize(family+1);
}
if(!handlers[family]) {
handlers[family] = std::make_unique<Handler<Event>>();
}
return static_cast<Handler<Event> &>(*handlers[family]);
}
public:
/** @brief Type of listeners accepted for the given event. */
template<typename Event>
using Listener = typename Handler<Event>::listener_type;
/**
* @brief Generic connection type for events.
*
* Type of the connection object returned by the event emitter whenever a
* listener for the given type is registered.<br/>
* It can be used to break connections still in use.
*
* @tparam Event Type of event for which the connection is created.
*/
template<typename Event>
struct Connection final: private Handler<Event>::connection_type {
/** @brief Event emitters are friend classes of connections. */
friend class Emitter;
/*! @brief Default constructor. */
Connection() ENTT_NOEXCEPT = default;
/**
* @brief Creates a connection that wraps its underlying instance.
* @param conn A connection object to wrap.
*/
Connection(typename Handler<Event>::connection_type conn)
: Handler<Event>::connection_type{std::move(conn)}
{}
/*! @brief Default copy constructor. */
Connection(const Connection &) = default;
/*! @brief Default move constructor. */
Connection(Connection &&) = default;
/**
* @brief Default copy assignment operator.
* @return This connection.
*/
Connection & operator=(const Connection &) = default;
/**
* @brief Default move assignment operator.
* @return This connection.
*/
Connection & operator=(Connection &&) = default;
};
/*! @brief Default constructor. */
Emitter() ENTT_NOEXCEPT = default;
/*! @brief Default destructor. */
virtual ~Emitter() ENTT_NOEXCEPT {
static_assert(std::is_base_of<Emitter<Derived>, Derived>::value, "!");
}
/*! @brief Copying an emitter isn't allowed. */
Emitter(const Emitter &) = delete;
/*! @brief Default move constructor. */
Emitter(Emitter &&) = default;
/*! @brief Copying an emitter isn't allowed. @return This emitter. */
Emitter & operator=(const Emitter &) = delete;
/*! @brief Default move assignment operator. @return This emitter. */
Emitter & operator=(Emitter &&) = default;
/**
* @brief Emits the given event.
*
* All the listeners registered for the specific event type are invoked with
* the given event. The event type must either have a proper constructor for
* the arguments provided or be an aggregate type.
*
* @tparam Event Type of event to publish.
* @tparam Args Types of arguments to use to construct the event.
* @param args Parameters to use to initialize the event.
*/
template<typename Event, typename... Args>
void publish(Args &&... args) {
handler<Event>().publish({ std::forward<Args>(args)... }, *static_cast<Derived *>(this));
}
/**
* @brief Registers a long-lived listener with the event emitter.
*
* This method can be used to register a listener designed to be invoked
* more than once for the given event type.<br/>
* The connection returned by the method can be freely discarded. It's meant
* to be used later to disconnect the listener if required.
*
* The listener is as a callable object that can be moved and the type of
* which is `void(const Event &, Derived &)`.
*
* @note
* Whenever an event is emitted, the emitter provides the listener with a
* reference to the derived class. Listeners don't have to capture those
* instances for later uses.
*
* @tparam Event Type of event to which to connect the listener.
* @param listener The listener to register.
* @return Connection object that can be used to disconnect the listener.
*/
template<typename Event>
Connection<Event> on(Listener<Event> listener) {
return handler<Event>().on(std::move(listener));
}
/**
* @brief Registers a short-lived listener with the event emitter.
*
* This method can be used to register a listener designed to be invoked
* only once for the given event type.<br/>
* The connection returned by the method can be freely discarded. It's meant
* to be used later to disconnect the listener if required.
*
* The listener is as a callable object that can be moved and the type of
* which is `void(const Event &, Derived &)`.
*
* @note
* Whenever an event is emitted, the emitter provides the listener with a
* reference to the derived class. Listeners don't have to capture those
* instances for later uses.
*
* @tparam Event Type of event to which to connect the listener.
* @param listener The listener to register.
* @return Connection object that can be used to disconnect the listener.
*/
template<typename Event>
Connection<Event> once(Listener<Event> listener) {
return handler<Event>().once(std::move(listener));
}
/**
* @brief Disconnects a listener from the event emitter.
*
* Do not use twice the same connection to disconnect a listener, it results
* in undefined behavior. Once used, discard the connection object.
*
* @tparam Event Type of event of the connection.
* @param conn A valid connection.
*/
template<typename Event>
void erase(Connection<Event> conn) ENTT_NOEXCEPT {
handler<Event>().erase(std::move(conn));
}
/**
* @brief Disconnects all the listeners for the given event type.
*
* All the connections previously returned for the given event are
* invalidated. Using them results in undefined behavior.
*
* @tparam Event Type of event to reset.
*/
template<typename Event>
void clear() ENTT_NOEXCEPT {
handler<Event>().clear();
}
/**
* @brief Disconnects all the listeners.
*
* All the connections previously returned are invalidated. Using them
* results in undefined behavior.
*/
void clear() ENTT_NOEXCEPT {
std::for_each(handlers.begin(), handlers.end(), [](auto &&handler) {
return handler ? handler->clear() : void();
});
}
/**
* @brief Checks if there are listeners registered for the specific event.
* @tparam Event Type of event to test.
* @return True if there are no listeners registered, false otherwise.
*/
template<typename Event>
bool empty() const ENTT_NOEXCEPT {
const std::size_t family = handler_family::type<Event>();
return (!(family < handlers.size()) ||
!handlers[family] ||
static_cast<Handler<Event> &>(*handlers[family]).empty());
}
/**
* @brief Checks if there are listeners registered with the event emitter.
* @return True if there are no listeners registered, false otherwise.
*/
bool empty() const ENTT_NOEXCEPT {
return std::all_of(handlers.cbegin(), handlers.cend(), [](auto &&handler) {
return !handler || handler->empty();
});
}
private:
std::vector<std::unique_ptr<BaseHandler>> handlers{};
};
}
#endif // ENTT_SIGNAL_EMITTER_HPP

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#ifndef ENTT_SIGNAL_SIGH_HPP
#define ENTT_SIGNAL_SIGH_HPP
#include <algorithm>
#include <utility>
#include <vector>
#include "../config/config.h"
namespace entt {
namespace internal {
/**
* @cond TURN_OFF_DOXYGEN
* Internal details not to be documented.
*/
template<typename, typename>
struct Invoker;
template<typename Ret, typename... Args, typename Collector>
struct Invoker<Ret(Args...), Collector> {
using proto_type = Ret(*)(void *, Args...);
using call_type = std::pair<void *, proto_type>;
virtual ~Invoker() = default;
bool invoke(Collector &collector, proto_type proto, void *instance, Args... args) const {
return collector(proto(instance, args...));
}
};
template<typename... Args, typename Collector>
struct Invoker<void(Args...), Collector> {
using proto_type = void(*)(void *, Args...);
using call_type = std::pair<void *, proto_type>;
virtual ~Invoker() = default;
bool invoke(Collector &, proto_type proto, void *instance, Args... args) const {
return (proto(instance, args...), true);
}
};
template<typename Ret>
struct NullCollector final {
using result_type = Ret;
bool operator()(result_type) const ENTT_NOEXCEPT { return true; }
};
template<>
struct NullCollector<void> final {
using result_type = void;
bool operator()() const ENTT_NOEXCEPT { return true; }
};
template<typename>
struct DefaultCollector;
template<typename Ret, typename... Args>
struct DefaultCollector<Ret(Args...)> final {
using collector_type = NullCollector<Ret>;
};
template<typename Function>
using DefaultCollectorType = typename DefaultCollector<Function>::collector_type;
/**
* Internal details not to be documented.
* @endcond TURN_OFF_DOXYGEN
*/
}
/**
* @brief Sink implementation.
*
* Primary template isn't defined on purpose. All the specializations give a
* compile-time error unless the template parameter is a function type.
*
* @tparam Function A valid function type.
*/
template<typename Function>
class Sink;
/**
* @brief Unmanaged signal handler declaration.
*
* Primary template isn't defined on purpose. All the specializations give a
* compile-time error unless the template parameter is a function type.
*
* @tparam Function A valid function type.
* @tparam Collector Type of collector to use, if any.
*/
template<typename Function, typename Collector = internal::DefaultCollectorType<Function>>
class SigH;
/**
* @brief Sink implementation.
*
* A sink is an opaque object used to connect listeners to signals.<br/>
* The function type for a listener is the one of the signal to which it
* belongs.
*
* The clear separation between a signal and a sink permits to store the
* former as private data member without exposing the publish functionality
* to the users of a class.
*
* @tparam Ret Return type of a function type.
* @tparam Args Types of arguments of a function type.
*/
template<typename Ret, typename... Args>
class Sink<Ret(Args...)> final {
/*! @brief A signal is allowed to create sinks. */
template<typename, typename>
friend class SigH;
using proto_type = Ret(*)(void *, Args...);
using call_type = std::pair<void *, proto_type>;
template<Ret(*Function)(Args...)>
static Ret proto(void *, Args... args) {
return (Function)(args...);
}
template<typename Class, Ret(Class:: *Member)(Args... args)>
static Ret proto(void *instance, Args... args) {
return (static_cast<Class *>(instance)->*Member)(args...);
}
Sink(std::vector<call_type> &calls)
: calls{calls}
{}
public:
/**
* @brief Connects a free function to a signal.
*
* The signal handler performs checks to avoid multiple connections for
* free functions.
*
* @tparam Function A valid free function pointer.
*/
template<Ret(*Function)(Args...)>
void connect() {
disconnect<Function>();
calls.emplace_back(nullptr, &proto<Function>);
}
/**
* @brief Connects a member function for a given instance to a signal.
*
* The signal isn't responsible for the connected object. Users must
* guarantee that the lifetime of the instance overcomes the one of the
* signal. On the other side, the signal handler performs checks to
* avoid multiple connections for the same member function of a given
* instance.
*
* @tparam Class Type of class to which the member function belongs.
* @tparam Member Member function to connect to the signal.
* @param instance A valid instance of type pointer to `Class`.
*/
template <typename Class, Ret(Class:: *Member)(Args...) = &Class::receive>
void connect(Class *instance) {
disconnect<Class, Member>(instance);
calls.emplace_back(instance, &proto<Class, Member>);
}
/**
* @brief Disconnects a free function from a signal.
* @tparam Function A valid free function pointer.
*/
template<Ret(*Function)(Args...)>
void disconnect() {
call_type target{nullptr, &proto<Function>};
calls.erase(std::remove(calls.begin(), calls.end(), std::move(target)), calls.end());
}
/**
* @brief Disconnects the given member function from a signal.
* @tparam Class Type of class to which the member function belongs.
* @tparam Member Member function to connect to the signal.
* @param instance A valid instance of type pointer to `Class`.
*/
template<typename Class, Ret(Class:: *Member)(Args...)>
void disconnect(Class *instance) {
call_type target{instance, &proto<Class, Member>};
calls.erase(std::remove(calls.begin(), calls.end(), std::move(target)), calls.end());
}
/**
* @brief Removes all existing connections for the given instance.
* @tparam Class Type of class to which the member function belongs.
* @param instance A valid instance of type pointer to `Class`.
*/
template<typename Class>
void disconnect(Class *instance) {
auto func = [instance](const call_type &call) { return call.first == instance; };
calls.erase(std::remove_if(calls.begin(), calls.end(), std::move(func)), calls.end());
}
/**
* @brief Disconnects all the listeners from a signal.
*/
void disconnect() {
calls.clear();
}
private:
std::vector<call_type> &calls;
};
/**
* @brief Unmanaged signal handler definition.
*
* Unmanaged signal handler. It works directly with naked pointers to classes
* and pointers to member functions as well as pointers to free functions. Users
* of this class are in charge of disconnecting instances before deleting them.
*
* This class serves mainly two purposes:
*
* * Creating signals used later to notify a bunch of listeners.
* * Collecting results from a set of functions like in a voting system.
*
* The default collector does nothing. To properly collect data, define and use
* a class that has a call operator the signature of which is `bool(Param)` and:
*
* * `Param` is a type to which `Ret` can be converted.
* * The return type is true if the handler must stop collecting data, false
* otherwise.
*
* @tparam Ret Return type of a function type.
* @tparam Args Types of arguments of a function type.
* @tparam Collector Type of collector to use, if any.
*/
template<typename Ret, typename... Args, typename Collector>
class SigH<Ret(Args...), Collector> final: private internal::Invoker<Ret(Args...), Collector> {
using call_type = typename internal::Invoker<Ret(Args...), Collector>::call_type;
public:
/*! @brief Unsigned integer type. */
using size_type = typename std::vector<call_type>::size_type;
/*! @brief Collector type. */
using collector_type = Collector;
/*! @brief Sink type. */
using sink_type = Sink<Ret(Args...)>;
/**
* @brief Instance type when it comes to connecting member functions.
* @tparam Class Type of class to which the member function belongs.
*/
template<typename Class>
using instance_type = Class *;
/**
* @brief Number of listeners connected to the signal.
* @return Number of listeners currently connected.
*/
size_type size() const ENTT_NOEXCEPT {
return calls.size();
}
/**
* @brief Returns false if at least a listener is connected to the signal.
* @return True if the signal has no listeners connected, false otherwise.
*/
bool empty() const ENTT_NOEXCEPT {
return calls.empty();
}
/**
* @brief Returns a sink object for the given signal.
*
* A sink is an opaque object used to connect listeners to signals.<br/>
* The function type for a listener is the one of the signal to which it
* belongs. The order of invocation of the listeners isn't guaranteed.
*
* @return A temporary sink object.
*/
sink_type sink() {
return { calls };
}
/**
* @brief Triggers a signal.
*
* All the listeners are notified. Order isn't guaranteed.
*
* @param args Arguments to use to invoke listeners.
*/
void publish(Args... args) const {
for(auto pos = calls.size(); pos; --pos) {
auto &call = calls[pos-1];
call.second(call.first, args...);
}
}
/**
* @brief Collects return values from the listeners.
* @param args Arguments to use to invoke listeners.
* @return An instance of the collector filled with collected data.
*/
collector_type collect(Args... args) const {
collector_type collector;
for(auto &&call: calls) {
if(!this->invoke(collector, call.second, call.first, args...)) {
break;
}
}
return collector;
}
/**
* @brief Swaps listeners between the two signals.
* @param lhs A valid signal object.
* @param rhs A valid signal object.
*/
friend void swap(SigH &lhs, SigH &rhs) {
using std::swap;
swap(lhs.calls, rhs.calls);
}
/**
* @brief Checks if the contents of the two signals are identical.
*
* Two signals are identical if they have the same size and the same
* listeners registered exactly in the same order.
*
* @param other Signal with which to compare.
* @return True if the two signals are identical, false otherwise.
*/
bool operator==(const SigH &other) const ENTT_NOEXCEPT {
return std::equal(calls.cbegin(), calls.cend(), other.calls.cbegin(), other.calls.cend());
}
private:
std::vector<call_type> calls;
};
/**
* @brief Checks if the contents of the two signals are different.
*
* Two signals are identical if they have the same size and the same
* listeners registered exactly in the same order.
*
* @tparam Ret Return type of a function type.
* @tparam Args Types of arguments of a function type.
* @param lhs A valid signal object.
* @param rhs A valid signal object.
* @return True if the two signals are different, false otherwise.
*/
template<typename Ret, typename... Args>
bool operator!=(const SigH<Ret(Args...)> &lhs, const SigH<Ret(Args...)> &rhs) ENTT_NOEXCEPT {
return !(lhs == rhs);
}
}
#endif // ENTT_SIGNAL_SIGH_HPP

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#ifndef ENTT_IDENT_HPP
#define ENTT_IDENT_HPP
#include<type_traits>
#include<cstddef>
#include<utility>
namespace entt {
namespace details {
template<typename Type>
struct Wrapper {
using type = Type;
constexpr Wrapper(std::size_t index): index{index} {}
const std::size_t index;
};
template<typename... Types>
struct Identifier final: Wrapper<Types>... {
template<std::size_t... Indexes>
constexpr Identifier(std::index_sequence<Indexes...>): Wrapper<Types>{Indexes}... {}
template<typename Type>
constexpr std::size_t get() const { return Wrapper<std::decay_t<Type>>::index; }
};
}
template<typename... Types>
constexpr auto ident = details::Identifier<std::decay_t<Types>...>{std::make_index_sequence<sizeof...(Types)>{}};
}
#endif // ENTT_IDENT_HPP

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#ifndef ENTT_REGISTRY_HPP
#define ENTT_REGISTRY_HPP
#include <vector>
#include <bitset>
#include <utility>
#include <cstddef>
#include <iterator>
#include <cassert>
#include <type_traits>
#include "component_pool.hpp"
#include "ident.hpp"
namespace entt {
template<typename...>
class View;
template<template<typename...> class Pool, typename Entity, typename... Components, typename Type, typename... Types>
class View<Pool<Entity, Components...>, Type, Types...> final {
using pool_type = Pool<Entity, Components...>;
using entity_type = typename pool_type::entity_type;
using mask_type = std::bitset<sizeof...(Components)+1>;
using underlying_iterator_type = typename pool_type::const_iterator_type;
class ViewIterator;
public:
using iterator_type = ViewIterator;
using const_iterator_type = iterator_type;
using size_type = typename pool_type::size_type;
private:
class ViewIterator {
inline bool valid() const noexcept {
return ((mask[*begin] & bitmask) == bitmask);
}
public:
using value_type = entity_type;
using difference_type = std::ptrdiff_t;
using reference = entity_type &;
using pointer = entity_type *;
using iterator_category = std::input_iterator_tag;
ViewIterator(underlying_iterator_type begin, underlying_iterator_type end, const mask_type &bitmask, const mask_type *mask) noexcept
: begin{begin}, end{end}, bitmask{bitmask}, mask{mask}
{
if(begin != end && !valid()) {
++(*this);
}
}
ViewIterator & operator++() noexcept {
++begin;
while(begin != end && !valid()) { ++begin; }
return *this;
}
ViewIterator operator++(int) noexcept {
ViewIterator orig = *this;
return ++(*this), orig;
}
bool operator==(const ViewIterator &other) const noexcept {
return other.begin == begin;
}
bool operator!=(const ViewIterator &other) const noexcept {
return !(*this == other);
}
value_type operator*() const noexcept {
return *begin;
}
private:
underlying_iterator_type begin;
underlying_iterator_type end;
const mask_type bitmask;
const mask_type *mask;
};
template<typename Comp>
void prefer(size_type &size) noexcept {
auto sz = pool.template size<Comp>();
if(sz < size) {
from = pool.template begin<Type>();
to = pool.template end<Type>();
size = sz;
}
}
public:
explicit View(pool_type &pool, const mask_type *mask) noexcept
: from{pool.template begin<Type>()},
to{pool.template end<Type>()},
pool{pool},
mask{mask}
{
using accumulator_type = int[];
size_type size = pool.template size<Type>();
bitmask.set(ident<Components...>.template get<Type>());
accumulator_type types = { 0, (bitmask.set(ident<Components...>.template get<Types>()), 0)... };
accumulator_type pref = { 0, (prefer<Types>(size), 0)... };
(void)types, (void)pref;
}
const_iterator_type begin() const noexcept {
return ViewIterator{from, to, bitmask, mask};
}
iterator_type begin() noexcept {
return const_cast<const View *>(this)->begin();
}
const_iterator_type end() const noexcept {
return ViewIterator{to, to, bitmask, mask};
}
iterator_type end() noexcept {
return const_cast<const View *>(this)->end();
}
void reset() noexcept {
using accumulator_type = int[];
from = pool.template begin<Type>();
to = pool.template end<Type>();
size_type size = pool.template size<Type>();
accumulator_type accumulator = { 0, (prefer<Types>(size), 0)... };
(void)accumulator;
}
private:
underlying_iterator_type from;
underlying_iterator_type to;
pool_type &pool;
const mask_type *mask;
mask_type bitmask;
};
template<template<typename...> class Pool, typename Entity, typename... Components, typename Type>
class View<Pool<Entity, Components...>, Type> final {
using pool_type = Pool<Entity, Components...>;
public:
using size_type = typename pool_type::size_type;
using iterator_type = typename pool_type::const_iterator_type;
using const_iterator_type = iterator_type;
explicit View(pool_type &pool) noexcept
: pool{pool}
{}
const_iterator_type cbegin() const noexcept {
return pool.template cbegin<Type>();
}
iterator_type begin() noexcept {
return pool.template begin<Type>();
}
const_iterator_type cend() const noexcept {
return pool.template cend<Type>();
}
iterator_type end() noexcept {
return pool.template end<Type>();
}
size_type size() const noexcept {
return pool.template size<Type>();
}
private:
pool_type &pool;
};
template<typename>
class Registry;
template<template<typename...> class Pool, typename Entity, typename... Components>
class Registry<Pool<Entity, Components...>> {
static_assert(sizeof...(Components) > 1, "!");
using pool_type = Pool<Entity, Components...>;
using mask_type = std::bitset<sizeof...(Components)+1>;
static constexpr auto validity_bit = sizeof...(Components);
public:
using entity_type = typename pool_type::entity_type;
using size_type = typename std::vector<mask_type>::size_type;
private:
template<typename Comp>
void clone(entity_type to, entity_type from) {
if(entities[from].test(ident<Components...>.template get<Comp>())) {
assign<Comp>(to, pool.template get<Comp>(from));
}
}
template<typename Comp>
void sync(entity_type to, entity_type from) {
bool src = entities[from].test(ident<Components...>.template get<Comp>());
bool dst = entities[to].test(ident<Components...>.template get<Comp>());
if(src && dst) {
copy<Comp>(to, from);
} else if(src) {
clone<Comp>(to, from);
} else if(dst) {
remove<Comp>(to);
}
}
public:
template<typename... Comp>
using view_type = View<pool_type, Comp...>;
template<typename... Args>
Registry(Args&&... args)
: pool{std::forward<Args>(args)...}
{}
Registry(const Registry &) = delete;
Registry(Registry &&) = delete;
Registry & operator=(const Registry &) = delete;
Registry & operator=(Registry &&) = delete;
size_type size() const noexcept {
return entities.size() - available.size();
}
size_type capacity() const noexcept {
return entities.size();
}
template<typename Comp>
bool empty() const noexcept {
return pool.template empty<Comp>();
}
bool empty() const noexcept {
return entities.empty();
}
bool valid(entity_type entity) const noexcept {
return (entity < entities.size() && entities[entity].test(validity_bit));
}
template<typename... Comp>
entity_type create() noexcept {
using accumulator_type = int[];
auto entity = create();
accumulator_type accumulator = { 0, (assign<Comp>(entity), 0)... };
(void)accumulator;
return entity;
}
entity_type create() noexcept {
entity_type entity;
if(available.empty()) {
entity = entity_type(entities.size());
entities.emplace_back();
} else {
entity = available.back();
available.pop_back();
}
entities[entity].set(validity_bit);
return entity;
}
void destroy(entity_type entity) {
assert(valid(entity));
using accumulator_type = int[];
accumulator_type accumulator = { 0, (reset<Components>(entity), 0)... };
available.push_back(entity);
entities[entity].reset();
(void)accumulator;
}
template<typename Comp, typename... Args>
Comp & assign(entity_type entity, Args... args) {
assert(valid(entity));
entities[entity].set(ident<Components...>.template get<Comp>());
return pool.template construct<Comp>(entity, args...);
}
template<typename Comp>
void remove(entity_type entity) {
assert(valid(entity));
entities[entity].reset(ident<Components...>.template get<Comp>());
pool.template destroy<Comp>(entity);
}
template<typename... Comp>
bool has(entity_type entity) const noexcept {
assert(valid(entity));
using accumulator_type = bool[];
bool all = true;
auto &mask = entities[entity];
accumulator_type accumulator = { true, (all = all && mask.test(ident<Components...>.template get<Comp>()))... };
(void)accumulator;
return all;
}
template<typename Comp>
const Comp & get(entity_type entity) const noexcept {
return pool.template get<Comp>(entity);
}
template<typename Comp>
Comp & get(entity_type entity) noexcept {
return pool.template get<Comp>(entity);
}
template<typename Comp, typename... Args>
Comp & replace(entity_type entity, Args... args) {
return (pool.template get<Comp>(entity) = Comp{args...});
}
template<typename Comp, typename... Args>
Comp & accomodate(entity_type entity, Args... args) {
assert(valid(entity));
return (entities[entity].test(ident<Components...>.template get<Comp>())
? this->template replace<Comp>(entity, std::forward<Args>(args)...)
: this->template assign<Comp>(entity, std::forward<Args>(args)...));
}
entity_type clone(entity_type from) {
assert(valid(from));
using accumulator_type = int[];
auto to = create();
accumulator_type accumulator = { 0, (clone<Components>(to, from), 0)... };
(void)accumulator;
return to;
}
template<typename Comp>
Comp & copy(entity_type to, entity_type from) {
return (pool.template get<Comp>(to) = pool.template get<Comp>(from));
}
void copy(entity_type to, entity_type from) {
using accumulator_type = int[];
accumulator_type accumulator = { 0, (sync<Components>(to, from), 0)... };
(void)accumulator;
}
template<typename Comp>
void reset(entity_type entity) {
assert(valid(entity));
if(entities[entity].test(ident<Components...>.template get<Comp>())) {
remove<Comp>(entity);
}
}
template<typename Comp>
void reset() {
for(entity_type entity = 0, last = entity_type(entities.size()); entity < last; ++entity) {
if(entities[entity].test(ident<Components...>.template get<Comp>())) {
remove<Comp>(entity);
}
}
}
void reset() {
entities.clear();
available.clear();
pool.reset();
}
template<typename... Comp>
std::enable_if_t<(sizeof...(Comp) == 1), view_type<Comp...>>
view() noexcept { return view_type<Comp...>{pool}; }
template<typename... Comp>
std::enable_if_t<(sizeof...(Comp) > 1), view_type<Comp...>>
view() noexcept { return view_type<Comp...>{pool, entities.data()}; }
private:
std::vector<mask_type> entities;
std::vector<entity_type> available;
pool_type pool;
};
template<typename Entity, typename... Components>
using StandardRegistry = Registry<ComponentPool<Entity, Components...>>;
template<typename... Components>
using DefaultRegistry = Registry<ComponentPool<std::uint32_t, Components...>>;
}
#endif // ENTT_REGISTRY_HPP

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@@ -2,25 +2,80 @@
# Tests configuration
#
set(COMMON_LINK_LIBS gtest_main Threads::Threads)
add_library(odr OBJECT odr.cpp)
# List of available targets
macro(ADD_ENTT_TEST TEST_NAME TEST_SOURCE)
add_executable(${TEST_NAME} $<TARGET_OBJECTS:odr> ${TEST_SOURCE})
target_link_libraries(${TEST_NAME} PRIVATE gtest_main Threads::Threads)
add_test(NAME ${TEST_NAME} COMMAND ${TEST_NAME})
endmacro()
set(TARGET_ENTT entt)
set(TARGET_BENCHMARK benchmark)
# Test benchmark
# Test TARGET_ENTT
if(BUILD_BENCHMARK)
ADD_ENTT_TEST(benchmark benchmark/benchmark.cpp)
endif()
add_executable(${TARGET_ENTT} component_pool.cpp registry.cpp)
target_include_directories(${TARGET_ENTT} PRIVATE ${PROJECT_SRC_DIR})
target_link_libraries(${TARGET_ENTT} PRIVATE ${COMMON_LINK_LIBS})
add_test(NAME ${TARGET_ENTT} COMMAND ${TARGET_ENTT})
# Test mod
# Test TARGET_BENCHMARK
if(BUILD_MOD)
set(DUKTAPE_DEPS_DIR ${entt_SOURCE_DIR}/deps/duktape)
configure_file(${entt_SOURCE_DIR}/cmake/in/duktape.in ${DUKTAPE_DEPS_DIR}/CMakeLists.txt)
execute_process(COMMAND ${CMAKE_COMMAND} -G "${CMAKE_GENERATOR}" . WORKING_DIRECTORY ${DUKTAPE_DEPS_DIR})
execute_process(COMMAND ${CMAKE_COMMAND} --build . WORKING_DIRECTORY ${DUKTAPE_DEPS_DIR})
set(DUKTAPE_SRC_DIR ${DUKTAPE_DEPS_DIR}/src/src)
IF(CMAKE_BUILD_TYPE MATCHES Release)
add_executable(${TARGET_BENCHMARK} benchmark.cpp)
target_include_directories(${TARGET_BENCHMARK} PRIVATE ${PROJECT_SRC_DIR})
target_link_libraries(${TARGET_BENCHMARK} PRIVATE ${COMMON_LINK_LIBS})
add_test(NAME ${TARGET_BENCHMARK} COMMAND ${TARGET_BENCHMARK})
ENDIF()
set(MOD_TEST_SOURCE ${DUKTAPE_SRC_DIR}/duktape.c mod/mod.cpp)
ADD_ENTT_TEST(mod ${MOD_TEST_SOURCE})
target_include_directories(mod PRIVATE ${DUKTAPE_SRC_DIR})
endif()
# Test snapshot
if(BUILD_SNAPSHOT)
set(CEREAL_DEPS_DIR ${entt_SOURCE_DIR}/deps/cereal)
configure_file(${entt_SOURCE_DIR}/cmake/in/cereal.in ${CEREAL_DEPS_DIR}/CMakeLists.txt)
execute_process(COMMAND ${CMAKE_COMMAND} -G "${CMAKE_GENERATOR}" . WORKING_DIRECTORY ${CEREAL_DEPS_DIR})
execute_process(COMMAND ${CMAKE_COMMAND} --build . WORKING_DIRECTORY ${CEREAL_DEPS_DIR})
set(CEREAL_SRC_DIR ${CEREAL_DEPS_DIR}/src/include)
ADD_ENTT_TEST(cereal snapshot/snapshot.cpp)
target_include_directories(cereal PRIVATE ${CEREAL_SRC_DIR})
endif()
# Test core
ADD_ENTT_TEST(algorithm entt/core/algorithm.cpp)
ADD_ENTT_TEST(family entt/core/family.cpp)
ADD_ENTT_TEST(hashed_string entt/core/hashed_string.cpp)
ADD_ENTT_TEST(ident entt/core/ident.cpp)
# Test entity
ADD_ENTT_TEST(actor entt/entity/actor.cpp)
ADD_ENTT_TEST(helper entt/entity/helper.cpp)
ADD_ENTT_TEST(prototype entt/entity/prototype.cpp)
ADD_ENTT_TEST(registry entt/entity/registry.cpp)
ADD_ENTT_TEST(snapshot entt/entity/snapshot.cpp)
ADD_ENTT_TEST(sparse_set entt/entity/sparse_set.cpp)
ADD_ENTT_TEST(view entt/entity/view.cpp)
# Test locator
ADD_ENTT_TEST(locator entt/locator/locator.cpp)
# Test process
ADD_ENTT_TEST(process entt/process/process.cpp)
ADD_ENTT_TEST(scheduler entt/process/scheduler.cpp)
# Test resource
ADD_ENTT_TEST(resource entt/resource/resource.cpp)
# Test signal
ADD_ENTT_TEST(delegate entt/signal/delegate.cpp)
ADD_ENTT_TEST(dispatcher entt/signal/dispatcher.cpp)
ADD_ENTT_TEST(emitter entt/signal/emitter.cpp)
ADD_ENTT_TEST(sigh entt/signal/sigh.cpp)

View File

@@ -1,409 +0,0 @@
#include <gtest/gtest.h>
#include <registry.hpp>
#include <iostream>
#include <cstddef>
#include <chrono>
#include <vector>
struct Position {
uint64_t x;
uint64_t y;
};
struct Velocity {
uint64_t x;
uint64_t y;
};
template<std::size_t>
struct Comp {};
struct Timer final {
Timer(): start{std::chrono::system_clock::now()} {}
void elapsed() {
auto now = std::chrono::system_clock::now();
std::cout << std::chrono::duration<double>(now - start).count() << " seconds" << std::endl;
}
private:
std::chrono::time_point<std::chrono::system_clock> start;
};
TEST(DefaultRegistry, Construct) {
using registry_type = entt::DefaultRegistry<Position, Velocity>;
registry_type registry;
std::cout << "Constructing 10000000 entities" << std::endl;
Timer timer;
for (uint64_t i = 0; i < 10000000L; i++) {
registry.create();
}
timer.elapsed();
registry.reset();
}
TEST(DefaultRegistry, Destroy) {
using registry_type = entt::DefaultRegistry<Position, Velocity>;
registry_type registry;
std::vector<registry_type::entity_type> entities{};
std::cout << "Destroying 10000000 entities" << std::endl;
for (uint64_t i = 0; i < 10000000L; i++) {
entities.push_back(registry.create());
}
Timer timer;
for (auto entity: entities) {
registry.destroy(entity);
}
timer.elapsed();
}
TEST(DefaultRegistry, IterateCreateDeleteSingleComponent) {
using registry_type = entt::DefaultRegistry<Position, Velocity>;
registry_type registry;
std::cout << "Looping 10000 times creating and deleting a random number of entities" << std::endl;
Timer timer;
for(int i = 0; i < 10000; i++) {
for(int j = 0; j < 10000; j++) {
registry.create<Position>();
}
auto view = registry.view<Position>();
for(auto entity: view) {
if(rand() % 2 == 0) {
registry.destroy(entity);
}
}
}
timer.elapsed();
registry.reset();
}
TEST(DefaultRegistry, IterateSingleComponent10M) {
using registry_type = entt::DefaultRegistry<Position, Velocity>;
registry_type registry;
std::cout << "Iterating over 10000000 entities, one component" << std::endl;
for (uint64_t i = 0; i < 10000000L; i++) {
registry.create<Position>();
}
Timer timer;
auto view = registry.view<Position>();
for(auto entity: view) {
auto &position = registry.get<Position>(entity);
(void)position;
}
timer.elapsed();
registry.reset();
}
TEST(DefaultRegistry, IterateTwoComponents10M) {
using registry_type = entt::DefaultRegistry<Position, Velocity>;
registry_type registry;
std::cout << "Iterating over 10000000 entities, two components" << std::endl;
for (uint64_t i = 0; i < 10000000L; i++) {
registry.create<Position, Velocity>();
}
Timer timer;
auto view = registry.view<Position, Velocity>();
for(auto entity: view) {
auto &position = registry.get<Position>(entity);
auto &velocity = registry.get<Velocity>(entity);
(void)position;
(void)velocity;
}
timer.elapsed();
registry.reset();
}
TEST(DefaultRegistry, IterateTwoComponents10MHalf) {
using registry_type = entt::DefaultRegistry<Position, Velocity>;
registry_type registry;
std::cout << "Iterating over 10000000 entities, two components, half of the entities have all the components" << std::endl;
for (uint64_t i = 0; i < 10000000L; i++) {
auto entity = registry.create<Velocity>();
if(i % 2) { registry.assign<Position>(entity); }
}
Timer timer;
auto view = registry.view<Position, Velocity>();
for(auto entity: view) {
auto &position = registry.get<Position>(entity);
auto &velocity = registry.get<Velocity>(entity);
(void)position;
(void)velocity;
}
timer.elapsed();
registry.reset();
}
TEST(DefaultRegistry, IterateTwoComponents10MOne) {
using registry_type = entt::DefaultRegistry<Position, Velocity>;
registry_type registry;
std::cout << "Iterating over 10000000 entities, two components, only one entity has all the components" << std::endl;
for (uint64_t i = 0; i < 10000000L; i++) {
auto entity = registry.create<Velocity>();
if(i == 5000000L) { registry.assign<Position>(entity); }
}
Timer timer;
auto view = registry.view<Position, Velocity>();
for(auto entity: view) {
auto &position = registry.get<Position>(entity);
auto &velocity = registry.get<Velocity>(entity);
(void)position;
(void)velocity;
}
timer.elapsed();
registry.reset();
}
TEST(DefaultRegistry, IterateSingleComponent50M) {
using registry_type = entt::DefaultRegistry<Position, Velocity>;
registry_type registry;
std::cout << "Iterating over 50000000 entities, one component" << std::endl;
for (uint64_t i = 0; i < 50000000L; i++) {
registry.create<Position>();
}
Timer timer;
auto view = registry.view<Position>();
for(auto entity: view) {
auto &position = registry.get<Position>(entity);
(void)position;
}
timer.elapsed();
registry.reset();
}
TEST(DefaultRegistry, IterateTwoComponents50M) {
using registry_type = entt::DefaultRegistry<Position, Velocity>;
registry_type registry;
std::cout << "Iterating over 50000000 entities, two components" << std::endl;
for (uint64_t i = 0; i < 50000000L; i++) {
registry.create<Position, Velocity>();
}
Timer timer;
auto view = registry.view<Position, Velocity>();
for(auto entity: view) {
auto &position = registry.get<Position>(entity);
auto &velocity = registry.get<Velocity>(entity);
(void)position;
(void)velocity;
}
timer.elapsed();
registry.reset();
}
TEST(DefaultRegistry, IterateFiveComponents10M) {
using registry_type = entt::DefaultRegistry<Position, Velocity, Comp<1>, Comp<2>, Comp<3>>;
registry_type registry;
std::cout << "Iterating over 10000000 entities, five components" << std::endl;
for (uint64_t i = 0; i < 10000000L; i++) {
registry.create<Position, Velocity, Comp<1>, Comp<2>, Comp<3>>();
}
Timer timer;
auto view = registry.view<Position, Velocity, Comp<1>, Comp<2>, Comp<3>>();
for(auto entity: view) {
auto &position = registry.get<Position>(entity);
auto &velocity = registry.get<Velocity>(entity);
auto &comp1 = registry.get<Comp<1>>(entity);
auto &comp2 = registry.get<Comp<2>>(entity);
auto &comp3 = registry.get<Comp<3>>(entity);
(void)position;
(void)velocity;
(void)comp1;
(void)comp2;
(void)comp3;
}
timer.elapsed();
registry.reset();
}
TEST(DefaultRegistry, IterateTenComponents10M) {
using registry_type = entt::DefaultRegistry<Position, Velocity, Comp<1>, Comp<2>, Comp<3>, Comp<4>, Comp<5>, Comp<6>, Comp<7>, Comp<8>>;
registry_type registry;
std::cout << "Iterating over 10000000 entities, ten components" << std::endl;
for (uint64_t i = 0; i < 10000000L; i++) {
registry.create<Position, Velocity, Comp<1>, Comp<2>, Comp<3>, Comp<4>, Comp<5>, Comp<6>, Comp<7>, Comp<8>>();
}
Timer timer;
auto view = registry.view<Position, Velocity, Comp<1>, Comp<2>, Comp<3>, Comp<4>, Comp<5>, Comp<6>, Comp<7>, Comp<8>>();
for(auto entity: view) {
auto &position = registry.get<Position>(entity);
auto &velocity = registry.get<Velocity>(entity);
auto &comp1 = registry.get<Comp<1>>(entity);
auto &comp2 = registry.get<Comp<2>>(entity);
auto &comp3 = registry.get<Comp<3>>(entity);
auto &comp4 = registry.get<Comp<4>>(entity);
auto &comp5 = registry.get<Comp<5>>(entity);
auto &comp6 = registry.get<Comp<6>>(entity);
auto &comp7 = registry.get<Comp<7>>(entity);
auto &comp8 = registry.get<Comp<8>>(entity);
(void)position;
(void)velocity;
(void)comp1;
(void)comp2;
(void)comp3;
(void)comp4;
(void)comp5;
(void)comp6;
(void)comp7;
(void)comp8;
}
timer.elapsed();
registry.reset();
}
TEST(DefaultRegistry, IterateTenComponents10MHalf) {
using registry_type = entt::DefaultRegistry<Position, Velocity, Comp<1>, Comp<2>, Comp<3>, Comp<4>, Comp<5>, Comp<6>, Comp<7>, Comp<8>>;
registry_type registry;
std::cout << "Iterating over 10000000 entities, ten components, half of the entities have all the components" << std::endl;
for (uint64_t i = 0; i < 10000000L; i++) {
auto entity = registry.create<Velocity, Comp<1>, Comp<2>, Comp<3>, Comp<4>, Comp<5>, Comp<6>, Comp<7>, Comp<8>>();
if(i % 2) { registry.assign<Position>(entity); }
}
Timer timer;
auto view = registry.view<Position, Velocity, Comp<1>, Comp<2>, Comp<3>, Comp<4>, Comp<5>, Comp<6>, Comp<7>, Comp<8>>();
for(auto entity: view) {
auto &position = registry.get<Position>(entity);
auto &velocity = registry.get<Velocity>(entity);
auto &comp1 = registry.get<Comp<1>>(entity);
auto &comp2 = registry.get<Comp<2>>(entity);
auto &comp3 = registry.get<Comp<3>>(entity);
auto &comp4 = registry.get<Comp<4>>(entity);
auto &comp5 = registry.get<Comp<5>>(entity);
auto &comp6 = registry.get<Comp<6>>(entity);
auto &comp7 = registry.get<Comp<7>>(entity);
auto &comp8 = registry.get<Comp<8>>(entity);
(void)position;
(void)velocity;
(void)comp1;
(void)comp2;
(void)comp3;
(void)comp4;
(void)comp5;
(void)comp6;
(void)comp7;
(void)comp8;
}
timer.elapsed();
registry.reset();
}
TEST(DefaultRegistry, IterateTenComponents10MOne) {
using registry_type = entt::DefaultRegistry<Position, Velocity, Comp<1>, Comp<2>, Comp<3>, Comp<4>, Comp<5>, Comp<6>, Comp<7>, Comp<8>>;
registry_type registry;
std::cout << "Iterating over 10000000 entities, ten components, only one entity has all the components" << std::endl;
for (uint64_t i = 0; i < 10000000L; i++) {
auto entity = registry.create<Velocity, Comp<1>, Comp<2>, Comp<3>, Comp<4>, Comp<5>, Comp<6>, Comp<7>, Comp<8>>();
if(i == 5000000L) { registry.assign<Position>(entity); }
}
Timer timer;
auto view = registry.view<Position, Velocity, Comp<1>, Comp<2>, Comp<3>, Comp<4>, Comp<5>, Comp<6>, Comp<7>, Comp<8>>();
for(auto entity: view) {
auto &position = registry.get<Position>(entity);
auto &velocity = registry.get<Velocity>(entity);
auto &comp1 = registry.get<Comp<1>>(entity);
auto &comp2 = registry.get<Comp<2>>(entity);
auto &comp3 = registry.get<Comp<3>>(entity);
auto &comp4 = registry.get<Comp<4>>(entity);
auto &comp5 = registry.get<Comp<5>>(entity);
auto &comp6 = registry.get<Comp<6>>(entity);
auto &comp7 = registry.get<Comp<7>>(entity);
auto &comp8 = registry.get<Comp<8>>(entity);
(void)position;
(void)velocity;
(void)comp1;
(void)comp2;
(void)comp3;
(void)comp4;
(void)comp5;
(void)comp6;
(void)comp7;
(void)comp8;
}
timer.elapsed();
registry.reset();
}

View File

@@ -0,0 +1,602 @@
#include <iostream>
#include <cstddef>
#include <cstdint>
#include <chrono>
#include <gtest/gtest.h>
#include <entt/entity/registry.hpp>
struct Position {
std::uint64_t x;
std::uint64_t y;
};
struct Velocity {
std::uint64_t x;
std::uint64_t y;
};
template<std::size_t>
struct Comp { int x; };
struct Timer final {
Timer(): start{std::chrono::system_clock::now()} {}
void elapsed() {
auto now = std::chrono::system_clock::now();
std::cout << std::chrono::duration<double>(now - start).count() << " seconds" << std::endl;
}
private:
std::chrono::time_point<std::chrono::system_clock> start;
};
TEST(Benchmark, Construct) {
entt::DefaultRegistry registry;
std::cout << "Constructing 1000000 entities" << std::endl;
Timer timer;
for(std::uint64_t i = 0; i < 1000000L; i++) {
registry.create();
}
timer.elapsed();
}
TEST(Benchmark, Destroy) {
entt::DefaultRegistry registry;
std::cout << "Destroying 1000000 entities" << std::endl;
for(std::uint64_t i = 0; i < 1000000L; i++) {
registry.create();
}
Timer timer;
registry.each([&registry](auto entity) {
registry.destroy(entity);
});
timer.elapsed();
}
TEST(Benchmark, IterateCreateDeleteSingleComponent) {
entt::DefaultRegistry registry;
std::cout << "Looping 10000 times creating and deleting a random number of entities" << std::endl;
Timer timer;
auto view = registry.view<Position>();
for(int i = 0; i < 10000; i++) {
for(int j = 0; j < 10000; j++) {
const auto entity = registry.create();
registry.assign<Position>(entity);
}
for(auto entity: view) {
if(rand() % 2 == 0) {
registry.destroy(entity);
}
}
}
timer.elapsed();
}
TEST(Benchmark, IterateSingleComponent1M) {
entt::DefaultRegistry registry;
std::cout << "Iterating over 1000000 entities, one component" << std::endl;
for(std::uint64_t i = 0; i < 1000000L; i++) {
const auto entity = registry.create();
registry.assign<Position>(entity);
}
auto test = [&registry](auto func) {
Timer timer;
registry.view<Position>().each(func);
timer.elapsed();
};
test([](auto, const auto &) {});
test([](auto, auto &... comp) {
using accumulator_type = int[];
accumulator_type accumulator = { (comp.x = {}, 0)... };
(void)accumulator;
});
}
TEST(Benchmark, IterateSingleComponentRaw1M) {
entt::DefaultRegistry registry;
std::cout << "Iterating over 1000000 entities, one component, raw view" << std::endl;
for(std::uint64_t i = 0; i < 1000000L; i++) {
const auto entity = registry.create();
registry.assign<Position>(entity);
}
auto test = [&registry](auto func) {
Timer timer;
registry.view<Position>(entt::raw_t{}).each(func);
timer.elapsed();
};
test([](const auto &) {});
test([](auto &... comp) {
using accumulator_type = int[];
accumulator_type accumulator = { (comp.x = {}, 0)... };
(void)accumulator;
});
}
TEST(Benchmark, IterateTwoComponents1M) {
entt::DefaultRegistry registry;
std::cout << "Iterating over 1000000 entities, two components" << std::endl;
for(std::uint64_t i = 0; i < 1000000L; i++) {
const auto entity = registry.create();
registry.assign<Position>(entity);
registry.assign<Velocity>(entity);
}
auto test = [&registry](auto func) {
Timer timer;
registry.view<Position, Velocity>().each(func);
timer.elapsed();
};
test([](auto, const auto &...) {});
test([](auto, auto &... comp) {
using accumulator_type = int[];
accumulator_type accumulator = { (comp.x = {}, 0)... };
(void)accumulator;
});
}
TEST(Benchmark, IterateTwoComponents1MHalf) {
entt::DefaultRegistry registry;
std::cout << "Iterating over 1000000 entities, two components, half of the entities have all the components" << std::endl;
for(std::uint64_t i = 0; i < 1000000L; i++) {
const auto entity = registry.create();
registry.assign<Velocity>(entity);
if(i % 2) {
registry.assign<Position>(entity);
}
}
auto test = [&registry](auto func) {
Timer timer;
registry.view<Position, Velocity>().each(func);
timer.elapsed();
};
test([](auto, const auto &...) {});
test([](auto, auto &... comp) {
using accumulator_type = int[];
accumulator_type accumulator = { (comp.x = {}, 0)... };
(void)accumulator;
});
}
TEST(Benchmark, IterateTwoComponents1MOne) {
entt::DefaultRegistry registry;
std::cout << "Iterating over 1000000 entities, two components, only one entity has all the components" << std::endl;
for(std::uint64_t i = 0; i < 1000000L; i++) {
const auto entity = registry.create();
registry.assign<Velocity>(entity);
if(i == 5000000L) {
registry.assign<Position>(entity);
}
}
auto test = [&registry](auto func) {
Timer timer;
registry.view<Position, Velocity>().each(func);
timer.elapsed();
};
test([](auto, const auto &...) {});
test([](auto, auto &... comp) {
using accumulator_type = int[];
accumulator_type accumulator = { (comp.x = {}, 0)... };
(void)accumulator;
});
}
TEST(Benchmark, IterateTwoComponentsPersistent1M) {
entt::DefaultRegistry registry;
registry.prepare<Position, Velocity>();
std::cout << "Iterating over 1000000 entities, two components, persistent view" << std::endl;
for(std::uint64_t i = 0; i < 1000000L; i++) {
const auto entity = registry.create();
registry.assign<Position>(entity);
registry.assign<Velocity>(entity);
}
auto test = [&registry](auto func) {
Timer timer;
registry.view<Position, Velocity>(entt::persistent_t{}).each(func);
timer.elapsed();
};
test([](auto, const auto &...) {});
test([](auto, auto &... comp) {
using accumulator_type = int[];
accumulator_type accumulator = { (comp.x = {}, 0)... };
(void)accumulator;
});
}
TEST(Benchmark, IterateFiveComponents1M) {
entt::DefaultRegistry registry;
std::cout << "Iterating over 1000000 entities, five components" << std::endl;
for(std::uint64_t i = 0; i < 1000000L; i++) {
const auto entity = registry.create();
registry.assign<Position>(entity);
registry.assign<Velocity>(entity);
registry.assign<Comp<1>>(entity);
registry.assign<Comp<2>>(entity);
registry.assign<Comp<3>>(entity);
}
auto test = [&registry](auto func) {
Timer timer;
registry.view<Position, Velocity, Comp<1>, Comp<2>, Comp<3>>().each(func);
timer.elapsed();
};
test([](auto, const auto &...) {});
test([](auto, auto &... comp) {
using accumulator_type = int[];
accumulator_type accumulator = { (comp.x = {}, 0)... };
(void)accumulator;
});
}
TEST(Benchmark, IterateFiveComponents1MHalf) {
entt::DefaultRegistry registry;
std::cout << "Iterating over 1000000 entities, five components, half of the entities have all the components" << std::endl;
for(std::uint64_t i = 0; i < 1000000L; i++) {
const auto entity = registry.create();
registry.assign<Velocity>(entity);
registry.assign<Comp<1>>(entity);
registry.assign<Comp<2>>(entity);
registry.assign<Comp<3>>(entity);
if(i % 2) {
registry.assign<Position>(entity);
}
}
auto test = [&registry](auto func) {
Timer timer;
registry.view<Position, Velocity, Comp<1>, Comp<2>, Comp<3>>().each(func);
timer.elapsed();
};
test([](auto, const auto &...) {});
test([](auto, auto &... comp) {
using accumulator_type = int[];
accumulator_type accumulator = { (comp.x = {}, 0)... };
(void)accumulator;
});
}
TEST(Benchmark, IterateFiveComponents1MOne) {
entt::DefaultRegistry registry;
std::cout << "Iterating over 1000000 entities, five components, only one entity has all the components" << std::endl;
for(std::uint64_t i = 0; i < 1000000L; i++) {
const auto entity = registry.create();
registry.assign<Velocity>(entity);
registry.assign<Comp<1>>(entity);
registry.assign<Comp<2>>(entity);
registry.assign<Comp<3>>(entity);
if(i == 5000000L) {
registry.assign<Position>(entity);
}
}
auto test = [&registry](auto func) {
Timer timer;
registry.view<Position, Velocity, Comp<1>, Comp<2>, Comp<3>>().each(func);
timer.elapsed();
};
test([](auto, const auto &...) {});
test([](auto, auto &... comp) {
using accumulator_type = int[];
accumulator_type accumulator = { (comp.x = {}, 0)... };
(void)accumulator;
});
}
TEST(Benchmark, IterateFiveComponentsPersistent1M) {
entt::DefaultRegistry registry;
registry.prepare<Position, Velocity, Comp<1>, Comp<2>, Comp<3>>();
std::cout << "Iterating over 1000000 entities, five components, persistent view" << std::endl;
for(std::uint64_t i = 0; i < 1000000L; i++) {
const auto entity = registry.create();
registry.assign<Position>(entity);
registry.assign<Velocity>(entity);
registry.assign<Comp<1>>(entity);
registry.assign<Comp<2>>(entity);
registry.assign<Comp<3>>(entity);
}
auto test = [&registry](auto func) {
Timer timer;
registry.view<Position, Velocity, Comp<1>, Comp<2>, Comp<3>>(entt::persistent_t{}).each(func);
timer.elapsed();
};
test([](auto, const auto &...) {});
test([](auto, auto &... comp) {
using accumulator_type = int[];
accumulator_type accumulator = { (comp.x = {}, 0)... };
(void)accumulator;
});
}
TEST(Benchmark, IterateTenComponents1M) {
entt::DefaultRegistry registry;
std::cout << "Iterating over 1000000 entities, ten components" << std::endl;
for(std::uint64_t i = 0; i < 1000000L; i++) {
const auto entity = registry.create();
registry.assign<Position>(entity);
registry.assign<Velocity>(entity);
registry.assign<Comp<1>>(entity);
registry.assign<Comp<2>>(entity);
registry.assign<Comp<3>>(entity);
registry.assign<Comp<4>>(entity);
registry.assign<Comp<5>>(entity);
registry.assign<Comp<6>>(entity);
registry.assign<Comp<7>>(entity);
registry.assign<Comp<8>>(entity);
}
auto test = [&registry](auto func) {
Timer timer;
registry.view<Position, Velocity, Comp<1>, Comp<2>, Comp<3>, Comp<4>, Comp<5>, Comp<6>, Comp<7>, Comp<8>>().each(func);
timer.elapsed();
};
test([](auto, const auto &...) {});
test([](auto, auto &... comp) {
using accumulator_type = int[];
accumulator_type accumulator = { (comp.x = {}, 0)... };
(void)accumulator;
});
}
TEST(Benchmark, IterateTenComponents1MHalf) {
entt::DefaultRegistry registry;
std::cout << "Iterating over 1000000 entities, ten components, half of the entities have all the components" << std::endl;
for(std::uint64_t i = 0; i < 1000000L; i++) {
const auto entity = registry.create();
registry.assign<Velocity>(entity);
registry.assign<Comp<1>>(entity);
registry.assign<Comp<2>>(entity);
registry.assign<Comp<3>>(entity);
registry.assign<Comp<4>>(entity);
registry.assign<Comp<5>>(entity);
registry.assign<Comp<6>>(entity);
registry.assign<Comp<7>>(entity);
registry.assign<Comp<8>>(entity);
if(i % 2) {
registry.assign<Position>(entity);
}
}
auto test = [&registry](auto func) {
Timer timer;
registry.view<Position, Velocity, Comp<1>, Comp<2>, Comp<3>, Comp<4>, Comp<5>, Comp<6>, Comp<7>, Comp<8>>().each(func);
timer.elapsed();
};
test([](auto, auto &...) {});
test([](auto, auto &... comp) {
using accumulator_type = int[];
accumulator_type accumulator = { (comp.x = {}, 0)... };
(void)accumulator;
});
}
TEST(Benchmark, IterateTenComponents1MOne) {
entt::DefaultRegistry registry;
std::cout << "Iterating over 1000000 entities, ten components, only one entity has all the components" << std::endl;
for(std::uint64_t i = 0; i < 1000000L; i++) {
const auto entity = registry.create();
registry.assign<Velocity>(entity);
registry.assign<Comp<1>>(entity);
registry.assign<Comp<2>>(entity);
registry.assign<Comp<3>>(entity);
registry.assign<Comp<4>>(entity);
registry.assign<Comp<5>>(entity);
registry.assign<Comp<6>>(entity);
registry.assign<Comp<7>>(entity);
registry.assign<Comp<8>>(entity);
if(i == 5000000L) {
registry.assign<Position>(entity);
}
}
auto test = [&registry](auto func) {
Timer timer;
registry.view<Position, Velocity, Comp<1>, Comp<2>, Comp<3>, Comp<4>, Comp<5>, Comp<6>, Comp<7>, Comp<8>>().each(func);
timer.elapsed();
};
test([](auto, const auto &...) {});
test([](auto, auto &... comp) {
using accumulator_type = int[];
accumulator_type accumulator = { (comp.x = {}, 0)... };
(void)accumulator;
});
}
TEST(Benchmark, IterateTenComponentsPersistent1M) {
entt::DefaultRegistry registry;
registry.prepare<Position, Velocity, Comp<1>, Comp<2>, Comp<3>, Comp<4>, Comp<5>, Comp<6>, Comp<7>, Comp<8>>();
std::cout << "Iterating over 1000000 entities, ten components, persistent view" << std::endl;
for(std::uint64_t i = 0; i < 1000000L; i++) {
const auto entity = registry.create();
registry.assign<Position>(entity);
registry.assign<Velocity>(entity);
registry.assign<Comp<1>>(entity);
registry.assign<Comp<2>>(entity);
registry.assign<Comp<3>>(entity);
registry.assign<Comp<4>>(entity);
registry.assign<Comp<5>>(entity);
registry.assign<Comp<6>>(entity);
registry.assign<Comp<7>>(entity);
registry.assign<Comp<8>>(entity);
}
auto test = [&registry](auto func) {
Timer timer;
registry.view<Position, Velocity, Comp<1>, Comp<2>, Comp<3>, Comp<4>, Comp<5>, Comp<6>, Comp<7>, Comp<8>>(entt::persistent_t{}).each(func);
timer.elapsed();
};
test([](auto, const auto &...) {});
test([](auto, auto &... comp) {
using accumulator_type = int[];
accumulator_type accumulator = { (comp.x = {}, 0)... };
(void)accumulator;
});
}
TEST(Benchmark, SortSingle) {
entt::DefaultRegistry registry;
std::cout << "Sort 150000 entities, one component" << std::endl;
for(std::uint64_t i = 0; i < 150000L; i++) {
const auto entity = registry.create();
registry.assign<Position>(entity, i, i);
}
Timer timer;
registry.sort<Position>([](const auto &lhs, const auto &rhs) {
return lhs.x < rhs.x && lhs.y < rhs.y;
});
timer.elapsed();
}
TEST(Benchmark, SortMulti) {
entt::DefaultRegistry registry;
std::cout << "Sort 150000 entities, two components" << std::endl;
for(std::uint64_t i = 0; i < 150000L; i++) {
const auto entity = registry.create();
registry.assign<Position>(entity, i, i);
registry.assign<Velocity>(entity, i, i);
}
registry.sort<Position>([](const auto &lhs, const auto &rhs) {
return lhs.x < rhs.x && lhs.y < rhs.y;
});
Timer timer;
registry.sort<Velocity, Position>();
timer.elapsed();
}
TEST(Benchmark, AlmostSortedStdSort) {
entt::DefaultRegistry registry;
entt::DefaultRegistry::entity_type entities[3];
std::cout << "Sort 150000 entities, almost sorted, std::sort" << std::endl;
for(std::uint64_t i = 0; i < 150000L; i++) {
const auto entity = registry.create();
registry.assign<Position>(entity, i, i);
if(!(i % 50000)) {
entities[i / 50000] = entity;
}
}
for(std::uint64_t i = 0; i < 3; ++i) {
registry.destroy(entities[i]);
const auto entity = registry.create();
registry.assign<Position>(entity, 50000 * i, 50000 * i);
}
Timer timer;
registry.sort<Position>([](const auto &lhs, const auto &rhs) {
return lhs.x > rhs.x && lhs.y > rhs.y;
});
timer.elapsed();
}
TEST(Benchmark, AlmostSortedInsertionSort) {
entt::DefaultRegistry registry;
entt::DefaultRegistry::entity_type entities[3];
std::cout << "Sort 150000 entities, almost sorted, insertion sort" << std::endl;
for(std::uint64_t i = 0; i < 150000L; i++) {
const auto entity = registry.create();
registry.assign<Position>(entity, i, i);
if(!(i % 50000)) {
entities[i / 50000] = entity;
}
}
for(std::uint64_t i = 0; i < 3; ++i) {
registry.destroy(entities[i]);
const auto entity = registry.create();
registry.assign<Position>(entity, 50000 * i, 50000 * i);
}
Timer timer;
registry.sort<Position>([](const auto &lhs, const auto &rhs) {
return lhs.x > rhs.x && lhs.y > rhs.y;
}, entt::InsertionSort{});
timer.elapsed();
}

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@@ -1,166 +0,0 @@
#include <cstddef>
#include <gtest/gtest.h>
#include <component_pool.hpp>
TEST(ComponentPool, Functionalities) {
using pool_type = entt::ComponentPool<std::uint8_t, int, double>;
pool_type pool{0};
ASSERT_TRUE(pool.empty<int>());
ASSERT_TRUE(pool.empty<double>());
ASSERT_EQ(pool.capacity<int>(), pool_type::size_type{0});
ASSERT_EQ(pool.capacity<double>(), pool_type::size_type{0});
ASSERT_EQ(pool.size<int>(), pool_type::size_type{0});
ASSERT_EQ(pool.size<double>(), pool_type::size_type{0});
ASSERT_EQ(pool.begin<int>(), pool.end<int>());
ASSERT_EQ(pool.begin<double>(), pool.end<double>());
ASSERT_FALSE(pool.has<int>(0));
ASSERT_FALSE(pool.has<double>(0));
}
TEST(ComponentPool, ConstructDestroy) {
using pool_type = entt::ComponentPool<std::uint8_t, double, int>;
pool_type pool{4};
ASSERT_EQ(pool.construct<int>(0, 42), 42);
ASSERT_FALSE(pool.empty<int>());
ASSERT_TRUE(pool.empty<double>());
ASSERT_EQ(pool.capacity<int>(), pool_type::size_type{4});
ASSERT_EQ(pool.capacity<double>(), pool_type::size_type{4});
ASSERT_EQ(pool.size<int>(), pool_type::size_type{1});
ASSERT_EQ(pool.size<double>(), pool_type::size_type{0});
ASSERT_TRUE(pool.has<int>(0));
ASSERT_FALSE(pool.has<double>(0));
ASSERT_FALSE(pool.has<int>(1));
ASSERT_FALSE(pool.has<double>(1));
ASSERT_EQ(pool.construct<int>(1), 0);
ASSERT_FALSE(pool.empty<int>());
ASSERT_TRUE(pool.empty<double>());
ASSERT_EQ(pool.capacity<int>(), pool_type::size_type{4});
ASSERT_EQ(pool.capacity<double>(), pool_type::size_type{4});
ASSERT_EQ(pool.size<int>(), pool_type::size_type{2});
ASSERT_EQ(pool.size<double>(), pool_type::size_type{0});
ASSERT_TRUE(pool.has<int>(0));
ASSERT_FALSE(pool.has<double>(0));
ASSERT_TRUE(pool.has<int>(1));
ASSERT_FALSE(pool.has<double>(1));
ASSERT_NE(pool.get<int>(0), pool.get<int>(1));
ASSERT_NE(&pool.get<int>(0), &pool.get<int>(1));
ASSERT_NO_THROW(pool.destroy<int>(0));
ASSERT_FALSE(pool.empty<int>());
ASSERT_TRUE(pool.empty<double>());
ASSERT_EQ(pool.capacity<int>(), pool_type::size_type{4});
ASSERT_EQ(pool.capacity<double>(), pool_type::size_type{4});
ASSERT_EQ(pool.size<int>(), pool_type::size_type{1});
ASSERT_EQ(pool.size<double>(), pool_type::size_type{0});
ASSERT_FALSE(pool.has<int>(0));
ASSERT_FALSE(pool.has<double>(0));
ASSERT_TRUE(pool.has<int>(1));
ASSERT_FALSE(pool.has<double>(1));
ASSERT_NO_THROW(pool.destroy<int>(1));
ASSERT_TRUE(pool.empty<int>());
ASSERT_TRUE(pool.empty<double>());
ASSERT_EQ(pool.capacity<int>(), pool_type::size_type{4});
ASSERT_EQ(pool.capacity<double>(), pool_type::size_type{4});
ASSERT_EQ(pool.size<int>(), pool_type::size_type{0});
ASSERT_EQ(pool.size<int>(), pool_type::size_type{0});
ASSERT_FALSE(pool.has<int>(0));
ASSERT_FALSE(pool.has<double>(0));
ASSERT_FALSE(pool.has<int>(1));
ASSERT_FALSE(pool.has<double>(1));
int *comp[] = {
&pool.construct<int>(0, 0),
&pool.construct<int>(1, 1),
nullptr,
&pool.construct<int>(3, 3)
};
ASSERT_FALSE(pool.empty<int>());
ASSERT_TRUE(pool.empty<double>());
ASSERT_EQ(pool.capacity<int>(), pool_type::size_type{4});
ASSERT_EQ(pool.capacity<double>(), pool_type::size_type{4});
ASSERT_EQ(pool.size<int>(), pool_type::size_type{3});
ASSERT_EQ(pool.size<double>(), pool_type::size_type{0});
ASSERT_TRUE(pool.has<int>(0));
ASSERT_FALSE(pool.has<double>(0));
ASSERT_TRUE(pool.has<int>(1));
ASSERT_FALSE(pool.has<double>(1));
ASSERT_FALSE(pool.has<int>(2));
ASSERT_FALSE(pool.has<double>(2));
ASSERT_TRUE(pool.has<int>(3));
ASSERT_FALSE(pool.has<double>(3));
ASSERT_EQ(&pool.get<int>(0), comp[0]);
ASSERT_EQ(&pool.get<int>(1), comp[1]);
ASSERT_EQ(&pool.get<int>(3), comp[3]);
ASSERT_EQ(pool.get<int>(0), 0);
ASSERT_EQ(pool.get<int>(1), 1);
ASSERT_EQ(pool.get<int>(3), 3);
ASSERT_NO_THROW(pool.destroy<int>(0));
ASSERT_NO_THROW(pool.destroy<int>(1));
ASSERT_NO_THROW(pool.destroy<int>(3));
}
TEST(ComponentPool, HasGet) {
using pool_type = entt::ComponentPool<std::uint8_t, int, char>;
pool_type pool;
const pool_type &cpool = pool;
int &comp = pool.construct<int>(0, 42);
ASSERT_EQ(pool.get<int>(0), comp);
ASSERT_EQ(pool.get<int>(0), 42);
ASSERT_TRUE(pool.has<int>(0));
ASSERT_EQ(cpool.get<int>(0), comp);
ASSERT_EQ(cpool.get<int>(0), 42);
ASSERT_TRUE(cpool.has<int>(0));
ASSERT_NO_THROW(pool.destroy<int>(0));
}
TEST(ComponentPool, BeginEndReset) {
using pool_type = entt::ComponentPool<std::uint8_t, int, char>;
pool_type pool{2};
ASSERT_EQ(pool.construct<int>(0, 0), 0);
ASSERT_EQ(pool.construct<int>(2, 2), 2);
ASSERT_EQ(pool.construct<int>(3, 3), 3);
ASSERT_EQ(pool.construct<int>(1, 1), 1);
ASSERT_EQ(pool.size<int>(), decltype(pool.size<int>()){4});
ASSERT_EQ(*(pool.begin<int>()+0), typename pool_type::entity_type{0});
ASSERT_EQ(*(pool.begin<int>()+1), typename pool_type::entity_type{2});
ASSERT_EQ(*(pool.begin<int>()+2), typename pool_type::entity_type{3});
ASSERT_EQ(*(pool.begin<int>()+3), typename pool_type::entity_type{1});
pool.destroy<int>(2);
ASSERT_EQ(pool.size<int>(), decltype(pool.size<int>()){3});
ASSERT_EQ(*(pool.begin<int>()+0), typename pool_type::entity_type{0});
ASSERT_EQ(*(pool.begin<int>()+1), typename pool_type::entity_type{1});
ASSERT_EQ(*(pool.begin<int>()+2), typename pool_type::entity_type{3});
ASSERT_EQ(pool.construct<char>(0, 'c'), 'c');
ASSERT_FALSE(pool.empty<int>());
ASSERT_FALSE(pool.empty<char>());
ASSERT_NO_THROW(pool.reset<char>());
ASSERT_FALSE(pool.empty<int>());
ASSERT_TRUE(pool.empty<char>());
ASSERT_NO_THROW(pool.reset());
ASSERT_TRUE(pool.empty<int>());
ASSERT_TRUE(pool.empty<char>());
}

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@@ -0,0 +1,26 @@
#include <array>
#include <gtest/gtest.h>
#include <entt/core/algorithm.hpp>
TEST(Algorithm, StdSort) {
// well, I'm pretty sure it works, it's std::sort!!
std::array<int, 5> arr{{4, 1, 3, 2, 0}};
entt::StdSort sort;
sort(arr.begin(), arr.end());
for(auto i = 0; i < 4; ++i) {
ASSERT_LT(arr[i], arr[i+1]);
}
}
TEST(Algorithm, InsertionSort) {
std::array<int, 5> arr{{4, 1, 3, 2, 0}};
entt::InsertionSort sort;
sort(arr.begin(), arr.end());
for(auto i = 0; i < 4; ++i) {
ASSERT_LT(arr[i], arr[i+1]);
}
}

22
test/entt/core/family.cpp Normal file
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#include <gtest/gtest.h>
#include <entt/core/family.hpp>
using my_family = entt::Family<struct MyFamily>;
using your_family = entt::Family<struct YourFamily>;
TEST(Family, Functionalities) {
auto myFamilyType = my_family::type<struct MyFamilyType>();
auto mySameFamilyType = my_family::type<struct MyFamilyType>();
auto myOtherFamilyType = my_family::type<struct MyOtherFamilyType>();
auto yourFamilyType = your_family::type<struct YourFamilyType>();
ASSERT_EQ(myFamilyType, mySameFamilyType);
ASSERT_NE(myFamilyType, myOtherFamilyType);
ASSERT_EQ(myFamilyType, yourFamilyType);
}
TEST(Family, Uniqueness) {
ASSERT_EQ(my_family::type<int>(), my_family::type<int &>());
ASSERT_EQ(my_family::type<int>(), my_family::type<int &&>());
ASSERT_EQ(my_family::type<int>(), my_family::type<const int &>());
}

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@@ -0,0 +1,49 @@
#include <cstddef>
#include <gtest/gtest.h>
#include <entt/core/hashed_string.hpp>
static constexpr bool ptr(const char *str) {
using hash_type = entt::HashedString::hash_type;
return (static_cast<hash_type>(entt::HashedString{str}) == entt::HashedString{str}
&& static_cast<const char *>(entt::HashedString{str}) == str
&& entt::HashedString{str} == entt::HashedString{str}
&& !(entt::HashedString{str} != entt::HashedString{str}));
}
template<std::size_t N>
static constexpr bool ref(const char (&str)[N]) {
using hash_type = entt::HashedString::hash_type;
return (static_cast<hash_type>(entt::HashedString{str}) == entt::HashedString{str}
&& static_cast<const char *>(entt::HashedString{str}) == str
&& entt::HashedString{str} == entt::HashedString{str}
&& !(entt::HashedString{str} != entt::HashedString{str}));
}
TEST(HashedString, Constexprness) {
// how would you test a constexpr otherwise?
static_assert(ptr("foo"), "!");
static_assert(ref("bar"), "!");
ASSERT_TRUE(true);
}
TEST(HashedString, Functionalities) {
using hash_type = entt::HashedString::hash_type;
const char *bar = "bar";
auto fooHs = entt::HashedString{"foo"};
auto barHs = entt::HashedString{bar};
ASSERT_NE(static_cast<hash_type>(fooHs), static_cast<hash_type>(barHs));
ASSERT_EQ(static_cast<const char *>(fooHs), "foo");
ASSERT_EQ(static_cast<const char *>(barHs), bar);
ASSERT_TRUE(fooHs == fooHs);
ASSERT_TRUE(fooHs != barHs);
entt::HashedString hs{"foobar"};
ASSERT_EQ(static_cast<hash_type>(hs), 0x85944171f73967e8);
}

33
test/entt/core/ident.cpp Normal file
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#include <type_traits>
#include <gtest/gtest.h>
#include <entt/core/ident.hpp>
struct AType {};
struct AnotherType {};
TEST(Identifier, Uniqueness) {
constexpr auto ID = entt::ident<AType, AnotherType>;
constexpr AType anInstance;
constexpr AnotherType anotherInstance;
ASSERT_NE(ID.get<AType>(), ID.get<AnotherType>());
ASSERT_EQ(ID.get<AType>(), ID.get<decltype(anInstance)>());
ASSERT_NE(ID.get<AType>(), ID.get<decltype(anotherInstance)>());
ASSERT_EQ(ID.get<AType>(), ID.get<AType>());
ASSERT_EQ(ID.get<AnotherType>(), ID.get<AnotherType>());
// test uses in constant expressions
switch(ID.get<AnotherType>()) {
case ID.get<AType>():
FAIL();
break;
case ID.get<AnotherType>():
SUCCEED();
}
}
TEST(Identifier, SingleType) {
constexpr auto ID = entt::ident<AType>;
std::integral_constant<decltype(ID)::identifier_type, ID.get()> ic;
(void)ic;
}

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#include <functional>
#include <gtest/gtest.h>
#include <entt/entity/actor.hpp>
#include <entt/entity/registry.hpp>
struct ActorComponent final {};
struct ActorTag final {};
TEST(Actor, Component) {
entt::DefaultRegistry registry;
entt::DefaultActor actor{registry};
const auto &cactor = actor;
ASSERT_EQ(&registry, &actor.registry());
ASSERT_EQ(&registry, &cactor.registry());
ASSERT_TRUE(registry.empty<ActorComponent>());
ASSERT_FALSE(registry.empty());
ASSERT_FALSE(actor.has<ActorComponent>());
const auto &component = actor.assign<ActorComponent>();
ASSERT_EQ(&component, &actor.get<ActorComponent>());
ASSERT_EQ(&component, &cactor.get<ActorComponent>());
ASSERT_FALSE(registry.empty<ActorComponent>());
ASSERT_FALSE(registry.empty());
ASSERT_TRUE(actor.has<ActorComponent>());
actor.remove<ActorComponent>();
ASSERT_TRUE(registry.empty<ActorComponent>());
ASSERT_FALSE(registry.empty());
ASSERT_FALSE(actor.has<ActorComponent>());
}
TEST(Actor, Tag) {
entt::DefaultRegistry registry;
entt::DefaultActor actor{registry};
const auto &cactor = actor;
ASSERT_EQ(&registry, &actor.registry());
ASSERT_EQ(&registry, &cactor.registry());
ASSERT_FALSE(registry.has<ActorTag>());
ASSERT_FALSE(actor.has<ActorTag>(entt::tag_t{}));
const auto &tag = actor.assign<ActorTag>(entt::tag_t{});
ASSERT_EQ(&tag, &actor.get<ActorTag>(entt::tag_t{}));
ASSERT_EQ(&tag, &cactor.get<ActorTag>(entt::tag_t{}));
ASSERT_TRUE(registry.has<ActorTag>());
ASSERT_FALSE(registry.empty());
ASSERT_TRUE(actor.has<ActorTag>(entt::tag_t{}));
actor.remove<ActorTag>(entt::tag_t{});
ASSERT_FALSE(registry.has<ActorTag>());
ASSERT_FALSE(registry.empty());
ASSERT_FALSE(actor.has<ActorTag>(entt::tag_t{}));
}
TEST(Actor, EntityLifetime) {
entt::DefaultRegistry registry;
auto *actor = new entt::DefaultActor{registry};
actor->assign<ActorComponent>();
ASSERT_FALSE(registry.empty<ActorComponent>());
ASSERT_FALSE(registry.empty());
registry.each([actor](const auto entity) {
ASSERT_EQ(actor->entity(), entity);
});
delete actor;
ASSERT_TRUE(registry.empty<ActorComponent>());
ASSERT_TRUE(registry.empty());
}

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#include <gtest/gtest.h>
#include <entt/entity/helper.hpp>
#include <entt/entity/registry.hpp>
TEST(Dependency, Functionalities) {
entt::DefaultRegistry registry;
const auto entity = registry.create();
entt::dependency<double, float>(registry.construction<int>());
ASSERT_FALSE(registry.has<double>(entity));
ASSERT_FALSE(registry.has<float>(entity));
registry.assign<char>(entity);
ASSERT_FALSE(registry.has<double>(entity));
ASSERT_FALSE(registry.has<float>(entity));
registry.assign<int>(entity);
ASSERT_TRUE(registry.has<double>(entity));
ASSERT_TRUE(registry.has<float>(entity));
ASSERT_EQ(registry.get<double>(entity), .0);
ASSERT_EQ(registry.get<float>(entity), .0f);
registry.get<double>(entity) = .3;
registry.get<float>(entity) = .1f;
registry.remove<int>(entity);
registry.assign<int>(entity);
ASSERT_EQ(registry.get<double>(entity), .3);
ASSERT_EQ(registry.get<float>(entity), .1f);
registry.remove<int>(entity);
registry.remove<float>(entity);
registry.assign<int>(entity);
ASSERT_TRUE(registry.has<float>(entity));
ASSERT_EQ(registry.get<double>(entity), .3);
ASSERT_EQ(registry.get<float>(entity), .0f);
registry.remove<int>(entity);
registry.remove<double>(entity);
registry.remove<float>(entity);
entt::dependency<double, float>(entt::break_t{}, registry.construction<int>());
registry.assign<int>(entity);
ASSERT_FALSE(registry.has<double>(entity));
ASSERT_FALSE(registry.has<float>(entity));
}

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#include <gtest/gtest.h>
#include <entt/entity/prototype.hpp>
#include <entt/entity/registry.hpp>
TEST(Prototype, SameRegistry) {
entt::DefaultRegistry registry;
entt::DefaultPrototype prototype{registry};
const auto &cprototype = prototype;
ASSERT_FALSE(registry.empty());
ASSERT_FALSE((prototype.has<int, char>()));
ASSERT_EQ(prototype.set<int>(2), 2);
ASSERT_EQ(prototype.set<int>(3), 3);
ASSERT_EQ(prototype.set<char>('c'), 'c');
ASSERT_EQ(prototype.get<int>(), 3);
ASSERT_EQ(cprototype.get<char>(), 'c');
ASSERT_EQ(std::get<0>(prototype.get<int, char>()), 3);
ASSERT_EQ(std::get<1>(cprototype.get<int, char>()), 'c');
const auto e0 = prototype();
ASSERT_TRUE((prototype.has<int, char>()));
ASSERT_FALSE(registry.orphan(e0));
const auto e1 = prototype();
prototype(e0);
ASSERT_FALSE(registry.orphan(e0));
ASSERT_FALSE(registry.orphan(e1));
ASSERT_TRUE((registry.has<int, char>(e0)));
ASSERT_TRUE((registry.has<int, char>(e1)));
registry.remove<int>(e0);
registry.remove<int>(e1);
prototype.unset<int>();
ASSERT_FALSE((prototype.has<int, char>()));
ASSERT_FALSE((prototype.has<int>()));
ASSERT_TRUE((prototype.has<char>()));
prototype(e0);
prototype(e1);
ASSERT_FALSE(registry.has<int>(e0));
ASSERT_FALSE(registry.has<int>(e1));
ASSERT_EQ(registry.get<char>(e0), 'c');
ASSERT_EQ(registry.get<char>(e1), 'c');
registry.get<char>(e0) = '*';
prototype.assign(e0);
ASSERT_EQ(registry.get<char>(e0), '*');
registry.get<char>(e1) = '*';
prototype.accommodate(e1);
ASSERT_EQ(registry.get<char>(e1), 'c');
}
TEST(Prototype, OtherRegistry) {
entt::DefaultRegistry registry;
entt::DefaultRegistry repository;
entt::DefaultPrototype prototype{repository};
const auto &cprototype = prototype;
ASSERT_TRUE(registry.empty());
ASSERT_FALSE((prototype.has<int, char>()));
ASSERT_EQ(prototype.set<int>(2), 2);
ASSERT_EQ(prototype.set<int>(3), 3);
ASSERT_EQ(prototype.set<char>('c'), 'c');
ASSERT_EQ(prototype.get<int>(), 3);
ASSERT_EQ(cprototype.get<char>(), 'c');
ASSERT_EQ(std::get<0>(prototype.get<int, char>()), 3);
ASSERT_EQ(std::get<1>(cprototype.get<int, char>()), 'c');
const auto e0 = prototype(registry);
ASSERT_TRUE((prototype.has<int, char>()));
ASSERT_FALSE(registry.orphan(e0));
const auto e1 = prototype(registry);
prototype(registry, e0);
ASSERT_FALSE(registry.orphan(e0));
ASSERT_FALSE(registry.orphan(e1));
ASSERT_TRUE((registry.has<int, char>(e0)));
ASSERT_TRUE((registry.has<int, char>(e1)));
registry.remove<int>(e0);
registry.remove<int>(e1);
prototype.unset<int>();
ASSERT_FALSE((prototype.has<int, char>()));
ASSERT_FALSE((prototype.has<int>()));
ASSERT_TRUE((prototype.has<char>()));
prototype(registry, e0);
prototype(registry, e1);
ASSERT_FALSE(registry.has<int>(e0));
ASSERT_FALSE(registry.has<int>(e1));
ASSERT_EQ(registry.get<char>(e0), 'c');
ASSERT_EQ(registry.get<char>(e1), 'c');
registry.get<char>(e0) = '*';
prototype.assign(registry, e0);
ASSERT_EQ(registry.get<char>(e0), '*');
registry.get<char>(e1) = '*';
prototype.accommodate(registry, e1);
ASSERT_EQ(registry.get<char>(e1), 'c');
}
TEST(Prototype, RAII) {
entt::DefaultRegistry registry;
{
entt::DefaultPrototype prototype{registry};
prototype.set<int>(0);
ASSERT_FALSE(registry.empty());
}
ASSERT_TRUE(registry.empty());
}

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#include <unordered_map>
#include <unordered_set>
#include <functional>
#include <type_traits>
#include <gtest/gtest.h>
#include <entt/entity/entt_traits.hpp>
#include <entt/entity/registry.hpp>
struct Listener {
template<typename Component>
void incrComponent(entt::DefaultRegistry &registry, entt::DefaultRegistry::entity_type entity) {
ASSERT_TRUE(registry.valid(entity));
ASSERT_TRUE(registry.has<Component>(entity));
last = entity;
++counter;
}
template<typename Tag>
void incrTag(entt::DefaultRegistry &registry, entt::DefaultRegistry::entity_type entity) {
ASSERT_TRUE(registry.valid(entity));
ASSERT_TRUE(registry.has<Tag>());
ASSERT_EQ(registry.attachee<Tag>(), entity);
last = entity;
++counter;
}
template<typename Component>
void decrComponent(entt::DefaultRegistry &registry, entt::DefaultRegistry::entity_type entity) {
ASSERT_TRUE(registry.valid(entity));
ASSERT_TRUE(registry.has<Component>(entity));
last = entity;
--counter;
}
template<typename Tag>
void decrTag(entt::DefaultRegistry &registry, entt::DefaultRegistry::entity_type entity) {
ASSERT_TRUE(registry.valid(entity));
ASSERT_TRUE(registry.has<Tag>());
ASSERT_EQ(registry.attachee<Tag>(), entity);
last = entity;
--counter;
}
entt::DefaultRegistry::entity_type last;
int counter{0};
};
TEST(DefaultRegistry, Types) {
entt::DefaultRegistry registry;
ASSERT_EQ(registry.type<int>(entt::tag_t{}), registry.type<int>(entt::tag_t{}));
ASSERT_EQ(registry.type<int>(), registry.type<int>());
ASSERT_NE(registry.type<int>(entt::tag_t{}), registry.type<double>(entt::tag_t{}));
ASSERT_NE(registry.type<int>(), registry.type<double>(entt::tag_t{}));
}
TEST(DefaultRegistry, Functionalities) {
entt::DefaultRegistry registry;
ASSERT_EQ(registry.size(), entt::DefaultRegistry::size_type{0});
ASSERT_NO_THROW(registry.reserve(42));
ASSERT_NO_THROW(registry.reserve<int>(8));
ASSERT_NO_THROW(registry.reserve<char>(8));
ASSERT_TRUE(registry.empty());
ASSERT_EQ(registry.capacity(), entt::DefaultRegistry::size_type{0});
ASSERT_EQ(registry.size<int>(), entt::DefaultRegistry::size_type{0});
ASSERT_EQ(registry.size<char>(), entt::DefaultRegistry::size_type{0});
ASSERT_TRUE(registry.empty<int>());
ASSERT_TRUE(registry.empty<char>());
const auto e0 = registry.create();
const auto e1 = registry.create();
registry.assign<int>(e1);
registry.assign<char>(e1);
ASSERT_TRUE(registry.has<>(e0));
ASSERT_TRUE(registry.has<>(e1));
ASSERT_EQ(registry.capacity(), entt::DefaultRegistry::size_type{2});
ASSERT_EQ(registry.size<int>(), entt::DefaultRegistry::size_type{1});
ASSERT_EQ(registry.size<char>(), entt::DefaultRegistry::size_type{1});
ASSERT_FALSE(registry.empty<int>());
ASSERT_FALSE(registry.empty<char>());
ASSERT_NE(e0, e1);
ASSERT_FALSE(registry.has<int>(e0));
ASSERT_TRUE(registry.has<int>(e1));
ASSERT_FALSE(registry.has<char>(e0));
ASSERT_TRUE(registry.has<char>(e1));
ASSERT_FALSE((registry.has<int, char>(e0)));
ASSERT_TRUE((registry.has<int, char>(e1)));
ASSERT_EQ(registry.assign<int>(e0, 42), 42);
ASSERT_EQ(registry.assign<char>(e0, 'c'), 'c');
ASSERT_NO_THROW(registry.remove<int>(e1));
ASSERT_NO_THROW(registry.remove<char>(e1));
ASSERT_TRUE(registry.has<int>(e0));
ASSERT_FALSE(registry.has<int>(e1));
ASSERT_TRUE(registry.has<char>(e0));
ASSERT_FALSE(registry.has<char>(e1));
ASSERT_TRUE((registry.has<int, char>(e0)));
ASSERT_FALSE((registry.has<int, char>(e1)));
const auto e2 = registry.create();
registry.accommodate<int>(e2, registry.get<int>(e0));
registry.accommodate<char>(e2, registry.get<char>(e0));
ASSERT_TRUE(registry.has<int>(e2));
ASSERT_TRUE(registry.has<char>(e2));
ASSERT_EQ(registry.get<int>(e0), 42);
ASSERT_EQ(registry.get<char>(e0), 'c');
ASSERT_EQ(std::get<0>(registry.get<int, char>(e0)), 42);
ASSERT_EQ(std::get<1>(static_cast<const entt::DefaultRegistry &>(registry).get<int, char>(e0)), 'c');
ASSERT_EQ(registry.get<int>(e0), registry.get<int>(e2));
ASSERT_EQ(registry.get<char>(e0), registry.get<char>(e2));
ASSERT_NE(&registry.get<int>(e0), &registry.get<int>(e2));
ASSERT_NE(&registry.get<char>(e0), &registry.get<char>(e2));
ASSERT_NO_THROW(registry.replace<int>(e0, 0));
ASSERT_EQ(registry.get<int>(e0), 0);
ASSERT_NO_THROW(registry.accommodate<int>(e0, 1));
ASSERT_NO_THROW(registry.accommodate<int>(e1, 1));
ASSERT_EQ(static_cast<const entt::DefaultRegistry &>(registry).get<int>(e0), 1);
ASSERT_EQ(static_cast<const entt::DefaultRegistry &>(registry).get<int>(e1), 1);
ASSERT_EQ(registry.size(), entt::DefaultRegistry::size_type{3});
ASSERT_FALSE(registry.empty());
ASSERT_EQ(registry.version(e2), entt::DefaultRegistry::version_type{0});
ASSERT_EQ(registry.current(e2), entt::DefaultRegistry::version_type{0});
ASSERT_EQ(registry.capacity(), entt::DefaultRegistry::size_type{3});
ASSERT_NO_THROW(registry.destroy(e2));
ASSERT_EQ(registry.capacity(), entt::DefaultRegistry::size_type{3});
ASSERT_EQ(registry.version(e2), entt::DefaultRegistry::version_type{0});
ASSERT_EQ(registry.current(e2), entt::DefaultRegistry::version_type{1});
ASSERT_TRUE(registry.valid(e0));
ASSERT_TRUE(registry.fast(e0));
ASSERT_TRUE(registry.valid(e1));
ASSERT_TRUE(registry.fast(e1));
ASSERT_FALSE(registry.valid(e2));
ASSERT_FALSE(registry.fast(e2));
ASSERT_EQ(registry.size(), entt::DefaultRegistry::size_type{2});
ASSERT_FALSE(registry.empty());
ASSERT_NO_THROW(registry.reset());
ASSERT_EQ(registry.size(), entt::DefaultRegistry::size_type{0});
ASSERT_TRUE(registry.empty());
const auto e3 = registry.create();
registry.assign<int>(e3);
registry.assign<char>(e3);
ASSERT_EQ(registry.size<int>(), entt::DefaultRegistry::size_type{1});
ASSERT_EQ(registry.size<char>(), entt::DefaultRegistry::size_type{1});
ASSERT_FALSE(registry.empty<int>());
ASSERT_FALSE(registry.empty<char>());
ASSERT_NO_THROW(registry.reset<int>());
ASSERT_EQ(registry.size<int>(), entt::DefaultRegistry::size_type{0});
ASSERT_EQ(registry.size<char>(), entt::DefaultRegistry::size_type{1});
ASSERT_TRUE(registry.empty<int>());
ASSERT_FALSE(registry.empty<char>());
ASSERT_NO_THROW(registry.reset());
ASSERT_EQ(registry.size<int>(), entt::DefaultRegistry::size_type{0});
ASSERT_EQ(registry.size<char>(), entt::DefaultRegistry::size_type{0});
ASSERT_TRUE(registry.empty<int>());
ASSERT_TRUE(registry.empty<char>());
const auto e4 = registry.create();
const auto e5 = registry.create();
registry.assign<int>(e4);
ASSERT_NO_THROW(registry.reset<int>(e4));
ASSERT_NO_THROW(registry.reset<int>(e5));
ASSERT_EQ(registry.size<int>(), entt::DefaultRegistry::size_type{0});
ASSERT_EQ(registry.size<char>(), entt::DefaultRegistry::size_type{0});
ASSERT_TRUE(registry.empty<int>());
}
TEST(DefaultRegistry, RawData) {
entt::DefaultRegistry registry;
const entt::DefaultRegistry &cregistry = registry;
const auto entity = registry.create();
ASSERT_EQ(registry.raw<int>(), nullptr);
ASSERT_EQ(cregistry.raw<int>(), nullptr);
ASSERT_EQ(cregistry.data<int>(), nullptr);
registry.assign<int>(entity, 42);
ASSERT_NE(registry.raw<int>(), nullptr);
ASSERT_NE(cregistry.raw<int>(), nullptr);
ASSERT_NE(cregistry.data<int>(), nullptr);
ASSERT_EQ(*registry.raw<int>(), 42);
ASSERT_EQ(*cregistry.raw<int>(), 42);
ASSERT_EQ(*cregistry.data<int>(), entity);
}
TEST(DefaultRegistry, CreateDestroyCornerCase) {
entt::DefaultRegistry registry;
const auto e0 = registry.create();
const auto e1 = registry.create();
registry.destroy(e0);
registry.destroy(e1);
registry.each([](auto) { FAIL(); });
ASSERT_EQ(registry.current(e0), entt::DefaultRegistry::version_type{1});
ASSERT_EQ(registry.current(e1), entt::DefaultRegistry::version_type{1});
}
TEST(DefaultRegistry, VersionOverflow) {
entt::DefaultRegistry registry;
const auto entity = registry.create();
registry.destroy(entity);
ASSERT_EQ(registry.version(entity), entt::DefaultRegistry::version_type{});
for(auto i = entt::entt_traits<entt::DefaultRegistry::entity_type>::version_mask; i; --i) {
ASSERT_NE(registry.current(entity), registry.version(entity));
registry.destroy(registry.create());
}
ASSERT_EQ(registry.current(entity), registry.version(entity));
}
TEST(DefaultRegistry, Each) {
entt::DefaultRegistry registry;
entt::DefaultRegistry::size_type tot;
entt::DefaultRegistry::size_type match;
registry.create();
registry.assign<int>(registry.create());
registry.create();
registry.assign<int>(registry.create());
registry.create();
tot = 0u;
match = 0u;
registry.each([&](auto entity) {
if(registry.has<int>(entity)) { ++match; }
registry.create();
++tot;
});
ASSERT_EQ(tot, 5u);
ASSERT_EQ(match, 2u);
tot = 0u;
match = 0u;
registry.each([&](auto entity) {
if(registry.has<int>(entity)) {
registry.destroy(entity);
++match;
}
++tot;
});
ASSERT_EQ(tot, 10u);
ASSERT_EQ(match, 2u);
tot = 0u;
match = 0u;
registry.each([&](auto entity) {
if(registry.has<int>(entity)) { ++match; }
registry.destroy(entity);
++tot;
});
ASSERT_EQ(tot, 8u);
ASSERT_EQ(match, 0u);
registry.each([&](auto) { FAIL(); });
}
TEST(DefaultRegistry, Orphans) {
entt::DefaultRegistry registry;
entt::DefaultRegistry::size_type tot{};
registry.assign<int>(registry.create());
registry.create();
registry.assign<int>(registry.create());
registry.create();
registry.assign<double>(entt::tag_t{}, registry.create());
registry.orphans([&](auto) { ++tot; });
ASSERT_EQ(tot, 2u);
tot = 0u;
registry.each([&](auto entity) { registry.reset<int>(entity); });
registry.orphans([&](auto) { ++tot; });
ASSERT_EQ(tot, 4u);
registry.reset();
tot = 0u;
registry.orphans([&](auto) { ++tot; });
ASSERT_EQ(tot, 0u);
}
TEST(DefaultRegistry, CreateDestroyEntities) {
entt::DefaultRegistry registry;
entt::DefaultRegistry::entity_type pre{}, post{};
for(int i = 0; i < 10; ++i) {
const auto entity = registry.create();
registry.assign<double>(entity);
}
registry.reset();
for(int i = 0; i < 7; ++i) {
const auto entity = registry.create();
registry.assign<int>(entity);
if(i == 3) { pre = entity; }
}
registry.reset();
for(int i = 0; i < 5; ++i) {
const auto entity = registry.create();
if(i == 3) { post = entity; }
}
ASSERT_FALSE(registry.valid(pre));
ASSERT_TRUE(registry.valid(post));
ASSERT_NE(registry.version(pre), registry.version(post));
ASSERT_EQ(registry.version(pre) + 1, registry.version(post));
ASSERT_EQ(registry.current(pre), registry.current(post));
}
TEST(DefaultRegistry, AttachSetRemoveTags) {
entt::DefaultRegistry registry;
const auto &cregistry = registry;
ASSERT_FALSE(registry.has<int>());
const auto entity = registry.create();
registry.assign<int>(entt::tag_t{}, entity, 42);
ASSERT_TRUE(registry.has<int>());
ASSERT_TRUE(registry.has<int>(entt::tag_t{}, entity));
ASSERT_EQ(registry.get<int>(), 42);
ASSERT_EQ(cregistry.get<int>(), 42);
ASSERT_EQ(registry.attachee<int>(), entity);
registry.replace<int>(entt::tag_t{}, 3);
ASSERT_TRUE(registry.has<int>());
ASSERT_TRUE(registry.has<int>(entt::tag_t{}, entity));
ASSERT_EQ(registry.get<int>(), 3);
ASSERT_EQ(cregistry.get<int>(), 3);
ASSERT_EQ(registry.attachee<int>(), entity);
const auto other = registry.create();
registry.move<int>(other);
ASSERT_TRUE(registry.has<int>());
ASSERT_FALSE(registry.has<int>(entt::tag_t{}, entity));
ASSERT_TRUE(registry.has<int>(entt::tag_t{}, other));
ASSERT_EQ(registry.get<int>(), 3);
ASSERT_EQ(cregistry.get<int>(), 3);
ASSERT_EQ(registry.attachee<int>(), other);
registry.remove<int>();
ASSERT_FALSE(registry.has<int>());
ASSERT_FALSE(registry.has<int>(entt::tag_t{}, entity));
ASSERT_FALSE(registry.has<int>(entt::tag_t{}, other));
registry.assign<int>(entt::tag_t{}, entity, 42);
registry.destroy(entity);
ASSERT_FALSE(registry.has<int>());
ASSERT_FALSE(registry.has<int>(entt::tag_t{}, entity));
ASSERT_FALSE(registry.has<int>(entt::tag_t{}, other));
}
TEST(DefaultRegistry, StandardView) {
entt::DefaultRegistry registry;
auto mview = registry.view<int, char>();
auto iview = registry.view<int>();
auto cview = registry.view<char>();
const auto e0 = registry.create();
registry.assign<int>(e0, 0);
registry.assign<char>(e0, 'c');
const auto e1 = registry.create();
registry.assign<int>(e1, 0);
const auto e2 = registry.create();
registry.assign<int>(e2, 0);
registry.assign<char>(e2, 'c');
ASSERT_EQ(iview.size(), decltype(iview)::size_type{3});
ASSERT_EQ(cview.size(), decltype(cview)::size_type{2});
decltype(mview)::size_type cnt{0};
mview.each([&cnt](auto...) { ++cnt; });
ASSERT_EQ(cnt, decltype(mview)::size_type{2});
}
TEST(DefaultRegistry, PersistentView) {
entt::DefaultRegistry registry;
auto view = registry.view<int, char>(entt::persistent_t{});
ASSERT_TRUE((registry.contains<int, char>()));
ASSERT_FALSE((registry.contains<int, double>()));
registry.prepare<int, double>();
ASSERT_TRUE((registry.contains<int, double>()));
registry.discard<int, double>();
ASSERT_FALSE((registry.contains<int, double>()));
const auto e0 = registry.create();
registry.assign<int>(e0, 0);
registry.assign<char>(e0, 'c');
const auto e1 = registry.create();
registry.assign<int>(e1, 0);
const auto e2 = registry.create();
registry.assign<int>(e2, 0);
registry.assign<char>(e2, 'c');
decltype(view)::size_type cnt{0};
view.each([&cnt](auto...) { ++cnt; });
ASSERT_EQ(cnt, decltype(view)::size_type{2});
}
TEST(DefaultRegistry, RawView) {
entt::DefaultRegistry registry;
auto view = registry.view<int>(entt::raw_t{});
const auto e0 = registry.create();
registry.assign<int>(e0, 0);
registry.assign<char>(e0, 'c');
const auto e1 = registry.create();
registry.assign<int>(e1, 0);
registry.assign<char>(e1, 'c');
decltype(view)::size_type cnt{0};
view.each([&cnt](auto &...) { ++cnt; });
ASSERT_EQ(cnt, decltype(view)::size_type{2});
}
TEST(DefaultRegistry, CleanStandardViewAfterReset) {
entt::DefaultRegistry registry;
auto view = registry.view<int>();
registry.assign<int>(registry.create(), 0);
ASSERT_EQ(view.size(), entt::DefaultRegistry::size_type{1});
registry.reset();
ASSERT_EQ(view.size(), entt::DefaultRegistry::size_type{0});
}
TEST(DefaultRegistry, CleanPersistentViewAfterReset) {
entt::DefaultRegistry registry;
auto view = registry.view<int, char>(entt::persistent_t{});
const auto entity = registry.create();
registry.assign<int>(entity, 0);
registry.assign<char>(entity, 'c');
ASSERT_EQ(view.size(), entt::DefaultRegistry::size_type{1});
registry.reset();
ASSERT_EQ(view.size(), entt::DefaultRegistry::size_type{0});
}
TEST(DefaultRegistry, CleanRawViewAfterReset) {
entt::DefaultRegistry registry;
auto view = registry.view<int>(entt::raw_t{});
registry.assign<int>(registry.create(), 0);
ASSERT_EQ(view.size(), entt::DefaultRegistry::size_type{1});
registry.reset();
ASSERT_EQ(view.size(), entt::DefaultRegistry::size_type{0});
}
TEST(DefaultRegistry, CleanTagsAfterReset) {
entt::DefaultRegistry registry;
const auto entity = registry.create();
registry.assign<int>(entt::tag_t{}, entity);
ASSERT_TRUE(registry.has<int>());
registry.reset();
ASSERT_FALSE(registry.has<int>());
}
TEST(DefaultRegistry, SortSingle) {
entt::DefaultRegistry registry;
int val = 0;
registry.assign<int>(registry.create(), val++);
registry.assign<int>(registry.create(), val++);
registry.assign<int>(registry.create(), val++);
for(auto entity: registry.view<int>()) {
ASSERT_EQ(registry.get<int>(entity), --val);
}
registry.sort<int>(std::less<int>{});
for(auto entity: registry.view<int>()) {
ASSERT_EQ(registry.get<int>(entity), val++);
}
}
TEST(DefaultRegistry, SortMulti) {
entt::DefaultRegistry registry;
unsigned int uval = 0u;
int ival = 0;
for(auto i = 0; i < 3; ++i) {
const auto entity = registry.create();
registry.assign<unsigned int>(entity, uval++);
registry.assign<int>(entity, ival++);
}
for(auto entity: registry.view<unsigned int>()) {
ASSERT_EQ(registry.get<unsigned int>(entity), --uval);
}
for(auto entity: registry.view<int>()) {
ASSERT_EQ(registry.get<int>(entity), --ival);
}
registry.sort<unsigned int>(std::less<unsigned int>{});
registry.sort<int, unsigned int>();
for(auto entity: registry.view<unsigned int>()) {
ASSERT_EQ(registry.get<unsigned int>(entity), uval++);
}
for(auto entity: registry.view<int>()) {
ASSERT_EQ(registry.get<int>(entity), ival++);
}
}
TEST(DefaultRegistry, ComponentsWithTypesFromStandardTemplateLibrary) {
// see #37 - the test shouldn't crash, that's all
entt::DefaultRegistry registry;
const auto entity = registry.create();
registry.assign<std::unordered_set<int>>(entity).insert(42);
registry.destroy(entity);
}
TEST(DefaultRegistry, ConstructWithComponents) {
// it should compile, that's all
entt::DefaultRegistry registry;
const auto value = 0;
registry.assign<int>(registry.create(), value);
}
TEST(DefaultRegistry, MergeTwoRegistries) {
using entity_type = entt::DefaultRegistry::entity_type;
entt::DefaultRegistry src;
entt::DefaultRegistry dst;
std::unordered_map<entity_type, entity_type> ref;
auto merge = [&ref](const auto &view, auto &dst) {
view.each([&](auto entity, const auto &component) {
if(ref.find(entity) == ref.cend()) {
const auto other = dst.create();
dst.template assign<std::decay_t<decltype(component)>>(other, component);
ref.emplace(entity, other);
} else {
using component_type = std::decay_t<decltype(component)>;
dst.template assign<component_type>(ref[entity], component);
}
});
};
auto e0 = src.create();
src.assign<int>(e0);
src.assign<float>(e0);
src.assign<double>(e0);
auto e1 = src.create();
src.assign<char>(e1);
src.assign<float>(e1);
src.assign<int>(e1);
auto e2 = dst.create();
dst.assign<int>(e2);
dst.assign<char>(e2);
dst.assign<double>(e2);
auto e3 = dst.create();
dst.assign<float>(e3);
dst.assign<int>(e3);
auto eq = [](auto begin, auto end) { ASSERT_EQ(begin, end); };
auto ne = [](auto begin, auto end) { ASSERT_NE(begin, end); };
eq(dst.view<int, float, double>().begin(), dst.view<int, float, double>().end());
eq(dst.view<char, float, int>().begin(), dst.view<char, float, int>().end());
merge(src.view<int>(), dst);
merge(src.view<char>(), dst);
merge(src.view<double>(), dst);
merge(src.view<float>(), dst);
ne(dst.view<int, float, double>().begin(), dst.view<int, float, double>().end());
ne(dst.view<char, float, int>().begin(), dst.view<char, float, int>().end());
}
TEST(DefaultRegistry, ComponentSignals) {
entt::DefaultRegistry registry;
Listener listener;
registry.construction<int>().connect<Listener, &Listener::incrComponent<int>>(&listener);
registry.destruction<int>().connect<Listener, &Listener::decrComponent<int>>(&listener);
auto e0 = registry.create();
auto e1 = registry.create();
registry.assign<int>(e0);
registry.assign<int>(e1);
ASSERT_EQ(listener.counter, 2);
ASSERT_EQ(listener.last, e1);
registry.remove<int>(e0);
ASSERT_EQ(listener.counter, 1);
ASSERT_EQ(listener.last, e0);
registry.destruction<int>().disconnect<Listener, &Listener::decrComponent<int>>(&listener);
registry.remove<int>(e1);
ASSERT_EQ(listener.counter, 1);
ASSERT_EQ(listener.last, e0);
registry.construction<int>().disconnect<Listener, &Listener::incrComponent<int>>(&listener);
registry.assign<int>(e1);
ASSERT_EQ(listener.counter, 1);
ASSERT_EQ(listener.last, e0);
registry.construction<int>().connect<Listener, &Listener::incrComponent<int>>(&listener);
registry.destruction<int>().connect<Listener, &Listener::decrComponent<int>>(&listener);
registry.assign<int>(e0);
registry.reset<int>(e1);
ASSERT_EQ(listener.counter, 1);
ASSERT_EQ(listener.last, e1);
registry.reset<int>();
ASSERT_EQ(listener.counter, 0);
ASSERT_EQ(listener.last, e0);
registry.assign<int>(e0);
registry.assign<int>(e1);
registry.destroy(e1);
ASSERT_EQ(listener.counter, 1);
ASSERT_EQ(listener.last, e1);
}
TEST(DefaultRegistry, TagSignals) {
entt::DefaultRegistry registry;
Listener listener;
registry.construction<int>(entt::tag_t{}).connect<Listener, &Listener::incrTag<int>>(&listener);
registry.destruction<int>(entt::tag_t{}).connect<Listener, &Listener::decrTag<int>>(&listener);
auto e0 = registry.create();
registry.assign<int>(entt::tag_t{}, e0);
ASSERT_EQ(listener.counter, 1);
ASSERT_EQ(listener.last, e0);
auto e1 = registry.create();
registry.move<int>(e1);
registry.remove<int>();
ASSERT_EQ(listener.counter, 0);
ASSERT_EQ(listener.last, e1);
registry.construction<int>(entt::tag_t{}).disconnect<Listener, &Listener::incrTag<int>>(&listener);
registry.destruction<int>(entt::tag_t{}).disconnect<Listener, &Listener::decrTag<int>>(&listener);
registry.assign<int>(entt::tag_t{}, e0);
registry.remove<int>();
ASSERT_EQ(listener.counter, 0);
ASSERT_EQ(listener.last, e1);
registry.construction<int>(entt::tag_t{}).connect<Listener, &Listener::incrTag<int>>(&listener);
registry.destruction<int>(entt::tag_t{}).connect<Listener, &Listener::decrTag<int>>(&listener);
registry.assign<int>(entt::tag_t{}, e0);
registry.destroy(e0);
ASSERT_EQ(listener.counter, 0);
ASSERT_EQ(listener.last, e0);
}

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#include <tuple>
#include <queue>
#include <vector>
#include <gtest/gtest.h>
#include <entt/entity/registry.hpp>
template<typename Storage>
struct OutputArchive {
OutputArchive(Storage &storage)
: storage{storage}
{}
template<typename... Value>
void operator()(const Value &... value) {
using accumulator_type = int[];
accumulator_type accumulator = { (std::get<std::queue<Value>>(storage).push(value), 0)... };
(void)accumulator;
}
private:
Storage &storage;
};
template<typename Storage>
struct InputArchive {
InputArchive(Storage &storage)
: storage{storage}
{}
template<typename... Value>
void operator()(Value &... value) {
auto assign = [this](auto &value) {
auto &queue = std::get<std::queue<std::decay_t<decltype(value)>>>(storage);
value = queue.front();
queue.pop();
};
using accumulator_type = int[];
accumulator_type accumulator = { (assign(value), 0)... };
(void)accumulator;
}
private:
Storage &storage;
};
struct AComponent {};
struct AnotherComponent {
int key;
int value;
};
struct WhatAComponent {
entt::DefaultRegistry::entity_type bar;
std::vector<entt::DefaultRegistry::entity_type> quux;
};
TEST(Snapshot, Dump) {
entt::DefaultRegistry registry;
const auto e0 = registry.create();
registry.assign<int>(e0, 42);
registry.assign<char>(e0, 'c');
registry.assign<double>(e0, .1);
const auto e1 = registry.create();
const auto e2 = registry.create();
registry.assign<int>(e2, 3);
const auto e3 = registry.create();
registry.assign<char>(e3, '0');
registry.assign<float>(entt::tag_t{}, e3, .3f);
const auto e4 = registry.create();
registry.assign<AComponent>(entt::tag_t{}, e4);
registry.destroy(e1);
auto v1 = registry.current(e1);
using storage_type = std::tuple<
std::queue<entt::DefaultRegistry::entity_type>,
std::queue<int>,
std::queue<char>,
std::queue<double>,
std::queue<float>,
std::queue<bool>,
std::queue<AComponent>,
std::queue<AnotherComponent>,
std::queue<WhatAComponent>
>;
storage_type storage;
OutputArchive<storage_type> output{storage};
InputArchive<storage_type> input{storage};
registry.snapshot()
.entities(output)
.destroyed(output)
.component<int, char, AnotherComponent, double>(output)
.tag<float, bool, AComponent>(output);
registry.reset();
ASSERT_FALSE(registry.valid(e0));
ASSERT_FALSE(registry.valid(e1));
ASSERT_FALSE(registry.valid(e2));
ASSERT_FALSE(registry.valid(e3));
ASSERT_FALSE(registry.valid(e4));
registry.restore()
.entities(input)
.destroyed(input)
.component<int, char, AnotherComponent, double>(input)
.tag<float, bool, AComponent>(input)
.orphans();
ASSERT_TRUE(registry.valid(e0));
ASSERT_FALSE(registry.valid(e1));
ASSERT_TRUE(registry.valid(e2));
ASSERT_TRUE(registry.valid(e3));
ASSERT_TRUE(registry.valid(e4));
ASSERT_FALSE(registry.orphan(e0));
ASSERT_FALSE(registry.orphan(e2));
ASSERT_FALSE(registry.orphan(e3));
ASSERT_FALSE(registry.orphan(e4));
ASSERT_EQ(registry.get<int>(e0), 42);
ASSERT_EQ(registry.get<char>(e0), 'c');
ASSERT_EQ(registry.get<double>(e0), .1);
ASSERT_EQ(registry.current(e1), v1);
ASSERT_EQ(registry.get<int>(e2), 3);
ASSERT_EQ(registry.get<char>(e3), '0');
ASSERT_TRUE(registry.has<float>());
ASSERT_EQ(registry.attachee<float>(), e3);
ASSERT_EQ(registry.get<float>(), .3f);
ASSERT_TRUE(registry.has<AComponent>());
ASSERT_EQ(registry.attachee<AComponent>(), e4);
ASSERT_TRUE(registry.empty<AnotherComponent>());
ASSERT_FALSE(registry.has<long int>());
}
TEST(Snapshot, Partial) {
entt::DefaultRegistry registry;
const auto e0 = registry.create();
registry.assign<int>(e0, 42);
registry.assign<char>(e0, 'c');
registry.assign<double>(e0, .1);
const auto e1 = registry.create();
const auto e2 = registry.create();
registry.assign<int>(e2, 3);
const auto e3 = registry.create();
registry.assign<char>(e3, '0');
registry.assign<float>(entt::tag_t{}, e3, .3f);
const auto e4 = registry.create();
registry.assign<AComponent>(entt::tag_t{}, e4);
registry.destroy(e1);
auto v1 = registry.current(e1);
using storage_type = std::tuple<
std::queue<entt::DefaultRegistry::entity_type>,
std::queue<int>,
std::queue<char>,
std::queue<double>,
std::queue<float>,
std::queue<bool>,
std::queue<AComponent>,
std::queue<WhatAComponent>
>;
storage_type storage;
OutputArchive<storage_type> output{storage};
InputArchive<storage_type> input{storage};
registry.snapshot()
.entities(output)
.destroyed(output)
.component<char, int>(output)
.tag<bool, float>(output);
registry.reset();
ASSERT_FALSE(registry.valid(e0));
ASSERT_FALSE(registry.valid(e1));
ASSERT_FALSE(registry.valid(e2));
ASSERT_FALSE(registry.valid(e3));
ASSERT_FALSE(registry.valid(e4));
registry.restore()
.entities(input)
.destroyed(input)
.component<char, int>(input)
.tag<bool, float>(input);
ASSERT_TRUE(registry.valid(e0));
ASSERT_FALSE(registry.valid(e1));
ASSERT_TRUE(registry.valid(e2));
ASSERT_TRUE(registry.valid(e3));
ASSERT_TRUE(registry.valid(e4));
ASSERT_EQ(registry.get<int>(e0), 42);
ASSERT_EQ(registry.get<char>(e0), 'c');
ASSERT_FALSE(registry.has<double>(e0));
ASSERT_EQ(registry.current(e1), v1);
ASSERT_EQ(registry.get<int>(e2), 3);
ASSERT_EQ(registry.get<char>(e3), '0');
ASSERT_TRUE(registry.orphan(e4));
ASSERT_TRUE(registry.has<float>());
ASSERT_EQ(registry.attachee<float>(), e3);
ASSERT_EQ(registry.get<float>(), .3f);
ASSERT_FALSE(registry.has<long int>());
registry.snapshot()
.tag<float>(output)
.destroyed(output)
.entities(output);
registry.reset();
ASSERT_FALSE(registry.valid(e0));
ASSERT_FALSE(registry.valid(e1));
ASSERT_FALSE(registry.valid(e2));
ASSERT_FALSE(registry.valid(e3));
ASSERT_FALSE(registry.valid(e4));
registry.restore()
.tag<float>(input)
.destroyed(input)
.entities(input)
.orphans();
ASSERT_FALSE(registry.valid(e0));
ASSERT_FALSE(registry.valid(e1));
ASSERT_FALSE(registry.valid(e2));
ASSERT_TRUE(registry.valid(e3));
ASSERT_FALSE(registry.valid(e4));
}
TEST(Snapshot, Iterator) {
entt::DefaultRegistry registry;
for(auto i = 0; i < 50; ++i) {
const auto entity = registry.create();
registry.assign<AnotherComponent>(entity, i, i);
if(i % 2) {
registry.assign<AComponent>(entity);
}
}
using storage_type = std::tuple<
std::queue<entt::DefaultRegistry::entity_type>,
std::queue<AnotherComponent>
>;
storage_type storage;
OutputArchive<storage_type> output{storage};
InputArchive<storage_type> input{storage};
const auto view = registry.view<AComponent>();
const auto size = view.size();
registry.snapshot().component<AnotherComponent>(output, view.cbegin(), view.cend());
registry.reset();
registry.restore().component<AnotherComponent>(input);
ASSERT_EQ(registry.view<AnotherComponent>().size(), size);
registry.view<AnotherComponent>().each([](const auto entity, auto &&...) {
ASSERT_TRUE(entity % 2);
});
}
TEST(Snapshot, Continuous) {
using entity_type = entt::DefaultRegistry::entity_type;
entt::DefaultRegistry src;
entt::DefaultRegistry dst;
entt::ContinuousLoader<entity_type> loader{dst};
std::vector<entity_type> entities;
entity_type entity;
using storage_type = std::tuple<
std::queue<entity_type>,
std::queue<AComponent>,
std::queue<AnotherComponent>,
std::queue<WhatAComponent>,
std::queue<double>
>;
storage_type storage;
OutputArchive<storage_type> output{storage};
InputArchive<storage_type> input{storage};
for(int i = 0; i < 10; ++i) {
src.create();
}
src.reset();
for(int i = 0; i < 5; ++i) {
entity = src.create();
entities.push_back(entity);
src.assign<AComponent>(entity);
src.assign<AnotherComponent>(entity, i, i);
if(i % 2) {
src.assign<WhatAComponent>(entity, entity);
} else if(i == 2) {
src.assign<double>(entt::tag_t{}, entity, .3);
}
}
src.view<WhatAComponent>().each([&entities](auto, auto &whatAComponent) {
whatAComponent.quux.insert(whatAComponent.quux.begin(), entities.begin(), entities.end());
});
entity = dst.create();
dst.assign<AComponent>(entity);
dst.assign<AnotherComponent>(entity, -1, -1);
src.snapshot()
.entities(output)
.destroyed(output)
.component<AComponent, AnotherComponent, WhatAComponent>(output)
.tag<double>(output);
loader.entities(input)
.destroyed(input)
.component<AComponent, AnotherComponent, WhatAComponent>(input, &WhatAComponent::bar, &WhatAComponent::quux)
.tag<double>(input)
.orphans();
decltype(dst.size()) aComponentCnt{};
decltype(dst.size()) anotherComponentCnt{};
decltype(dst.size()) whatAComponentCnt{};
dst.each([&dst, &aComponentCnt](auto entity) {
ASSERT_TRUE(dst.has<AComponent>(entity));
++aComponentCnt;
});
dst.view<AnotherComponent>().each([&anotherComponentCnt](auto, const auto &component) {
ASSERT_EQ(component.value, component.key < 0 ? -1 : component.key);
++anotherComponentCnt;
});
dst.view<WhatAComponent>().each([&dst, &whatAComponentCnt](auto entity, const auto &component) {
ASSERT_EQ(entity, component.bar);
for(auto entity: component.quux) {
ASSERT_TRUE(dst.valid(entity));
}
++whatAComponentCnt;
});
ASSERT_TRUE(dst.has<double>());
ASSERT_EQ(dst.get<double>(), .3);
src.view<AnotherComponent>().each([](auto, auto &component) {
component.value = 2 * component.key;
});
auto size = dst.size();
src.snapshot()
.entities(output)
.destroyed(output)
.component<AComponent, WhatAComponent, AnotherComponent>(output)
.tag<double>(output);
loader.entities(input)
.destroyed(input)
.component<AComponent, WhatAComponent, AnotherComponent>(input, &WhatAComponent::bar, &WhatAComponent::quux)
.tag<double>(input)
.orphans();
ASSERT_EQ(size, dst.size());
ASSERT_EQ(dst.size<AComponent>(), aComponentCnt);
ASSERT_EQ(dst.size<AnotherComponent>(), anotherComponentCnt);
ASSERT_EQ(dst.size<WhatAComponent>(), whatAComponentCnt);
ASSERT_TRUE(dst.has<double>());
dst.view<AnotherComponent>().each([](auto, auto &component) {
ASSERT_EQ(component.value, component.key < 0 ? -1 : (2 * component.key));
});
entity = src.create();
src.view<WhatAComponent>().each([entity](auto, auto &component) {
component.bar = entity;
});
src.snapshot()
.entities(output)
.destroyed(output)
.component<WhatAComponent, AComponent, AnotherComponent>(output)
.tag<double>(output);
loader.entities(input)
.destroyed(input)
.component<WhatAComponent, AComponent, AnotherComponent>(input, &WhatAComponent::bar, &WhatAComponent::quux)
.tag<double>(input)
.orphans();
dst.view<WhatAComponent>().each([&loader, entity](auto, auto &component) {
ASSERT_EQ(component.bar, loader.map(entity));
});
entities.clear();
for(auto entity: src.view<AComponent>()) {
entities.push_back(entity);
}
src.destroy(entity);
loader.shrink();
src.snapshot()
.entities(output)
.destroyed(output)
.component<AComponent, AnotherComponent, WhatAComponent>(output)
.tag<double>(output);
loader.entities(input)
.destroyed(input)
.component<AComponent, AnotherComponent, WhatAComponent>(input, &WhatAComponent::bar, &WhatAComponent::quux)
.tag<double>(input)
.orphans()
.shrink();
dst.view<WhatAComponent>().each([&dst](auto, auto &component) {
ASSERT_FALSE(dst.valid(component.bar));
});
ASSERT_FALSE(loader.has(entity));
entity = src.create();
src.view<WhatAComponent>().each([entity](auto, auto &component) {
component.bar = entity;
});
dst.reset<AComponent>();
aComponentCnt = src.size<AComponent>();
src.snapshot()
.entities(output)
.destroyed(output)
.component<AComponent, WhatAComponent, AnotherComponent>(output)
.tag<double>(output);
loader.entities(input)
.destroyed(input)
.component<AComponent, WhatAComponent, AnotherComponent>(input, &WhatAComponent::bar, &WhatAComponent::quux)
.tag<double>(input)
.orphans();
ASSERT_EQ(dst.size<AComponent>(), aComponentCnt);
ASSERT_TRUE(dst.has<double>());
src.reset<AComponent>();
src.remove<double>();
aComponentCnt = {};
src.snapshot()
.entities(output)
.destroyed(output)
.component<WhatAComponent, AComponent, AnotherComponent>(output)
.tag<double>(output);
loader.entities(input)
.destroyed(input)
.component<WhatAComponent, AComponent, AnotherComponent>(input, &WhatAComponent::bar, &WhatAComponent::quux)
.tag<double>(input)
.orphans();
ASSERT_EQ(dst.size<AComponent>(), aComponentCnt);
ASSERT_FALSE(dst.has<double>());
}
TEST(Snapshot, ContinuousMoreOnShrink) {
using entity_type = entt::DefaultRegistry::entity_type;
entt::DefaultRegistry src;
entt::DefaultRegistry dst;
entt::ContinuousLoader<entity_type> loader{dst};
using storage_type = std::tuple<
std::queue<entity_type>,
std::queue<AComponent>
>;
storage_type storage;
OutputArchive<storage_type> output{storage};
InputArchive<storage_type> input{storage};
auto entity = src.create();
src.snapshot().entities(output);
loader.entities(input).shrink();
ASSERT_TRUE(dst.valid(entity));
loader.shrink();
ASSERT_FALSE(dst.valid(entity));
}
TEST(Snapshot, SyncDataMembers) {
using entity_type = entt::DefaultRegistry::entity_type;
entt::DefaultRegistry src;
entt::DefaultRegistry dst;
entt::ContinuousLoader<entity_type> loader{dst};
using storage_type = std::tuple<
std::queue<entity_type>,
std::queue<WhatAComponent>
>;
storage_type storage;
OutputArchive<storage_type> output{storage};
InputArchive<storage_type> input{storage};
src.create();
src.create();
src.reset();
auto parent = src.create();
auto child = src.create();
src.assign<WhatAComponent>(entt::tag_t{}, child, parent).quux.push_back(parent);
src.assign<WhatAComponent>(child, child).quux.push_back(child);
src.snapshot().entities(output)
.component<WhatAComponent>(output)
.tag<WhatAComponent>(output);
loader.entities(input)
.component<WhatAComponent>(input, &WhatAComponent::bar, &WhatAComponent::quux)
.tag<WhatAComponent>(input, &WhatAComponent::bar, &WhatAComponent::quux);
ASSERT_FALSE(dst.valid(parent));
ASSERT_FALSE(dst.valid(child));
ASSERT_TRUE(dst.has<WhatAComponent>());
ASSERT_EQ(dst.attachee<WhatAComponent>(), loader.map(child));
ASSERT_EQ(dst.get<WhatAComponent>().bar, loader.map(parent));
ASSERT_EQ(dst.get<WhatAComponent>().quux[0], loader.map(parent));
ASSERT_TRUE(dst.has<WhatAComponent>(loader.map(child)));
const auto &component = dst.get<WhatAComponent>(loader.map(child));
ASSERT_EQ(component.bar, loader.map(child));
ASSERT_EQ(component.quux[0], loader.map(child));
}

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#include <unordered_set>
#include <gtest/gtest.h>
#include <entt/entity/sparse_set.hpp>
TEST(SparseSetNoType, Functionalities) {
entt::SparseSet<unsigned int> set;
const auto &cset = set;
ASSERT_NO_THROW(set.reserve(42));
ASSERT_TRUE(set.empty());
ASSERT_EQ(set.size(), 0u);
ASSERT_EQ(cset.begin(), cset.end());
ASSERT_EQ(set.begin(), set.end());
ASSERT_FALSE(set.has(0));
ASSERT_FALSE(set.has(42));
set.construct(42);
ASSERT_EQ(set.get(42), 0u);
ASSERT_FALSE(set.empty());
ASSERT_EQ(set.size(), 1u);
ASSERT_NE(cset.begin(), cset.end());
ASSERT_NE(set.begin(), set.end());
ASSERT_FALSE(set.has(0));
ASSERT_TRUE(set.has(42));
ASSERT_TRUE(set.fast(42));
ASSERT_EQ(set.get(42), 0u);
set.destroy(42);
ASSERT_TRUE(set.empty());
ASSERT_EQ(set.size(), 0u);
ASSERT_EQ(cset.begin(), cset.end());
ASSERT_EQ(set.begin(), set.end());
ASSERT_FALSE(set.has(0));
ASSERT_FALSE(set.has(42));
set.construct(42);
ASSERT_EQ(set.get(42), 0u);
set.reset();
ASSERT_TRUE(set.empty());
ASSERT_EQ(set.size(), 0u);
ASSERT_EQ(cset.begin(), cset.end());
ASSERT_EQ(set.begin(), set.end());
ASSERT_FALSE(set.has(0));
ASSERT_FALSE(set.has(42));
(void)entt::SparseSet<unsigned int>{std::move(set)};
entt::SparseSet<unsigned int> other;
other = std::move(set);
}
TEST(SparseSetNoType, DataBeginEnd) {
entt::SparseSet<unsigned int> set;
set.construct(3);
set.construct(12);
set.construct(42);
ASSERT_EQ(set.get(3), 0u);
ASSERT_EQ(set.get(12), 1u);
ASSERT_EQ(set.get(42), 2u);
ASSERT_EQ(*(set.data() + 0u), 3u);
ASSERT_EQ(*(set.data() + 1u), 12u);
ASSERT_EQ(*(set.data() + 2u), 42u);
auto it = set.begin();
ASSERT_EQ(*it, 42u);
ASSERT_EQ(*(it+1), 12u);
ASSERT_EQ(*(it+2), 3u);
ASSERT_EQ(it += 3, set.end());
auto begin = set.begin();
auto end = set.end();
ASSERT_EQ(*(begin++), 42u);
ASSERT_EQ(*(begin++), 12u);
ASSERT_EQ(*(begin++), 3u);
ASSERT_EQ(begin, end);
auto cbegin = set.cbegin();
auto cend = set.cend();
ASSERT_NE(cbegin, cend);
ASSERT_EQ(cbegin+3, cend);
ASSERT_NE(cbegin, cend);
ASSERT_EQ(cbegin += 3, cend);
ASSERT_EQ(cbegin, cend);
}
TEST(SparseSetNoType, RespectDisjoint) {
entt::SparseSet<unsigned int> lhs;
entt::SparseSet<unsigned int> rhs;
const auto &clhs = lhs;
lhs.construct(3);
lhs.construct(12);
lhs.construct(42);
ASSERT_EQ(lhs.get(3), 0u);
ASSERT_EQ(lhs.get(12), 1u);
ASSERT_EQ(lhs.get(42), 2u);
lhs.respect(rhs);
ASSERT_EQ(clhs.get(3), 0u);
ASSERT_EQ(clhs.get(12), 1u);
ASSERT_EQ(clhs.get(42), 2u);
}
TEST(SparseSetNoType, RespectOverlap) {
entt::SparseSet<unsigned int> lhs;
entt::SparseSet<unsigned int> rhs;
const auto &clhs = lhs;
lhs.construct(3);
lhs.construct(12);
lhs.construct(42);
rhs.construct(12);
ASSERT_EQ(lhs.get(3), 0u);
ASSERT_EQ(lhs.get(12), 1u);
ASSERT_EQ(lhs.get(42), 2u);
lhs.respect(rhs);
ASSERT_EQ(clhs.get(3), 0u);
ASSERT_EQ(clhs.get(12), 2u);
ASSERT_EQ(clhs.get(42), 1u);
}
TEST(SparseSetNoType, RespectOrdered) {
entt::SparseSet<unsigned int> lhs;
entt::SparseSet<unsigned int> rhs;
lhs.construct(1);
lhs.construct(2);
lhs.construct(3);
lhs.construct(4);
lhs.construct(5);
ASSERT_EQ(lhs.get(1), 0u);
ASSERT_EQ(lhs.get(2), 1u);
ASSERT_EQ(lhs.get(3), 2u);
ASSERT_EQ(lhs.get(4), 3u);
ASSERT_EQ(lhs.get(5), 4u);
rhs.construct(6);
rhs.construct(1);
rhs.construct(2);
rhs.construct(3);
rhs.construct(4);
rhs.construct(5);
ASSERT_EQ(rhs.get(6), 0u);
ASSERT_EQ(rhs.get(1), 1u);
ASSERT_EQ(rhs.get(2), 2u);
ASSERT_EQ(rhs.get(3), 3u);
ASSERT_EQ(rhs.get(4), 4u);
ASSERT_EQ(rhs.get(5), 5u);
rhs.respect(lhs);
ASSERT_EQ(rhs.get(6), 0u);
ASSERT_EQ(rhs.get(1), 1u);
ASSERT_EQ(rhs.get(2), 2u);
ASSERT_EQ(rhs.get(3), 3u);
ASSERT_EQ(rhs.get(4), 4u);
ASSERT_EQ(rhs.get(5), 5u);
}
TEST(SparseSetNoType, RespectReverse) {
entt::SparseSet<unsigned int> lhs;
entt::SparseSet<unsigned int> rhs;
lhs.construct(1);
lhs.construct(2);
lhs.construct(3);
lhs.construct(4);
lhs.construct(5);
ASSERT_EQ(lhs.get(1), 0u);
ASSERT_EQ(lhs.get(2), 1u);
ASSERT_EQ(lhs.get(3), 2u);
ASSERT_EQ(lhs.get(4), 3u);
ASSERT_EQ(lhs.get(5), 4u);
rhs.construct(5);
rhs.construct(4);
rhs.construct(3);
rhs.construct(2);
rhs.construct(1);
rhs.construct(6);
ASSERT_EQ(rhs.get(5), 0u);
ASSERT_EQ(rhs.get(4), 1u);
ASSERT_EQ(rhs.get(3), 2u);
ASSERT_EQ(rhs.get(2), 3u);
ASSERT_EQ(rhs.get(1), 4u);
ASSERT_EQ(rhs.get(6), 5u);
rhs.respect(lhs);
ASSERT_EQ(rhs.get(6), 0u);
ASSERT_EQ(rhs.get(1), 1u);
ASSERT_EQ(rhs.get(2), 2u);
ASSERT_EQ(rhs.get(3), 3u);
ASSERT_EQ(rhs.get(4), 4u);
ASSERT_EQ(rhs.get(5), 5u);
}
TEST(SparseSetNoType, RespectUnordered) {
entt::SparseSet<unsigned int> lhs;
entt::SparseSet<unsigned int> rhs;
lhs.construct(1);
lhs.construct(2);
lhs.construct(3);
lhs.construct(4);
lhs.construct(5);
ASSERT_EQ(lhs.get(1), 0u);
ASSERT_EQ(lhs.get(2), 1u);
ASSERT_EQ(lhs.get(3), 2u);
ASSERT_EQ(lhs.get(4), 3u);
ASSERT_EQ(lhs.get(5), 4u);
rhs.construct(3);
rhs.construct(2);
rhs.construct(6);
rhs.construct(1);
rhs.construct(4);
rhs.construct(5);
ASSERT_EQ(rhs.get(3), 0u);
ASSERT_EQ(rhs.get(2), 1u);
ASSERT_EQ(rhs.get(6), 2u);
ASSERT_EQ(rhs.get(1), 3u);
ASSERT_EQ(rhs.get(4), 4u);
ASSERT_EQ(rhs.get(5), 5u);
rhs.respect(lhs);
ASSERT_EQ(rhs.get(6), 0u);
ASSERT_EQ(rhs.get(1), 1u);
ASSERT_EQ(rhs.get(2), 2u);
ASSERT_EQ(rhs.get(3), 3u);
ASSERT_EQ(rhs.get(4), 4u);
ASSERT_EQ(rhs.get(5), 5u);
}
TEST(SparseSetWithType, Functionalities) {
entt::SparseSet<unsigned int, int> set;
const auto &cset = set;
ASSERT_NO_THROW(set.reserve(42));
ASSERT_TRUE(set.empty());
ASSERT_EQ(set.size(), 0u);
ASSERT_EQ(cset.begin(), cset.end());
ASSERT_EQ(set.begin(), set.end());
ASSERT_FALSE(set.has(0));
ASSERT_FALSE(set.has(42));
set.construct(42, 3);
ASSERT_FALSE(set.empty());
ASSERT_EQ(set.size(), 1u);
ASSERT_NE(cset.begin(), cset.end());
ASSERT_NE(set.begin(), set.end());
ASSERT_FALSE(set.has(0));
ASSERT_TRUE(set.has(42));
ASSERT_TRUE(set.fast(42));
ASSERT_EQ(set.get(42), 3);
set.destroy(42);
ASSERT_TRUE(set.empty());
ASSERT_EQ(set.size(), 0u);
ASSERT_EQ(cset.begin(), cset.end());
ASSERT_EQ(set.begin(), set.end());
ASSERT_FALSE(set.has(0));
ASSERT_FALSE(set.has(42));
set.construct(42, 12);
ASSERT_EQ(set.get(42), 12);
set.reset();
ASSERT_TRUE(set.empty());
ASSERT_EQ(set.size(), 0u);
ASSERT_EQ(cset.begin(), cset.end());
ASSERT_EQ(set.begin(), set.end());
ASSERT_FALSE(set.has(0));
ASSERT_FALSE(set.has(42));
(void)entt::SparseSet<unsigned int>{std::move(set)};
entt::SparseSet<unsigned int> other;
other = std::move(set);
}
TEST(SparseSetWithType, AggregatesMustWork) {
struct AggregateType { int value; };
// the goal of this test is to enforce the requirements for aggregate types
entt::SparseSet<unsigned int, AggregateType>{}.construct(0, 42);
}
TEST(SparseSetWithType, TypesFromStandardTemplateLibraryMustWork) {
// see #37 - this test shouldn't crash, that's all
entt::SparseSet<unsigned int, std::unordered_set<int>> set;
set.construct(0).insert(42);
set.destroy(0);
}
TEST(SparseSetWithType, RawBeginEnd) {
entt::SparseSet<unsigned int, int> set;
set.construct(3, 3);
set.construct(12, 6);
set.construct(42, 9);
ASSERT_EQ(set.get(3), 3);
ASSERT_EQ(set.get(12), 6);
ASSERT_EQ(set.get(42), 9);
ASSERT_EQ(*(set.raw() + 0u), 3);
ASSERT_EQ(*(set.raw() + 1u), 6);
ASSERT_EQ(*(set.raw() + 2u), 9);
auto begin = set.begin();
auto end = set.end();
ASSERT_EQ(*(begin++), 9);
ASSERT_EQ(*(begin++), 6);
ASSERT_EQ(*(begin++), 3);
ASSERT_EQ(begin, end);
auto cbegin = set.cbegin();
auto cend = set.cend();
ASSERT_NE(cbegin, cend);
ASSERT_EQ(cbegin+3, cend);
ASSERT_NE(cbegin, cend);
ASSERT_EQ(cbegin += 3, cend);
ASSERT_EQ(cbegin, cend);
}
TEST(SparseSetWithType, SortOrdered) {
entt::SparseSet<unsigned int, int> set;
set.construct(12, 12);
set.construct(42, 9);
set.construct(7, 6);
set.construct(3, 3);
set.construct(9, 1);
ASSERT_EQ(set.get(12), 12);
ASSERT_EQ(set.get(42), 9);
ASSERT_EQ(set.get(7), 6);
ASSERT_EQ(set.get(3), 3);
ASSERT_EQ(set.get(9), 1);
set.sort([](auto lhs, auto rhs) {
return lhs < rhs;
});
ASSERT_EQ(*(set.raw() + 0u), 12);
ASSERT_EQ(*(set.raw() + 1u), 9);
ASSERT_EQ(*(set.raw() + 2u), 6);
ASSERT_EQ(*(set.raw() + 3u), 3);
ASSERT_EQ(*(set.raw() + 4u), 1);
auto begin = set.begin();
auto end = set.end();
ASSERT_EQ(*(begin++), 1);
ASSERT_EQ(*(begin++), 3);
ASSERT_EQ(*(begin++), 6);
ASSERT_EQ(*(begin++), 9);
ASSERT_EQ(*(begin++), 12);
ASSERT_EQ(begin, end);
}
TEST(SparseSetWithType, SortReverse) {
entt::SparseSet<unsigned int, int> set;
set.construct(12, 1);
set.construct(42, 3);
set.construct(7, 6);
set.construct(3, 9);
set.construct(9, 12);
ASSERT_EQ(set.get(12), 1);
ASSERT_EQ(set.get(42), 3);
ASSERT_EQ(set.get(7), 6);
ASSERT_EQ(set.get(3), 9);
ASSERT_EQ(set.get(9), 12);
set.sort([](auto lhs, auto rhs) {
return lhs < rhs;
});
ASSERT_EQ(*(set.raw() + 0u), 12);
ASSERT_EQ(*(set.raw() + 1u), 9);
ASSERT_EQ(*(set.raw() + 2u), 6);
ASSERT_EQ(*(set.raw() + 3u), 3);
ASSERT_EQ(*(set.raw() + 4u), 1);
auto begin = set.begin();
auto end = set.end();
ASSERT_EQ(*(begin++), 1);
ASSERT_EQ(*(begin++), 3);
ASSERT_EQ(*(begin++), 6);
ASSERT_EQ(*(begin++), 9);
ASSERT_EQ(*(begin++), 12);
ASSERT_EQ(begin, end);
}
TEST(SparseSetWithType, SortUnordered) {
entt::SparseSet<unsigned int, int> set;
set.construct(12, 6);
set.construct(42, 3);
set.construct(7, 1);
set.construct(3, 9);
set.construct(9, 12);
ASSERT_EQ(set.get(12), 6);
ASSERT_EQ(set.get(42), 3);
ASSERT_EQ(set.get(7), 1);
ASSERT_EQ(set.get(3), 9);
ASSERT_EQ(set.get(9), 12);
set.sort([](auto lhs, auto rhs) {
return lhs < rhs;
});
ASSERT_EQ(*(set.raw() + 0u), 12);
ASSERT_EQ(*(set.raw() + 1u), 9);
ASSERT_EQ(*(set.raw() + 2u), 6);
ASSERT_EQ(*(set.raw() + 3u), 3);
ASSERT_EQ(*(set.raw() + 4u), 1);
auto begin = set.begin();
auto end = set.end();
ASSERT_EQ(*(begin++), 1);
ASSERT_EQ(*(begin++), 3);
ASSERT_EQ(*(begin++), 6);
ASSERT_EQ(*(begin++), 9);
ASSERT_EQ(*(begin++), 12);
ASSERT_EQ(begin, end);
}
TEST(SparseSetWithType, RespectDisjoint) {
entt::SparseSet<unsigned int, int> lhs;
entt::SparseSet<unsigned int, int> rhs;
const auto &clhs = lhs;
lhs.construct(3, 3);
lhs.construct(12, 6);
lhs.construct(42, 9);
ASSERT_EQ(clhs.get(3), 3);
ASSERT_EQ(clhs.get(12), 6);
ASSERT_EQ(clhs.get(42), 9);
lhs.respect(rhs);
ASSERT_EQ(*(clhs.raw() + 0u), 3);
ASSERT_EQ(*(clhs.raw() + 1u), 6);
ASSERT_EQ(*(clhs.raw() + 2u), 9);
auto begin = lhs.begin();
auto end = lhs.end();
ASSERT_EQ(*(begin++), 9);
ASSERT_EQ(*(begin++), 6);
ASSERT_EQ(*(begin++), 3);
ASSERT_EQ(begin, end);
}
TEST(SparseSetWithType, RespectOverlap) {
entt::SparseSet<unsigned int, int> lhs;
entt::SparseSet<unsigned int, int> rhs;
const auto &clhs = lhs;
lhs.construct(3, 3);
lhs.construct(12, 6);
lhs.construct(42, 9);
rhs.construct(12, 6);
ASSERT_EQ(clhs.get(3), 3);
ASSERT_EQ(clhs.get(12), 6);
ASSERT_EQ(clhs.get(42), 9);
ASSERT_EQ(rhs.get(12), 6);
lhs.respect(rhs);
ASSERT_EQ(*(clhs.raw() + 0u), 3);
ASSERT_EQ(*(clhs.raw() + 1u), 9);
ASSERT_EQ(*(clhs.raw() + 2u), 6);
auto begin = lhs.begin();
auto end = lhs.end();
ASSERT_EQ(*(begin++), 6);
ASSERT_EQ(*(begin++), 9);
ASSERT_EQ(*(begin++), 3);
ASSERT_EQ(begin, end);
}
TEST(SparseSetWithType, RespectOrdered) {
entt::SparseSet<unsigned int, int> lhs;
entt::SparseSet<unsigned int, int> rhs;
lhs.construct(1, 0);
lhs.construct(2, 0);
lhs.construct(3, 0);
lhs.construct(4, 0);
lhs.construct(5, 0);
ASSERT_EQ(lhs.get(1), 0);
ASSERT_EQ(lhs.get(2), 0);
ASSERT_EQ(lhs.get(3), 0);
ASSERT_EQ(lhs.get(4), 0);
ASSERT_EQ(lhs.get(5), 0);
rhs.construct(6, 0);
rhs.construct(1, 0);
rhs.construct(2, 0);
rhs.construct(3, 0);
rhs.construct(4, 0);
rhs.construct(5, 0);
ASSERT_EQ(rhs.get(6), 0);
ASSERT_EQ(rhs.get(1), 0);
ASSERT_EQ(rhs.get(2), 0);
ASSERT_EQ(rhs.get(3), 0);
ASSERT_EQ(rhs.get(4), 0);
ASSERT_EQ(rhs.get(5), 0);
rhs.respect(lhs);
ASSERT_EQ(*(lhs.data() + 0u), 1u);
ASSERT_EQ(*(lhs.data() + 1u), 2u);
ASSERT_EQ(*(lhs.data() + 2u), 3u);
ASSERT_EQ(*(lhs.data() + 3u), 4u);
ASSERT_EQ(*(lhs.data() + 4u), 5u);
ASSERT_EQ(*(rhs.data() + 0u), 6u);
ASSERT_EQ(*(rhs.data() + 1u), 1u);
ASSERT_EQ(*(rhs.data() + 2u), 2u);
ASSERT_EQ(*(rhs.data() + 3u), 3u);
ASSERT_EQ(*(rhs.data() + 4u), 4u);
ASSERT_EQ(*(rhs.data() + 5u), 5u);
}
TEST(SparseSetWithType, RespectReverse) {
entt::SparseSet<unsigned int, int> lhs;
entt::SparseSet<unsigned int, int> rhs;
lhs.construct(1, 0);
lhs.construct(2, 0);
lhs.construct(3, 0);
lhs.construct(4, 0);
lhs.construct(5, 0);
ASSERT_EQ(lhs.get(1), 0);
ASSERT_EQ(lhs.get(2), 0);
ASSERT_EQ(lhs.get(3), 0);
ASSERT_EQ(lhs.get(4), 0);
ASSERT_EQ(lhs.get(5), 0);
rhs.construct(5, 0);
rhs.construct(4, 0);
rhs.construct(3, 0);
rhs.construct(2, 0);
rhs.construct(1, 0);
rhs.construct(6, 0);
ASSERT_EQ(rhs.get(5), 0);
ASSERT_EQ(rhs.get(4), 0);
ASSERT_EQ(rhs.get(3), 0);
ASSERT_EQ(rhs.get(2), 0);
ASSERT_EQ(rhs.get(1), 0);
ASSERT_EQ(rhs.get(6), 0);
rhs.respect(lhs);
ASSERT_EQ(*(lhs.data() + 0u), 1u);
ASSERT_EQ(*(lhs.data() + 1u), 2u);
ASSERT_EQ(*(lhs.data() + 2u), 3u);
ASSERT_EQ(*(lhs.data() + 3u), 4u);
ASSERT_EQ(*(lhs.data() + 4u), 5u);
ASSERT_EQ(*(rhs.data() + 0u), 6u);
ASSERT_EQ(*(rhs.data() + 1u), 1u);
ASSERT_EQ(*(rhs.data() + 2u), 2u);
ASSERT_EQ(*(rhs.data() + 3u), 3u);
ASSERT_EQ(*(rhs.data() + 4u), 4u);
ASSERT_EQ(*(rhs.data() + 5u), 5u);
}
TEST(SparseSetWithType, RespectUnordered) {
entt::SparseSet<unsigned int, int> lhs;
entt::SparseSet<unsigned int, int> rhs;
lhs.construct(1, 0);
lhs.construct(2, 0);
lhs.construct(3, 0);
lhs.construct(4, 0);
lhs.construct(5, 0);
ASSERT_EQ(lhs.get(1), 0);
ASSERT_EQ(lhs.get(2), 0);
ASSERT_EQ(lhs.get(3), 0);
ASSERT_EQ(lhs.get(4), 0);
ASSERT_EQ(lhs.get(5), 0);
rhs.construct(3, 0);
rhs.construct(2, 0);
rhs.construct(6, 0);
rhs.construct(1, 0);
rhs.construct(4, 0);
rhs.construct(5, 0);
ASSERT_EQ(rhs.get(3), 0);
ASSERT_EQ(rhs.get(2), 0);
ASSERT_EQ(rhs.get(6), 0);
ASSERT_EQ(rhs.get(1), 0);
ASSERT_EQ(rhs.get(4), 0);
ASSERT_EQ(rhs.get(5), 0);
rhs.respect(lhs);
ASSERT_EQ(*(lhs.data() + 0u), 1u);
ASSERT_EQ(*(lhs.data() + 1u), 2u);
ASSERT_EQ(*(lhs.data() + 2u), 3u);
ASSERT_EQ(*(lhs.data() + 3u), 4u);
ASSERT_EQ(*(lhs.data() + 4u), 5u);
ASSERT_EQ(*(rhs.data() + 0u), 6u);
ASSERT_EQ(*(rhs.data() + 1u), 1u);
ASSERT_EQ(*(rhs.data() + 2u), 2u);
ASSERT_EQ(*(rhs.data() + 3u), 3u);
ASSERT_EQ(*(rhs.data() + 4u), 4u);
ASSERT_EQ(*(rhs.data() + 5u), 5u);
}
TEST(SparseSetWithType, ReferencesGuaranteed) {
struct InternalType { int value; };
entt::SparseSet<unsigned int, InternalType> set;
set.construct(0, 0);
set.construct(1, 1);
ASSERT_EQ(set.get(0).value, 0);
ASSERT_EQ(set.get(1).value, 1);
for(auto &&type: set) {
if(type.value) {
type.value = 42;
}
}
ASSERT_EQ(set.get(0).value, 0);
ASSERT_EQ(set.get(1).value, 42);
auto begin = set.begin();
while(begin != set.end()) {
(begin++)->value = 3;
}
ASSERT_EQ(set.get(0).value, 3);
ASSERT_EQ(set.get(1).value, 3);
}
TEST(SparseSetWithType, MoveOnlyComponent) {
struct MoveOnlyComponent {
MoveOnlyComponent() = default;
~MoveOnlyComponent() = default;
MoveOnlyComponent(const MoveOnlyComponent &) = delete;
MoveOnlyComponent(MoveOnlyComponent &&) = default;
MoveOnlyComponent & operator=(const MoveOnlyComponent &) = delete;
MoveOnlyComponent & operator=(MoveOnlyComponent &&) = default;
};
// it's purpose is to ensure that move only components are always accepted
entt::SparseSet<unsigned int, MoveOnlyComponent> set;
(void)set;
}

625
test/entt/entity/view.cpp Normal file
View File

@@ -0,0 +1,625 @@
#include <gtest/gtest.h>
#include <entt/entity/registry.hpp>
#include <entt/entity/view.hpp>
TEST(View, SingleComponent) {
entt::DefaultRegistry registry;
auto view = registry.view<char>();
const auto e0 = registry.create();
const auto e1 = registry.create();
ASSERT_TRUE(view.empty());
registry.assign<int>(e1);
registry.assign<char>(e1);
ASSERT_NO_THROW(registry.view<char>().begin()++);
ASSERT_NO_THROW(++registry.view<char>().begin());
ASSERT_NE(view.begin(), view.end());
ASSERT_EQ(view.size(), typename decltype(view)::size_type{1});
ASSERT_FALSE(view.empty());
registry.assign<char>(e0);
ASSERT_EQ(view.size(), typename decltype(view)::size_type{2});
view.get(e0) = '1';
view.get(e1) = '2';
for(auto entity: view) {
const auto &cview = static_cast<const decltype(view) &>(view);
ASSERT_TRUE(cview.get(entity) == '1' || cview.get(entity) == '2');
}
ASSERT_EQ(*(view.data() + 0), e1);
ASSERT_EQ(*(view.data() + 1), e0);
ASSERT_EQ(*(view.raw() + 0), '2');
ASSERT_EQ(*(static_cast<const decltype(view) &>(view).raw() + 1), '1');
registry.remove<char>(e0);
registry.remove<char>(e1);
ASSERT_EQ(view.begin(), view.end());
ASSERT_TRUE(view.empty());
}
TEST(View, SingleComponentBeginEnd) {
entt::DefaultRegistry registry;
auto view = registry.view<int>();
const auto &cview = view;
for(auto i = 0; i < 3; ++i) {
registry.assign<int>(registry.create());
}
auto test = [](auto begin, auto end) {
ASSERT_NE(begin, end);
ASSERT_NE(++begin, end);
ASSERT_NE(begin++, end);
ASSERT_EQ(begin+1, end);
ASSERT_NE(begin, end);
ASSERT_EQ((begin += 1), end);
ASSERT_EQ(begin, end);
};
test(view.begin(), view.end());
test(cview.begin(), cview.end());
test(view.cbegin(), view.cend());
}
TEST(View, SingleComponentContains) {
entt::DefaultRegistry registry;
const auto e0 = registry.create();
registry.assign<int>(e0);
const auto e1 = registry.create();
registry.assign<int>(e1);
registry.destroy(e0);
auto view = registry.view<int>();
ASSERT_FALSE(view.contains(e0));
ASSERT_TRUE(view.contains(e1));
}
TEST(View, SingleComponentEmpty) {
entt::DefaultRegistry registry;
const auto e0 = registry.create();
registry.assign<char>(e0);
registry.assign<double>(e0);
const auto e1 = registry.create();
registry.assign<char>(e1);
auto view = registry.view<int>();
ASSERT_EQ(view.size(), entt::DefaultRegistry::size_type{0});
for(auto entity: view) {
(void)entity;
FAIL();
}
}
TEST(View, SingleComponentEach) {
entt::DefaultRegistry registry;
registry.assign<int>(registry.create());
registry.assign<int>(registry.create());
auto view = registry.view<int>();
const auto &cview = static_cast<const decltype(view) &>(view);
std::size_t cnt = 0;
view.each([&cnt](auto, int &) { ++cnt; });
ASSERT_EQ(cnt, std::size_t{2});
cview.each([&cnt](auto, const int &) { --cnt; });
ASSERT_EQ(cnt, std::size_t{0});
}
TEST(View, MultipleComponent) {
entt::DefaultRegistry registry;
auto view = registry.view<int, char>();
ASSERT_TRUE(view.empty());
const auto e0 = registry.create();
registry.assign<char>(e0);
const auto e1 = registry.create();
registry.assign<int>(e1);
ASSERT_FALSE(view.empty());
registry.assign<char>(e1);
auto it = registry.view<char>().begin();
ASSERT_EQ(*it, e1);
ASSERT_EQ(*(it+1), e0);
ASSERT_EQ(it += 2, registry.view<char>().end());
ASSERT_NO_THROW((registry.view<int, char>().begin()++));
ASSERT_NO_THROW((++registry.view<int, char>().begin()));
ASSERT_NE(view.begin(), view.end());
ASSERT_EQ(view.begin()+1, view.end());
ASSERT_EQ(view.size(), decltype(view.size()){1});
registry.get<char>(e0) = '1';
registry.get<char>(e1) = '2';
registry.get<int>(e1) = 42;
for(auto entity: view) {
const auto &cview = static_cast<const decltype(view) &>(view);
ASSERT_EQ(std::get<0>(cview.get<int, char>(entity)), 42);
ASSERT_EQ(std::get<1>(view.get<int, char>(entity)), '2');
ASSERT_EQ(cview.get<char>(entity), '2');
}
registry.remove<char>(e0);
registry.remove<char>(e1);
}
TEST(View, MultipleComponentBeginEnd) {
entt::DefaultRegistry registry;
auto view = registry.view<int, char>();
const auto &cview = view;
for(auto i = 0; i < 3; ++i) {
const auto entity = registry.create();
registry.assign<int>(entity);
registry.assign<char>(entity);
}
auto test = [](auto begin, auto end) {
ASSERT_NE(begin, end);
ASSERT_NE(++begin, end);
ASSERT_NE(begin++, end);
ASSERT_EQ(begin+1, end);
ASSERT_NE(begin, end);
ASSERT_EQ((begin += 1), end);
ASSERT_EQ(begin, end);
};
test(cview.begin(), cview.end());
test(view.begin(), view.end());
test(view.cbegin(), view.cend());
}
TEST(View, MultipleComponentContains) {
entt::DefaultRegistry registry;
const auto e0 = registry.create();
registry.assign<int>(e0);
registry.assign<char>(e0);
const auto e1 = registry.create();
registry.assign<int>(e1);
registry.assign<char>(e1);
registry.destroy(e0);
auto view = registry.view<int, char>();
ASSERT_FALSE(view.contains(e0));
ASSERT_TRUE(view.contains(e1));
}
TEST(View, MultipleComponentEmpty) {
entt::DefaultRegistry registry;
const auto e0 = registry.create();
registry.assign<double>(e0);
registry.assign<int>(e0);
registry.assign<float>(e0);
const auto e1 = registry.create();
registry.assign<char>(e1);
registry.assign<float>(e1);
auto view = registry.view<char, int, float>();
for(auto entity: view) {
(void)entity;
FAIL();
}
}
TEST(View, MultipleComponentEach) {
entt::DefaultRegistry registry;
const auto e0 = registry.create();
registry.assign<int>(e0);
registry.assign<char>(e0);
const auto e1 = registry.create();
registry.assign<int>(e1);
registry.assign<char>(e1);
auto view = registry.view<int, char>();
const auto &cview = static_cast<const decltype(view) &>(view);
std::size_t cnt = 0;
view.each([&cnt](auto, int &, char &) { ++cnt; });
ASSERT_EQ(cnt, std::size_t{2});
cview.each([&cnt](auto, const int &, const char &) { --cnt; });
ASSERT_EQ(cnt, std::size_t{0});
}
TEST(View, MultipleComponentEachWithHoles) {
entt::DefaultRegistry registry;
const auto e0 = registry.create();
const auto e1 = registry.create();
const auto e2 = registry.create();
registry.assign<char>(e0, '0');
registry.assign<char>(e1, '1');
registry.assign<int>(e0, 0);
registry.assign<int>(e2, 2);
auto view = registry.view<char, int>();
view.each([e0](auto entity, const char &c, const int &i) {
if(e0 == entity) {
ASSERT_EQ(c, '0');
ASSERT_EQ(i, 0);
} else {
FAIL();
}
});
}
TEST(PersistentView, Prepare) {
entt::DefaultRegistry registry;
registry.prepare<int, char>();
auto view = registry.view<int, char>(entt::persistent_t{});
ASSERT_TRUE(view.empty());
const auto e0 = registry.create();
registry.assign<char>(e0);
const auto e1 = registry.create();
registry.assign<int>(e1);
registry.assign<char>(e1);
ASSERT_FALSE(view.empty());
ASSERT_NO_THROW((registry.view<int, char>(entt::persistent_t{}).begin()++));
ASSERT_NO_THROW((++registry.view<int, char>(entt::persistent_t{}).begin()));
ASSERT_NE(view.begin(), view.end());
ASSERT_EQ(view.size(), typename decltype(view)::size_type{1});
registry.assign<int>(e0);
ASSERT_EQ(view.size(), typename decltype(view)::size_type{2});
registry.remove<int>(e0);
ASSERT_EQ(view.size(), typename decltype(view)::size_type{1});
registry.get<char>(e0) = '1';
registry.get<char>(e1) = '2';
registry.get<int>(e1) = 42;
for(auto entity: view) {
const auto &cview = static_cast<const decltype(view) &>(view);
ASSERT_EQ(std::get<0>(cview.get<int, char>(entity)), 42);
ASSERT_EQ(std::get<1>(view.get<int, char>(entity)), '2');
ASSERT_EQ(cview.get<char>(entity), '2');
}
ASSERT_EQ(*(view.data() + 0), e1);
registry.remove<char>(e0);
registry.remove<char>(e1);
ASSERT_EQ(view.begin(), view.end());
ASSERT_TRUE(view.empty());
}
TEST(PersistentView, NoPrepare) {
entt::DefaultRegistry registry;
auto view = registry.view<int, char>(entt::persistent_t{});
ASSERT_TRUE(view.empty());
const auto e0 = registry.create();
registry.assign<char>(e0);
const auto e1 = registry.create();
registry.assign<int>(e1);
registry.assign<char>(e1);
ASSERT_FALSE(view.empty());
ASSERT_NO_THROW((registry.view<int, char>(entt::persistent_t{}).begin()++));
ASSERT_NO_THROW((++registry.view<int, char>(entt::persistent_t{}).begin()));
ASSERT_NE(view.begin(), view.end());
ASSERT_EQ(view.size(), typename decltype(view)::size_type{1});
registry.assign<int>(e0);
ASSERT_EQ(view.size(), typename decltype(view)::size_type{2});
registry.remove<int>(e0);
ASSERT_EQ(view.size(), typename decltype(view)::size_type{1});
registry.get<char>(e0) = '1';
registry.get<char>(e1) = '2';
registry.get<int>(e1) = 42;
for(auto entity: view) {
const auto &cview = static_cast<const decltype(view) &>(view);
ASSERT_EQ(std::get<0>(cview.get<int, char>(entity)), 42);
ASSERT_EQ(std::get<1>(view.get<int, char>(entity)), '2');
ASSERT_EQ(cview.get<char>(entity), '2');
}
ASSERT_EQ(*(view.data() + 0), e1);
registry.remove<char>(e0);
registry.remove<char>(e1);
ASSERT_EQ(view.begin(), view.end());
ASSERT_TRUE(view.empty());
}
TEST(PersistentView, BeginEnd) {
entt::DefaultRegistry registry;
auto view = registry.view<int, char>(entt::persistent_t{});
const auto &cview = view;
for(auto i = 0; i < 3; ++i) {
const auto entity = registry.create();
registry.assign<int>(entity);
registry.assign<char>(entity);
}
auto test = [](auto begin, auto end) {
ASSERT_NE(begin, end);
ASSERT_NE(++begin, end);
ASSERT_NE(begin++, end);
ASSERT_EQ(begin+1, end);
ASSERT_NE(begin, end);
ASSERT_EQ((begin += 1), end);
ASSERT_EQ(begin, end);
};
test(cview.begin(), cview.end());
test(view.begin(), view.end());
test(view.cbegin(), view.cend());
}
TEST(PersistentView, Contains) {
entt::DefaultRegistry registry;
const auto e0 = registry.create();
registry.assign<int>(e0);
registry.assign<char>(e0);
const auto e1 = registry.create();
registry.assign<int>(e1);
registry.assign<char>(e1);
registry.destroy(e0);
auto view = registry.view<int, char>(entt::persistent_t{});
ASSERT_FALSE(view.contains(e0));
ASSERT_TRUE(view.contains(e1));
}
TEST(PersistentView, Empty) {
entt::DefaultRegistry registry;
const auto e0 = registry.create();
registry.assign<double>(e0);
registry.assign<int>(e0);
registry.assign<float>(e0);
const auto e1 = registry.create();
registry.assign<char>(e1);
registry.assign<float>(e1);
for(auto entity: registry.view<char, int, float>(entt::persistent_t{})) {
(void)entity;
FAIL();
}
for(auto entity: registry.view<double, char, int, float>(entt::persistent_t{})) {
(void)entity;
FAIL();
}
}
TEST(PersistentView, Each) {
entt::DefaultRegistry registry;
registry.prepare<int, char>();
const auto e0 = registry.create();
registry.assign<int>(e0);
registry.assign<char>(e0);
const auto e1 = registry.create();
registry.assign<int>(e1);
registry.assign<char>(e1);
auto view = registry.view<int, char>(entt::persistent_t{});
const auto &cview = static_cast<const decltype(view) &>(view);
std::size_t cnt = 0;
view.each([&cnt](auto, int &, char &) { ++cnt; });
ASSERT_EQ(cnt, std::size_t{2});
cview.each([&cnt](auto, const int &, const char &) { --cnt; });
ASSERT_EQ(cnt, std::size_t{0});
}
TEST(PersistentView, Sort) {
entt::DefaultRegistry registry;
registry.prepare<int, unsigned int>();
const auto e0 = registry.create();
const auto e1 = registry.create();
const auto e2 = registry.create();
auto uval = 0u;
auto ival = 0;
registry.assign<unsigned int>(e0, uval++);
registry.assign<unsigned int>(e1, uval++);
registry.assign<unsigned int>(e2, uval++);
registry.assign<int>(e0, ival++);
registry.assign<int>(e1, ival++);
registry.assign<int>(e2, ival++);
auto view = registry.view<int, unsigned int>(entt::persistent_t{});
for(auto entity: view) {
ASSERT_EQ(view.get<unsigned int>(entity), --uval);
ASSERT_EQ(view.get<int>(entity), --ival);
}
registry.sort<unsigned int>(std::less<unsigned int>{});
view.sort<unsigned int>();
for(auto entity: view) {
ASSERT_EQ(view.get<unsigned int>(entity), uval++);
ASSERT_EQ(view.get<int>(entity), ival++);
}
}
TEST(RawView, Functionalities) {
entt::DefaultRegistry registry;
auto view = registry.view<char>(entt::raw_t{});
ASSERT_TRUE(view.empty());
const auto e0 = registry.create();
const auto e1 = registry.create();
registry.assign<int>(e1);
registry.assign<char>(e1);
ASSERT_FALSE(view.empty());
ASSERT_NO_THROW(registry.view<char>(entt::raw_t{}).begin()++);
ASSERT_NO_THROW(++registry.view<char>(entt::raw_t{}).begin());
ASSERT_NE(view.begin(), view.end());
ASSERT_EQ(view.size(), typename decltype(view)::size_type{1});
registry.assign<char>(e0);
ASSERT_EQ(view.size(), typename decltype(view)::size_type{2});
registry.get<char>(e0) = '1';
registry.get<char>(e1) = '2';
for(auto &&component: view) {
ASSERT_TRUE(component == '1' || component == '2');
}
ASSERT_EQ(*(view.data() + 0), e1);
ASSERT_EQ(*(view.data() + 1), e0);
ASSERT_EQ(*(view.raw() + 0), '2');
ASSERT_EQ(*(static_cast<const decltype(view) &>(view).raw() + 1), '1');
for(auto &&component: view) {
// verifies that iterators return references to components
component = '0';
}
for(auto &&component: view) {
ASSERT_TRUE(component == '0');
}
registry.remove<char>(e0);
registry.remove<char>(e1);
ASSERT_EQ(view.begin(), view.end());
ASSERT_TRUE(view.empty());
}
TEST(RawView, BeginEnd) {
entt::DefaultRegistry registry;
auto view = registry.view<int>(entt::raw_t{});
const auto &cview = view;
for(auto i = 0; i < 3; ++i) {
registry.assign<int>(registry.create());
}
auto test = [](auto begin, auto end) {
ASSERT_NE(begin, end);
ASSERT_NE(++begin, end);
ASSERT_NE(begin++, end);
ASSERT_EQ(begin+1, end);
ASSERT_NE(begin, end);
ASSERT_EQ((begin += 1), end);
ASSERT_EQ(begin, end);
};
test(cview.begin(), cview.end());
test(view.begin(), view.end());
test(view.cbegin(), view.cend());
}
TEST(RawView, Empty) {
entt::DefaultRegistry registry;
const auto e0 = registry.create();
registry.assign<char>(e0);
registry.assign<double>(e0);
const auto e1 = registry.create();
registry.assign<char>(e1);
auto view = registry.view<int>(entt::raw_t{});
ASSERT_EQ(view.size(), entt::DefaultRegistry::size_type{0});
for(auto &&component: view) {
(void)component;
FAIL();
}
}
TEST(RawView, Each) {
entt::DefaultRegistry registry;
registry.assign<int>(registry.create(), 1);
registry.assign<int>(registry.create(), 3);
auto view = registry.view<int>(entt::raw_t{});
const auto &cview = static_cast<const decltype(view) &>(view);
std::size_t cnt = 0;
view.each([&cnt](int &v) { cnt += (v % 2); });
ASSERT_EQ(cnt, std::size_t{2});
cview.each([&cnt](const int &v) { cnt -= (v % 2); });
ASSERT_EQ(cnt, std::size_t{0});
}

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#include <gtest/gtest.h>
#include <entt/locator/locator.hpp>
struct AService {};
struct AnotherService {
virtual void f(bool) = 0;
bool check{false};
};
struct DerivedService: AnotherService {
DerivedService(int): AnotherService{} {}
void f(bool b) override { check = b; }
};
TEST(ServiceLocator, Functionalities) {
using entt::ServiceLocator;
ASSERT_TRUE(ServiceLocator<AService>::empty());
ASSERT_TRUE(ServiceLocator<AnotherService>::empty());
ServiceLocator<AService>::set();
ASSERT_FALSE(ServiceLocator<AService>::empty());
ASSERT_TRUE(ServiceLocator<AnotherService>::empty());
ServiceLocator<AService>::reset();
ASSERT_TRUE(ServiceLocator<AService>::empty());
ASSERT_TRUE(ServiceLocator<AnotherService>::empty());
ServiceLocator<AService>::set(std::make_shared<AService>());
ASSERT_FALSE(ServiceLocator<AService>::empty());
ASSERT_TRUE(ServiceLocator<AnotherService>::empty());
ServiceLocator<AnotherService>::set<DerivedService>(42);
ASSERT_FALSE(ServiceLocator<AService>::empty());
ASSERT_FALSE(ServiceLocator<AnotherService>::empty());
ServiceLocator<AnotherService>::get().lock()->f(!ServiceLocator<AnotherService>::get().lock()->check);
ASSERT_TRUE(ServiceLocator<AnotherService>::get().lock()->check);
ServiceLocator<AnotherService>::ref().f(!ServiceLocator<AnotherService>::get().lock()->check);
ASSERT_FALSE(ServiceLocator<AnotherService>::get().lock()->check);
}

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#include <gtest/gtest.h>
#include <cstdint>
#include <entt/process/process.hpp>
struct FakeProcess: entt::Process<FakeProcess, int> {
using process_type = entt::Process<FakeProcess, int>;
void succeed() noexcept { process_type::succeed(); }
void fail() noexcept { process_type::fail(); }
void pause() noexcept { process_type::pause(); }
void unpause() noexcept { process_type::unpause(); }
void init(void *) { initInvoked = true; }
void succeeded() { succeededInvoked = true; }
void failed() { failedInvoked = true; }
void aborted() { abortedInvoked = true; }
void update(delta_type, void *data) {
if(data) {
(*static_cast<int *>(data))++;
}
updateInvoked = true;
}
bool initInvoked{false};
bool updateInvoked{false};
bool succeededInvoked{false};
bool failedInvoked{false};
bool abortedInvoked{false};
};
TEST(Process, Basics) {
FakeProcess process;
ASSERT_FALSE(process.alive());
ASSERT_FALSE(process.dead());
ASSERT_FALSE(process.paused());
process.succeed();
process.fail();
process.abort();
process.pause();
process.unpause();
ASSERT_FALSE(process.alive());
ASSERT_FALSE(process.dead());
ASSERT_FALSE(process.paused());
process.tick(0);
ASSERT_TRUE(process.alive());
ASSERT_FALSE(process.dead());
ASSERT_FALSE(process.paused());
process.pause();
ASSERT_TRUE(process.alive());
ASSERT_FALSE(process.dead());
ASSERT_TRUE(process.paused());
process.unpause();
ASSERT_TRUE(process.alive());
ASSERT_FALSE(process.dead());
ASSERT_FALSE(process.paused());
}
TEST(Process, Succeeded) {
FakeProcess process;
process.tick(0);
process.succeed();
process.tick(0);
ASSERT_FALSE(process.alive());
ASSERT_TRUE(process.dead());
ASSERT_FALSE(process.paused());
ASSERT_TRUE(process.initInvoked);
ASSERT_TRUE(process.updateInvoked);
ASSERT_TRUE(process.succeededInvoked);
ASSERT_FALSE(process.failedInvoked);
ASSERT_FALSE(process.abortedInvoked);
}
TEST(Process, Fail) {
FakeProcess process;
process.tick(0);
process.fail();
process.tick(0);
ASSERT_FALSE(process.alive());
ASSERT_TRUE(process.dead());
ASSERT_FALSE(process.paused());
ASSERT_TRUE(process.initInvoked);
ASSERT_TRUE(process.updateInvoked);
ASSERT_FALSE(process.succeededInvoked);
ASSERT_TRUE(process.failedInvoked);
ASSERT_FALSE(process.abortedInvoked);
}
TEST(Process, Data) {
FakeProcess process;
int value = 0;
process.tick(0, &value);
process.succeed();
process.tick(0, &value);
ASSERT_FALSE(process.alive());
ASSERT_TRUE(process.dead());
ASSERT_FALSE(process.paused());
ASSERT_EQ(value, 1);
ASSERT_TRUE(process.initInvoked);
ASSERT_TRUE(process.updateInvoked);
ASSERT_TRUE(process.succeededInvoked);
ASSERT_FALSE(process.failedInvoked);
ASSERT_FALSE(process.abortedInvoked);
}
TEST(Process, AbortNextTick) {
FakeProcess process;
process.tick(0);
process.abort();
process.tick(0);
ASSERT_FALSE(process.alive());
ASSERT_TRUE(process.dead());
ASSERT_FALSE(process.paused());
ASSERT_TRUE(process.initInvoked);
ASSERT_TRUE(process.updateInvoked);
ASSERT_FALSE(process.succeededInvoked);
ASSERT_FALSE(process.failedInvoked);
ASSERT_TRUE(process.abortedInvoked);
}
TEST(Process, AbortImmediately) {
FakeProcess process;
process.tick(0);
process.abort(true);
ASSERT_FALSE(process.alive());
ASSERT_TRUE(process.dead());
ASSERT_FALSE(process.paused());
ASSERT_TRUE(process.initInvoked);
ASSERT_TRUE(process.updateInvoked);
ASSERT_FALSE(process.succeededInvoked);
ASSERT_FALSE(process.failedInvoked);
ASSERT_TRUE(process.abortedInvoked);
}
TEST(ProcessAdaptor, Resolved) {
bool updated = false;
auto lambda = [&updated](std::uint64_t, void *, auto resolve, auto) {
ASSERT_FALSE(updated);
updated = true;
resolve();
};
auto process = entt::ProcessAdaptor<decltype(lambda), std::uint64_t>{lambda};
process.tick(0);
ASSERT_TRUE(process.dead());
ASSERT_TRUE(updated);
}
TEST(ProcessAdaptor, Rejected) {
bool updated = false;
auto lambda = [&updated](std::uint64_t, void *, auto, auto rejected) {
ASSERT_FALSE(updated);
updated = true;
rejected();
};
auto process = entt::ProcessAdaptor<decltype(lambda), std::uint64_t>{lambda};
process.tick(0);
ASSERT_TRUE(process.rejected());
ASSERT_TRUE(updated);
}
TEST(ProcessAdaptor, Data) {
int value = 0;
auto lambda = [](std::uint64_t, void *data, auto resolve, auto) {
*static_cast<int *>(data) = 42;
resolve();
};
auto process = entt::ProcessAdaptor<decltype(lambda), std::uint64_t>{lambda};
process.tick(0, &value);
ASSERT_TRUE(process.dead());
ASSERT_EQ(value, 42);
}

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#include <functional>
#include <gtest/gtest.h>
#include <entt/process/scheduler.hpp>
#include <entt/process/process.hpp>
struct FooProcess: entt::Process<FooProcess, int> {
FooProcess(std::function<void()> onUpdate, std::function<void()> onAborted)
: onUpdate{onUpdate}, onAborted{onAborted}
{}
void update(delta_type, void *) { onUpdate(); }
void aborted() { onAborted(); }
std::function<void()> onUpdate;
std::function<void()> onAborted;
};
struct SucceededProcess: entt::Process<SucceededProcess, int> {
void update(delta_type, void *) {
ASSERT_FALSE(updated);
updated = true;
++invoked;
succeed();
}
static unsigned int invoked;
bool updated = false;
};
unsigned int SucceededProcess::invoked = 0;
struct FailedProcess: entt::Process<FailedProcess, int> {
void update(delta_type, void *) {
ASSERT_FALSE(updated);
updated = true;
fail();
}
bool updated = false;
};
TEST(Scheduler, Functionalities) {
entt::Scheduler<int> scheduler{};
bool updated = false;
bool aborted = false;
ASSERT_EQ(scheduler.size(), entt::Scheduler<int>::size_type{});
ASSERT_TRUE(scheduler.empty());
scheduler.attach<FooProcess>(
[&updated](){ updated = true; },
[&aborted](){ aborted = true; }
);
ASSERT_NE(scheduler.size(), entt::Scheduler<int>::size_type{});
ASSERT_FALSE(scheduler.empty());
scheduler.update(0);
scheduler.abort(true);
ASSERT_TRUE(updated);
ASSERT_TRUE(aborted);
ASSERT_NE(scheduler.size(), entt::Scheduler<int>::size_type{});
ASSERT_FALSE(scheduler.empty());
scheduler.clear();
ASSERT_EQ(scheduler.size(), entt::Scheduler<int>::size_type{});
ASSERT_TRUE(scheduler.empty());
}
TEST(Scheduler, Then) {
entt::Scheduler<int> scheduler;
scheduler.attach<SucceededProcess>()
.then<SucceededProcess>()
.then<FailedProcess>()
.then<SucceededProcess>();
for(auto i = 0; i < 8; ++i) {
scheduler.update(0);
}
ASSERT_EQ(SucceededProcess::invoked, 2u);
}
TEST(Scheduler, Functor) {
entt::Scheduler<int> scheduler;
bool firstFunctor = false;
bool secondFunctor = false;
scheduler.attach([&firstFunctor](auto, void *, auto resolve, auto){
ASSERT_FALSE(firstFunctor);
firstFunctor = true;
resolve();
}).then([&secondFunctor](auto, void *, auto, auto reject){
ASSERT_FALSE(secondFunctor);
secondFunctor = true;
reject();
}).then([](auto...){
FAIL();
});
for(auto i = 0; i < 8; ++i) {
scheduler.update(0);
}
ASSERT_TRUE(firstFunctor);
ASSERT_TRUE(secondFunctor);
}

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#include <gtest/gtest.h>
#include <entt/resource/cache.hpp>
struct Resource { const int value; };
struct Loader: entt::ResourceLoader<Loader, Resource> {
std::shared_ptr<Resource> load(int value) const {
return std::shared_ptr<Resource>(new Resource{ value });
}
};
struct BrokenLoader: entt::ResourceLoader<BrokenLoader, Resource> {
std::shared_ptr<Resource> load(int) const {
return nullptr;
}
};
TEST(ResourceCache, Functionalities) {
entt::ResourceCache<Resource> cache;
constexpr auto hs1 = entt::HashedString{"res1"};
constexpr auto hs2 = entt::HashedString{"res2"};
ASSERT_EQ(cache.size(), entt::ResourceCache<Resource>::size_type{});
ASSERT_TRUE(cache.empty());
ASSERT_FALSE(cache.contains(hs1));
ASSERT_FALSE(cache.contains(hs2));
ASSERT_FALSE(cache.load<BrokenLoader>(hs1, 42));
ASSERT_FALSE(cache.reload<BrokenLoader>(hs1, 42));
ASSERT_EQ(cache.size(), entt::ResourceCache<Resource>::size_type{});
ASSERT_TRUE(cache.empty());
ASSERT_FALSE(cache.contains(hs1));
ASSERT_FALSE(cache.contains(hs2));
ASSERT_TRUE(cache.load<Loader>(hs1, 42));
ASSERT_TRUE(cache.reload<Loader>(hs1, 42));
ASSERT_NE(cache.size(), entt::ResourceCache<Resource>::size_type{});
ASSERT_FALSE(cache.empty());
ASSERT_TRUE(cache.contains(hs1));
ASSERT_FALSE(cache.contains(hs2));
ASSERT_EQ((*cache.handle(hs1)).value, 42);
ASSERT_TRUE(cache.load<Loader>(hs2, 42));
ASSERT_NE(cache.size(), entt::ResourceCache<Resource>::size_type{});
ASSERT_FALSE(cache.empty());
ASSERT_TRUE(cache.contains(hs1));
ASSERT_TRUE(cache.contains(hs2));
ASSERT_EQ((*cache.handle(hs1)).value, 42);
ASSERT_EQ(cache.handle(hs2)->value, 42);
ASSERT_NO_THROW(cache.discard(hs1));
ASSERT_FALSE(cache.contains(hs1));
ASSERT_TRUE(cache.contains(hs2));
ASSERT_EQ(cache.handle(hs2)->value, 42);
ASSERT_TRUE(cache.load<Loader>(hs1, 42));
ASSERT_NO_THROW(cache.clear());
ASSERT_EQ(cache.size(), entt::ResourceCache<Resource>::size_type{});
ASSERT_TRUE(cache.empty());
ASSERT_FALSE(cache.contains(hs1));
ASSERT_FALSE(cache.contains(hs2));
ASSERT_TRUE(cache.load<Loader>(hs1, 42));
ASSERT_NE(cache.size(), entt::ResourceCache<Resource>::size_type{});
ASSERT_FALSE(cache.empty());
ASSERT_TRUE(cache.handle(hs1));
ASSERT_FALSE(cache.handle(hs2));
ASSERT_TRUE(cache.handle(hs1));
ASSERT_EQ(&cache.handle(hs1).get(), &static_cast<const Resource &>(cache.handle(hs1)));
ASSERT_NO_THROW(cache.clear());
ASSERT_EQ(cache.size(), entt::ResourceCache<Resource>::size_type{});
ASSERT_TRUE(cache.empty());
ASSERT_TRUE(cache.temp<Loader>(42));
ASSERT_TRUE(cache.empty());
}

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#include <gtest/gtest.h>
#include <entt/signal/delegate.hpp>
int delegateFunction(int i) {
return i*i;
}
struct DelegateFunctor {
int operator()(int i) {
return i+i;
}
};
TEST(Delegate, Functionalities) {
entt::Delegate<int(int)> ffdel;
entt::Delegate<int(int)> mfdel;
DelegateFunctor functor;
ASSERT_EQ(ffdel(42), int{});
ASSERT_EQ(mfdel(42), int{});
ffdel.connect<&delegateFunction>();
mfdel.connect<DelegateFunctor, &DelegateFunctor::operator()>(&functor);
ASSERT_EQ(ffdel(3), 9);
ASSERT_EQ(mfdel(3), 6);
ffdel.reset();
mfdel.reset();
ASSERT_EQ(ffdel(42), int{});
ASSERT_EQ(mfdel(42), int{});
}
TEST(Delegate, Comparison) {
entt::Delegate<int(int)> delegate;
entt::Delegate<int(int)> def;
delegate.connect<&delegateFunction>();
ASSERT_EQ(def, entt::Delegate<int(int)>{});
ASSERT_NE(def, delegate);
ASSERT_TRUE(def == entt::Delegate<int(int)>{});
ASSERT_TRUE (def != delegate);
}

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#include <memory>
#include <gtest/gtest.h>
#include <entt/signal/dispatcher.hpp>
struct AnEvent {};
struct AnotherEvent {};
struct Receiver {
void receive(const AnEvent &) { ++cnt; }
void reset() { cnt = 0; }
int cnt{0};
};
TEST(Dispatcher, Functionalities) {
entt::Dispatcher dispatcher;
Receiver receiver;
dispatcher.template sink<AnEvent>().connect(&receiver);
dispatcher.template trigger<AnEvent>();
dispatcher.template enqueue<AnEvent>();
dispatcher.template enqueue<AnotherEvent>();
dispatcher.update<AnotherEvent>();
ASSERT_EQ(receiver.cnt, 1);
dispatcher.update<AnEvent>();
dispatcher.template trigger<AnEvent>();
ASSERT_EQ(receiver.cnt, 3);
receiver.reset();
dispatcher.template sink<AnEvent>().disconnect(&receiver);
dispatcher.template trigger<AnEvent>();
dispatcher.template enqueue<AnEvent>();
dispatcher.update();
dispatcher.template trigger<AnEvent>();
ASSERT_EQ(receiver.cnt, 0);
}

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#include <gtest/gtest.h>
#include <entt/signal/emitter.hpp>
struct TestEmitter: entt::Emitter<TestEmitter> {};
struct FooEvent { int i; char c; };
struct BarEvent {};
TEST(Emitter, Clear) {
TestEmitter emitter;
ASSERT_TRUE(emitter.empty());
emitter.on<FooEvent>([](const auto &, const auto &){});
ASSERT_FALSE(emitter.empty());
ASSERT_FALSE(emitter.empty<FooEvent>());
ASSERT_TRUE(emitter.empty<BarEvent>());
emitter.clear<BarEvent>();
ASSERT_FALSE(emitter.empty());
ASSERT_FALSE(emitter.empty<FooEvent>());
ASSERT_TRUE(emitter.empty<BarEvent>());
emitter.clear<FooEvent>();
ASSERT_TRUE(emitter.empty());
ASSERT_TRUE(emitter.empty<FooEvent>());
ASSERT_TRUE(emitter.empty<BarEvent>());
emitter.on<FooEvent>([](const auto &, const auto &){});
emitter.on<BarEvent>([](const auto &, const auto &){});
ASSERT_FALSE(emitter.empty());
ASSERT_FALSE(emitter.empty<FooEvent>());
ASSERT_FALSE(emitter.empty<BarEvent>());
emitter.clear();
ASSERT_TRUE(emitter.empty());
ASSERT_TRUE(emitter.empty<FooEvent>());
ASSERT_TRUE(emitter.empty<BarEvent>());
}
TEST(Emitter, ClearPublishing) {
TestEmitter emitter;
bool invoked = false;
ASSERT_TRUE(emitter.empty());
emitter.on<BarEvent>([&invoked](const auto &, auto &em){
invoked = true;
em.clear();
});
emitter.publish<BarEvent>();
ASSERT_TRUE(emitter.empty());
ASSERT_TRUE(invoked);
}
TEST(Emitter, On) {
TestEmitter emitter;
emitter.on<FooEvent>([](const auto &, const auto &){});
ASSERT_FALSE(emitter.empty());
ASSERT_FALSE(emitter.empty<FooEvent>());
emitter.publish<FooEvent>(0, 'c');
ASSERT_FALSE(emitter.empty());
ASSERT_FALSE(emitter.empty<FooEvent>());
}
TEST(Emitter, Once) {
TestEmitter emitter;
emitter.once<BarEvent>([](const auto &, const auto &){});
ASSERT_FALSE(emitter.empty());
ASSERT_FALSE(emitter.empty<BarEvent>());
emitter.publish<BarEvent>();
ASSERT_TRUE(emitter.empty());
ASSERT_TRUE(emitter.empty<BarEvent>());
}
TEST(Emitter, OnceAndErase) {
TestEmitter emitter;
auto conn = emitter.once<FooEvent>([](const auto &, const auto &){});
ASSERT_FALSE(emitter.empty());
ASSERT_FALSE(emitter.empty<FooEvent>());
emitter.erase(conn);
ASSERT_TRUE(emitter.empty());
ASSERT_TRUE(emitter.empty<FooEvent>());
}
TEST(Emitter, OnAndErase) {
TestEmitter emitter;
auto conn = emitter.on<BarEvent>([](const auto &, const auto &){});
ASSERT_FALSE(emitter.empty());
ASSERT_FALSE(emitter.empty<BarEvent>());
emitter.erase(conn);
ASSERT_TRUE(emitter.empty());
ASSERT_TRUE(emitter.empty<BarEvent>());
}

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test/entt/signal/sigh.cpp Normal file
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#include <utility>
#include <vector>
#include <gtest/gtest.h>
#include <entt/signal/sigh.hpp>
struct SigHListener {
static void f(int &v) { v = 42; }
bool g(int) { k = !k; return true; }
bool h(int) { return k; }
void i() {}
void l() {}
bool k{false};
};
template<typename Ret>
struct TestCollectAll {
std::vector<Ret> vec{};
static int f() { return 42; }
static int g() { return 42; }
bool operator()(Ret r) noexcept {
vec.push_back(r);
return true;
}
};
template<>
struct TestCollectAll<void> {
std::vector<int> vec{};
static void h() {}
bool operator()() noexcept {
return true;
}
};
template<typename Ret>
struct TestCollectFirst {
std::vector<Ret> vec{};
static int f() { return 42; }
bool operator()(Ret r) noexcept {
vec.push_back(r);
return false;
}
};
TEST(SigH, Lifetime) {
using signal = entt::SigH<void(void)>;
ASSERT_NO_THROW(signal{});
signal src{}, other{};
ASSERT_NO_THROW(signal{src});
ASSERT_NO_THROW(signal{std::move(other)});
ASSERT_NO_THROW(src = other);
ASSERT_NO_THROW(src = std::move(other));
ASSERT_NO_THROW(delete new signal{});
}
TEST(SigH, Comparison) {
entt::SigH<void()> sig1;
entt::SigH<void()> sig2;
SigHListener s1;
SigHListener s2;
sig1.sink().connect<SigHListener, &SigHListener::i>(&s1);
sig2.sink().connect<SigHListener, &SigHListener::i>(&s2);
ASSERT_FALSE(sig1 == sig2);
ASSERT_TRUE(sig1 != sig2);
sig1.sink().disconnect<SigHListener, &SigHListener::i>(&s1);
sig2.sink().disconnect<SigHListener, &SigHListener::i>(&s2);
sig1.sink().connect<SigHListener, &SigHListener::i>(&s1);
sig2.sink().connect<SigHListener, &SigHListener::l>(&s1);
ASSERT_FALSE(sig1 == sig2);
ASSERT_TRUE(sig1 != sig2);
sig1.sink().disconnect<SigHListener, &SigHListener::i>(&s1);
sig2.sink().disconnect<SigHListener, &SigHListener::l>(&s1);
ASSERT_TRUE(sig1 == sig2);
ASSERT_FALSE(sig1 != sig2);
sig1.sink().connect<SigHListener, &SigHListener::i>(&s1);
sig1.sink().connect<SigHListener, &SigHListener::l>(&s1);
sig2.sink().connect<SigHListener, &SigHListener::i>(&s1);
sig2.sink().connect<SigHListener, &SigHListener::l>(&s1);
ASSERT_TRUE(sig1 == sig2);
sig1.sink().disconnect<SigHListener, &SigHListener::i>(&s1);
sig1.sink().disconnect<SigHListener, &SigHListener::l>(&s1);
sig2.sink().disconnect<SigHListener, &SigHListener::i>(&s1);
sig2.sink().disconnect<SigHListener, &SigHListener::l>(&s1);
sig1.sink().connect<SigHListener, &SigHListener::i>(&s1);
sig1.sink().connect<SigHListener, &SigHListener::l>(&s1);
sig2.sink().connect<SigHListener, &SigHListener::l>(&s1);
sig2.sink().connect<SigHListener, &SigHListener::i>(&s1);
ASSERT_FALSE(sig1 == sig2);
}
TEST(SigH, Clear) {
entt::SigH<void(int &)> sigh;
sigh.sink().connect<&SigHListener::f>();
ASSERT_FALSE(sigh.empty());
sigh.sink().disconnect();
ASSERT_TRUE(sigh.empty());
}
TEST(SigH, Swap) {
entt::SigH<void(int &)> sigh1;
entt::SigH<void(int &)> sigh2;
sigh1.sink().connect<&SigHListener::f>();
ASSERT_FALSE(sigh1.empty());
ASSERT_TRUE(sigh2.empty());
std::swap(sigh1, sigh2);
ASSERT_TRUE(sigh1.empty());
ASSERT_FALSE(sigh2.empty());
}
TEST(SigH, Functions) {
entt::SigH<void(int &)> sigh;
int v = 0;
sigh.sink().connect<&SigHListener::f>();
sigh.publish(v);
ASSERT_FALSE(sigh.empty());
ASSERT_EQ((entt::SigH<bool(int)>::size_type)1, sigh.size());
ASSERT_EQ(42, v);
v = 0;
sigh.sink().disconnect<&SigHListener::f>();
sigh.publish(v);
ASSERT_TRUE(sigh.empty());
ASSERT_EQ((entt::SigH<bool(int)>::size_type)0, sigh.size());
ASSERT_EQ(0, v);
sigh.sink().connect<&SigHListener::f>();
}
TEST(SigH, Members) {
SigHListener s;
SigHListener *ptr = &s;
entt::SigH<bool(int)> sigh;
sigh.sink().connect<SigHListener, &SigHListener::g>(ptr);
sigh.publish(42);
ASSERT_TRUE(s.k);
ASSERT_FALSE(sigh.empty());
ASSERT_EQ((entt::SigH<bool(int)>::size_type)1, sigh.size());
sigh.sink().disconnect<SigHListener, &SigHListener::g>(ptr);
sigh.publish(42);
ASSERT_TRUE(s.k);
ASSERT_TRUE(sigh.empty());
ASSERT_EQ((entt::SigH<bool(int)>::size_type)0, sigh.size());
sigh.sink().connect<SigHListener, &SigHListener::g>(ptr);
sigh.sink().connect<SigHListener, &SigHListener::h>(ptr);
ASSERT_FALSE(sigh.empty());
ASSERT_EQ((entt::SigH<bool(int)>::size_type)2, sigh.size());
sigh.sink().disconnect(ptr);
ASSERT_TRUE(sigh.empty());
ASSERT_EQ((entt::SigH<bool(int)>::size_type)0, sigh.size());
}
TEST(SigH, Collector) {
entt::SigH<void(), TestCollectAll<void>> sigh_void;
sigh_void.sink().connect<&TestCollectAll<void>::h>();
auto collector_void = sigh_void.collect();
ASSERT_FALSE(sigh_void.empty());
ASSERT_TRUE(collector_void.vec.empty());
entt::SigH<int(), TestCollectAll<int>> sigh_all;
sigh_all.sink().connect<&TestCollectAll<int>::f>();
sigh_all.sink().connect<&TestCollectAll<int>::f>();
sigh_all.sink().connect<&TestCollectAll<int>::g>();
auto collector_all = sigh_all.collect();
ASSERT_FALSE(sigh_all.empty());
ASSERT_FALSE(collector_all.vec.empty());
ASSERT_EQ((std::vector<int>::size_type)2, collector_all.vec.size());
ASSERT_EQ(42, collector_all.vec[0]);
ASSERT_EQ(42, collector_all.vec[1]);
entt::SigH<int(), TestCollectFirst<int>> sigh_first;
sigh_first.sink().connect<&TestCollectFirst<int>::f>();
sigh_first.sink().connect<&TestCollectFirst<int>::f>();
auto collector_first = sigh_first.collect();
ASSERT_FALSE(sigh_first.empty());
ASSERT_FALSE(collector_first.vec.empty());
ASSERT_EQ((std::vector<int>::size_type)1, collector_first.vec.size());
ASSERT_EQ(42, collector_first.vec[0]);
}

429
test/mod/mod.cpp Normal file
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#include <gtest/gtest.h>
#include <cassert>
#include <map>
#include <string>
#include <duktape.h>
#include <entt/entity/registry.hpp>
template<typename Type>
struct tag { using type = Type; };
struct Position {
double x;
double y;
};
struct Renderable {};
struct DuktapeRuntime {
std::map<duk_uint_t, std::string> components;
};
template<typename Comp>
duk_ret_t set(duk_context *ctx, entt::DefaultRegistry &registry) {
const auto entity = duk_require_uint(ctx, 0);
registry.accommodate<Comp>(entity);
return 0;
}
template<>
duk_ret_t set<Position>(duk_context *ctx, entt::DefaultRegistry &registry) {
const auto entity = duk_require_uint(ctx, 0);
const auto x = duk_require_number(ctx, 2);
const auto y = duk_require_number(ctx, 3);
registry.accommodate<Position>(entity, x, y);
return 0;
}
template<>
duk_ret_t set<DuktapeRuntime>(duk_context *ctx, entt::DefaultRegistry &registry) {
const auto entity = duk_require_uint(ctx, 0);
const auto type = duk_require_uint(ctx, 1);
duk_dup(ctx, 2);
if(!registry.has<DuktapeRuntime>(entity)) {
registry.assign<DuktapeRuntime>(entity).components[type] = duk_json_encode(ctx, -1);
} else {
registry.get<DuktapeRuntime>(entity).components[type] = duk_json_encode(ctx, -1);
}
duk_pop(ctx);
return 0;
}
template<typename Comp>
duk_ret_t unset(duk_context *ctx, entt::DefaultRegistry &registry) {
const auto entity = duk_require_uint(ctx, 0);
registry.remove<Comp>(entity);
return 0;
}
template<>
duk_ret_t unset<DuktapeRuntime>(duk_context *ctx, entt::DefaultRegistry &registry) {
const auto entity = duk_require_uint(ctx, 0);
const auto type = duk_require_uint(ctx, 1);
auto &components = registry.get<DuktapeRuntime>(entity).components;
assert(components.find(type) != components.cend());
components.erase(type);
if(components.empty()) {
registry.remove<DuktapeRuntime>(entity);
}
return 0;
}
template<typename Comp>
duk_ret_t has(duk_context *ctx, entt::DefaultRegistry &registry) {
const auto entity = duk_require_uint(ctx, 0);
duk_push_boolean(ctx, registry.has<Comp>(entity));
return 1;
}
template<>
duk_ret_t has<DuktapeRuntime>(duk_context *ctx, entt::DefaultRegistry &registry) {
const auto entity = duk_require_uint(ctx, 0);
duk_push_boolean(ctx, registry.has<DuktapeRuntime>(entity));
if(registry.has<DuktapeRuntime>(entity)) {
const auto type = duk_require_uint(ctx, 1);
const auto &components = registry.get<DuktapeRuntime>(entity).components;
duk_push_boolean(ctx, components.find(type) != components.cend());
} else {
duk_push_false(ctx);
}
return 1;
}
template<typename Comp>
duk_ret_t get(duk_context *ctx, entt::DefaultRegistry &registry) {
assert(registry.has<Comp>(duk_require_uint(ctx, 0)));
duk_push_object(ctx);
return 1;
}
template<>
duk_ret_t get<Position>(duk_context *ctx, entt::DefaultRegistry &registry) {
const auto entity = duk_require_uint(ctx, 0);
const auto &position = registry.get<Position>(entity);
const auto idx = duk_push_object(ctx);
duk_push_string(ctx, "x");
duk_push_number(ctx, position.x);
duk_def_prop(ctx, idx, DUK_DEFPROP_HAVE_VALUE);
duk_push_string(ctx, "y");
duk_push_number(ctx, position.y);
duk_def_prop(ctx, idx, DUK_DEFPROP_HAVE_VALUE);
return 1;
}
template<>
duk_ret_t get<DuktapeRuntime>(duk_context *ctx, entt::DefaultRegistry &registry) {
const auto entity = duk_require_uint(ctx, 0);
const auto type = duk_require_uint(ctx, 1);
auto &runtime = registry.get<DuktapeRuntime>(entity);
assert(runtime.components.find(type) != runtime.components.cend());
duk_push_string(ctx, runtime.components[type].c_str());
duk_json_decode(ctx, -1);
return 1;
}
class DuktapeRegistry {
// I'm pretty sure I won't have more than 99 components in the example
static constexpr entt::DefaultRegistry::component_type udef = 100;
struct Func {
using func_type = duk_ret_t(*)(duk_context *, entt::DefaultRegistry &);
using test_type = bool(entt::DefaultRegistry:: *)(entt::DefaultRegistry::entity_type) const;
func_type set;
func_type unset;
func_type has;
func_type get;
test_type test;
};
template<typename... Comp>
void reg() {
using accumulator_type = int[];
accumulator_type acc = { (func[registry.type<Comp>()] = {
&::set<Comp>,
&::unset<Comp>,
&::has<Comp>,
&::get<Comp>,
&entt::DefaultRegistry::has<Comp>
}, 0)... };
(void)acc;
}
static DuktapeRegistry & instance(duk_context *ctx) {
duk_push_this(ctx);
duk_push_string(ctx, DUK_HIDDEN_SYMBOL("dreg"));
duk_get_prop(ctx, -2);
auto &dreg = *static_cast<DuktapeRegistry *>(duk_require_pointer(ctx, -1));
duk_pop_2(ctx);
return dreg;
}
template<Func::func_type Func::*Op>
static duk_ret_t invoke(duk_context *ctx) {
auto &dreg = instance(ctx);
auto &func = dreg.func;
auto &registry = dreg.registry;
auto type = duk_require_uint(ctx, 1);
if(type >= udef) {
type = registry.type<DuktapeRuntime>();
}
assert(func.find(type) != func.cend());
return (func[type].*Op)(ctx, registry);
}
public:
DuktapeRegistry(entt::DefaultRegistry &registry)
: registry{registry}
{
reg<Position, Renderable, DuktapeRuntime>();
}
static duk_ret_t identifier(duk_context *ctx) {
static auto next = udef;
duk_push_uint(ctx, next++);
return 1;
}
static duk_ret_t create(duk_context *ctx) {
auto &dreg = instance(ctx);
duk_push_uint(ctx, dreg.registry.create());
return 1;
}
static duk_ret_t set(duk_context *ctx) {
return invoke<&Func::set>(ctx);
}
static duk_ret_t unset(duk_context *ctx) {
return invoke<&Func::unset>(ctx);
}
static duk_ret_t has(duk_context *ctx) {
return invoke<&Func::has>(ctx);
}
static duk_ret_t get(duk_context *ctx) {
return invoke<&Func::get>(ctx);
}
static duk_ret_t entities(duk_context *ctx) {
const duk_idx_t nargs = duk_get_top(ctx);
auto &dreg = instance(ctx);
duk_uarridx_t pos = 0;
duk_push_array(ctx);
dreg.registry.each([ctx, nargs, &pos, &dreg](auto entity) {
auto &registry = dreg.registry;
auto &func = dreg.func;
bool match = true;
for (duk_idx_t arg = 0; match && arg < nargs; arg++) {
auto type = duk_require_uint(ctx, arg);
if(type < udef) {
assert(func.find(type) != func.cend());
match = (registry.*func[type].test)(entity);
} else {
const auto ctype = registry.type<DuktapeRuntime>();
assert(func.find(ctype) != func.cend());
match = (registry.*func[ctype].test)(entity);
if(match) {
auto &components = registry.get<DuktapeRuntime>(entity).components;
match = (components.find(type) != components.cend());
}
}
}
if(match) {
duk_push_uint(ctx, entity);
duk_put_prop_index(ctx, -2, pos++);
}
});
return 1;
}
private:
std::map<duk_uint_t, Func> func;
entt::DefaultRegistry &registry;
};
const duk_function_list_entry js_DuktapeRegistry_methods[] = {
{ "identifier", &DuktapeRegistry::identifier, 0 },
{ "create", &DuktapeRegistry::create, 0 },
{ "set", &DuktapeRegistry::set, DUK_VARARGS },
{ "unset", &DuktapeRegistry::unset, 2 },
{ "has", &DuktapeRegistry::has, 2 },
{ "get", &DuktapeRegistry::get, 2 },
{ "entities", &DuktapeRegistry::entities, DUK_VARARGS },
{ nullptr, nullptr, 0 }
};
void exportTypes(duk_context *ctx, entt::DefaultRegistry &registry) {
auto exportType = [](auto *ctx, auto &registry, auto idx, auto type, const auto *name) {
duk_push_string(ctx, name);
duk_push_uint(ctx, registry.template type<typename decltype(type)::type>());
duk_def_prop(ctx, idx, DUK_DEFPROP_HAVE_VALUE | DUK_DEFPROP_CLEAR_WRITABLE);
};
auto idx = duk_push_object(ctx);
exportType(ctx, registry, idx, tag<Position>{}, "POSITION");
exportType(ctx, registry, idx, tag<Renderable>{}, "RENDERABLE");
duk_put_global_string(ctx, "Types");
}
void exportDuktapeRegistry(duk_context *ctx, DuktapeRegistry &dreg) {
auto idx = duk_push_object(ctx);
duk_push_string(ctx, DUK_HIDDEN_SYMBOL("dreg"));
duk_push_pointer(ctx, &dreg);
duk_put_prop(ctx, idx);
duk_put_function_list(ctx, idx, js_DuktapeRegistry_methods);
duk_put_global_string(ctx, "Registry");
}
TEST(Mod, Duktape) {
entt::DefaultRegistry registry;
DuktapeRegistry dreg{registry};
duk_context *ctx = duk_create_heap_default();
if(!ctx) {
FAIL();
}
exportTypes(ctx, registry);
exportDuktapeRegistry(ctx, dreg);
const char *s0 = ""
"Types[\"PLAYING_CHARACTER\"] = Registry.identifier();"
"Types[\"VELOCITY\"] = Registry.identifier();"
"";
if(duk_peval_string(ctx, s0)) {
FAIL();
}
const auto e0 = registry.create();
registry.assign<Position>(e0, 0., 0.);
registry.assign<Renderable>(e0);
const auto e1 = registry.create();
registry.assign<Position>(e1, 0., 0.);
const char *s1 = ""
"Registry.entities(Types.POSITION, Types.RENDERABLE).forEach(function(entity) {"
"Registry.set(entity, Types.POSITION, 100., 100.);"
"});"
"var entity = Registry.create();"
"Registry.set(entity, Types.POSITION, 100., 100.);"
"Registry.set(entity, Types.RENDERABLE);"
"";
if(duk_peval_string(ctx, s1)) {
FAIL();
}
ASSERT_EQ(registry.view<DuktapeRuntime>().size(), 0u);
ASSERT_EQ(registry.view<Position>().size(), 3u);
ASSERT_EQ(registry.view<Renderable>().size(), 2u);
registry.view<Position>().each([&registry](auto entity, const auto &position) {
ASSERT_FALSE(registry.has<DuktapeRuntime>(entity));
if(registry.has<Renderable>(entity)) {
ASSERT_EQ(position.x, 100.);
ASSERT_EQ(position.y, 100.);
} else {
ASSERT_EQ(position.x, 0.);
ASSERT_EQ(position.y, 0.);
}
});
const char *s2 = ""
"Registry.entities(Types.POSITION).forEach(function(entity) {"
"if(!Registry.has(entity, Types.RENDERABLE)) {"
"Registry.set(entity, Types.VELOCITY, { \"dx\": -100., \"dy\": -100. });"
"Registry.set(entity, Types.PLAYING_CHARACTER, {});"
"}"
"});"
"";
if(duk_peval_string(ctx, s2)) {
FAIL();
}
ASSERT_EQ(registry.view<DuktapeRuntime>().size(), 1u);
ASSERT_EQ(registry.view<Position>().size(), 3u);
ASSERT_EQ(registry.view<Renderable>().size(), 2u);
registry.view<DuktapeRuntime>().each([](auto, const DuktapeRuntime &runtime) {
ASSERT_EQ(runtime.components.size(), 2u);
});
const char *s3 = ""
"Registry.entities(Types.POSITION, Types.RENDERABLE, Types.VELOCITY, Types.PLAYING_CHARACTER).forEach(function(entity) {"
"var velocity = Registry.get(entity, Types.VELOCITY);"
"Registry.set(entity, Types.POSITION, velocity.dx, velocity.dy)"
"});"
"";
if(duk_peval_string(ctx, s3)) {
FAIL();
}
ASSERT_EQ(registry.view<DuktapeRuntime>().size(), 1u);
ASSERT_EQ(registry.view<Position>().size(), 3u);
ASSERT_EQ(registry.view<Renderable>().size(), 2u);
registry.view<Position, Renderable, DuktapeRuntime>().each([](auto, const Position &position, const auto &...) {
ASSERT_EQ(position.x, -100.);
ASSERT_EQ(position.y, -100.);
});
const char *s4 = ""
"Registry.entities(Types.VELOCITY, Types.PLAYING_CHARACTER).forEach(function(entity) {"
"Registry.unset(entity, Types.VELOCITY);"
"Registry.unset(entity, Types.PLAYING_CHARACTER);"
"});"
"Registry.entities(Types.POSITION).forEach(function(entity) {"
"Registry.unset(entity, Types.POSITION);"
"});"
"";
if(duk_peval_string(ctx, s4)) {
FAIL();
}
ASSERT_EQ(registry.view<DuktapeRuntime>().size(), 0u);
ASSERT_EQ(registry.view<Position>().size(), 0u);
ASSERT_EQ(registry.view<Renderable>().size(), 2u);
duk_destroy_heap(ctx);
}

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test/odr.cpp Normal file
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#include <entt/entt.hpp>

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@@ -1,233 +0,0 @@
#include <gtest/gtest.h>
#include <registry.hpp>
TEST(DefaultRegistry, Functionalities) {
using registry_type = entt::DefaultRegistry<int, char>;
registry_type registry;
ASSERT_EQ(registry.size(), registry_type::size_type{0});
ASSERT_EQ(registry.capacity(), registry_type::size_type{0});
ASSERT_TRUE(registry.empty());
ASSERT_TRUE(registry.empty<int>());
ASSERT_TRUE(registry.empty<char>());
registry_type::entity_type e1 = registry.create();
registry_type::entity_type e2 = registry.create<int, char>();
ASSERT_FALSE(registry.empty<int>());
ASSERT_FALSE(registry.empty<char>());
ASSERT_NE(e1, e2);
ASSERT_FALSE(registry.has<int>(e1));
ASSERT_TRUE(registry.has<int>(e2));
ASSERT_FALSE(registry.has<char>(e1));
ASSERT_TRUE(registry.has<char>(e2));
ASSERT_TRUE((registry.has<int, char>(e2)));
ASSERT_FALSE((registry.has<int, char>(e1)));
ASSERT_EQ(registry.assign<int>(e1, 42), 42);
ASSERT_EQ(registry.assign<char>(e1, 'c'), 'c');
ASSERT_NO_THROW(registry.remove<int>(e2));
ASSERT_NO_THROW(registry.remove<char>(e2));
ASSERT_TRUE(registry.has<int>(e1));
ASSERT_FALSE(registry.has<int>(e2));
ASSERT_TRUE(registry.has<char>(e1));
ASSERT_FALSE(registry.has<char>(e2));
ASSERT_TRUE((registry.has<int, char>(e1)));
ASSERT_FALSE((registry.has<int, char>(e2)));
registry_type::entity_type e3 = registry.clone(e1);
ASSERT_TRUE(registry.has<int>(e3));
ASSERT_TRUE(registry.has<char>(e3));
ASSERT_EQ(registry.get<int>(e1), 42);
ASSERT_EQ(registry.get<char>(e1), 'c');
ASSERT_EQ(registry.get<int>(e1), registry.get<int>(e3));
ASSERT_EQ(registry.get<char>(e1), registry.get<char>(e3));
ASSERT_NE(&registry.get<int>(e1), &registry.get<int>(e3));
ASSERT_NE(&registry.get<char>(e1), &registry.get<char>(e3));
ASSERT_NO_THROW(registry.copy(e2, e1));
ASSERT_TRUE(registry.has<int>(e2));
ASSERT_TRUE(registry.has<char>(e2));
ASSERT_EQ(registry.get<int>(e1), 42);
ASSERT_EQ(registry.get<char>(e1), 'c');
ASSERT_EQ(registry.get<int>(e1), registry.get<int>(e2));
ASSERT_EQ(registry.get<char>(e1), registry.get<char>(e2));
ASSERT_NE(&registry.get<int>(e1), &registry.get<int>(e2));
ASSERT_NE(&registry.get<char>(e1), &registry.get<char>(e2));
ASSERT_NO_THROW(registry.replace<int>(e1, 0));
ASSERT_EQ(registry.get<int>(e1), 0);
ASSERT_NO_THROW(registry.copy<int>(e2, e1));
ASSERT_EQ(registry.get<int>(e2), 0);
ASSERT_NE(&registry.get<int>(e1), &registry.get<int>(e2));
ASSERT_NO_THROW(registry.remove<int>(e2));
ASSERT_NO_THROW(registry.accomodate<int>(e1, 1));
ASSERT_NO_THROW(registry.accomodate<int>(e2, 1));
ASSERT_EQ(static_cast<const registry_type &>(registry).get<int>(e1), 1);
ASSERT_EQ(static_cast<const registry_type &>(registry).get<int>(e2), 1);
ASSERT_EQ(registry.size(), registry_type::size_type{3});
ASSERT_EQ(registry.capacity(), registry_type::size_type{3});
ASSERT_FALSE(registry.empty());
ASSERT_NO_THROW(registry.destroy(e3));
ASSERT_TRUE(registry.valid(e1));
ASSERT_TRUE(registry.valid(e2));
ASSERT_FALSE(registry.valid(e3));
ASSERT_EQ(registry.size(), registry_type::size_type{2});
ASSERT_EQ(registry.capacity(), registry_type::size_type{3});
ASSERT_FALSE(registry.empty());
ASSERT_NO_THROW(registry.reset());
ASSERT_EQ(registry.size(), registry_type::size_type{0});
ASSERT_EQ(registry.capacity(), registry_type::size_type{0});
ASSERT_TRUE(registry.empty());
registry.create<int, char>();
ASSERT_FALSE(registry.empty<int>());
ASSERT_FALSE(registry.empty<char>());
ASSERT_NO_THROW(registry.reset<int>());
ASSERT_TRUE(registry.empty<int>());
ASSERT_FALSE(registry.empty<char>());
ASSERT_NO_THROW(registry.reset());
ASSERT_TRUE(registry.empty<int>());
ASSERT_TRUE(registry.empty<char>());
e1 = registry.create<int>();
e2 = registry.create();
ASSERT_NO_THROW(registry.reset<int>(e1));
ASSERT_NO_THROW(registry.reset<int>(e2));
ASSERT_TRUE(registry.empty<int>());
}
TEST(DefaultRegistry, Copy) {
using registry_type = entt::DefaultRegistry<int, char, double>;
registry_type registry;
registry_type::entity_type e1 = registry.create<int, char>();
registry_type::entity_type e2 = registry.create<int, double>();
ASSERT_TRUE(registry.has<int>(e1));
ASSERT_TRUE(registry.has<char>(e1));
ASSERT_FALSE(registry.has<double>(e1));
ASSERT_TRUE(registry.has<int>(e2));
ASSERT_FALSE(registry.has<char>(e2));
ASSERT_TRUE(registry.has<double>(e2));
ASSERT_NO_THROW(registry.copy(e2, e1));
ASSERT_TRUE(registry.has<int>(e1));
ASSERT_TRUE(registry.has<char>(e1));
ASSERT_FALSE(registry.has<double>(e1));
ASSERT_TRUE(registry.has<int>(e2));
ASSERT_TRUE(registry.has<char>(e2));
ASSERT_FALSE(registry.has<double>(e2));
ASSERT_FALSE(registry.empty<int>());
ASSERT_FALSE(registry.empty<char>());
ASSERT_TRUE(registry.empty<double>());
registry.reset();
}
TEST(DefaultRegistry, ViewSingleComponent) {
using registry_type = entt::DefaultRegistry<int, char>;
registry_type registry;
registry_type::entity_type e1 = registry.create();
registry_type::entity_type e2 = registry.create<int, char>();
ASSERT_NO_THROW(registry.view<char>().begin()++);
ASSERT_NO_THROW(++registry.view<char>().begin());
auto view = registry.view<char>();
ASSERT_NE(view.begin(), view.end());
ASSERT_EQ(view.size(), typename registry_type::view_type<char>::size_type{1});
registry.assign<char>(e1);
ASSERT_EQ(view.size(), typename registry_type::view_type<char>::size_type{2});
registry.remove<char>(e1);
registry.remove<char>(e2);
ASSERT_EQ(view.begin(), view.end());
ASSERT_NO_THROW(registry.reset());
}
TEST(DefaultRegistry, ViewMultipleComponent) {
using registry_type = entt::DefaultRegistry<int, char>;
registry_type registry;
registry_type::entity_type e1 = registry.create<char>();
registry_type::entity_type e2 = registry.create<int, char>();
ASSERT_NO_THROW((registry.view<int, char>().begin()++));
ASSERT_NO_THROW((++registry.view<int, char>().begin()));
auto view = registry.view<int, char>();
ASSERT_NE(view.begin(), view.end());
registry.remove<char>(e1);
registry.remove<char>(e2);
view.reset();
ASSERT_EQ(view.begin(), view.end());
ASSERT_NO_THROW(registry.reset());
}
TEST(DefaultRegistry, EmptyViewSingleComponent) {
using registry_type = entt::DefaultRegistry<char, int, double>;
registry_type registry;
registry.create<char, double>();
registry.create<char>();
auto view = registry.view<int>();
ASSERT_EQ(view.size(), registry_type::size_type{0});
registry.reset();
}
TEST(DefaultRegistry, EmptyViewMultipleComponent) {
using registry_type = entt::DefaultRegistry<char, int, float, double>;
registry_type registry;
registry.create<double, int, float>();
registry.create<char, float>();
auto view = registry.view<char, int, float>();
for(auto entity: view) {
(void)entity;
FAIL();
}
registry.reset();
}

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#include <gtest/gtest.h>
#include <sstream>
#include <vector>
#include <cereal/archives/json.hpp>
#include <entt/entity/registry.hpp>
struct Position {
float x;
float y;
};
struct Timer {
int duration;
int elapsed{0};
};
struct Relationship {
entt::DefaultRegistry::entity_type parent;
};
template<typename Archive>
void serialize(Archive &archive, Position &position) {
archive(position.x, position.y);
}
template<typename Archive>
void serialize(Archive &archive, Timer &timer) {
archive(timer.duration);
}
template<typename Archive>
void serialize(Archive &archive, Relationship &relationship) {
archive(relationship.parent);
}
TEST(Snapshot, Full) {
std::stringstream storage;
entt::DefaultRegistry source;
entt::DefaultRegistry destination;
auto e0 = source.create();
source.assign<Position>(e0, 16.f, 16.f);
source.destroy(source.create());
auto e1 = source.create();
source.assign<Position>(e1, .8f, .0f);
source.assign<Relationship>(e1, e0);
auto e2 = source.create();
auto e3 = source.create();
source.assign<Timer>(e3, 1000, 100);
source.destroy(e2);
auto v2 = source.current(e2);
{
// output finishes flushing its contents when it goes out of scope
cereal::JSONOutputArchive output{storage};
source.snapshot().entities(output).destroyed(output)
.component<Position, Timer, Relationship>(output);
}
cereal::JSONInputArchive input{storage};
destination.restore().entities(input).destroyed(input)
.component<Position, Timer, Relationship>(input);
ASSERT_TRUE(destination.valid(e0));
ASSERT_TRUE(destination.has<Position>(e0));
ASSERT_EQ(destination.get<Position>(e0).x, 16.f);
ASSERT_EQ(destination.get<Position>(e0).y, 16.f);
ASSERT_TRUE(destination.valid(e1));
ASSERT_TRUE(destination.has<Position>(e1));
ASSERT_EQ(destination.get<Position>(e1).x, .8f);
ASSERT_EQ(destination.get<Position>(e1).y, .0f);
ASSERT_TRUE(destination.has<Relationship>(e1));
ASSERT_EQ(destination.get<Relationship>(e1).parent, e0);
ASSERT_FALSE(destination.valid(e2));
ASSERT_EQ(destination.current(e2), v2);
ASSERT_TRUE(destination.valid(e3));
ASSERT_TRUE(destination.has<Timer>(e3));
ASSERT_EQ(destination.get<Timer>(e3).duration, 1000);
ASSERT_EQ(destination.get<Timer>(e3).elapsed, 0);
}
TEST(Snapshot, Continuous) {
std::stringstream storage;
entt::DefaultRegistry source;
entt::DefaultRegistry destination;
std::vector<entt::DefaultRegistry::entity_type> entities;
for(auto i = 0; i < 10; ++i) {
entities.push_back(source.create());
}
for(auto entity: entities) {
source.destroy(entity);
}
auto e0 = source.create();
source.assign<Position>(e0, 0.f, 0.f);
source.assign<Relationship>(e0, e0);
auto e1 = source.create();
source.assign<Position>(e1, 1.f, 1.f);
source.assign<Relationship>(e1, e0);
auto e2 = source.create();
source.assign<Position>(e2, .2f, .2f);
source.assign<Relationship>(e2, e0);
auto e3 = source.create();
source.assign<Timer>(e3, 1000, 1000);
source.assign<Relationship>(e3, e2);
{
// output finishes flushing its contents when it goes out of scope
cereal::JSONOutputArchive output{storage};
source.snapshot().entities(output).component<Position, Relationship, Timer>(output);
}
cereal::JSONInputArchive input{storage};
entt::ContinuousLoader<entt::DefaultRegistry::entity_type> loader{destination};
loader.entities(input)
.component<Position, Relationship>(input, &Relationship::parent)
.component<Timer>(input);
ASSERT_FALSE(destination.valid(e0));
ASSERT_TRUE(loader.has(e0));
auto l0 = loader.map(e0);
ASSERT_TRUE(destination.valid(l0));
ASSERT_TRUE(destination.has<Position>(l0));
ASSERT_EQ(destination.get<Position>(l0).x, 0.f);
ASSERT_EQ(destination.get<Position>(l0).y, 0.f);
ASSERT_TRUE(destination.has<Relationship>(l0));
ASSERT_EQ(destination.get<Relationship>(l0).parent, l0);
ASSERT_FALSE(destination.valid(e1));
ASSERT_TRUE(loader.has(e1));
auto l1 = loader.map(e1);
ASSERT_TRUE(destination.valid(l1));
ASSERT_TRUE(destination.has<Position>(l1));
ASSERT_EQ(destination.get<Position>(l1).x, 1.f);
ASSERT_EQ(destination.get<Position>(l1).y, 1.f);
ASSERT_TRUE(destination.has<Relationship>(l1));
ASSERT_EQ(destination.get<Relationship>(l1).parent, l0);
ASSERT_FALSE(destination.valid(e2));
ASSERT_TRUE(loader.has(e2));
auto l2 = loader.map(e2);
ASSERT_TRUE(destination.valid(l2));
ASSERT_TRUE(destination.has<Position>(l2));
ASSERT_EQ(destination.get<Position>(l2).x, .2f);
ASSERT_EQ(destination.get<Position>(l2).y, .2f);
ASSERT_TRUE(destination.has<Relationship>(l2));
ASSERT_EQ(destination.get<Relationship>(l2).parent, l0);
ASSERT_FALSE(destination.valid(e3));
ASSERT_TRUE(loader.has(e3));
auto l3 = loader.map(e3);
ASSERT_TRUE(destination.valid(l3));
ASSERT_TRUE(destination.has<Timer>(l3));
ASSERT_EQ(destination.get<Timer>(l3).duration, 1000);
ASSERT_EQ(destination.get<Timer>(l3).elapsed, 0);
ASSERT_TRUE(destination.has<Relationship>(l3));
ASSERT_EQ(destination.get<Relationship>(l3).parent, l2);
}