entt  2.3.0
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 123]
 ▼NenttEnTT default namespace
 CActorDedicated to those who aren't confident with entity-component systems
 CBusMinimal event bus
 CBus< Sig, Event >Event bus specialization for a single type
 CBus< Sig, Event, Other... >Event bus specialization for multiple types
 CDelegateBasic delegate implementation
 CDelegate< Ret(Args...)>Utility class to send around functions and member functions
 CDispatcherBasic dispatcher implementation
 ▼CEmitterGeneral purpose event emitter
 CConnectionGeneric connection type for events
 Centt_traitsEntity traits
 Centt_traits< std::uint16_t >Entity traits for a 16 bits entity identifier
 Centt_traits< std::uint32_t >Entity traits for a 32 bits entity identifier
 Centt_traits< std::uint64_t >Entity traits for a 64 bits entity identifier
 CFamilyDynamic identifier generator
 CHashedStringZero overhead resource identifier
 CPersistentViewPersistent view
 CProcessBase class for processes
 CProcessAdaptorAdaptor for lambdas and functors to turn them into processes
 CRegistryFast and reliable entity-component system
 CResourceCacheSimple cache for resources of a given type
 CResourceHandleShared resource handle
 CResourceLoaderBase class for resource loaders
 CSchedulerCooperative scheduler for processes
 CServiceLocatorService locator, nothing more
 CSigHUnmanaged signal handler declaration
 CSigH< Ret(Args...), Collector >Unmanaged signal handler definition
 CSignalManaged signal handler declaration
 CSignal< void(Args...)>Managed signal handler definition
 CSparseSetSparse set
 CSparseSet< Entity >Basic sparse set implementation
 CSparseSet< Entity, Type >Extended sparse set implementation
 CViewMulti component view
 CView< Entity, Component >Single component view specialization