Files
entt/test/benchmark/benchmark.cpp
2018-04-06 22:06:44 +02:00

421 lines
12 KiB
C++

#include <iostream>
#include <cstddef>
#include <cstdint>
#include <chrono>
#include <gtest/gtest.h>
#include <entt/entity/registry.hpp>
struct Position {
std::uint64_t x;
std::uint64_t y;
};
struct Velocity {
std::uint64_t x;
std::uint64_t y;
};
template<std::size_t>
struct Comp { int x; };
struct Timer final {
Timer(): start{std::chrono::system_clock::now()} {}
void elapsed() {
auto now = std::chrono::system_clock::now();
std::cout << std::chrono::duration<double>(now - start).count() << " seconds" << std::endl;
}
private:
std::chrono::time_point<std::chrono::system_clock> start;
};
TEST(Benchmark, Construct) {
entt::DefaultRegistry registry;
std::cout << "Constructing 1000000 entities" << std::endl;
Timer timer;
for(std::uint64_t i = 0; i < 1000000L; i++) {
registry.create();
}
timer.elapsed();
}
TEST(Benchmark, Destroy) {
entt::DefaultRegistry registry;
std::cout << "Destroying 1000000 entities" << std::endl;
for(std::uint64_t i = 0; i < 1000000L; i++) {
registry.create();
}
Timer timer;
registry.each([&registry](auto entity) {
registry.destroy(entity);
});
timer.elapsed();
}
TEST(Benchmark, IterateCreateDeleteSingleComponent) {
entt::DefaultRegistry registry;
std::cout << "Looping 10000 times creating and deleting a random number of entities" << std::endl;
Timer timer;
auto view = registry.view<Position>();
for(int i = 0; i < 10000; i++) {
for(int j = 0; j < 10000; j++) {
const auto entity = registry.create();
registry.assign<Position>(entity);
}
view.each([&](auto entity, auto &position) {
(void)position;
if(rand() % 2 == 0) {
registry.destroy(entity);
}
});
}
timer.elapsed();
}
TEST(Benchmark, IterateSingleComponent1M) {
entt::DefaultRegistry registry;
std::cout << "Iterating over 1000000 entities, one component" << std::endl;
for(std::uint64_t i = 0; i < 1000000L; i++) {
const auto entity = registry.create();
registry.assign<Position>(entity);
}
Timer timer;
registry.view<Position>().each([](auto, auto &) {});
timer.elapsed();
}
TEST(Benchmark, IterateSingleComponentRaw1M) {
entt::DefaultRegistry registry;
std::cout << "Iterating over 1000000 entities, one component, raw view" << std::endl;
for(std::uint64_t i = 0; i < 1000000L; i++) {
const auto entity = registry.create();
registry.assign<Position>(entity);
}
Timer timer;
for(auto &&component: registry.raw<Position>()) {
(void)component;
}
timer.elapsed();
}
TEST(Benchmark, IterateTwoComponents1M) {
entt::DefaultRegistry registry;
std::cout << "Iterating over 1000000 entities, two components" << std::endl;
for(std::uint64_t i = 0; i < 1000000L; i++) {
const auto entity = registry.create();
registry.assign<Position>(entity);
registry.assign<Velocity>(entity);
}
Timer timer;
registry.view<Position, Velocity>().each([](auto, auto &...) {});
timer.elapsed();
}
TEST(Benchmark, IterateTwoComponents1MHalf) {
entt::DefaultRegistry registry;
std::cout << "Iterating over 1000000 entities, two components, half of the entities have all the components" << std::endl;
for(std::uint64_t i = 0; i < 1000000L; i++) {
const auto entity = registry.create();
registry.assign<Velocity>(entity);
if(i % 2) {
registry.assign<Position>(entity);
}
}
Timer timer;
registry.view<Position, Velocity>().each([](auto, auto &...) {});
timer.elapsed();
}
TEST(Benchmark, IterateTwoComponents1MOne) {
entt::DefaultRegistry registry;
std::cout << "Iterating over 1000000 entities, two components, only one entity has all the components" << std::endl;
for(std::uint64_t i = 0; i < 1000000L; i++) {
const auto entity = registry.create();
registry.assign<Velocity>(entity);
if(i == 5000000L) {
registry.assign<Position>(entity);
}
}
Timer timer;
registry.view<Position, Velocity>().each([](auto, auto &...) {});
timer.elapsed();
}
TEST(Benchmark, IterateTwoComponentsPersistent1M) {
entt::DefaultRegistry registry;
registry.prepare<Position, Velocity>();
std::cout << "Iterating over 1000000 entities, two components, persistent view" << std::endl;
for(std::uint64_t i = 0; i < 1000000L; i++) {
const auto entity = registry.create();
registry.assign<Position>(entity);
registry.assign<Velocity>(entity);
}
Timer timer;
registry.persistent<Position, Velocity>().each([](auto, auto &...) {});
timer.elapsed();
}
TEST(Benchmark, IterateFiveComponents1M) {
entt::DefaultRegistry registry;
std::cout << "Iterating over 1000000 entities, five components" << std::endl;
for(std::uint64_t i = 0; i < 1000000L; i++) {
const auto entity = registry.create();
registry.assign<Position>(entity);
registry.assign<Velocity>(entity);
registry.assign<Comp<1>>(entity);
registry.assign<Comp<2>>(entity);
registry.assign<Comp<3>>(entity);
}
Timer timer;
registry.view<Position, Velocity, Comp<1>, Comp<2>, Comp<3>>().each([](auto, auto &...) {});
timer.elapsed();
}
TEST(Benchmark, IterateFiveComponents1MHalf) {
entt::DefaultRegistry registry;
std::cout << "Iterating over 1000000 entities, five components, half of the entities have all the components" << std::endl;
for(std::uint64_t i = 0; i < 1000000L; i++) {
const auto entity = registry.create();
registry.assign<Velocity>(entity);
registry.assign<Comp<1>>(entity);
registry.assign<Comp<2>>(entity);
registry.assign<Comp<3>>(entity);
if(i % 2) {
registry.assign<Position>(entity);
}
}
Timer timer;
registry.view<Position, Velocity, Comp<1>, Comp<2>, Comp<3>>().each([](auto, auto &...) {});
timer.elapsed();
}
TEST(Benchmark, IterateFiveComponents1MOne) {
entt::DefaultRegistry registry;
std::cout << "Iterating over 1000000 entities, five components, only one entity has all the components" << std::endl;
for(std::uint64_t i = 0; i < 1000000L; i++) {
const auto entity = registry.create();
registry.assign<Velocity>(entity);
registry.assign<Comp<1>>(entity);
registry.assign<Comp<2>>(entity);
registry.assign<Comp<3>>(entity);
if(i == 5000000L) {
registry.assign<Position>(entity);
}
}
Timer timer;
registry.view<Position, Velocity, Comp<1>, Comp<2>, Comp<3>>().each([](auto, auto &...) {});
timer.elapsed();
}
TEST(Benchmark, IterateFiveComponentsPersistent1M) {
entt::DefaultRegistry registry;
registry.prepare<Position, Velocity, Comp<1>, Comp<2>, Comp<3>>();
std::cout << "Iterating over 1000000 entities, five components, persistent view" << std::endl;
for(std::uint64_t i = 0; i < 1000000L; i++) {
const auto entity = registry.create();
registry.assign<Position>(entity);
registry.assign<Velocity>(entity);
registry.assign<Comp<1>>(entity);
registry.assign<Comp<2>>(entity);
registry.assign<Comp<3>>(entity);
}
Timer timer;
registry.persistent<Position, Velocity, Comp<1>, Comp<2>, Comp<3>>().each([](auto, auto &...) {});
timer.elapsed();
}
TEST(Benchmark, IterateTenComponents1M) {
entt::DefaultRegistry registry;
std::cout << "Iterating over 1000000 entities, ten components" << std::endl;
for(std::uint64_t i = 0; i < 1000000L; i++) {
const auto entity = registry.create();
registry.assign<Position>(entity);
registry.assign<Velocity>(entity);
registry.assign<Comp<1>>(entity);
registry.assign<Comp<2>>(entity);
registry.assign<Comp<3>>(entity);
registry.assign<Comp<4>>(entity);
registry.assign<Comp<5>>(entity);
registry.assign<Comp<6>>(entity);
registry.assign<Comp<7>>(entity);
registry.assign<Comp<8>>(entity);
}
Timer timer;
registry.view<Position, Velocity, Comp<1>, Comp<2>, Comp<3>, Comp<4>, Comp<5>, Comp<6>, Comp<7>, Comp<8>>().each([](auto, auto &...) {});
timer.elapsed();
}
TEST(Benchmark, IterateTenComponents1MHalf) {
entt::DefaultRegistry registry;
std::cout << "Iterating over 1000000 entities, ten components, half of the entities have all the components" << std::endl;
for(std::uint64_t i = 0; i < 1000000L; i++) {
const auto entity = registry.create();
registry.assign<Velocity>(entity);
registry.assign<Comp<1>>(entity);
registry.assign<Comp<2>>(entity);
registry.assign<Comp<3>>(entity);
registry.assign<Comp<4>>(entity);
registry.assign<Comp<5>>(entity);
registry.assign<Comp<6>>(entity);
registry.assign<Comp<7>>(entity);
registry.assign<Comp<8>>(entity);
if(i % 2) {
registry.assign<Position>(entity);
}
}
Timer timer;
registry.view<Position, Velocity, Comp<1>, Comp<2>, Comp<3>, Comp<4>, Comp<5>, Comp<6>, Comp<7>, Comp<8>>().each([](auto, auto &...) {});
timer.elapsed();
}
TEST(Benchmark, IterateTenComponents1MOne) {
entt::DefaultRegistry registry;
std::cout << "Iterating over 1000000 entities, ten components, only one entity has all the components" << std::endl;
for(std::uint64_t i = 0; i < 1000000L; i++) {
const auto entity = registry.create();
registry.assign<Velocity>(entity);
registry.assign<Comp<1>>(entity);
registry.assign<Comp<2>>(entity);
registry.assign<Comp<3>>(entity);
registry.assign<Comp<4>>(entity);
registry.assign<Comp<5>>(entity);
registry.assign<Comp<6>>(entity);
registry.assign<Comp<7>>(entity);
registry.assign<Comp<8>>(entity);
if(i == 5000000L) {
registry.assign<Position>(entity);
}
}
Timer timer;
registry.view<Position, Velocity, Comp<1>, Comp<2>, Comp<3>, Comp<4>, Comp<5>, Comp<6>, Comp<7>, Comp<8>>().each([](auto, auto &...) {});
timer.elapsed();
}
TEST(Benchmark, IterateTenComponentsPersistent1M) {
entt::DefaultRegistry registry;
registry.prepare<Position, Velocity, Comp<1>, Comp<2>, Comp<3>, Comp<4>, Comp<5>, Comp<6>, Comp<7>, Comp<8>>();
std::cout << "Iterating over 1000000 entities, ten components, persistent view" << std::endl;
for(std::uint64_t i = 0; i < 1000000L; i++) {
const auto entity = registry.create();
registry.assign<Position>(entity);
registry.assign<Velocity>(entity);
registry.assign<Comp<1>>(entity);
registry.assign<Comp<2>>(entity);
registry.assign<Comp<3>>(entity);
registry.assign<Comp<4>>(entity);
registry.assign<Comp<5>>(entity);
registry.assign<Comp<6>>(entity);
registry.assign<Comp<7>>(entity);
registry.assign<Comp<8>>(entity);
}
Timer timer;
registry.persistent<Position, Velocity, Comp<1>, Comp<2>, Comp<3>, Comp<4>, Comp<5>, Comp<6>, Comp<7>, Comp<8>>().each([](auto, auto &...) {});
timer.elapsed();
}
TEST(Benchmark, SortSingle) {
entt::DefaultRegistry registry;
std::cout << "Sort 150000 entities, one component" << std::endl;
for(std::uint64_t i = 0; i < 150000L; i++) {
const auto entity = registry.create();
registry.assign<Position>(entity, i, i);
}
Timer timer;
registry.sort<Position>([](const auto &lhs, const auto &rhs) {
return lhs.x < rhs.x && lhs.y < rhs.y;
});
timer.elapsed();
}
TEST(Benchmark, SortMulti) {
entt::DefaultRegistry registry;
std::cout << "Sort 150000 entities, two components" << std::endl;
for(std::uint64_t i = 0; i < 150000L; i++) {
const auto entity = registry.create();
registry.assign<Position>(entity, i, i);
registry.assign<Velocity>(entity, i, i);
}
registry.sort<Position>([](const auto &lhs, const auto &rhs) {
return lhs.x < rhs.x && lhs.y < rhs.y;
});
Timer timer;
registry.sort<Velocity, Position>();
timer.elapsed();
}