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&#160;<span id="projectnumber">2.6.1</span>
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<div class="title">Class Hierarchy</div> </div>
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<p><a href="inherits.html">Go to the graphical class hierarchy</a></p>
This inheritance list is sorted roughly, but not completely, alphabetically:</div><div class="directory">
<div class="levels">[detail level <span onclick="javascript:toggleLevel(1);">1</span><span onclick="javascript:toggleLevel(2);">2</span>]</div><table class="directory">
<tr id="row_0_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structentt_1_1Actor.html" target="_self">entt::Actor&lt; Entity &gt;</a></td><td class="desc">Dedicated to those who aren't confident with entity-component systems </td></tr>
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<tr id="row_4_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classentt_1_1Delegate.html" target="_self">entt::Delegate&lt; typename &gt;</a></td><td class="desc">Basic delegate implementation </td></tr>
<tr id="row_5_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classentt_1_1Delegate_3_01Ret_07Args_8_8_8_08_4.html" target="_self">entt::Delegate&lt; Ret(Args...)&gt;</a></td><td class="desc">Utility class to send around functions and member functions </td></tr>
<tr id="row_6_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classentt_1_1Dispatcher.html" target="_self">entt::Dispatcher</a></td><td class="desc">Basic dispatcher implementation </td></tr>
<tr id="row_7_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classentt_1_1Emitter.html" target="_self">entt::Emitter&lt; Derived &gt;</a></td><td class="desc">General purpose event emitter </td></tr>
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<tr id="row_13_" class="even"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_13_" class="arrow" onclick="toggleFolder('13_')">&#9660;</span><span class="icona"><span class="icon">C</span></span><b>Func</b></td><td class="desc"></td></tr>
<tr id="row_13_0_"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structentt_1_1ProcessAdaptor.html" target="_self">entt::ProcessAdaptor&lt; Func, Delta &gt;</a></td><td class="desc">Adaptor for lambdas and functors to turn them into processes </td></tr>
<tr id="row_14_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classentt_1_1HashedString.html" target="_self">entt::HashedString</a></td><td class="desc">Zero overhead resource identifier </td></tr>
<tr id="row_15_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classentt_1_1Identifier.html" target="_self">entt::Identifier&lt; Types &gt;</a></td><td class="desc">Types identifiers </td></tr>
<tr id="row_16_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structentt_1_1InsertionSort.html" target="_self">entt::InsertionSort</a></td><td class="desc">Function object for performing insertion sort </td></tr>
<tr id="row_17_"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_17_" class="arrow" onclick="toggleFolder('17_')">&#9660;</span><span class="icona"><span class="icon">C</span></span><b>Invoker</b></td><td class="desc"></td></tr>
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<tr id="row_29_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classentt_1_1ResourceLoader.html" target="_self">entt::ResourceLoader&lt; Loader, Resource &gt;</a></td><td class="desc">Base class for resource loaders </td></tr>
<tr id="row_30_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classentt_1_1RuntimeView.html" target="_self">entt::RuntimeView&lt; Entity &gt;</a></td><td class="desc">Runtime view </td></tr>
<tr id="row_31_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classentt_1_1Scheduler.html" target="_self">entt::Scheduler&lt; Delta &gt;</a></td><td class="desc">Cooperative scheduler for processes </td></tr>
<tr id="row_32_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structentt_1_1ServiceLocator.html" target="_self">entt::ServiceLocator&lt; Service &gt;</a></td><td class="desc">Service locator, nothing more </td></tr>
<tr id="row_33_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classentt_1_1SigH.html" target="_self">entt::SigH&lt; Function, Collector &gt;</a></td><td class="desc">Unmanaged signal handler declaration </td></tr>
<tr id="row_34_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classentt_1_1SigH.html" target="_self">entt::SigH&lt; void(const Event &amp;)&gt;</a></td><td class="desc"></td></tr>
<tr id="row_35_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classentt_1_1Sink.html" target="_self">entt::Sink&lt; Function &gt;</a></td><td class="desc"><a class="el" href="classentt_1_1Sink.html" title="Sink implementation. ">Sink</a> implementation </td></tr>
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<tr id="row_37_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classentt_1_1Snapshot.html" target="_self">entt::Snapshot&lt; Entity &gt;</a></td><td class="desc">Utility class to create snapshots from a registry </td></tr>
<tr id="row_38_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classentt_1_1SnapshotLoader.html" target="_self">entt::SnapshotLoader&lt; Entity &gt;</a></td><td class="desc">Utility class to restore a snapshot as a whole </td></tr>
<tr id="row_39_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classentt_1_1SparseSet.html" target="_self">entt::SparseSet&lt;... &gt;</a></td><td class="desc">Sparse set </td></tr>
<tr id="row_40_" class="even"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_40_" class="arrow" onclick="toggleFolder('40_')">&#9660;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classentt_1_1SparseSet_3_01Entity_01_4.html" target="_self">entt::SparseSet&lt; Entity &gt;</a></td><td class="desc">Basic sparse set implementation </td></tr>
<tr id="row_40_0_"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classentt_1_1SparseSet_3_01Entity_00_01Type_01_4.html" target="_self">entt::SparseSet&lt; Entity, Type &gt;</a></td><td class="desc">Extended sparse set implementation </td></tr>
<tr id="row_41_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structentt_1_1StdSort.html" target="_self">entt::StdSort</a></td><td class="desc">Function object to wrap <code>std::sort</code> in a class type </td></tr>
<tr id="row_42_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="structentt_1_1tag__t.html" target="_self">entt::tag_t</a></td><td class="desc">Tag class type used to disambiguate overloads </td></tr>
<tr id="row_43_" class="even"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classentt_1_1View.html" target="_self">entt::View&lt; Entity, Component &gt;</a></td><td class="desc">Multi component view </td></tr>
<tr id="row_44_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classentt_1_1View_3_01Entity_00_01Component_01_4.html" target="_self">entt::View&lt; Entity, Component &gt;</a></td><td class="desc">Single component view specialization </td></tr>
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