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entt/src/entt/process/process.hpp
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#ifndef ENTT_PROCESS_PROCESS_HPP
#define ENTT_PROCESS_PROCESS_HPP
#include <cstdint>
#include <memory>
#include <type_traits>
#include <utility>
#include "../core/type_traits.hpp"
#include "fwd.hpp"
namespace entt {
/**
* @brief Base class for processes.
*
* Derived classes must specify what's the intended type for elapsed times.<br/>
* A process can implement the following member functions whether required:
*
* * @code{.cpp}
* void update(Delta, void *) override;
* @endcode
*
* It's invoked once per tick until a process is explicitly aborted or it
* terminates either with or without errors. Even though it's not mandatory to
* declare this member function, as a rule of thumb each process should at
* least define it to work properly. The `void *` parameter is an opaque
* pointer to user data (if any) forwarded directly to the process during an
* update.
*
* * @code{.cpp}
* void succeeded() override;
* @endcode
*
* It's invoked in case of success, immediately after an update and during the
* same tick.
*
* * @code{.cpp}
* void failed() override;
* @endcode
*
* It's invoked in case of errors, immediately after an update and during the
* same tick.
*
* * @code{.cpp}
* void aborted() override;
* @endcode
*
* It's invoked only if a process is explicitly aborted. There is no guarantee
* that it executes in the same tick, this depends solely on whether the
* process is aborted immediately or not.
*
* Derived classes can change the internal state of a process by invoking the
* `succeed` and `fail` member functions and even pause or unpause the process
* itself.
*
* @sa scheduler
*
* @tparam Delta Type to use to provide elapsed time.
*/
template<typename Delta>
class basic_process: public std::enable_shared_from_this<basic_process<Delta>> {
enum class state : std::uint8_t {
idle = 0,
running,
paused,
succeeded,
failed,
aborted,
finished,
rejected
};
virtual void update(const Delta, void *) {
abort();
}
virtual void succeeded() {}
virtual void failed() {}
virtual void aborted() {}
public:
/*! @brief Type used to provide elapsed time. */
using delta_type = Delta;
/*! @brief Default constructor. */
constexpr basic_process()
: next{},
current{state::idle} {}
/*! @brief Default destructor. */
virtual ~basic_process() = default;
/*! @brief Default copy constructor. */
basic_process(const basic_process &) = default;
/*! @brief Default move constructor. */
basic_process(basic_process &&) noexcept = default;
/**
* @brief Default copy assignment operator.
* @return This process.
*/
basic_process &operator=(const basic_process &) = default;
/**
* @brief Default move assignment operator.
* @return This process.
*/
basic_process &operator=(basic_process &&) noexcept = default;
/*! @brief Aborts a process if it's still alive, otherwise does nothing. */
void abort() {
if(alive()) {
current = state::aborted;
}
}
/**
* @brief Terminates a process with success if it's still alive, otherwise
* does nothing.
*/
void succeed() noexcept {
if(alive()) {
current = state::succeeded;
}
}
/**
* @brief Terminates a process with errors if it's still alive, otherwise
* does nothing.
*/
void fail() noexcept {
if(alive()) {
current = state::failed;
}
}
/*! @brief Stops a process if it's running, otherwise does nothing. */
void pause() noexcept {
if(alive()) {
current = state::paused;
}
}
/*! @brief Restarts a process if it's paused, otherwise does nothing. */
void unpause() noexcept {
if(alive()) {
current = state::running;
}
}
/**
* @brief Returns true if a process is either running or paused.
* @return True if the process is still alive, false otherwise.
*/
[[nodiscard]] bool alive() const noexcept {
return current == state::running || current == state::paused;
}
/**
* @brief Returns true if a process is already terminated.
* @return True if the process is terminated, false otherwise.
*/
[[nodiscard]] bool finished() const noexcept {
return current == state::finished;
}
/**
* @brief Returns true if a process is currently paused.
* @return True if the process is paused, false otherwise.
*/
[[nodiscard]] bool paused() const noexcept {
return current == state::paused;
}
/**
* @brief Returns true if a process terminated with errors.
* @return True if the process terminated with errors, false otherwise.
*/
[[nodiscard]] bool rejected() const noexcept {
return current == state::rejected;
}
/**
* @brief Assigns a child process to run in case of success.
* @param child A child process to run in case of success.
* @return The newly assigned child process.
*/
std::shared_ptr<basic_process> then(std::shared_ptr<basic_process> child) {
return (next = std::move(child));
}
/**
* @brief Returns the child process without releasing ownership, if any.
* @return The child process attached to the object, if any.
*/
std::shared_ptr<basic_process> peek() {
return next;
}
/**
* @brief Updates a process and its internal state, if required.
* @param delta Elapsed time.
* @param data Optional data.
*/
void tick(const Delta delta, void *data = nullptr) {
switch(current) {
case state::idle:
case state::running:
current = state::running;
update(delta, data);
break;
default:
// suppress warnings
break;
}
// if it's dead, it must be notified and removed immediately
switch(current) {
case state::succeeded:
succeeded();
current = state::finished;
break;
case state::failed:
failed();
current = state::rejected;
break;
case state::aborted:
aborted();
current = state::rejected;
break;
default:
// suppress warnings
break;
}
}
private:
std::shared_ptr<basic_process> next;
state current;
};
/**
* @brief Adaptor for lambdas and functors to turn them into processes.
*
* Lambdas and functors can't be used directly with a scheduler for they are not
* properly defined processes with managed life cycles.<br/>
* This class helps in filling the gap and turning lambdas and functors into
* full featured processes usable by a scheduler.
*
* The signature of the function call operator should be equivalent to the
* following:
*
* @code{.cpp}
* void(basic_process<Delta> &process, Delta delta, void *data);
* @endcode
*
* Where:
*
* * `process` is a reference to the handler on the library side.
* * `delta` is the elapsed time.
* * `data` is an opaque pointer to user data if any, `nullptr` otherwise.
*
* @sa process
* @sa scheduler
*
* @tparam Delta Type to use to provide elapsed time.
* @tparam Func Actual type of process.
*/
template<typename Delta, typename Func>
struct process_adaptor: public basic_process<Delta> {
/*! @brief Base type. */
using base_type = basic_process<Delta>;
/*! @brief Type used to provide elapsed time. */
using delta_type = typename basic_process<Delta>::delta_type;
/**
* @brief Constructs a process adaptor from a lambda or a functor.
* @param proc Actual process to use under the hood.
*/
process_adaptor(Func proc)
: basic_process<Delta>{},
func{std::move(proc)} {}
/**
* @brief Updates a process and its internal state if required.
* @param delta Elapsed time.
* @param data Optional data.
*/
void update(const delta_type delta, void *data) override {
func(*this, delta, data);
}
private:
Func func;
};
/**
* @brief Deduction guide.
* @tparam Func Actual type of process.
*/
template<typename Func>
process_adaptor(Func) -> process_adaptor<nth_argument_t<1u, Func>, Func>;
/**
* @brief Utility function to create shared processes from lambdas or functors.
* @tparam Func Actual type of process.
* @param func Actual process to use under the hood.
* @return A properly initialized shared process.
*/
template<typename Func>
auto process_from(Func func) {
using type = process_adaptor<nth_argument_t<1u, Func>, Func>;
return std::make_shared<type>(std::move(func));
}
/**
* @brief Utility function to create shared processes from lambdas or functors.
* @tparam Allocator Type of allocator used to manage memory and elements.
* @tparam Func Actual type of process.
* @param allocator The allocator to use.
* @param func Actual process to use under the hood.
* @return A properly initialized shared process.
*/
template<typename Allocator, typename Func>
auto process_from(const Allocator &allocator, Func func) {
using type = process_adaptor<nth_argument_t<1u, Func>, Func>;
return std::allocate_shared<type>(allocator, std::move(func));
}
} // namespace entt
#endif