Try to clean up asset folders for sample apps. (#128)

* Try to clean up asset folders for sample apps.

This removes the build step where we copy a subset of assets, and makes
it so that FilamentApp hands out a "root path" for assets. For now this
is determined based on the location of the executable. This allows
developers to launch samples from any CWD.

Closes #11

* Restore asset copy to build.
This commit is contained in:
Philip Rideout
2018-08-23 12:46:45 -07:00
committed by GitHub
parent 7fff7d715f
commit 099738e545
10 changed files with 56 additions and 19 deletions

View File

@@ -155,7 +155,8 @@ void FilamentApp::run(const Config& config,SetupCallback setupCallback,
setupCallback(mEngine, window->mMainView->getView(), mScene);
if (imguiCallback) {
mImGuiHelper = std::make_unique<ImGuiHelper>(mEngine, window->mUiView->getView());
mImGuiHelper = std::make_unique<ImGuiHelper>(mEngine, window->mUiView->getView(),
getRootPath() + "assets/fonts/Roboto-Medium.ttf");
ImGuiIO& io = ImGui::GetIO();
#ifdef WIN32
SDL_SysWMinfo wmInfo;