diff --git a/docs/Materials.html b/docs/Materials.html
index 3074c25852..bc3386cc1f 100644
--- a/docs/Materials.html
+++ b/docs/Materials.html
@@ -840,22 +840,18 @@ blending mode specified by the postLightingBlending material option
-This alternative lighting model exists to comply with legacy standards. +This alternative lighting model exists to comply with legacy standards. Since it is not a +physically-based formulation, we do not recommend using it except when loading legacy assets.
-Similar to cloth, it encompasses all the parameters previously defined for the standard
-lit mode except for metallic and reflectance, and adds a sheenColor parameter. The sheen
-color to directly control the specular color of the material.
-
-
-
-This is not a physically-based formulation, so we do not recommend using the specularGlossiness
-model except when loading legacy assets.
+This model encompasses the parameters previously defined for the standard lit mode except for
+metallic, reflectance, and roughness. It adds parameters for specularColor and glossiness.
| Parameter | Definition |
|---|---|
| baseColor | Surface diffuse color |
| sheenColor | Surface specular color |
| specularColor | Specular tint (defaults to black) |
| glossiness | Glossiness (defaults to 0.0) |
@@ -864,7 +860,8 @@ The type and range of each property is described in
| Property | Type | Range | Note |
|---|---|---|---|
| baseColor | float4 | [0..1] | Pre-multiplied linear RGB |
| sheenColor | float3 | [0..1] | Linear RGB |
| specularColor | float3 | [0..1] | Linear RGB |
| glossiness | float | [0..1] | Inverse of roughness |