diff --git a/filament/src/Renderer.cpp b/filament/src/Renderer.cpp index 4b5481aebf..1800050e1b 100644 --- a/filament/src/Renderer.cpp +++ b/filament/src/Renderer.cpp @@ -135,11 +135,11 @@ void FRenderer::renderJob(ArenaScope& arena, FView* view) { Viewport const& vp = view->getViewport(); const bool hasPostProcess = view->hasPostProcessPass(); float2 scale = view->updateScale(mFrameInfoManager.getLastFrameTime()); - bool mUseFXAA = view->getAntiAliasing() == View::AntiAliasing::FXAA; + bool useFXAA = view->getAntiAliasing() == View::AntiAliasing::FXAA; if (!hasPostProcess) { // dynamic scaling and FXAA are part of the post-process phase and can't happen if // it's disabled. - mUseFXAA = false; + useFXAA = false; scale = 1.0f; } @@ -213,9 +213,9 @@ void FRenderer::renderJob(ArenaScope& arena, FView* view) { Handle toneMappingProgram = engine.getPostProcessProgram( translucent ? PostProcessStage::TONE_MAPPING_TRANSLUCENT : PostProcessStage::TONE_MAPPING_OPAQUE); - ppm.pass(mUseFXAA ? TextureFormat::RGBA8 : ldrFormat, toneMappingProgram); + ppm.pass(useFXAA ? TextureFormat::RGBA8 : ldrFormat, toneMappingProgram); - if (mUseFXAA) { + if (useFXAA) { Handle antiAliasingProgram = engine.getPostProcessProgram( translucent ? PostProcessStage::ANTI_ALIASING_TRANSLUCENT : PostProcessStage::ANTI_ALIASING_OPAQUE);