From 2f736bee198da12a59abd6d9890ad52836ace458 Mon Sep 17 00:00:00 2001 From: Romain Guy Date: Sun, 9 Jun 2019 21:43:59 -0700 Subject: [PATCH] Update README.md --- README.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index cbc35de487..e320a48bea 100644 --- a/README.md +++ b/README.md @@ -75,16 +75,17 @@ Here are a few sample materials rendered with Filament: - Metallic workflow - Clear coat - Anisotropic lighting -- Approximated translucent (subsurface) materials (direct and indirect lighting) +- Approximated translucent (subsurface) materials - Cloth shading - Normal mapping & ambient occlusion mapping - Image-based lighting - Physically-based camera (shutter speed, sensitivity and aperture) - Physical light units - Point light, spot light and directional light +- SSAO - ACES-like tone-mapping - Temporal dithering -- FXAA or MSAA +- FXAA, MSAA and specular anti-aliasing - Dynamic resolution (on Android) ### Future