Rename gltfio to filament::gltfio.
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@@ -63,7 +63,7 @@ using filament::geometry::ComponentType;
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static const auto FREE_CALLBACK = [](void* mem, size_t, void*) { free(mem); };
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namespace gltfio {
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namespace filament::gltfio {
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using BufferTextureCache = tsl::robin_map<const void*, Texture*>;
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using FilepathTextureCache = tsl::robin_map<std::string, Texture*>;
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@@ -1075,4 +1075,4 @@ void ResourceLoader::updateBoundingBoxes(FFilamentAsset* asset) const {
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asset->mBoundingBox = assetBounds;
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}
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} // namespace gltfio
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} // namespace filament::gltfio
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