diff --git a/RELEASE_NOTES.md b/RELEASE_NOTES.md index e1b6545a3b..a74ccc0662 100644 --- a/RELEASE_NOTES.md +++ b/RELEASE_NOTES.md @@ -6,6 +6,10 @@ A new header is inserted each time a *tag* is created. ## v1.18.0 (currently main branch) - engine: Add support separate samplers in fragment and vertex shaders [⚠️ **Material breakage**]. +- engine: Support legacy morphing mode with vertex attributes. +- engine: Allow more flexible quality settings for the ColorGrading LUT. +- engine: Improve screen-space reflections quality and allow reflections and refractions together. +- Vulkan: Bug fixes and improvements. ## v1.17.0