build: improve build.sh for Android with documentation (#9500)
- Fix Android build in build.sh so that the tools dir are properly set to corresponding folders for debug vs. release. - Update/consolidate documentation to explain the Android Studio workflow better. - Move documentation from outdated apps folder to BUILDING.md
This commit is contained in:
43
BUILDING.md
43
BUILDING.md
@@ -242,6 +242,12 @@ foremost for `arm64-v8a`.
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To build Android on Windows machines, see [android/Windows.md](android/Windows.md).
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#### Important: SDK location
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Either ensure your `ANDROID_HOME` environment variable is set or make sure the root project
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contains a `local.properties` file with the `sdk.dir` property pointing to your installation of
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the Android SDK.
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#### Easy Android build
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The easiest way to build Filament for Android is to use `build.sh` and the
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@@ -251,8 +257,45 @@ The easiest way to build Filament for Android is to use `build.sh` and the
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./build.sh -p android release
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```
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To build a sample (such as `android/samples/sample-hello-triangle`) for an ARM 64-bit phone, you would run
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```shell
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./build.sh -p android -q arm64-v8a -k sample-hello-triangle release
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```
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The output APK can be found in `android/samples/sample-hello-triangle/build/outputs/apk/release/sample-hello-triangle-release-unsigned.apk`
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Run `build.sh -h` for more information.
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#### Android Studio
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You must use the latest stable release of Android Studio.
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The Android build of filament is separated into java/kotlin client APIs, a layer of jni bindings
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that bridges java/kotlin with native code, and Filament and other component code that have been compiled
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into architecture-specific libraries. Our default Android Studio gradle setup can compile java/kotlin and
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the jni bindings for you, but it will treat the filament libraries as already compiled and present on
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the system.
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Therefore, before compiling the sample app or any other targets, you must
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make sure that the native filament libraries have been compiled and are located at a prescribed location
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so that the jni bindings can link against them. You can do so by using the easy build script
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```shell
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./build.sh -p android release -q arm64-v8a
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```
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Note that the above step will also install host machine tools into prescribed locations. These tools are
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required for compiling Filament assets such as materials and environment maps.
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Now we are ready to compile the apps. To open the project, point Studio to the `android` folder.
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After opening the project and syncing with Gradle, select the sample of your choice
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using the drop-down widget in the toolbar. Additionally, you will need to select a deployment target.
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By doing so, Android Studio will automatically try to compile the app only for that specific
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device's architecture. So if you are targeting a new Pixel phone, make sure that the step above
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(compiling the library) is targeting ARM 64-bit (`-q arm64-v8a` ), and if you are running the app on
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an emulator on a Linux machine with an x86 64-bit chipset, you would indicate (`-q x86_64`) in the above step.
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#### Manual builds
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Invoke CMake in a build directory of your choice, inside of filament's directory. The commands
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@@ -80,54 +80,12 @@ frame and the external texture are perfectly synchronized.
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## Prerequisites
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## Building Samples
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Before you start, make sure to read [Filament's README](../../README.md). You need to be able to
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compile Filament's native library and Filament's AAR for this project. The easiest way to proceed
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is to install all the required dependencies and to run the following commands at the root of the
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source tree:
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source tree.
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```shell
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./build.sh -p desktop -i release
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./build.sh -p android release
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```
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To build the samples, please follow the steps described in [BUILDING.md](../../BUILDING.md#android)
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This will build all the native components and the AAR required by this sample application.
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If you do not use the build script, you must set the `filament_tools_dir` property when invoking
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Gradle, either from the command line or from `local.properties`. This property must point to the
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distribution/install directory for desktop (produced by make/ninja install). This directory must
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contain `bin/matc` and `bin/cmgen`.
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Example:
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```shell
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./gradlew -Pfilament_tools_dir=../../dist-release assembleDebug
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```
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## Important: SDK location
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Either ensure your `ANDROID_HOME` environment variable is set or make sure the root project
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contains a `local.properties` file with the `sdk.dir` property pointing to your installation of
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the Android SDK.
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## Compiling
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### Android Studio
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You must use the latest stable release of Android Studio. To open the project, point Studio to the
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`android` folder. After opening the project and syncing to gradle, select the sample of your choice
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using the drop-down widget in the toolbar.
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To compile and run each sample make sure you have selected the appropriate build variant
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(arm7, arm8, x86 or x86_64). If you are not sure you can simply select the "universal"
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variant which includes all the other ones.
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### Command Line
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From the `android` directory in the project root:
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```shell
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./gradlew :samples:sample-hello-triangle:installDebug
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```
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Replace `sample-hello-triangle` with your preferred project.
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8
build.sh
8
build.sh
@@ -556,11 +556,14 @@ function build_android {
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archive_android "Release"
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fi
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local root_dir=$(pwd)
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pushd android > /dev/null
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if [[ "${ISSUE_DEBUG_BUILD}" == "true" ]]; then
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./gradlew \
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-Pcom.google.android.filament.dist-dir=../out/android-debug/filament \
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-Pcom.google.android.filament.tools-dir=${root_dir}/out/debug/filament \
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-Pcom.google.android.filament.abis=${ABI_GRADLE_OPTION} \
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${VULKAN_ANDROID_GRADLE_OPTION} \
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${WEBGPU_ANDROID_GRADLE_OPTION} \
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@@ -573,6 +576,7 @@ function build_android {
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./gradlew \
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-Pcom.google.android.filament.dist-dir=../out/android-debug/filament \
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-Pcom.google.android.filament.tools-dir=${root_dir}/out/debug/filament \
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-Pcom.google.android.filament.abis=${ABI_GRADLE_OPTION} \
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${WEBGPU_ANDROID_GRADLE_OPTION} \
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:filamat-android:assembleDebug
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@@ -581,6 +585,7 @@ function build_android {
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for sample in ${ANDROID_SAMPLES}; do
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./gradlew \
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-Pcom.google.android.filament.dist-dir=../out/android-debug/filament \
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-Pcom.google.android.filament.tools-dir=${root_dir}/out/debug/filament \
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-Pcom.google.android.filament.abis=${ABI_GRADLE_OPTION} \
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${MATOPT_GRADLE_OPTION} \
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:samples:${sample}:assembleDebug
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@@ -613,6 +618,7 @@ function build_android {
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if [[ "${ISSUE_RELEASE_BUILD}" == "true" ]]; then
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./gradlew \
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-Pcom.google.android.filament.dist-dir=../out/android-release/filament \
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-Pcom.google.android.filament.tools-dir=${root_dir}/out/release/filament \
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-Pcom.google.android.filament.abis=${ABI_GRADLE_OPTION} \
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${VULKAN_ANDROID_GRADLE_OPTION} \
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${WEBGPU_ANDROID_GRADLE_OPTION} \
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@@ -625,6 +631,7 @@ function build_android {
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./gradlew \
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-Pcom.google.android.filament.dist-dir=../out/android-release/filament \
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-Pcom.google.android.filament.tools-dir=${root_dir}/out/release/filament \
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-Pcom.google.android.filament.abis=${ABI_GRADLE_OPTION} \
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${WEBGPU_ANDROID_GRADLE_OPTION} \
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:filamat-android:assembleRelease
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@@ -633,6 +640,7 @@ function build_android {
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for sample in ${ANDROID_SAMPLES}; do
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./gradlew \
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-Pcom.google.android.filament.dist-dir=../out/android-release/filament \
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-Pcom.google.android.filament.tools-dir=${root_dir}/out/release/filament \
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-Pcom.google.android.filament.abis=${ABI_GRADLE_OPTION} \
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${MATOPT_GRADLE_OPTION} \
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:samples:${sample}:assembleRelease
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