From 37d080dfd1d1fdb4993df14e2e21cf867fb307a8 Mon Sep 17 00:00:00 2001 From: Benjamin Doherty Date: Mon, 19 Oct 2020 11:49:05 -0600 Subject: [PATCH] Update RELEASE_NOTES for 1.9.5 --- RELEASE_NOTES.md | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) diff --git a/RELEASE_NOTES.md b/RELEASE_NOTES.md index e5a0400b35..47f49bea7c 100644 --- a/RELEASE_NOTES.md +++ b/RELEASE_NOTES.md @@ -5,6 +5,8 @@ A new header is inserted each time a *tag* is created. ## Next release (main branch) +## v1.9.6 + - Added View::setVsmShadowOptions (experimental) - Add anisotropic shadow map sampling with VSM (experimental) - matc: fixed bug where some compilation failures still exited with code 0 @@ -12,8 +14,15 @@ A new header is inserted each time a *tag* is created. ## v1.9.5 - Added a new Live Wallpaper Android sample -- `UiHelper` now supports managing a `SurfaceHolder`. +- `UiHelper` now supports managing a `SurfaceHolder` - Fix: an internal texture resource was never destroyed +- Fix: hang on 2-CPU machines +- Fix: Vulkan crash when using shadow cascades +- Linux fixes for headless SwiftShader +- Fix null pointer dereference in `FIndirectLight` +- Fix Windows build by avoiding nested initializers +- Vulkan: support readPixels and headless swap chains +- VSM improvements ## v1.9.4