Remove some Windows line endings.

These line endings cause annoying diffs when comparing Filament's GitHub
source with its twin sister within Google.
This commit is contained in:
Philip Rideout
2021-02-17 09:22:01 -08:00
parent 68e99240d0
commit 6297ef9193
19 changed files with 4849 additions and 4849 deletions

View File

@@ -1,25 +1,25 @@
/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.google.android.filament;
import androidx.annotation.NonNull;
public interface FilamentTarget {
boolean beginFrame(Engine engine, Renderer renderer);
void endFrame(@NonNull Renderer renderer);
void destroy(@NonNull Engine engine);
/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.google.android.filament;
import androidx.annotation.NonNull;
public interface FilamentTarget {
boolean beginFrame(Engine engine, Renderer renderer);
void endFrame(@NonNull Renderer renderer);
void destroy(@NonNull Engine engine);
}