Settings UI: LightManager ShadowOptions now affect all lights.

This commit is contained in:
Philip Rideout
2021-06-29 09:00:17 -07:00
parent fcca62ec6a
commit 86461663d8
10 changed files with 200 additions and 103 deletions

View File

@@ -84,7 +84,13 @@ Java_com_google_android_filament_utils_AutomationEngine_nTick(JNIEnv* env, jclas
}
}
AutomationEngine* automation = (AutomationEngine*) nativeAutomation;
automation->tick((View*) view, ptrMaterials, materialCount, (Renderer*) renderer, deltaTime);
AutomationEngine::ViewerContent content = {
.view = (View*) view,
.renderer = (Renderer*) renderer,
.materials = ptrMaterials,
.materialCount = (size_t) materialCount,
};
automation->tick(content, deltaTime);
if (longMaterials) {
env->ReleaseLongArrayElements(materials, longMaterials, 0);
delete[] ptrMaterials;
@@ -94,8 +100,9 @@ Java_com_google_android_filament_utils_AutomationEngine_nTick(JNIEnv* env, jclas
extern "C" JNIEXPORT void JNICALL
Java_com_google_android_filament_utils_AutomationEngine_nApplySettings(JNIEnv* env, jclass klass,
jlong nativeAutomation, jstring json, jlong view, jlongArray materials, jlong nativeIbl,
jint lightEntity, jlong nativeLm, jlong scene, jlong renderer) {
jint sunlightEntity, jintArray assetLights, jlong nativeLm, jlong scene, jlong renderer) {
using MaterialPointer = MaterialInstance*;
jsize materialCount = 0;
jlong* longMaterials = nullptr;
MaterialPointer* ptrMaterials = nullptr;
@@ -107,17 +114,42 @@ Java_com_google_android_filament_utils_AutomationEngine_nApplySettings(JNIEnv* e
ptrMaterials[i] = (MaterialPointer) longMaterials[i];
}
}
jsize lightCount = 0;
jint* intLights = nullptr;
if (assetLights) {
lightCount = env->GetArrayLength(assetLights);
intLights = env->GetIntArrayElements(assetLights, nullptr);
}
static_assert(sizeof(jint) == sizeof(Entity));
AutomationEngine* automation = (AutomationEngine*) nativeAutomation;
const char* nativeJson = env->GetStringUTFChars(json, 0);
size_t jsonLength = env->GetStringUTFLength(json);
automation->applySettings(nativeJson, jsonLength, (View*) view, ptrMaterials, materialCount,
(IndirectLight*) nativeIbl, (Entity&) lightEntity, (LightManager*) nativeLm,
(Scene*) scene, (Renderer*) renderer);
AutomationEngine::ViewerContent content = {
.view = (View*) view,
.renderer = (Renderer*) renderer,
.materials = ptrMaterials,
.materialCount = (size_t) materialCount,
.lightManager = (LightManager*) nativeLm,
.scene = (Scene*) scene,
.indirectLight = (IndirectLight*) nativeIbl,
.sunlight = (Entity&) sunlightEntity,
.assetLights = (Entity*) intLights,
.assetLightCount = (size_t) lightCount,
};
automation->applySettings(nativeJson, jsonLength, content);
env->ReleaseStringUTFChars(json, nativeJson);
if (longMaterials) {
env->ReleaseLongArrayElements(materials, longMaterials, 0);
delete[] ptrMaterials;
}
if (intLights) {
env->ReleaseIntArrayElements(assetLights, intLights, 0);
}
}
extern "C" JNIEXPORT void JNICALL