Update spirv-tools to get new code folding optimization.

This change includes a fix for an issue we filed against spirv-tools:
https://github.com/KhronosGroup/SPIRV-Tools/issues/4371

So, it should reduce the number of extraneous matrix copies in finalized
GLSL code.

I did quick size total of all filamat files (*) before and after this
update, it went from 11.3 MB to 11.1 MB.

(*) All backends are enabled, includes built-in Filament shaders and
gltfio ubershaders.
This commit is contained in:
Philip Rideout
2022-05-26 09:41:34 -07:00
parent ddd93874cc
commit 88dc25229b
441 changed files with 35953 additions and 3280 deletions

File diff suppressed because it is too large Load Diff