Enable WebGPU option for matc and add WGSL options for shader generation
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committed by
bridgewaterrobbie
parent
8ea4cb50d2
commit
9c69cb8484
@@ -57,6 +57,10 @@ ShaderExtractor::ShaderExtractor(backend::ShaderLanguage target, const void* dat
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mMaterialTag = ChunkType::MaterialMetalLibrary;
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mDictionaryTag = ChunkType::DictionaryMetalLibrary;
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break;
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case backend::ShaderLanguage::WGSL:
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mMaterialTag = ChunkType::MaterialWgsl;
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mDictionaryTag = ChunkType::DictionaryText;
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break;
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case backend::ShaderLanguage::SPIRV:
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mMaterialTag = ChunkType::MaterialSpirv;
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mDictionaryTag = ChunkType::DictionarySpirv;
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