From 9c7a8fef2482c00fe6dfea1a2f4099b23ddc8a3c Mon Sep 17 00:00:00 2001 From: Philip Rideout Date: Thu, 20 Aug 2020 10:16:11 -0700 Subject: [PATCH] Fix Windows build. --- filament/backend/src/vulkan/VulkanHandles.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/filament/backend/src/vulkan/VulkanHandles.cpp b/filament/backend/src/vulkan/VulkanHandles.cpp index 5fd94f237e..825d9e0978 100644 --- a/filament/backend/src/vulkan/VulkanHandles.cpp +++ b/filament/backend/src/vulkan/VulkanHandles.cpp @@ -573,7 +573,7 @@ VkImageView VulkanTexture::getImageView(int level, int layer, VkImageAspectFlags VkImageView imageView; vkCreateImageView(mContext.device, &viewInfo, VKALLOC, &imageView); - mImageViews.emplace_back((ImageViewCacheEntry) {level, layer, imageView}); + mImageViews.emplace_back(ImageViewCacheEntry({level, layer, imageView})); // This is a very simplistic cache that exists only for the benefit of VulkanRenderTarget. // If it grows too big, there's a bug or we need to replace it with a more sophisticated cache.