Add doubles to Manipulator for convenience.
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@@ -116,7 +116,7 @@ extern "C" JNIEXPORT void JNICALL Java_com_google_android_filament_utils_Manipul
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manip->setViewport(width, height);
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}
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extern "C" JNIEXPORT void JNICALL Java_com_google_android_filament_utils_Manipulator_nGetLookAt(JNIEnv* env, jclass, jlong nativeManip, jfloatArray eyePosition, jfloatArray targetPosition, jfloatArray upward) {
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extern "C" JNIEXPORT void JNICALL Java_com_google_android_filament_utils_Manipulator_nGetLookAtFloat(JNIEnv* env, jclass, jlong nativeManip, jfloatArray eyePosition, jfloatArray targetPosition, jfloatArray upward) {
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auto manip = (Manipulator<float>*) nativeManip;
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jfloat *eye = env->GetFloatArrayElements(eyePosition, NULL);
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@@ -130,6 +130,24 @@ extern "C" JNIEXPORT void JNICALL Java_com_google_android_filament_utils_Manipul
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env->ReleaseFloatArrayElements(upward, up, 0);
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}
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extern "C" JNIEXPORT void JNICALL Java_com_google_android_filament_utils_Manipulator_nGetLookAtDouble(JNIEnv* env, jclass, jlong nativeManip, jdoubleArray eyePosition, jdoubleArray targetPosition, jdoubleArray upward) {
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auto manip = (Manipulator<float>*) nativeManip;
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float3 eyef, targetf, upf;
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manip->getLookAt(&eyef, &targetf, &upf);
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jdouble *eye = env->GetDoubleArrayElements(eyePosition, NULL);
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jdouble *target = env->GetDoubleArrayElements(targetPosition, NULL);
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jdouble *up = env->GetDoubleArrayElements(upward, NULL);
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*((double3*) eye) = eyef;
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*((double3*) target) = targetf;
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*((double3*) up) = upf;
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env->ReleaseDoubleArrayElements(eyePosition, eye, 0);
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env->ReleaseDoubleArrayElements(targetPosition, target, 0);
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env->ReleaseDoubleArrayElements(upward, up, 0);
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}
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extern "C" JNIEXPORT void JNICALL Java_com_google_android_filament_utils_Manipulator_nRaycast(JNIEnv* env, jclass, jlong nativeManip, jint x, jint y, jfloatArray result) {
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auto manip = (Manipulator<float>*) nativeManip;
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jfloat *presult = env->GetFloatArrayElements(result, NULL);
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