Fix release distribution (#4713)
Statically link SDL2 to make our samples (glTF Viewer, etc.) completely standalone, and include missing resources (fonts and default environment map for the IBL).
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@@ -55,7 +55,7 @@ struct App {
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};
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static const char* MODEL_FILE = "assets/models/monkey/monkey.obj";
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static const char* IBL_FOLDER = "default_env";
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static const char* IBL_FOLDER = "assets/ibl/lightroom_14b";
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static constexpr bool ENABLE_SHADOWS = true;
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