add the disableParallelShaderCompile option to Engine::Config
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committed by
Powei Feng
parent
65dfac9637
commit
af48bc3c74
@@ -484,7 +484,9 @@ extern "C" JNIEXPORT void JNICALL Java_com_google_android_filament_Engine_nSetBu
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extern "C" JNIEXPORT void JNICALL Java_com_google_android_filament_Engine_nSetBuilderConfig(JNIEnv*,
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jclass, jlong nativeBuilder, jlong commandBufferSizeMB, jlong perRenderPassArenaSizeMB,
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jlong driverHandleArenaSizeMB, jlong minCommandBufferSizeMB, jlong perFrameCommandsSizeMB,
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jlong jobSystemThreadCount, jint stereoscopicType, jlong stereoscopicEyeCount,
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jlong jobSystemThreadCount,
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jlong textureUseAfterFreePoolSize, jboolean disableParallelShaderCompile,
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jint stereoscopicType, jlong stereoscopicEyeCount,
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jlong resourceAllocatorCacheSizeMB, jlong resourceAllocatorCacheMaxAge) {
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Engine::Builder* builder = (Engine::Builder*) nativeBuilder;
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Engine::Config config = {
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@@ -494,6 +496,8 @@ extern "C" JNIEXPORT void JNICALL Java_com_google_android_filament_Engine_nSetBu
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.minCommandBufferSizeMB = (uint32_t) minCommandBufferSizeMB,
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.perFrameCommandsSizeMB = (uint32_t) perFrameCommandsSizeMB,
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.jobSystemThreadCount = (uint32_t) jobSystemThreadCount,
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.textureUseAfterFreePoolSize = (uint32_t) textureUseAfterFreePoolSize,
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.disableParallelShaderCompile = (bool) disableParallelShaderCompile,
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.stereoscopicType = (Engine::StereoscopicType) stereoscopicType,
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.stereoscopicEyeCount = (uint8_t) stereoscopicEyeCount,
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.resourceAllocatorCacheSizeMB = (uint32_t) resourceAllocatorCacheSizeMB,
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