rename namespace filament::driver -> filament::backend
This commit is contained in:
committed by
Mathias Agopian
parent
639d05374b
commit
b26684deed
@@ -176,11 +176,11 @@ void loadNormalMap(Engine* engine, Texture** normalMap, const std::string& path)
|
||||
.width(uint32_t(w))
|
||||
.height(uint32_t(h))
|
||||
.levels(0xff)
|
||||
.format(driver::TextureFormat::RGB8)
|
||||
.format(Texture::InternalFormat::RGB8)
|
||||
.build(*engine);
|
||||
Texture::PixelBufferDescriptor buffer(data, size_t(w * h * 3),
|
||||
Texture::Format::RGB, Texture::Type::UBYTE,
|
||||
(driver::BufferDescriptor::Callback)&stbi_image_free);
|
||||
(Texture::PixelBufferDescriptor::Callback)&stbi_image_free);
|
||||
(*normalMap)->setImage(*engine, 0, std::move(buffer));
|
||||
(*normalMap)->generateMipmaps(*engine);
|
||||
} else {
|
||||
@@ -203,11 +203,11 @@ void loadBaseColorMap(Engine* engine) {
|
||||
.width(uint32_t(w))
|
||||
.height(uint32_t(h))
|
||||
.levels(0xff)
|
||||
.format(driver::TextureFormat::SRGB8)
|
||||
.format(Texture::InternalFormat::SRGB8)
|
||||
.build(*engine);
|
||||
Texture::PixelBufferDescriptor buffer(data, size_t(w * h * 3),
|
||||
Texture::Format::RGB, Texture::Type::UBYTE,
|
||||
(driver::BufferDescriptor::Callback)&stbi_image_free);
|
||||
(Texture::PixelBufferDescriptor::Callback)&stbi_image_free);
|
||||
g_baseColorMap->setImage(*engine, 0, std::move(buffer));
|
||||
g_baseColorMap->generateMipmaps(*engine);
|
||||
} else {
|
||||
|
||||
Reference in New Issue
Block a user