Comparison with blank skybox.
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Juan Caldas
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433fded025
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248
test/gltf-comparison/src/ImageExpectations.cpp
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248
test/gltf-comparison/src/ImageExpectations.cpp
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/*
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* Copyright (C) 2025 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "ImageExpectations.h"
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#include "gmock/gmock.h"
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#include "absl/strings/str_format.h"
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#include "utils/Hash.h"
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#include <fstream>
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#include <imageio/ImageEncoder.h>
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#include <imageio/ImageDecoder.h>
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#include <image/ColorTransform.h>
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namespace test {
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ScreenshotParams::ScreenshotParams(int width, int height, std::string fileName, bool isSrgb)
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: mWidth(width),
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mHeight(height),
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mIsSrgb(isSrgb),
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mFileName(std::move(fileName)) {}
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int ScreenshotParams::width() const {
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return mWidth;
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}
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int ScreenshotParams::height() const {
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return mHeight;
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}
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bool ScreenshotParams::isSrgb() const {
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return mIsSrgb;
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}
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std::string ScreenshotParams::actualDirectoryPath() {
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return "images/actual_images";
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}
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std::string ScreenshotParams::actualFileName() const {
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return absl::StrFormat("%s_actual.png", mFileName);
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}
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std::string ScreenshotParams::actualFilePath() const {
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return absl::StrFormat("%s/%s", actualDirectoryPath(), actualFileName());
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}
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std::string ScreenshotParams::expectedDirectoryPath() {
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return "images/expected_images";
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}
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std::string ScreenshotParams::expectedFileName() const {
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return absl::StrFormat("%s.png", mFileName);
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}
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std::string ScreenshotParams::expectedFilePath() const {
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return absl::StrFormat("%s/%s", expectedDirectoryPath(), expectedFileName());
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}
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const std::string ScreenshotParams::filePrefix() const {
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// TODO(b/422804941): If there are platform specific goldens, when on those platforms append a
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// unique platform identifying string to this.
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return mFileName;
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}
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ImageExpectation::ImageExpectation(const char* fileName, int lineNumber,
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RenderTargetDump::ReadPixels readPixels, ScreenshotParams params)
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: mFileName(fileName),
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mLineNumber(lineNumber),
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mParams(std::move(params)),
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mResult(readPixels, mParams) {}
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void ImageExpectation::evaluate() {
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// Ensure this is only evaluated once.
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if (mEvaluated) {
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return;
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}
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mEvaluated = true;
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// Do the actual image comparison inside a scoped trace with the stored file and line.
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{
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testing::ScopedTrace trace(mFileName, mLineNumber, "");
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compareImage();
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}
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}
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void ImageExpectation::compareImage() const {
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bool bytesFilled = mResult.bytesFilled();
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// If this fails, it likely means that BackendTest::flushAndWait needs to be called before
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// ImageExpectations is evaluated or destroyed.
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EXPECT_THAT(bytesFilled, testing::IsTrue())
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<< "Render target wasn't copied to the buffer for " << mFileName;
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if (bytesFilled) {
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// Rather than directly compare the two images compare their hashes because comparing very
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// large arrays generates way too much debug output to be useful.
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uint32_t actualHash = mResult.hash();
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#ifndef FILAMENT_IOS
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LoadedPng loadedImage(mParams.expectedFilePath());
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uint32_t loadedImageHash = loadedImage.hash();
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auto compareToImageMatcher = testing::Eq(loadedImageHash);
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if (!testing::Matches(compareToImageMatcher)(actualHash)) {
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ImageExpectations::markImageAsFailure(mParams.filePrefix());
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}
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EXPECT_THAT(actualHash, compareToImageMatcher) << mParams.expectedFileName();
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#endif
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}
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}
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ImageExpectations::~ImageExpectations() {
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// Guarantee that all expectations are evaluated when this leaves scope even if the caller
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// forgot to manually evaluate them.
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evaluate();
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}
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void ImageExpectations::addExpectation(const char* fileName, int lineNumber,
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filament::Renderer* renderer, ScreenshotParams params) {
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mExpectations.emplace_back(std::make_unique<ImageExpectation>(
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fileName, lineNumber,
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[renderer](uint32_t x, uint32_t y, uint32_t width, uint32_t height,
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filament::backend::PixelBufferDescriptor&& pb) {
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renderer->readPixels(x, y, width, height, std::move(pb));
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},
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std::move(params)));
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}
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void ImageExpectations::evaluate() {
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for (auto& expectation: mExpectations) {
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expectation->evaluate();
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}
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mExpectations.clear();
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}
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void ImageExpectations::markImageAsFailure(const std::string& imagePrefix) {
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}
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RenderTargetDump::RenderTargetDump(const RenderTargetDump::ReadPixels& readPixels,
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const ScreenshotParams& params)
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: mInternal(std::make_unique<RenderTargetDump::Internal>(params)) {
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const size_t size = mInternal->params.width() * mInternal->params.height() * 4;
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mInternal->bytes.resize(size);
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auto cb = [](void* buffer, size_t size, void* user) {
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auto* internal = static_cast<RenderTargetDump::Internal*>(user);
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internal->bytesFilled = true;
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#ifndef FILAMENT_IOS
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image::LinearImage image;
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if (internal->params.isSrgb()) {
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image = image::toLinearWithAlpha<uint8_t>(internal->params.width(),
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internal->params.height(),
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internal->params.width() * 4, (uint8_t*)buffer);
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} else {
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// The image data is already linear, so pass in transforms that simply go from uint8_t
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// to float. toLinearWithAlpha divides the float values by uint8_t max so there's no
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// need to scale it to [0, 1]
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image = image::toLinearWithAlpha<uint8_t>(
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internal->params.width(), internal->params.height(),
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internal->params.width() * 4, (uint8_t*) buffer,
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[](uint8_t value) -> float { return value; },
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[](filament::math::float4 rgba) -> filament::math::float4 { return rgba; });
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}
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std::string filePath = internal->params.actualFilePath();
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std::ofstream pngStream(filePath, std::ios::binary | std::ios::trunc);
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// To avoid going from linear -> sRGB -> linear save the PNG as linear.
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image::ImageEncoder::encode(pngStream, image::ImageEncoder::Format::PNG_LINEAR, image, "",
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filePath);
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#endif
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};
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filament::backend::PixelBufferDescriptor pb(mInternal->bytes.data(), size,
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filament::backend::PixelDataFormat::RGBA, filament::backend::PixelDataType::UBYTE, cb,
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(void*)mInternal.get());
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readPixels(0, 0, mInternal->params.width(), mInternal->params.height(), std::move(pb));
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}
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RenderTargetDump::~RenderTargetDump() {
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// If the GPU callback hasn't been made yet then there's a callback elsewhere that has a copy of
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// the internal pointer. But there's no guarantee that the callback will be ever made if the GPU
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// pipeline wasn't run for some reason. So it is necessary to leak the memory.
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// It would be possible to try to coordinate with the callback to have it clean up the memory,
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// but if this condition happens there's already an issue with the test case so there's no need.
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if (!bytesFilled()) {
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mInternal.release();
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}
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}
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uint32_t RenderTargetDump::Internal::hash() const {
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return utils::hash::murmur3((uint32_t*)bytes.data(), bytes.size() / 4, 0);
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}
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uint32_t RenderTargetDump::hash() const {
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return mInternal->hash();
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}
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const std::vector<unsigned char>& RenderTargetDump::bytes() const {
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return mInternal->bytes;
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}
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bool RenderTargetDump::bytesFilled() const {
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return mInternal->bytesFilled;
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}
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RenderTargetDump::Internal::Internal(const ScreenshotParams& params) : params(params) {}
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LoadedPng::LoadedPng(std::string filePath) : mFilePath(std::move(filePath)) {
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#ifndef FILAMENT_IOS
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std::ifstream pngStream(mFilePath, std::ios::binary);
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image::LinearImage loadedImage = image::ImageDecoder::decode(pngStream, filePath,
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image::ImageDecoder::ColorSpace::LINEAR);
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size_t valuesInImage = loadedImage.getWidth() * loadedImage.getHeight() *
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loadedImage.getChannels();
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// The linear image is loaded with each component as [0.0, 1.0] but should be [0, 255], so
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// convert them.
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mBytes = std::vector<unsigned char>(valuesInImage);
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for (int i = 0; i < valuesInImage; ++i) {
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mBytes[i] = static_cast<uint8_t>(loadedImage.get<float>()[i] * 255.0f);
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}
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#endif
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// For platforms that don't support the image loading library, leave the loaded data blank.
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}
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uint32_t LoadedPng::hash() const {
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EXPECT_THAT(mBytes, testing::Not(testing::IsEmpty()))
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<< "Failed to load expected test result: " << mFilePath << ".\n"
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<< "Did you forget to sync CMake after updating the expected image in the source "
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"directory?";
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if (mBytes.empty()) {
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return 0;
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}
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return utils::hash::murmur3((uint32_t*)mBytes.data(), mBytes.size() / 4, 0);
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}
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const std::vector<unsigned char>& LoadedPng::bytes() const {
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return mBytes;
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}
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} // namespace test
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