diff --git a/NEW_RELEASE_NOTES.md b/NEW_RELEASE_NOTES.md index 4a1a9c7fa7..90594079f1 100644 --- a/NEW_RELEASE_NOTES.md +++ b/NEW_RELEASE_NOTES.md @@ -7,3 +7,5 @@ for next branch cut* header. appropriate header in [RELEASE_NOTES.md](./RELEASE_NOTES.md). ## Release notes for next branch cut + +- engine: the default render channel is now 2 instead of 0 diff --git a/RELEASE_NOTES.md b/RELEASE_NOTES.md index bbec514fcc..79517c41b6 100644 --- a/RELEASE_NOTES.md +++ b/RELEASE_NOTES.md @@ -15,7 +15,6 @@ Instead, if you are authoring a PR for the main branch, add your release note to - engine: fix broken picking [⚠️ **Recompile Materials to get the fix**] - engine: added support for sRGB swapchains. See `SwapChain.h` -- engine: the default render channel is now 2 instead of 0 - bluegl: support Windows32 ## v1.31.3