From ca27bb58bf836a7b2a4c3ca323a484d3ab224e90 Mon Sep 17 00:00:00 2001 From: Ben Doherty Date: Fri, 8 Mar 2024 10:32:38 -0800 Subject: [PATCH] Metal: change shader compilation pool size to 1 (#7639) --- filament/backend/src/metal/MetalShaderCompiler.mm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/filament/backend/src/metal/MetalShaderCompiler.mm b/filament/backend/src/metal/MetalShaderCompiler.mm index 7af9c65944..713133b1db 100644 --- a/filament/backend/src/metal/MetalShaderCompiler.mm +++ b/filament/backend/src/metal/MetalShaderCompiler.mm @@ -77,7 +77,7 @@ MetalShaderCompiler::MetalShaderCompiler(id device, MetalDriver& driv } void MetalShaderCompiler::init() noexcept { - const uint32_t poolSize = 2; + const uint32_t poolSize = 1; mCompilerThreadPool.init(poolSize, []() {}, []() {}); }