From cedbf2e30b6c6ee69dcb2baabf0867552338d1a7 Mon Sep 17 00:00:00 2001 From: Benjamin Doherty Date: Mon, 13 Sep 2021 10:40:55 -0700 Subject: [PATCH] Update RELEASE_NOTES for 1.12.4 --- RELEASE_NOTES.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/RELEASE_NOTES.md b/RELEASE_NOTES.md index 0c5031c8c7..0d7e8a9ca2 100644 --- a/RELEASE_NOTES.md +++ b/RELEASE_NOTES.md @@ -10,7 +10,9 @@ A new header is inserted each time a *tag* is created. - engine: New night adaptation API on `ColorGrading`. This API can be used to create an effect that that simulates color and brightness shifts in human vision in low-light conditions. - engine: improved performance of AMD FidelityFX FSR1 by 4.6x, it now runs in about 2ms in 4K. -- engine: Dynamic resolution quality `MEDIUM`, `HIGH` and `ULTRA` now all use AMD FidelityFX FSR1 +- engine: Dynamic resolution quality `MEDIUM`, `HIGH` and `ULTRA` now all use AMD FidelityFX FSR1. +- engine: Fix crash when duplicating material instances. +- gltfio: generate tangents if requested by the material. ## v1.12.3