Switch ASSERT macros to new stream API (#7881)
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@@ -275,14 +275,14 @@ void JobSystem::wait(std::unique_lock<Mutex>& lock, Job* job) noexcept {
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if (job) {
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auto runningJobCount = job->runningJobCount.load();
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ASSERT_POSTCONDITION(runningJobCount > 0,
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"JobSystem(%p, %u): waiting while job %p has completed and %d jobs are active!",
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this, unsigned(id), job, activeJobs);
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FILAMENT_CHECK_POSTCONDITION(runningJobCount > 0)
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<< "JobSystem(" << this << ", " << unsigned(id) << "): waiting while job "
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<< job << " has completed and " << activeJobs << " jobs are active!";
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}
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ASSERT_POSTCONDITION(activeJobs <= 0,
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"JobSystem(%p, %u): waiting while %d jobs are active!",
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this, unsigned(id), activeJobs);
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FILAMENT_CHECK_POSTCONDITION(activeJobs <= 0)
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<< "JobSystem(" << this << ", " << unsigned(id) << "): waiting while "
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<< activeJobs << " jobs are active!";
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} while (true);
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}
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@@ -311,7 +311,7 @@ void JobSystem::wake(size_t hint) noexcept {
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inline JobSystem::ThreadState& JobSystem::getState() noexcept {
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std::lock_guard<utils::Mutex> const lock(mThreadMapLock);
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auto iter = mThreadMap.find(std::this_thread::get_id());
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ASSERT_PRECONDITION(iter != mThreadMap.end(), "This thread has not been adopted.");
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FILAMENT_CHECK_PRECONDITION(iter != mThreadMap.end()) << "This thread has not been adopted.";
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return *iter->second;
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}
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@@ -445,7 +445,7 @@ void JobSystem::loop(ThreadState* state) noexcept {
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mThreadMapLock.lock();
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bool const inserted = mThreadMap.emplace(std::this_thread::get_id(), state).second;
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mThreadMapLock.unlock();
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ASSERT_PRECONDITION(inserted, "This thread is already in a loop.");
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FILAMENT_CHECK_PRECONDITION(inserted) << "This thread is already in a loop.";
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// run our main loop...
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do {
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@@ -605,9 +605,9 @@ void JobSystem::adopt() {
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if (state) {
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// we're already part of a JobSystem, do nothing.
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ASSERT_PRECONDITION(this == state->js,
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"Called adopt on a thread owned by another JobSystem (%p), this=%p!",
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state->js, this);
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FILAMENT_CHECK_PRECONDITION(this == state->js)
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<< "Called adopt on a thread owned by another JobSystem (" << state->js
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<< "), this=" << this << "!";
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return;
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}
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@@ -615,8 +615,8 @@ void JobSystem::adopt() {
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uint16_t const adopted = mAdoptedThreads.fetch_add(1, std::memory_order_relaxed);
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size_t const index = mThreadCount + adopted;
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ASSERT_POSTCONDITION(index < mThreadStates.size(),
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"Too many calls to adopt(). No more adoptable threads!");
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FILAMENT_CHECK_POSTCONDITION(index < mThreadStates.size())
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<< "Too many calls to adopt(). No more adoptable threads!";
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// all threads adopted by the JobSystem need to run at the same priority
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JobSystem::setThreadPriority(Priority::DISPLAY);
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@@ -634,8 +634,8 @@ void JobSystem::emancipate() {
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std::lock_guard<utils::Mutex> const lock(mThreadMapLock);
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auto iter = mThreadMap.find(tid);
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ThreadState* const state = iter == mThreadMap.end() ? nullptr : iter->second;
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ASSERT_PRECONDITION(state, "this thread is not an adopted thread");
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ASSERT_PRECONDITION(state->js == this, "this thread is not adopted by us");
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FILAMENT_CHECK_PRECONDITION(state) << "this thread is not an adopted thread";
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FILAMENT_CHECK_PRECONDITION(state->js == this) << "this thread is not adopted by us";
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mThreadMap.erase(iter);
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}
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