From d950efa6ea9c203e239c239cd8a1d4cf7e5394b1 Mon Sep 17 00:00:00 2001 From: Brian Stringham Date: Mon, 25 Apr 2022 12:35:14 -0600 Subject: [PATCH] Changed ALL_SHADER_STATE_FLAGS initializer to support c++17, which is required for C++/CLI support. (#5465) --- filament/backend/include/backend/DriverEnums.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/filament/backend/include/backend/DriverEnums.h b/filament/backend/include/backend/DriverEnums.h index 4203424fa5..33ccd4aac3 100644 --- a/filament/backend/include/backend/DriverEnums.h +++ b/filament/backend/include/backend/DriverEnums.h @@ -912,7 +912,7 @@ struct ShaderStageFlags { (fragment && type == ShaderType::FRAGMENT); } }; -static constexpr ShaderStageFlags ALL_SHADER_STAGE_FLAGS = { .vertex = true, .fragment = true }; +static constexpr ShaderStageFlags ALL_SHADER_STAGE_FLAGS = { true, true }; /** * Selects which buffers to clear at the beginning of the render pass, as well as which buffers