diff --git a/samples/image_viewer.cpp b/samples/image_viewer.cpp index 27ffb17b5b..68ad242b06 100644 --- a/samples/image_viewer.cpp +++ b/samples/image_viewer.cpp @@ -215,7 +215,7 @@ static void createImageRenderable(Engine* engine, Scene* scene, App& app) { app.scene.defaultTexture = texture; } -static void loadImage(App& app, Engine* engine, Path filename) { +static void loadImage(App& app, Engine* engine, const Path& filename) { if (app.scene.imageTexture) { engine->destroy(app.scene.imageTexture); app.scene.imageTexture = nullptr; @@ -260,7 +260,8 @@ static void loadImage(App& app, Engine* engine, Path filename) { size_t(w * h * channels * sizeof(float)), channels == 3 ? Texture::Format::RGB : Texture::Format::RGBA, Texture::Type::FLOAT, - freeCallback + freeCallback, + image ); texture->setImage(*engine, 0, std::move(buffer)); @@ -351,10 +352,10 @@ int main(int argc, char** argv) { if (app.showImage) { Texture *texture = app.scene.imageTexture; - float srcWidth = texture->getWidth(); - float srcHeight = texture->getHeight(); - float dstWidth = view->getViewport().width; - float dstHeight = view->getViewport().height; + float srcWidth = (float) texture->getWidth(); + float srcHeight = (float) texture->getHeight(); + float dstWidth = (float) view->getViewport().width; + float dstHeight = (float) view->getViewport().height; float srcRatio = srcWidth / srcHeight; float dstRatio = dstWidth / dstHeight;