From eedfa85355bfd5a224b0f1308be22ff3abae5a08 Mon Sep 17 00:00:00 2001 From: Benjamin Doherty Date: Wed, 1 Jun 2022 14:53:23 -0700 Subject: [PATCH] Update RELEASE_NOTES for 1.23.0 --- RELEASE_NOTES.md | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/RELEASE_NOTES.md b/RELEASE_NOTES.md index 7bf5edb8ee..faed24a4fe 100644 --- a/RELEASE_NOTES.md +++ b/RELEASE_NOTES.md @@ -5,6 +5,8 @@ A new header is inserted each time a *tag* is created. ## main branch +## v1.23.1 + - gltfio: support skinning with bones that do not belong to any scene - gltfio: add attachSkin / detachSkin method to FilamentAsset - Metal: fix issues seen with dynamic resolution on M1 Macs @@ -13,9 +15,11 @@ A new header is inserted each time a *tag* is created. ## v1.23.0 -- Normals on morphed models have been fixed (core Filament change) -- Java View has several minor changes due to generated code, such as field ordering. - engine: Changed UBOs layout [⚠️ **Material breakage**]. +- engine: Normals on morphed models have been fixed (core Filament change). +- Java: View has several minor changes due to generated code, such as field ordering. +- gltfio: Fix crash when reloading glTF assets. +- gltfio: introduce cross-fade animation API [**NEW API**]. ## v1.22.2