Switch white balance to CAT16 and add gamut mapping code (#4457)
This commit is contained in:
@@ -379,9 +379,9 @@ SimpleViewer::SimpleViewer(filament::Engine* engine, filament::Scene* scene, fil
|
||||
.intensity(mSettings.lighting.sunlightIntensity)
|
||||
.direction(normalize(mSettings.lighting.sunlightDirection))
|
||||
.castShadows(true)
|
||||
.sunAngularRadius(1.9)
|
||||
.sunHaloSize(10.0)
|
||||
.sunHaloFalloff(80.0)
|
||||
.sunAngularRadius(1.0f)
|
||||
.sunHaloSize(2.0f)
|
||||
.sunHaloFalloff(80.0f)
|
||||
.build(*engine, mSunlight);
|
||||
if (mSettings.lighting.enableSunlight) {
|
||||
mScene->addEntity(mSunlight);
|
||||
|
||||
Reference in New Issue
Block a user