Switch white balance to CAT16 and add gamut mapping code (#4457)

This commit is contained in:
Romain Guy
2021-08-05 12:44:49 -07:00
committed by GitHub
parent 4e33e9c3d1
commit f804c9e346
6 changed files with 348 additions and 28 deletions

View File

@@ -379,9 +379,9 @@ SimpleViewer::SimpleViewer(filament::Engine* engine, filament::Scene* scene, fil
.intensity(mSettings.lighting.sunlightIntensity)
.direction(normalize(mSettings.lighting.sunlightDirection))
.castShadows(true)
.sunAngularRadius(1.9)
.sunHaloSize(10.0)
.sunHaloFalloff(80.0)
.sunAngularRadius(1.0f)
.sunHaloSize(2.0f)
.sunHaloFalloff(80.0f)
.build(*engine, mSunlight);
if (mSettings.lighting.enableSunlight) {
mScene->addEntity(mSunlight);