Commit Graph

13 Commits

Author SHA1 Message Date
Romain Guy
609dc97c4a Remove warnings 2023-08-31 11:58:06 -07:00
daemyung jang
6a5e74f031 Update README for meshoptimizer 2022-10-17 09:57:58 -07:00
daemyung jang
784416f658 Support glTF EXT_meshopt_compression 2022-10-17 09:57:58 -07:00
daemyung jang
b151afe567 Update meshoptimizer to version 0.18 2022-10-17 09:57:58 -07:00
Johnathon Selstad
1e3ddd612e Organize Subprojects into Folders in the IDE (#5934)
* Begin Sorting SubProjects into Folders

* Add more subprojects to folders

* Add even more subprojects to folders

* Add further subprojects to folders

* Move the last two projects

* Move Resources to a Resources subfolder

* Remove spaces to be stylistically coherent

* Revert Improper CMake Modifications

* Revert erroneous line removals

* Only specify sdl2's folder on WIN32

* Add the shader subprojects to a Generated folder

* Move shaders to Filament/Shaders
2022-08-17 12:42:21 -07:00
Ben Doherty
acc36e8d9b Deprecating Clang on Windows in CMakeLists (#2243) 2020-03-13 12:33:02 -07:00
Ben Doherty
c33f6adf62 Remove BUILD_DEMO CMake option (#1776) 2019-10-14 09:09:46 -07:00
Romain Guy
b1242163f7 Make CMake 3.10 the minimum version, add LTO option (#1316)
* Make CMake 3.10 the minimum version, add LTO option

* Install a newer CMake on Linux CI builds

* Update LLVM and Cmake on Windows CI

* Update build/windows/ci-common.bat

Co-Authored-By: Ben Doherty <benjdoherty15@gmail.com>

* Update formatting

* Apply suggestions from code review

* Update build/windows/ci-common.bat

* Update CMake

* Switch Android projects back to CMake 3.6
2019-06-19 12:53:03 -07:00
Ben Doherty
08a71bf2f0 Install requirements for linking against filameshio (#818) 2019-02-15 12:08:28 -08:00
Philip Rideout
c9752d8310 Update zeux/meshoptimizer 2018-12-06 13:33:22 -08:00
Benjamin Doherty
79764e7e02 Use -mssse3 flag with clang-cl 2018-12-06 13:33:22 -08:00
Philip Rideout
33383ab7fb Update zeux/meshoptimizer 2018-12-06 13:33:22 -08:00
Philip Rideout
ff2da6e3b4 Add zeux/meshoptimizer to third_party.
This also adds it as a dependency to filameshio. This does not seem to
increase the size of the WebGL build even though filameshio is a
dependency, perhaps because we are not using it yet.
2018-12-04 16:36:56 -08:00