Commit Graph

43 Commits

Author SHA1 Message Date
Romain Guy
cb9bfaeb83 Fix build warnings (#7189)
The latest macOS toolchain triggers warnings for duplicate libraries at
link time. This is caused by our dependency chains.

Also remove an inlining warning in Kotlin and unnecessary warnings in
build.sh when doing a clean or generating web docs.
2023-09-20 10:16:55 -07:00
Eliza Velasquez
58017a0e6a Tweak documentation
This is admittedly a very nitpicky change.

For most of the changes, I went through the various Markdown files and added
language names to the source blocks for better syntax highlighting on GitHub. It
also makes it easier to copy and paste commands without copying the leading `$`.
I avoided changing anything in `third_party`.

Additionally, I added some instructions for compiling the Android samples on the
command line and fixed some typos.
2023-09-12 20:28:46 +00:00
Johnathon Selstad
1e3ddd612e Organize Subprojects into Folders in the IDE (#5934)
* Begin Sorting SubProjects into Folders

* Add more subprojects to folders

* Add even more subprojects to folders

* Add further subprojects to folders

* Move the last two projects

* Move Resources to a Resources subfolder

* Remove spaces to be stylistically coherent

* Revert Improper CMake Modifications

* Revert erroneous line removals

* Only specify sdl2's folder on WIN32

* Add the shader subprojects to a Generated folder

* Move shaders to Filament/Shaders
2022-08-17 12:42:21 -07:00
Philip Rideout
db3186a65f Remove etc2comp and astcenc from the repo. 2022-05-02 11:29:19 -07:00
Philip Rideout
9aeec3a759 Add Ktx2Reader and BasisEncoder and use them in samples.
mipgen can now emit basis-encoded KTX2 files. Both the desktop and
web "suzanne" samples use this as a test for compressed textures.

This PR does not add KTX2 support to glTF, but it's on the way.

`BasisEncoder` has a builder style API that calls the basis encoder to
create KTX2 files. This hides some low-level BasisU features that we are
not using, like file I/O and mipmap generation.

`Ktx2Reader` is an easy-to-use API for creating Filament textures from
KTX2 files. Its API primarily consists of these two methods:

    bool requestFormat(Texture::InternalFormat format);
    Filament::Texture* load(const uint8_t* data, size_t size);

The first method is used to build an ordered list of formats that are
supported by your hardware. The second method consumes the contents of a
basis-encoded KTX2 file and attempts to produce a Filament texture with
a preferred format.

IMPORTANT: Our tools still let you use KTX1 for non-compressed images
because it is useful for HDR, but you can no longer use KTX1 for
block-compressed data.

Partial fix for #4771.
2022-04-15 10:48:48 -07:00
Philip Rideout
df03fdf3d7 mipgen: fixups / clarification regarding sRGB.
The `g_linearized` variable was being used for two purposes: to denote
the linearity of the source format AND the linearity of the destination
format. This was confusing and is now split is `sourceIsLinear` and
`destIsLinear`.

This change has no effect on the the look of the suzanne demo.
2022-04-11 14:28:34 -07:00
Philip Rideout
b60518caa5 Add libs/ktxreader, rename some things to prep for KTX2.
Changes:

- Remove the strange header-only variant of libs/image
- Rename KtxBundle => Ktx1Bundle
- Move image/KtxUtility => ktxreader/Ktx1Reader
- Add unit test for Ktx1Reader and test stub for KTX2.

Notes:

- Ktx1Bundle does not depend on Filament and is used by cmgen
  and mipgen to generate KTX files.

- Ktx1Reader has a dependency on Filament and should therefore live in
  a separate library, which it now does.
2022-04-06 10:56:37 -07:00
BStringhamVRSK
c10f7b01f4 Fixes normal map issues in mipgen and exposes a couple of SurfaceOrientation functions for Web
* mipgen: Linearized PNG bitmaps (such as normal maps) no longer perform gamma transform on read.

* mipgen: Using "-k normals" argument now works for all file types, not just KTX

* Web: Exposed SurfaceOrientation functions getQuatsHalf4() and getQuatsFloat()
2021-10-15 14:23:41 -07:00
Romain Guy
c66915209e Update our build to the latest and greatest (#3902)
The new requirements are as follow:
- CMake 3.19
- Ninja 1.10
- Android Studio 4.2
- Android NDK 22.1
- Gradle 7.0
- Kotlin 1.5
2021-05-06 10:13:10 -07:00
Philip Rideout
22312b2090 cmgen / mipgen: add opt-in for ASTC / ETC support.
Block compression is currently only used when we invoke mipgen for the
suzanne demo. This PR makes it easy to disable.

Block compression is still enabled in our CMake build, but other build
systems can simply omit BlockCompression.{h,cpp} from imageio (as well
as the two third_party libs) and it will "just work".
2020-09-23 11:17:27 -07:00
Romain Guy
14ce9e30b9 Make the build more quiet (#2457)
* Make the build more quiet

* Add mising include
2020-04-25 01:13:30 -07:00
Romain Guy
06593a97bb Add new --mip-levels option to mipgen (#2421)
This option (short: -m) can be used to limit the number of mip
levels generated. Using -m 1 allows to use mipgen as a cheap-ish
image converter.
2020-04-18 16:43:39 -07:00
Romain Guy
c28d9ddb9d Fix support of paletted images and alpha channel in imageio (#2420) 2020-04-18 16:32:05 -07:00
Philip Rideout
28065e36e8 Make builds less verbose.
Fixes #1956.
2019-12-10 17:19:06 -08:00
Ben Doherty
b28e535540 Combine license file generation functions for MSVC compatability (#1684) 2019-09-24 12:45:38 -07:00
Philip Rideout
72644f1416 mipgen: add --quiet argument.
Note that some encodings like astc will still be noisy due to
third-party code but this works fine for the s3tc encoder.
2019-09-10 08:01:49 -07:00
Romain Guy
b1242163f7 Make CMake 3.10 the minimum version, add LTO option (#1316)
* Make CMake 3.10 the minimum version, add LTO option

* Install a newer CMake on Linux CI builds

* Update LLVM and Cmake on Windows CI

* Update build/windows/ci-common.bat

Co-Authored-By: Ben Doherty <benjdoherty15@gmail.com>

* Update formatting

* Apply suggestions from code review

* Update build/windows/ci-common.bat

* Update CMake

* Switch Android projects back to CMake 3.6
2019-06-19 12:53:03 -07:00
cubeleo
6956154d62 mipgen: Disambiguated string with std:: prefix. (#741) 2019-01-25 09:02:11 -08:00
Romain Guy
d135108763 Add mipgen.md to install directory 2018-12-12 09:09:01 -08:00
Philip Rideout
8dda07bf2c mipgen: support generation of 4-band KTX files
This is useful because our Vulkan backend currently does not accept
3-band texture data. (although we intend to fix that soon)
2018-12-10 18:04:52 -08:00
Philip Rideout
6f601e6021 Update KTX files and allow glFormat = LUMINANCE 2018-12-06 10:33:49 -08:00
Sebastian Hartte
aaf2909194 Correctly set glTypeSize in the tools, and use sized formats for internalFormat 2018-12-06 10:33:49 -08:00
Philip Rideout
5abd60fca5 Mipgen now creates the out dir if needed. 2018-11-30 13:16:47 -08:00
Philip Rideout
da698f2e36 Add high level compression API to prep for cmgen integration. 2018-10-05 10:11:48 -07:00
Philip Rideout
23efe17380 mipgen: fix dark miplevels in normal maps.
When using GAUSSIAN_NORMALS, image::resampleImage automatically unitizes
its output. This means that clients (e.g. mipgen) need to ensure that
the source image is in [-1,+1] rather than [0,+1].
2018-10-04 14:28:44 -07:00
Philip Rideout
37a42ee854 Enable ETC for Suzanne normal map.
Due to an assertion in etc2comp, this unfortunately uses RGB8 instead of
RG11 but it still helps quite a bit (3.3 MB savings in the unzipped KTX
size).
2018-10-03 12:35:34 -07:00
Philip Rideout
cc61e4649b Add ETC support to mipgen / imageio / suzanne.
This shrinks file size as follows, although it seems to darken the
rendered result.

```
  1398209 Oct  2 16:22 ao.ktx
   699172 Oct  2 16:20 ao_etc.ktx
  1398209 Oct  2 16:22 metallic.ktx
   699172 Oct  2 16:19 metallic_etc.ktx
  1398209 Oct  2 16:22 roughness.ktx
   699172 Oct  2 16:20 roughness_etc.ktx
```
2018-10-02 21:57:22 -07:00
Philip Rideout
70a4c4f887 Add etc2comp to third_party. 2018-10-02 12:32:23 -07:00
Philip Rideout
3185d0f237 Add S3TC support to imageio and Suzanne.
At build time, mipgen now creates several compressed and non-compressed
variants for albedo.

For ASTC we use the ARM encoder, for S3TC we use the STB encoder. The
latter is somewhat limited so we may wish to investigate other libraries
in the future (e.g., AMD Compressenator).

At run time, we detect which of these variants to download, based on
available WebGL extensions. In practice, this means that desktop
browsers will use the S3TC variant and mobile browsers will use the ASTC
variant.

The makes unzipped albedo go from ~4 MB to 682 KB using S3TC.

Mobile support (ASTC and ETC2) is coming in a future PR, stay tuned.
2018-10-01 14:34:21 -07:00
Philip Rideout
33e0e34aa4 Remove STB dependency from astcenc.
We give the encoder raw RGB data, so there's no reason to use its STB
functionality. This shrinks the lib footprint by a small amount.
2018-09-28 16:33:41 -07:00
Philip Rideout
395b3a398d Fix mipgen windows build. 2018-09-28 16:33:41 -07:00
Philip Rideout
b25e693f6b Add stb to mipgen license list. 2018-09-28 16:33:41 -07:00
Philip Rideout
6ed331d74c Add compression to mipgen and change bitrate to block size.
The compression API now takes block size instead of bit rate. Otherwise
it is quite possible for the encoder to generate a block size that is
not one of the valid block sizes that graphics API's can actually
consume.
2018-09-28 16:33:41 -07:00
Philip Rideout
ec31a55094 Add astcenc from ARM to third_party.
This was designed as a standalone tool rather than a library, so we are
renaming their "main" function to "standalone_main", which is described
in the tnt README.

We'll also be adding a wrapper to our imageio library.
2018-09-28 09:42:09 -07:00
Philip Rideout
d3e7103ee5 Fix three bugs that caused bad normals with Suzanne.
(1) Suzanne's normal map is actually linear but we were telling GL that
it is SRGB, so the shader was not reading (0.5,0.5,1.0) from a perfectly
flat normal map.

(2) --linear in mipgen was not honored when consuming PNG files.

(3) The build was not passing --linear to mipgen for the normal map.
2018-09-20 10:01:43 -07:00
Philip Rideout
01590fde91 Combine some ColorTransform funcs with a template.
Tested this with "./build -u" and mipgen.
2018-09-19 12:28:50 -07:00
Philip Rideout
14e1bbdf3d Add --linear to mipgen. 2018-09-19 12:28:50 -07:00
Philip Rideout
fd8b1851a9 Add --grayscale option to mipgen.
By using single-component images instead of RGB, we are greatly reducing
the size of KTX files for roughness, metallic, and ambient occlusion.
2018-09-18 16:46:38 -07:00
Philip Rideout
60c4822884 Fix mipgen issue where mip 0 was missing from KTX.
The libimage API does not include the original image in the returned mip
array, which might make sense when generating individual files, but for
a KTX bundle, we want to include level 0.
2018-09-18 15:13:35 -07:00
prideout
52ee8e570d mipgen can now generate KTX files.
I tested the validity of the resulting KTX files by using macOS Preview,
which can read some types of KTX files. (!)

This CL also adds mipgen to the WebGL build, although its outputs are
not yet used by the sample apps.
2018-09-18 12:42:47 -07:00
prideout
cc6ee64e05 Add "strip alpha" feature to mipgen.
Sometimes the source image might have a useless 1-bit alpha channel
which our image-processing pipeline expands into a proper alpha channel.
This consumes memory and breaks an assertion in our encoder.

I ran into this while testing mipgen with the Suzanne textures.
2018-09-17 15:08:09 -07:00
prideout
3f751f3850 cmgen and mipgen should return an error code upon failure.
These tools can be used in an asset pipeline; build scripts should not
be required to parse stdout in order to determine success.
2018-09-17 14:51:29 -07:00
Philip Rideout
e45e7b256d Introduce mipgen frontend. (#120)
* Introduce mipgen frontend.

For now this is fairly simple although it does let you choose a filter.
Another cool feature is that an HTML file is generated which makes it
easy to review the generated miplevels.

This does not expose the Boundary enum to users because it has not yet
been implemented in the core Image library.

* Fix up mipgen per code review.
2018-08-21 17:54:27 -07:00