Changes:
- Remove the strange header-only variant of libs/image
- Rename KtxBundle => Ktx1Bundle
- Move image/KtxUtility => ktxreader/Ktx1Reader
- Add unit test for Ktx1Reader and test stub for KTX2.
Notes:
- Ktx1Bundle does not depend on Filament and is used by cmgen
and mipgen to generate KTX files.
- Ktx1Reader has a dependency on Filament and should therefore live in
a separate library, which it now does.
__ANDROID__ is always set by the toolchain and less likely to cause
conflicts than ANDROID. This change also removes the -DANDROID flag
we set ourselves in our toolchain CMake files since we don't need
it anymore.
* Allow using specific NDK version, for CI don't use latest but required
* Default to highest available NDK version within same major release sequence
* Refactor NDK version selection
This makes release builds consistent with continuous builds and default
local builds. It also makes it easier to test the Vulkan backend.
Clients who need a smaller APK size can always make their own build.
This also makes filament-android-release.aar go from 1.8M to 2.3M.
Note that we are now including bluevk, vkshaders (for the blit shader),
smol-v (for SPIRV decompression) and vk_mem_alloc (for mem allocation).
This adds a Dockerfile and a new bash script that makes it
east to invoke the appopriate Docker commands.
This does not yet enable a GitHub Action because of intermittent
issues that we have not yet ironed out.
This introduces the `viewer::Settings` struct, and a JSON reader /
writer.
This will be used for automated testing and for client / server
communication.
Note that `viewer::Settings` is closely associated with the
`filament::View` API; when updating the latter we will often need to
update the former, as well as some serialization code. This increases
the maintenance burden and I think we should consider using a parser
library like libclang or a macro-based reflection utility.
This PR also migrates SimpleViewer into libs/viewer and un-inlines its
implementation. It does not belong in gltfio because it has an imgui
dependency.
Since postRun can no longer be set from within the extern post JS, we
now use the promise rather than postRun.
This upgrades emsdk to 1.39.19 (see note in #2800).
The presence of a special Gradle property is now used to exclude Vulkan
support from the build. By making Vulkan "always on" for local
development, we can avoid stale CMake cache issues that arise from
toggling the Gradle property. It also lets you avoid adding the flag
to Android Studio preferences.
This is motivated by testing and does not indicate production readiness.
Clients still need to pass VULKAN into the Engine constructor to select
the Vulkan backend.
To keep APK size down and keep CI fast, we are continuing to exclude
Vulkan from official Android builds.
After syncing this change, you might need to use `./build.sh -c` to
clobber various build caches.
- Added an extra README file detailing what the scripts are for
- The scripts now display a warning and a prompt before requiring user confirmation to continue
- The system install commands are only executed in CI environments (ninja and cmake being installed as root without checking for the environment was a leftover from a previous non-GitHub based CI setup)
* Add support for ccache
To benefit from ccache, first install ccache (for instance with
brew install ccache on macOS). On my machine a clean build takes
~5 minutes the first time. A second clean build with ccache enabled
takes 34 seconds.
* Enable more aggressive caching
This moves the camera manipulator into its own library and adds new
functionality including a new "Google Maps" manipulator and a bookmark
feature to facilitate camera animation.
Java bindings and an Android sample will land later this week.