Commit Graph

218 Commits

Author SHA1 Message Date
Romain Guy
ab9dbb22cc Remover prebuilt MoltenVK (#5623) 2022-06-01 14:49:50 -07:00
Philip Rideout
140ebbf10d Repair Android and iOS builds. 2022-06-01 13:09:47 -07:00
Philip Rideout
00ecba67b5 Clean up BasisU CMake targets, add zstd target.
We were re-building various C++ files in three different targets
(basis_encoder, basis_transcoder, basisu executable), it's probably
better just to set up proper dependencies between the libraries.  Note
that I'm not sure if this actually improves build times.

More importantly, this creates a CMake target for the zstd library
because we want to use zstd in other places.
2022-06-01 13:09:47 -07:00
Romain Guy
f85103af9d Remove unnecessary binaries (#5621) 2022-06-01 12:38:22 -07:00
Philip Rideout
a5648de486 Repair macOS build breakage, hopefully.
Not only did I forget to patch the spirv-heades CMake file, I also
messed up the patch file while trying to manually update it.  This
should fix it.
2022-05-26 13:00:46 -07:00
Philip Rideout
88dc25229b Update spirv-tools to get new code folding optimization.
This change includes a fix for an issue we filed against spirv-tools:
https://github.com/KhronosGroup/SPIRV-Tools/issues/4371

So, it should reduce the number of extraneous matrix copies in finalized
GLSL code.

I did quick size total of all filamat files (*) before and after this
update, it went from 11.3 MB to 11.1 MB.

(*) All backends are enabled, includes built-in Filament shaders and
gltfio ubershaders.
2022-05-26 11:40:38 -07:00
Ben Doherty
42e4e5e3ae Only build basisu tool on host platforms (#5575) 2022-05-19 11:16:37 -07:00
Philip Rideout
db3186a65f Remove etc2comp and astcenc from the repo. 2022-05-02 11:29:19 -07:00
Philip Rideout
b7c9a36d57 Ktx2Reader: Fix error in enum translation table.
This caused DXT5 content to be interpreted as DXT3 by the GPU,
which seemed to manifest as visual artifacts in the alpha channel.
2022-04-29 16:29:53 -07:00
Philip Rideout
d76551ab28 Add async interface to Ktx2Reader. 2022-04-29 14:20:57 -07:00
Philip Rideout
f847232296 gltfio: introduce TextureProvider API.
This allows clients to provide their own asynchronous texture decoders
for various mime-typed images. This is a plug-in component for gltfio,
in some ways similar to MaterialProvider.

There are two motivations for this: to decouple gltfio from STB and
to make it easier to integrate support for BasisU textures.

This also has the side effect of simplifying ResourceLoader, since the
texture decoding jobs have been moved out.

As part of this work, I made the "stb" CMake target into a traditional
static library. Previously we had several files called `Image.cpp`
whose sole purpose was to enable STB_IMAGE_IMPLEMENTATION.
2022-04-21 13:25:40 -07:00
Philip Rideout
d52a24b6e9 Incorporate feedback from code review. 2022-04-15 10:48:48 -07:00
Philip Rideout
9aeec3a759 Add Ktx2Reader and BasisEncoder and use them in samples.
mipgen can now emit basis-encoded KTX2 files. Both the desktop and
web "suzanne" samples use this as a test for compressed textures.

This PR does not add KTX2 support to glTF, but it's on the way.

`BasisEncoder` has a builder style API that calls the basis encoder to
create KTX2 files. This hides some low-level BasisU features that we are
not using, like file I/O and mipmap generation.

`Ktx2Reader` is an easy-to-use API for creating Filament textures from
KTX2 files. Its API primarily consists of these two methods:

    bool requestFormat(Texture::InternalFormat format);
    Filament::Texture* load(const uint8_t* data, size_t size);

The first method is used to build an ordered list of formats that are
supported by your hardware. The second method consumes the contents of a
basis-encoded KTX2 file and attempts to produce a Filament texture with
a preferred format.

IMPORTANT: Our tools still let you use KTX1 for non-compressed images
because it is useful for HDR, but you can no longer use KTX1 for
block-compressed data.

Partial fix for #4771.
2022-04-15 10:48:48 -07:00
Philip Rideout
d16cc50561 Shrink BasisU transcoder.
We do not support these formats and they add bloat to the basis tables.
In a release x86 build, this reduces the transcoder size from 774 KiB to
475 KiB.
2022-04-08 15:03:30 -07:00
Philip Rideout
39d6106ef2 Add BasisU to third_party. 2022-04-06 09:02:18 -07:00
Mathias Agopian
26cc722f74 remove SPVRemaper lib, fold it into glslang directly
This avoids a duplication of doc.cpp, the largest compilation unit
(about 650KiB).
2022-03-23 11:27:30 -07:00
Philip Rideout
f56f5a300c Temporary workaround for WebGL builds on macOS.
Better fix is to replace etc2comp and astcenc with basis.
2022-03-22 22:21:57 -07:00
Mathias Agopian
edf78afa8e fix warnings from updating macos toolchain 2022-03-17 15:45:09 -07:00
Mathias Agopian
1df4218deb fix python3 detection in cmake 2022-03-17 15:45:09 -07:00
Philip Rideout
215ef460ef Update Vulkan Memory Allocator to v2.3.0 2022-02-28 11:18:34 -08:00
daemyung jang
fa54bdd682 Update imgui to v1.86 2022-01-21 09:53:44 -08:00
Mathias Agopian
dead7ab2ac Use NDK29 new (and experimental) way to access NDK functions
This uses compile time guarded calls to weak symbols, and allows us to
call NDK APIs without having to dlsym() them.
2022-01-13 15:20:26 -08:00
abwood
251abf0545 Add support for the glTF extension KHR_materials_emissive_strength (#4975) 2021-12-23 01:32:45 -08:00
Joel Winarske
687f4aff13 Flags to support embedded Linux (#4911)
- FILAMENT_SKIP_SDL2=ON is used to  skip dependencies of sdl2 and sdl2 CMake

- FILAMENT_LINUX_IS_MOBILE is used for Mobile build

Signed-off-by: Joel Winarske <joel.winarske@gmail.com>
2021-12-01 08:31:06 -08:00
Romain Guy
dd4853bcc5 Replace ANDROID with __ANDROID__ (#4909)
__ANDROID__ is always set by the toolchain and less likely to cause
conflicts than ANDROID. This change also removes the -DANDROID flag
we set ourselves in our toolchain CMake files since we don't need
it anymore.
2021-11-30 16:27:56 -08:00
Joel Winarske
af9b670cfd Wayland 2021-11-30 11:18:57 -06:00
Ben Doherty
9d29d2e32c Update spirv-tools to v2021.4 (#4862) 2021-11-16 17:13:42 -08:00
Ben Doherty
a29b438161 Update glslang to eb92526 (#4861) 2021-11-16 13:26:58 -08:00
Romain Guy
a5dbddfd12 Fix release distribution (#4713)
Statically link SDL2 to make our samples (glTF Viewer, etc.) completely
standalone, and include missing resources (fonts and default environment
map for the IBL).
2021-10-07 10:11:27 -07:00
Ben Doherty
0fd1c3182e Add script to check that public headers can compile independently (#4675) 2021-09-29 13:47:47 -07:00
Romain Guy
9e5f4be85d Update cgltf to version 1.11 (#4612) 2021-09-13 12:29:38 -07:00
Romain Guy
706780e3a6 Speed up EXR encoding/decoding (#4446) 2021-08-04 12:39:57 -07:00
Ben Doherty
7f2ebd25bc Update glslang's tnt/CMakeLists.txt (#4348) 2021-07-20 15:02:22 -07:00
Philip Rideout
105ae8abb6 Update prebuilt MoltenVK to 1.2.182. (#4260) 2021-07-07 17:16:44 -07:00
Philip Rideout
1f33dad675 Update glslang. (#4258) 2021-07-07 15:27:18 -07:00
Romain Guy
1ab59ca35a Update to the latest version of Markdeep for local use (#4257) 2021-07-07 13:49:38 -07:00
Philip Rideout
5c0826963e Update spirv-tools. (#4255) 2021-07-07 13:28:59 -07:00
Philip Rideout
2605633e1e Upgrade vkmemalloc. 2021-06-14 12:58:14 -07:00
Benjamin Doherty
e0a8284fcf Update filament-specific-changes.patch 2021-06-02 10:58:44 -07:00
Benjamin Doherty
eafbf699a2 Turn off warnings as errors for spirv-tools 2021-06-02 10:58:44 -07:00
Mathias Agopian
cd01ad06fd update SPIRV-CROSS to latest
SHA: ff61890722a91e97c44940494be5b6eed0d5ff5b
2021-05-24 13:24:54 -07:00
Romain Guy
c66915209e Update our build to the latest and greatest (#3902)
The new requirements are as follow:
- CMake 3.19
- Ninja 1.10
- Android Studio 4.2
- Android NDK 22.1
- Gradle 7.0
- Kotlin 1.5
2021-05-06 10:13:10 -07:00
Philip Rideout
03fcbfea62 Regenerate BlueVK and update MoltenVK binaries. (#3897)
LunarG just released a new SDK so we're updating everything.
2021-05-05 14:15:52 -07:00
Philip Rideout
c4a12fe48a Update cgltf to v1.10 2021-03-24 14:31:09 -07:00
Philip Rideout
30b0f39a36 sample-gltf-viewer: add polish to the drag-and-drop feature. 2021-03-03 14:41:22 -08:00
Philip Rideout
9ceb3b016c sample-gltf-viewer: add drag-and-drop feature.
This adds a WebSockets server to filament-utils-android.

Unlike my first attempt (#3599), this does not use a piping server and
is therefore much faster to use over a LAN. It also has lower user
friction because there is no need to touch a button in the app or
scan a QR code.
2021-03-03 14:41:22 -08:00
Philip Rideout
6227496478 Update MoltenVK to 1.1.2 2021-03-01 09:42:23 -08:00
Romain Guy
180cf24b58 Update cgltf to latest 2021-02-10 13:22:17 -08:00
Romain Guy
317c82711b Improve docs generation (#3527)
build.sh -w now performs a full install of dependencies instead
of relying on local installation tricks.
2021-02-09 11:40:02 -08:00
Philip Rideout
8d13b7634c Upgrade MoltenVK. 2021-02-03 09:54:19 -08:00