Commit Graph
10 Commits
Author SHA1 Message Date
Romain Guy 85c563b628 Fix BusterDrone
Some parts where marked as transparent but they truly are opaque.
This was causing issues with SSAO.
2020-04-08 11:18:56 -07:00
Philip Rideout cdf03f91c9 Apply Draco compression to FlightHelmet. 2020-03-30 15:58:55 -07:00
Philip Rideout 4b7677fd13 Apply Draco compression to BusterDrone. 2020-03-27 16:32:44 -07:00
Philip Rideout a5a6e9be8a Add animated GLTF model to third_party.
This asset will be used in an upcoming Android sample. I converted the
textures from PNG to JPG to reduce the footprint.
2020-01-15 16:56:46 -08:00
Philip Rideout 1fa2fd9b7f WebGL: add morphing demo. 2019-10-31 11:57:43 -07:00
Philip Rideout 0e81207758 WebGL: add demo for glTF animation.
Fixes #1583.
2019-09-06 16:44:03 -07:00
Philip Rideout 8142ffdfb7 Add bloom demo and release notes for #119. 2019-06-11 15:56:24 -07:00
Philip Rideout 13fc64470a Add shader_ball in glTF 2.0 format. 2019-05-31 15:02:35 -07:00
Philip Rideout 7bc6b3c818 Replace gltf_viewer and introduce gltfio::SimpleViewer.
The new gltf_viewer app has an optional zero-arguments mode whereby it
loads a resgen-embedded binary model, which is useful for quick
sanity testing. If you don't specify an IBL, it loads a compressed
version of the pillars IBL.
2019-03-13 16:21:58 -07:00
Romain Guy 41397e1b82 Move 3p models to models/ directory 2019-03-11 14:21:51 -07:00