Commit Graph

5 Commits

Author SHA1 Message Date
Mathias Agopian
e6e7c0325e uberz: Fix vulnerabilities in convertOffsetsToPointers without aborts
- Implement fixes inspired by PR #9853 to make convertOffsetsToPointers
  size-aware and prevent OOB reads and writes.
- Change function signature to return bool instead of void, allowing graceful
  error propagation instead of runtime aborts.
- Replace FILAMENT_CHECK_PRECONDITION with explicit checks that log errors
  and return false.
- Update ArchiveCache in gltfio and main in tools/uberz to handle failure.
- Add unit tests to verify rejection of invalid offsets.
2026-04-16 09:10:08 -07:00
Powei Feng
749b03ed2a utils: refactor getopt into utils namespace (#9796)
On certain linux, macOS environment, there is already a system
getopt. This often creates conflict when compiling filament.
Here we alias utils::getopt to either the system getopt (if
present) or third_party/getopt.

Fixes #7551
2026-03-13 17:22:44 -07:00
Mathias Agopian
86a500c846 clean public header dependencies (#8725)
* remove io::ostream dependency from CString.h + clang tidy

* remove ostream.h dependency from Invocable.h

* remove Panic.h dependency from FixedCapacityVector.h

* remove ostream.h dependency from backend/ headers

* clang tidy Panic.h/Panic.cpp
2025-05-13 11:32:45 -07:00
Philip Rideout
e3932f6e65 uberz tool: add --append and --template arguments. (#5730) 2022-06-23 13:01:48 -07:00
Philip Rideout
5860e7fdce Add support for ubershader archives.
An ubershader archive is a bundle of filamat packages with some metadata
that conveys which glTF features each material supports.

This PR does three things:

1. Adds a new command line tool called `uberz` that consumes a list
   of filamat files and metadata text files and produces a single
   ubershader archive.

2. Adds a new library (also called `uberz`) that is used by `gltfio`
   to read ubershader archives, and used by the above command line
   tool to write ubershader archives.

3. Enhances `UbershaderLoader` so that it no longers uses a hardcoded
   set of materials, and instead takes an ubershader archive.

Ubershader archives have a simple binary layout that can be memcpy'd
directly into a C struct. The metadata is specified using a text file
with key-value pairs. These two file formats have formal desriptions in
the README in `libs/uberz`.

In a subsequent PR, we will remove the `gltfio_resources` target and
change the signature of `createUbershaderLoader` so that it takes
an archive.
2022-06-06 13:13:22 -07:00