Commit Graph
635 Commits
Author SHA1 Message Date
Benn Herrera 7f61eb7a0a GLTFIO Webp Texture Support (#9406) 2025-12-23 11:40:01 -08:00
Sungun Park c4802f7683 Release Filament 1.68.2 2025-12-16 14:57:34 -08:00
Mathias AgopianandPowei Feng a8ee48c4b7 a series of CL to add RenderTarget support for external textures (#9504)
* add support for AHardwareBuffer to the java bindings

Texture.setEXternalIamge() now can take a AHArdwreBuffer Java object
as a parameter.

* add an API to set the priority of the Skybox

by default the skybox is always drawn last (priority 7) in order to
reduce overdraw. however, when depth culling is not enabled, it
needs to be drawn first. The new Builder::priority() allows to set
an arbitrary priority for the skybox.

* add rendertarget support for external textures

This was in fact mostly already supported, we just were artificially
preventing that usage. It is supported by the EGL_external_image
extension.

It's the responsibility of the caller/user to not attempt to use an
incompatible format, which has undefined behavior.

FIXES=[466395306]

* add a new android sample to test the AHardwareBuffer as render target

---------

Co-authored-by: Powei Feng <powei@google.com>
2025-12-12 14:15:58 -08:00
Benjamin Doherty d4efef9a9b Release Filament 1.68.1 2025-12-10 11:04:56 -08:00
Doris Wu 1d2b8a08fa Refactor the API usage for UBO batching (#9443) 2025-12-03 21:54:30 +08:00
Powei Feng 8cd6915b9d Release Filament 1.68.0 2025-12-02 16:17:24 -08:00
Sungun Park 59f611bfde Release Filament 1.67.1 2025-11-19 11:30:16 -08:00
Mathias Agopian 3a503976c8 add View::getLastDynamicResolutionScale() (#9419)
* add View::getLastDynamicResolutionScale()

This method return the last dynamic resolution scaling factor used
by the view.

FIXES=[457753622]
2025-11-10 14:49:23 -08:00
Benjamin Doherty b84c6ace8d Release Filament 1.67.0 2025-11-05 10:33:15 -08:00
Powei Feng 21c7fa6253 Release Filament 1.66.2 2025-10-29 11:09:30 -07:00
rafadevai 9da29e3ab7 Add new public API to query a sampler transform name field. (#9320)
* Add new public API to query a sampler transform name field.

This new API will let filament users query a Material object
the value of the `transformName` field of a specified sampler
parameter.

The transformName is an optional field, so if its not defined
by the user, it will return a nullptr value.

- A new test was added to test_filamat to validate the serialization.
- A new parameter was added to the test sandboxLit material to
validate the parsing a material with the new field.

* Addressing review comments

- Add java and js bindings for the new API
- Tests for querying the getParameterTransformName

* Use utils::ImmutableCString for transformName

* Updating release notes

* Review comments

* Addressing more review comments

- Fix comments
- For the java binding return an empty string when the
transform is not present.
2025-10-21 23:55:25 +00:00
Sungun Park d3f4e91be2 Release Filament 1.66.1 2025-10-21 12:56:30 -07:00
Benjamin Doherty b7dea28cc5 Release Filament 1.66.0 2025-10-14 14:25:20 -07:00
Mathias AgopianandPowei Feng f8e8c27c04 Add a Renderer API to force skipping frames (#9313)
* Add a Renderer API to force skipping frames

Renderer::skipNextFrames(size_t) can be used to force filament to
pretend the next N frames must be skipped. This is mostly useful for
debugging.

* Add DebugOptions to Settings

We still need to move the "Debug" features of gltf_viewer to this,
but this give us a framework to do it. 
Currently there is one debug option that allows to set a number of
frames to skip.

ViewerGui propose a button to skip 10 frames using this framework

* Update libs/viewer/src/Settings.cpp

Co-authored-by: Powei Feng <powei@google.com>

* Update libs/viewer/src/Settings.cpp

Co-authored-by: Powei Feng <powei@google.com>

---------

Co-authored-by: Powei Feng <powei@google.com>
2025-10-13 12:52:17 -07:00
Powei Feng caf886df6b Release Filament 1.65.4 2025-10-07 15:54:13 -07:00
Mathias Agopian 31d66002a9 optional per-channel depth clear (#9287)
- increase the number of channels from 4 to 8
- new api on View to enable per-channel depth clear
FIXES=[447648764]
2025-10-03 14:25:02 -07:00
Sungun Park f07a44eb15 Release Filament 1.65.3 2025-09-30 18:50:39 +00:00
Powei Feng 7663ca8dfe Release Filament 1.65.2 2025-09-24 11:53:16 -07:00
Sungun Park 24a6bd30f9 Release Filament 1.65.1 2025-09-19 15:42:25 +00:00
Benjamin Doherty da315ef9fe Release Filament 1.65.0 2025-09-09 17:15:42 -07:00
Mathias Agopian 26ceaebac6 add RenderManager::getInstanceCount()
FIXES=[442916683]
2025-09-05 09:51:06 -07:00
Powei Feng f875dc2c08 Release Filament 1.64.1 2025-09-02 11:17:37 -07:00
Doris Wu ff394f7c1b feat: Add Visibility Bitmask method for GTAO (#9101)
* Quick test

* Fix incorrect logic and add some comments

* Set thickness parameter

* refactoring

* Update

* Generated files

* Some comments

* Update

* Update generated files

* Update

* Update

* Add comments
2025-08-26 23:27:02 +00:00
Sungun Park 95db13a544 Release Filament 1.64.0 2025-08-19 21:50:50 +00:00
Mathias Agopian 45f68909d7 Fix dynamic resolution with TRANSLUCENT views
A few bugs in that area were introduced by #8391. Upscaling is 
supposed to perform the final blending if needed, but it didn't.
Transparency/blending is only supported by the bilinear upscaler, which
is automatically selected in that case.

The upscaling pass itself may include a final `RCAS` pass for
sharpening, in that case, blending must be performed then. So we added
the logic for that.


Fixes #9061
2025-08-13 16:53:16 -07:00
Benjamin Doherty a9f2253d93 Release Filament 1.63.1 2025-08-13 11:47:16 -04:00
Mathias Agopian b92af357f7 add a material option to use linear fog calculations (#9030)
The new `linearFog` material property, when set to `true` enables a
simplified fog calculation. The fog equation becomes linear which is
unrealistic, but more efficient to compute. In some situations with
a shallow fog range, it doesn't make a huge difference visually.

In this mode, height falloff and in-scattering are ignored.

The linear equation slope is calculated from the regular parameters to
match the slope of the real equation at a camera height. If 
`heightFalloff` is disabled, set to 0, the `density` parameter 
exactly corresponds to the slope of the equation in [1/m] units.
2025-08-07 01:33:36 -07:00
Powei Feng ac076e872e Release Filament 1.63.0 2025-08-05 22:59:34 -07:00
Benjamin Doherty bbced6d59d Release Filament 1.62.2 2025-07-31 10:27:23 -07:00
Mathias Agopian 70d41664b5 Add Renderer::shouldRenderFrame() API
FIXES=[410463814]
2025-07-30 15:32:23 -07:00
Sungun Park 36f7911917 Release Filament 1.62.1 2025-07-14 23:11:18 +00:00
Mathias Agopian 29ed42fa98 dynamic resolution can be always be enable if minScale==maxScale
normally dynamic resolution is turned off when timerQueries are no
available, but we should still allow it if minScale==maxScale.

FIXES=[428767320]
2025-07-14 10:32:48 -07:00
Powei Feng 74445904f2 Release Filament 1.62.0 2025-06-30 16:39:15 -07:00
Benjamin Doherty c84d04254e Release Filament 1.61.2 2025-06-25 12:29:24 -07:00
Sungun Park 880cd66166 Release Filament 1.61.1 2025-06-12 00:31:33 +00:00
Powei Feng 1d2e165d99 Release Filament 1.61.0 2025-06-03 12:02:10 -07:00
Benjamin Doherty 315b53c339 Release Filament 1.60.1 2025-05-20 12:42:33 -07:00
Doris Wu fe474a9d7e Add GTAO shader support (#8688)
* Add GTAO options into the struct

* Add gtao mat and shader

* Set type specific parameters in ppm

* Fix inconsistent name

* Fix incorrect param type

* Add bent normal calculation

* Fix the gui

* Adjust precision

* Use mix

* Add some comments

* Refactoring

* Update comments

* Add comments for aoOptions

* Update

* Update

* Address the comments

* Split .mat into bent and non-bent

* Update

* Update

* Use sqrt on mobile

* Omit default case

* Commit beamsplitter generated changes

* Use built-in acosFast

* Remove unused function

* Fix the mismatched parameter type

* Some optimizations

* Commit beamsplitter results

* Update the comment

* Update default value

* Commit beamsplitter changes

* Extract common parameters out
2025-05-16 00:13:12 +00:00
Sungun Park cc7361dba5 Release Filament 1.60.0 2025-05-13 21:27:27 +00:00
Powei Feng 7ccbdb4633 Release Filament 1.59.5 2025-05-08 09:06:44 -07:00
Benjamin Doherty 9b356926b8 Release Filament 1.59.4 2025-05-01 17:33:19 -07:00
Mathias Agopian 29919e64cd update remote ui, web samples and documentation 2025-05-01 10:21:27 -07:00
Sungun Park 6dac384bd9 Release Filament 1.59.3 2025-04-21 22:05:28 +00:00
Powei Feng 21dd1319df Release Filament 1.59.2 2025-04-16 15:47:19 -07:00
Benjamin Doherty 757640e850 Release Filament 1.59.1 2025-04-09 10:20:51 -07:00
Sungun Park 87dbd59275 Release Filament 1.59.0 2025-03-31 22:23:12 +00:00
Powei Feng 06c0667636 Release Filament 1.58.2 2025-03-28 15:34:06 -07:00
Benjamin Doherty 6066e3a461 Release Filament 1.58.1 2025-03-19 16:17:13 -07:00
Sungun Park 0bcb45613e Release Filament 1.58.0 2025-03-10 22:11:59 +00:00
Powei Feng bd3a0d5377 Release Filament 1.57.2 2025-03-05 14:37:22 -08:00