Commit Graph

250 Commits

Author SHA1 Message Date
Romain Guy
8e00df1de5 Add Color::absorptionAtDistance() to compute absorption for refraction. (#1964)
Specifying the transmittance color at a specific distance is more
user-friendly than specifying absorption coefficients directly.
2019-12-10 18:20:23 -08:00
Mathias Agopian
36cdadd238 fix gltf_viewer calculated light position/intensity 2019-12-10 14:44:23 -08:00
Pixelflinger
dd8c0a759f Improve IBL's diffuse
If spherical harmonics are not specified in IndirectLight (i.e. 
omitted entirely), we instead use the roughness==1 LOD in the shader.
This produce much better results with absolute HDR environment, and 
generally works better more often.

This is now the preferred solution.

For cases where spherical harmonicas are better or preferred, they
can simply be supplied as before.
2019-12-10 12:26:52 -08:00
Romain Guy
8feb842717 Ignore metallicness when refracted objects don't specify reflectance
Metals need a complex IOR but we only accept a scalar IOR.
2019-12-10 11:56:00 -08:00
Romain Guy
f19eaaa557 Fix directoy based cubemap loading 2019-12-10 10:03:56 -08:00
Romain Guy
3fa0c2d18b Add refraction to material_sandbox 2019-12-10 09:51:54 -08:00
Romain Guy
ec403f8940 Fix material_sandbox 2019-12-09 13:37:09 -08:00
Philip Rideout
8a63682382 Remove unused includes. 2019-12-09 12:41:02 -08:00
Mathias Agopian
cbb5d2b423 fix typos and rename refraction to refractionMode 2019-12-08 22:18:18 -08:00
Mathias Agopian
4790cb5009 Allow materials to override the IOR
Normally the IOR is deduced from the reflectance, but now we allow to
specify the IOR instead or in addition to the reflectance.
In the later case, it's possible to create physically impossible
materials, but this can be useful for artistic reasons.
2019-12-08 22:18:18 -08:00
Mathias Agopian
f670472e55 implement thin layers 2019-12-08 22:18:18 -08:00
Mathias Agopian
179bf03caf implement absorption 2019-12-08 22:18:18 -08:00
Pixelflinger
0371a805ed basic refraction 2019-12-08 22:18:18 -08:00
Philip Rideout
0e967726de Simplify CameraManipulator.
This removes a lot of code and will make it easier to migrate into a new
library with Java bindings, etc.

- The clipping planes and projection matrix were unused, removed them.

- In split view mode, our demos were using only 2 of the 3 manipulators,
  removed one.

- Instead of callbacks and update methods, users can simply ask for the
  current matrix at every frame.

- The manipulator's job is to consume mouse events and maintain an
  "look at" basis, there is no need to store a reference to a Filament
  Camera.
2019-12-04 08:05:17 -08:00
Ben Doherty
a735660af8 Separate resource packages for gltf_viewer and lucy demo (#1908) 2019-11-22 11:34:42 -08:00
Mathias Agopian
dad814e046 Fix a long standing bug preventing the use of transparent views (#1893)
Fix #1165

In order to use transparent views, post-processing had to be disabled
because we were not able to blit post-processed buffers with blending.
This is now fixed by simply reverting to a quad.

A side effect of this, is improved performance when a scaling blit is
needed when MSAA is active.


This also introduced new "bugs", or at least weird behaviors: the
system needs to know when blending is needed, and this has to be
based on heuristics (unless we add a new api). Currently the heuristic
is that the COLOR buffer is not discarded and the view is cleared with 
an alpha value (or not cleared).
2019-11-19 14:05:22 -08:00
Pixelflinger
0da551c7fd More improvements to SSAO
- we add an 'intensity' parameter that allows to control the strength
  of the AO effect. This is useful for aesthetic reasons.

- the default intensity is now 2x that of before this change, which
  makes the intensity parameter match AO papers this implementation
  is inspired of.

- bias is now z-dependent, which reduces some self shadowing wrt the
  depth.
2019-11-15 09:42:37 -08:00
Ben Doherty
fca71813d4 Use CMAKE_COMMAND variable in place of cmake (#1783) 2019-10-16 10:50:55 -07:00
Ben Doherty
e8641ce257 Additional fixes for MSVC (#1765) 2019-10-10 16:45:06 -07:00
Mathias Agopian
20c3d45b9c Engine.flushAndWait() is not needed in most places 2019-10-03 16:04:22 -07:00
Gregory Popovitch
d5c0d11404 Final changes for building with msvc 2019 on Windows (#1681) 2019-09-30 14:18:06 -07:00
Gregory Popovitch
a34903aa33 Update CMake configuration to support building with MSVC 2019-09-23 10:15:34 -07:00
Philip Rideout
1bda37776b Rename KtxUtility namespace to image::ktx. 2019-09-23 12:08:57 -04:00
Ben Doherty
0cebbfca23 Fix STB linking issues on Windows (#1669) 2019-09-19 15:31:54 -07:00
Philip Rideout
803e695d5c Add "uvToRenderTargetUV" to public shading API.
Fixes #1626.
2019-09-16 09:03:30 -07:00
Ben Doherty
d849231caf Remove old post-process shader pipeline (#1631) 2019-09-13 09:29:28 -07:00
Philip Rideout
88bcd133f2 filamat: add Backend-to-TargetApi utility. 2019-09-11 08:38:47 -07:00
Philip Rideout
72644f1416 mipgen: add --quiet argument.
Note that some encodings like astc will still be noisy due to
third-party code but this works fine for the s3tc encoder.
2019-09-10 08:01:49 -07:00
Philip Rideout
1d12fc1aaa Fix default IBL in lucy_bloom. 2019-09-04 13:35:34 -07:00
Philip Rideout
95ef8d85db Minor fixup to suzanne Vulkan demo. 2019-08-16 17:04:32 -07:00
Philip Rideout
046809cee0 Use --quiet when invoking cmgen in build. 2019-08-12 14:59:46 -07:00
Gregory Popovitch
772af1e897 More fixes for building with vs2019/msvc (#1500)
* Update Froxelizer.h

Fix this error when building with msvc from vs2019
error C2926:  'filament::details::Froxelizer::FroxelEntry::<unnamed-tag>::offset': a default member initializer is not allowed for a member of an anonymous struct within a union

* Fix some compilation issues with vs2019/msvc

Program.cpp:
1>C:\greg\github\filament\filament\backend\src\Program.cpp(28,42): error C2610:  'filament::backend::Program::Program(void) noexcept': is not a special member function or comparison operator which can be defaulted
1>C:\greg\github\filament\filament\backend\src\Program.cpp(28,42): message :  exception specification does not match the implicitly declared specification.

GLUtils.h: __PRETTY_FUNCTION__ macro is clang specific. Use MSVC equivalent

Color.h: fix warning

* #1493 - inline constructor in definition as requested by @romainguy

* #1493  "move this #define inside the #else below" as requested

* #1493 revert last change which causes compilation failures on other platforms.

provide empty implementation of Program::Program() in Program.cpp

* More fixes for building with vs2019/msvc

* #1500 use consistent macro definition syntax (@bejado)

* #1500 simplify DEBUG_COMMAND macro as requested by @pixelflinger

* #1500 use `{ 0 }` which is accepted by Visual Studio  (` = 0 ` is not accepted)

* #1500 remove incorrect UTILS_RESTRICT alltogether
2019-08-09 16:38:31 -07:00
Philip Rideout
91ff1d87eb Replace prebuilt KTX with a build step.
This removes the samples/envs folder and replaces these KTX files with a
build step that is driven by CMake / gradle / bash, depending on
platform.

This makes it easier to use IBL files that are generated by the latest
and greatest version of cmake.
2019-08-08 10:41:13 -07:00
Philip Rideout
34ef2a871f Stop using compressed IBL's in more places.
We use R11F_G11F_B10F for HDR so we should stop checking for compressed
IBL files.

Also, make the glTF sample on web more consistent with the default
settings used by gltf_viewer on native and use venetian_crossroads
instead of syferfontein.
2019-08-06 16:18:51 -07:00
Philip Rideout
0fe8035309 gltfio: allow names to be queried.
Fixes #1425.
2019-08-06 12:54:29 -07:00
Mathias Agopian
e176dea383 Add API to extract the color/intensity of the IBL dominant light 2019-08-04 23:16:34 -07:00
Mathias Agopian
b1cdd5452f API to query the direction of the IBL
Initialized the directional light direction to the
IBL direction in material_sandbox and gltf_viewer.
2019-08-01 12:49:40 -07:00
prideout
81df9dd705 Desktop samples should not link Embree.
We now build three gltfio libraries:

 - gltfio_core ....... lightweight library with ubershaders
 - gltfio ............ uses filamat to generate materials at runtime
 - gltfio_pipeline ... depends on path tracer functionality
2019-07-31 12:05:22 -07:00
Philip Rideout
41e5bb4f78 Add demo for point sprites and custom attribs. 2019-07-11 14:59:16 -07:00
Philip Rideout
fd4d6c0d44 Use std::move in MeshAssimp.
Tested this via material_sandbox, seems to be fine.

Fixes #1366.
2019-07-02 14:20:55 -07:00
Ben Doherty
2a8f04c791 Limit material compilation to supported backends (#1359) 2019-07-01 10:05:00 -10:00
Philip Rideout
3fdecfdefa gltf_viewer should not crash when there is no IBL. 2019-06-28 15:40:43 -07:00
Philip Rideout
56c2d6338e Add spherical harmonics parser, reduce code duplication.
This uses strtof rather than stringstream and provides a common location
that can be leveraged by the upcoming JNI bindings.

Note that this new method lives in KtxBundle rather than KtxUtility. The
latter creates Filament textures and therefore does not get built into
libimage.
2019-06-28 11:10:04 -07:00
Romain Guy
53ea1a00ec Fix warnings 2019-06-27 10:46:52 -07:00
Romain Guy
62a458099a Fix more warnings 2019-06-27 09:56:43 -07:00
Philip Rideout
10dc3a24e8 Add Kotlin sample for gltfio and custom render targets. 2019-06-26 13:55:23 -07:00
Mathias Agopian
56e9d8eda5 Utility to prefilter an environment at runtime
This adds a utility function on IndirectLight populate the reflection
map from an environment at runtime. This performs some processing
similar to cmgen, albeit at a reduced quality.
2019-06-25 15:08:15 -07:00
Philip Rideout
ae88536f0c Fix GL_INVALID_OPERATION in the default IBL.
In commit d955e73 we changed the default IBL from RGBM to RGB, but we
kept its internal format of RGBA8. Since the internal format is not
compatible with the data format, we see GL_INVALID_OPERATION during the
texture upload.

This is a single-pixel black texture, so the format does not really
matter, but this clears up a GL error seen on some platforms.
2019-06-24 13:22:34 -07:00
Mathias Agopian
9358650bd4 remove generated test ibls
we're not using them in the build and they can easily get out of date.
2019-06-20 14:36:37 -07:00
Mathias Agopian
cc22183f20 update samples/envs 2019-06-20 14:36:37 -07:00