Commit Graph

907 Commits

Author SHA1 Message Date
Romain Guy
763bc1f34a Fix possible NPE when updating fog options (#7123) 2023-08-30 08:44:39 -07:00
Ben Doherty
0aa0efe159 Transition setFrameCompletedCallback to take a CallbackHandler (#7103) 2023-08-28 10:27:38 -07:00
Mathias Agopian
8d440cea17 Update/Improve ViewerGUI
- separate out the settings for bloom, ssao and ssr
- update webgl binaries

- change default bloom resolution to 384 from 360 to have up to 7 
mipmap levels vertically
2023-08-25 09:53:52 -07:00
Mathias Agopian
97f20afdd7 remove the anonymous union in SamplerParams
- don't rely on it being 32-bits
- update the jni code to store SamplerParams in a long (64 bits)
  instead of a int. This gives us some future-proofing of the java side.
2023-08-24 21:36:42 -07:00
Powei Feng
ad45cc9092 Release Filament 1.42.0 2023-08-22 13:36:35 -07:00
Romain Guy
66081e6cc1 Add fields used by JNI to proguard rules (#7096) 2023-08-21 10:39:34 -07:00
Mathias Agopian
c0db909c13 don't use eglMakeCurrent with EGL_NO_SURFACE unless we're allowed
EGL_KHR_surfaceless_context is needed to be able to use eglMakeCurrent
without an EGLSurface.
2023-08-16 21:35:29 -07:00
Benjamin Doherty
6006b47c44 Release Filament 1.41.0 2023-08-15 17:11:38 -07:00
Powei Feng
bcfdf2f70d Release Filament 1.40.5 2023-08-09 10:26:17 -07:00
Mathias Agopian
1e4172b820 RenderTarget needs not to have a color attachment
This was a somewhat arbitrary requirement, some RenderTarget could be
depth only for instance.
2023-08-08 08:59:32 -07:00
Mathias Agopian
51c65ccfdc add picking to gltf_viewer for debugging 2023-08-02 12:40:16 -07:00
Benjamin Doherty
eb18d75b2e Release Filament 1.40.4 2023-08-01 15:37:51 -07:00
mackong
549c582287 engine: support setDepthFunc for MaterialInstance (#7004)
Co-authored-by: Mathias Agopian <mathias@google.com>
2023-07-31 15:49:48 -07:00
Mathias Agopian
d302525674 Add a way to query the validity of filament objects
Engine::isValid() can be used to check the validity of most filament
objects.
2023-07-27 10:02:31 -07:00
Mathias Agopian
03b8dc8027 The "back" key will now terminate the gltf_viewer activity
This is useful for testing our shutdown code.
2023-07-27 09:57:14 -07:00
Benjamin Doherty
9452d5be1d Release Filament 1.40.3 2023-07-26 12:51:50 -07:00
Romain Guy
ea3f449a08 Update dependencies (#6992) 2023-07-26 11:05:09 -07:00
Pawan Vimukthi
0e31d6936a Update android/Windows.md (#6964)
Updated the flag `filament-skip-samples` in the code snippet to align with the documentation.
2023-07-19 13:23:08 -07:00
Benjamin Doherty
78d9c43ef1 Release Filament 1.40.2 2023-07-17 15:49:14 -06:00
Benjamin Doherty
18c3c36727 Release Filament 1.40.1 2023-07-12 13:43:11 -07:00
Romain Guy
0061883dbf Fix dynamic resolution with quality > low and translucency (#6940)
The scene graph was using the wrong boolean to decide whether to fallback
to low quality upscaling when the render target is translucent. It was
instead only looking at the view's blending mode. We need to check both,
as color grading does in the same function.
2023-07-10 12:48:54 -07:00
Romain Guy
4582ce8769 Fix texture upload callbacks in Java/Kotlin (#6939)
* Fix texture upload callbacks in Java/Kotlin

* Update release notes
2023-07-06 15:53:24 -07:00
Benjamin Doherty
0c8f367b29 Release Filament 1.40.0 2023-06-26 13:16:53 +08:00
JEONG TAEHUN
50045edb4f [ModelViewer.kt, Remove Lint warning] (#6917)
- Use of getter method instead of property access syntax (for getInstance)
 - 'rangeTo' or the '..' call should be replaced with 'until' (in for)

Co-authored-by: jeongth9446 <taehuniy@gmail.com>
2023-06-26 12:05:43 +08:00
Benjamin Doherty
85ab9d211d Release Filament 1.39.0 2023-06-20 23:44:33 +08:00
Mathias Agopian
094abdc194 helpers to fix jank when resizing a TextureView (#6889)
There was two related issues:
- we need to "latch" the new TextureView size when its resized. That
  can only be done by recreating the EGLSurface (i.e. recreating the
  SwapChain). UiHelper now calls onNativeWindowChanged in the case of
  the TextureView resize, so clients can recreate their SwapChain.
- we also needed to make sure that all current filament frames have
  finished to render (i.e. the last eglSwapBuffers has been called) so
  that they don't pick-up a new size (this happens after
  eglSwapBuffers) that doesn't match the viewport.

Fixes b/282220665
2023-06-12 23:09:47 -07:00
Benjamin Doherty
b0238c1560 Release Filament 1.38.0 2023-06-07 11:31:01 -05:00
Romain Guy
283a06e200 Update AGP and Kotlin coroutines dependency (#6857) 2023-06-01 08:22:51 -07:00
Powei Feng
0e2f8b5dda Release Filament 1.37.0 2023-05-30 16:21:45 -07:00
Mathias Agopian
153dc08aa7 Support for custom fog-color texture
Fix 282968398
2023-05-23 15:52:01 -07:00
Mathias Agopian
da17b6f867 New RenderableManager API to opt-out of fog
Fog can now be opted-out on a per renderable basis. When fog is disabled
on a renderable it removes the requirement that this renderable's 
materials have the FOG variant.
2023-05-17 15:58:56 -07:00
Mathias Agopian
f6c8ce1fd1 New API to apply a transform to the large-scale fog.
This works by making the fog an entity which can be used to create
a TransformManager component an participate to the transform hierarchy.

This feature can be used as more advanced way to set the fog's floor,
which now can have an orientation (essentially be a plane).
This is useful for coordinate systems that are not y-up.
2023-05-16 12:42:59 -07:00
Benjamin Doherty
3e29b6e443 Release Filament 1.36.0 2023-05-15 16:55:11 -07:00
Benjamin Doherty
f47265e9c5 Release Filament 1.35.0 2023-05-08 18:04:40 -04:00
Mathias Agopian
fdb0798f28 ES2 support: rec709 out colorspace emulation for ES2
This is only the first step where we:
- clean-up some code to prepare for 2nd step
- add support for the linear->srgb in the shaders

The linear->srgb conversion is protected by a
specification constant and will be enabled only
if the corresponding EGL extension in not present.

Then, if enabled, the actual conversion is
controlled by a uniform so that it can be
selectively enabled on swapchains that have it
turned on.

In this change, the emulation logic that sets
these gates is not implemented (that's step 2).
2023-05-02 21:23:47 -07:00
Mathias Agopian
b4d842c342 ES2 support: filament and filamat changes
This CL contains two parts:
- changes to matc/filamat
- changes to filament itself

Filamat can now generate ES2 compatible shaders. Only the unlit variant
is supported. Fog and picking are supported as well.
post-processing, skinning, instancing, all lighting and shadowing are not supported.

Filament is updated to not issue commands that are not supported in ES2.

Addtionnally, the hello-triangle sample is updated to work on an ES2 device.
2023-05-02 21:23:47 -07:00
Benjamin Doherty
4e888d142b Release Filament 1.34.0 2023-05-01 13:34:52 -04:00
Mathias Agopian
899c15f023 very basic API for materials to have global variables (#6764)
A material global is a variable seen by all materials. There are 4 such 
variable which are all vec4 and they can be set on a per-view basis.

All materials used during Renderer::render() will see the same value.

These variable can be accessed in the materials by using 
getMaterialGloabal{0|1|2|3}.
2023-04-25 17:20:43 -07:00
Benjamin Doherty
b62cf698a5 Release Filament 1.33.0 2023-04-25 13:08:56 -04:00
Powei Feng
b748ea7239 Fix no-opt build option for materials (#6756)
- `-g` option was missing from `build.sh`
- `-Pcom.google.android.filament.matnopt` should be passed to
   the sample apps as well.
- Add logic to respect `-Pcom.google.android.filament.matnopt`
   in `FilamentPlugin.groovy`
2023-04-24 13:05:23 -07:00
Romain Guy
bd9ba1139e Update Kotlin math APIs (#6761)
Fixes bugs and adds new useful APIs.
2023-04-24 05:17:09 -07:00
Romain Guy
7f51f21512 Fix Android samples 2023-04-21 15:53:59 -07:00
Mathias Agopian
c24cc726e8 Fix Android samples so they handle surface resizes properly 2023-04-21 15:36:02 -07:00
Romain Guy
7b90a8f921 Set the Kotlin JDK version to match AGP's 2023-04-20 23:17:25 -07:00
Romain Guy
9fb96cd200 Upgrade to AGP/Gradle 8.0.0, and other dependency upgrades (#6753)
This upgrade lets us remove several hacks we needed to properly publish
our artifacts on Maven.
2023-04-20 18:02:23 -07:00
Benjamin Doherty
29d5ae621a Release Filament 1.32.4 2023-04-19 14:09:32 -04:00
Benjamin Doherty
3603aaafa6 Release Filament 1.32.3 2023-04-11 11:17:21 -07:00
Benjamin Doherty
9b98ae66ce Release Filament 1.32.2 2023-04-05 12:54:40 -07:00
Mathias Agopian
4503ad1e34 fix -ffast-math and -fno-finite-math-only
- remove -ffast-math in place where it didn't seem too useful
- added -fno-finite-math-only everywhere we use -ffast-math so that
  isinf/isnan work.
2023-03-30 16:15:42 -07:00
Mathias Agopian
d8eb48c9de Improvements to fog
- FogOption::color is now correctly multiplied by the exposure and
  environment intensity.
- New option to exclude the skybox from the fog
- better documentation and naming
2023-03-23 09:31:01 -07:00