Co-authored-by: neshume <alex.andel@gmail.com>
This completely gets rid of unnecessary highp qualifiers in optimized GLSL code.
* Update SPIRV libraries - Update `spirv-cross` - Update `spirv-tools` - Update `glslang` `spirv-tools` contains a fix for an issue we reported (unnecessary promotions to highp in certain expressions). * Add SPIRV-Tools dependency to matinfo